Chapter 158: Quasi-BUG Skill

Volume 18 Chapter 158 Quasi-BUG Skill "How do you know if you don't try it?" As I spoke, I put my hand on the hilt of the Lightsword, and then frowned, and with a sharp increase in my hand, I heard a pop of Light, and the Lightsword was pulled out with a large cloud of blood.

As the Sword of Light was drawn, the Chinese players all frowned, they were hurting for me, while the Japanese players were more excited, after all, there were not many opportunities to see me being so miserable.

Because of the sudden withdrawal of the weapon inserted in my body, the massive blood loss, and the neurological disorder caused by the pain, I only felt that the picture in front of me was getting darker and darker, and my legs unconsciously lost control, and I felt like I wanted to sit down. However, just as I was about to fall forward with my knees bent slightly, the rose suddenly fell from behind me and embraced me from behind, and at the same time her huge white wings came forward from behind her, directly enveloping me and her under the huge pair of wings.

The Japanese players watching the battle were all nervous when they saw this, because although they didn't know what Rose was going to do, most of them knew that Rose's profession was a resurrection mage. As a system default rating is a lot higher than the average player, but in fact there is not much combat power of the profession, the healing ability of the resurrection mage can be called the best of all nurse professions, if it were not for the terrifying leveling difficulty of the resurrection mage, it is estimated that nurses all over the world will switch to become resurrection mages.

Now the Japanese players watching the battle understand that Rose must use some kind of spell to heal me by covering me like this, and I just said that I will no longer care about my face and use helpers to besiege Matsumoto Masaga. Even though Japanese players know that Matsumoto Masaga has now inherited the stats of twenty-one people, and it is true that they have just seen Matsumoto Masaka hit me hard in a few moves, they still have little confidence in Matsumoto Masaga. Anyway, after all, I'm the number one in the world's combat power list, and with the gold coins and Christina, all of whom are masters on the combat power list, even Matsumoto Masaga, who has inherited the attributes of twenty-one people, is by no means so safe.

"Idiot, stop the Purple Sun healing!" Seeing Matsumoto Masaga actually standing still, some anxious Japanese players couldn't wait to rush up to help.

For those who are excited, there are naturally calm people who speak out to help Masaka Matsumoto rehabilitate. "Don't interject if you don't understand. Don't you know who the gang standing next to Ziri is? Now let Matsumoto-kun launch rashly, whether he can rely on it is two words, in case Christina and the others take the opportunity to fight back, it will be more than worth the loss. Masaka Matsumoto is also a master of the number in the country, and he doesn't have more combat experience than you? ”

There was a rebuttal from someone who understood, and immediately suppressed those who were excited. However, as soon as they calmed down, the mood of the men became tense again, for the huge egg of white wings that encased me and Rose suddenly lit up. Countless dazzling colored brilliance shined through the gaps in the feathers, turning the giant egg made of feathers into a giant projection lamp.

"Damn, it's time and space grafting!" Seeing the light shining, the crowd of Japanese players suddenly erupted in such a shout.

Originally, most people didn't realize what kind of skill this was, but as soon as this person shouted out, everyone immediately reacted and showed a shocked expression. Although these people have basically never seen this skill, just as not seeing an atomic bomb explosion does not affect everyone's fear of the power of the atomic bomb, although few people have seen this space-time grafting spell, there are people who know it everywhere. Because...... This is a quasi-bug skill.

The abbreviation bug originally refers to something like a bug, bug, or oversight in the system, and a quasi-bug is naturally a level lower than a bug, that is, the kind of thing that you can say is an omission or not. As for this quasi-bug skill, this is not actually a system classification, but a super skill with a power or effect close to that of a system bug selected by some players who like to engage in research in the forum.

All of the quasi-bug skills, whether they are direct attacks, support enhancements, or healing skills, all have one thing in common, and that is that they are super effective, and they have reached the point of almost upsetting the balance of the system.

At present, the quasi-bug skills summarized on the forums are not completely unified, some forums have a wider range, and some are more rigorous, but even in the broadest quasi-bug skill list, there are no more than 50 skills on the list, and as for the most rigorous quasi-bug skill list, there are only eighteen skills on the list. And it is very noteworthy that in this most rigorous list, the space-time grafting skill just happened to be on the list, and its ranking was as high as the fourteenth skill.

Because of this quasi-bug skill list, almost all players who like to visit forums have heard the name of the space-time grafting skill, although they have almost never seen this skill, but the general effect is more or less known.

In fact, the function of this space-time grafting skill is not peculiar, but the effect is somewhat exaggerated. Its mode of action is to instantly restore the agent to a full state at the moment of skill casting, that is, all the values such as life and mana are fully restored. Of course, if it's just such an ability, then it's a super healing technique at best, and it's definitely not related to a quasi-bug skill. In fact, instant regeneration of various properties is only its first effect. Once the ability is active, it will continue to apply to the ability target and will remain there. There are only three ways to end the effect of the space-time grafting skill. First, the skill caster takes the initiative to revoke; The second is the death of the recipient or the refusal of the spell to take effect; The third is that the skill caster's death or health and mana value are insufficient to maintain the skill. It is important to note that this space-time graft cannot be dispelled or forcibly terminated by any dispel or forbidden spells, which means that it is almost impossible to interrupt. Of course, it doesn't mean that this skill can last forever, because there is a third reason for termination that can be used.

A person who has been grafted will immediately return to full status, but may still be injured afterwards. However, as long as the effect of the space-time grafting skill does not disappear, then this person will gain the infinite recovery ability. As long as you can't kill it instantly, he can instantly recover to a completely lossless state in the next instant. Of course, this restoration does not come without a price.

To put it bluntly, space-time grafting is to borrow money from your future self and borrow your future health and mana points first. When a skill is canceled after the battle, then the recipient will always remain in a state where all attributes are only half of the normal value, no matter if you take medicine, if you cultivate the value, it will not increase, until the value of the various efforts to recover fΓΉ back will be restored to normal after eating all the values borrowed in the previous battle. However, everyone is generally very willing to make this kind of repayment, because even if the attributes such as life and mana are only half of the normal value when they are not fighting, it actually has no effect on the game itself, and these things basically do not play a role except when they are fighting. Just be careful not to get involved in the battle again before the value is restored.

In addition, in addition to the fact that the person who has been cast the space-time grafting skill needs to borrow consumable attributes such as life and mana from his future self, this borrowing process also requires a price, and this price is the life and mana value of the mage who cast the space-time grafting, which is the third way to end the skill mentioned earlier.

When a player casts the Space-Time Graft skill, they first need to consume a certain amount of mana to activate the skill. However, compared to the Restoration fΓΉ type spells, this value is actually not too much, and it can even be said that the consumption is very small. When the skill is activated, the mage who releases the space-time graft does not need to maintain the skill itself, which means that the space-time grafting skill does not consume anything while at rest. However, once the player who has cast the Space-Time Graft is injured or uses a spell, the Space-Time Graft skill will take effect. When the recipient loses health due to injury, the Temporal Graft will borrow health from the future him to replenish the player's health and ensure that his health is always full, but in this process, the skill will extract a certain amount of life and mana from the player who released the Temporal Graft as interest on the loan for each time the Temporal Graft recovers 1% of the player's total health. Generally speaking, the higher the level of the space-time grafting skill, the lower the interest that needs to be consumed, that is to say, as the level of the space-time grafting skill rises, the player who uses the skill can use it more and more unscrupulously, because the consumption required to release it is less and less.

In addition to the characteristics of the skill itself, there is another reason why space-time grafting is classified as a quasi-bug skill, and that is its heterogeneous effect. The so-called heterogeneity means that different users and different recipients will directly affect the effect of space-time grafting. First of all, space-time grafting consumes the caster's life and mana, so the sufficiency of the health and mana of the person who casts the space-time graft hand update has become a key indicator of the effect of this skill. After all, enough of these two values means more recovery ratio, which is equivalent to a disguised increase in the life and mana value of the recipient. Second, the user's skill level also determines the effect of this skill. Although the level 1 space-time graft and the level 20 space-time graft are exactly the same in terms of recovery speed, after all, the level 20 space-time graft has less burden on the caster, which increases the duration of the spell in disguise. Third, because the method used to restore the recipient's mana and health is proportional to the time and space grafting, the higher the recipient's own magic power and health, the better the effect of time and space grafting. After all, the cost of restoring 1% of the health of a person with 10,000 health and 1,000 health is exactly the same, but the absolute value of the two is ten times different. Therefore, this kind of restoration will be more powerful for people who have more life and magic power.

Rose's health is not much, which is her weakness, but her magic value is not low at all, after all, the resurrection mage is also a legal profession, and the magic value cannot be too low. As for skill levels...... Rose's space-time grafting skill is currently exactly level eighteen, although it is not a full level, but it is not far behind, so in terms of the continuity of space-time grafting, Rose's skill can definitely last for a long time. Finally, the third factor that affects the power of space-time grafting is my own life and mana. Is my health and mana low? Obviously not low, not to mention that I am now in the state of the Divine Domain, and all the attributes of the demon pets have been superimposed on my body. Even though my Japanese body state can't be 100% inherited like Matsumoto Masaga inherited from Onite Nobunaga, this value is definitely not low, even if it is only half inherited. Now that Rose is using space-time grafting on me, it is equivalent to space-time grafting on my and body state, and my life and magic in this state are astronomical values. Otherwise, with the attack power inherited by Matsumoto Masaka, it won't kill me even if he stabs me, right?

As the Japanese players watching the battle guessed the skills used by Rose, their hearts began to get more and more nervous. It may be a personality problem, or it may be a cultural problem, anyway, Japanese players have always had a more obvious characteristic - they like to be extreme. As I said earlier in the lava tunnel, the Sakura team that participated in the battle was clearly different from us. Our team is a team with a clear division of labor and a clear hierarchy. We have in our team both dexterous assassins like Shadowspring who are good at quick assaults, and super strong attackers like True Red who don't think about defense at all; There are all-round strikers with spell attacks like gold coins, and magic turrets like Christina who are good at suppressing firepower. Of course, the most prominent thing on our side is the all-out strong attack fighters like me, who can hardly find weaknesses, and the all-auxiliary logistics personnel like Rose, who hardly participate in direct combat. It can be said that just a few of us have already covered all the professions except for the archer series professions, and even if there is a lack of archer professions, we can make up for it with something else, so our profession composition is basically comprehensive. However, the huge difference with us is that the Sakura team doesn't say anything about long-range attack and close-range defense to replenish blood, and they almost don't even have a division of labor in battle. The twenty-two people in the entire team, including Matsumoto Masaga, are all strong attackers, and even if there are a few ninjas who can use healing skills, they are all half-baked at the level, at most they can be regarded as battlefield ambulances, and if you want to compare with a professional nurse like Rose, who is comparable to a specialized hospital, it is not worth mentioning at all.

Originally, this kind of class composition can't be said to be a disadvantage, after all, although this distribution reduces the overall strength of the team, but the super assault power and the initial super high damage output can also be said to be an advantage, as for which one is better, this is actually impossible to talk about, because the battlefield situation is always changing rapidly, and the right one is the best, and no class match can be supported as the absolute best, it can only be said which type of battle is suitable for which match. However, the current situation is that Matsumoto Masaga has become a person, and he has almost no treatment and no assistance except for taking medicine, but I have received the super assistance of Rose. In this case, Masaka Matsumoto will suffer almost certainly. After all, everyone can see that Matsumoto Masaga's damage output is simply not enough to kill me in seconds, and I will definitely not die as long as I am not protected by space-time grafting. Then there are only three scenarios for continuing the fight in this situation. Either Matsumoto Masaga will first polish the Rose's life or mana to invalidate my space-time grafting, or I will grind Matsumoto Masaka to death first. As for the last one, it's that the duel scene mutates first and one of us is killed. Of course, in comparison, Japanese players feel that the second and third possibilities are more likely, as for Matsumoto Masaga's possibility of polishing the life and magic of the rose...... Not that there isn't, but it's minimal. If it were an ordinary person, this possibility would be high, but Matsumoto Masaga has to deal with me! Matsumoto Masaga was already excited and surprised by the fact that Matsumoto could hurt me, and it was basically a fantasy to try to hit me again and again and use it up to use up the Rose's magic and health.

Just when many Japanese players were nervous, there was finally a new change on the battlefield. Matsumoto Masaga suddenly made a move at a time that everyone didn't expect, and the timing he chose was not the time when I was wrapped in huge wings, but the moment when Rose opened its wings and released me intact, and the target of his attack was not me at all, but the rose behind me.

Seeing the target of the beam fired by Matsumoto Masaga, many Japanese players applauded in unison. "It's Matsumoto-kun! Really experienced. This is the sentiment of many Japanese players, because they feel that Matsumoto has found the crux of the problem. Space-time grafting itself is a quasi-bug skill, and it seems to be almost unsolvable after being used on me, but anyway, the basis of space-time grafting is not me after all, but the rose that released space-time grafting, so Matsumoto Masaga directly gave up attacking me and took the rose as the main target. This choice can be said to contain unparalleled combat intuition, but it didn't turn out well.

Matsumoto Masaga was originally our man, and he greeted us before the attack, so how can the attack effect be good?

Just as Matsumoto Masaga's beam of light came straight at me, I suddenly put the eternity in my hand upright, and the beam hit the eternity directly and was bounced back. Matsumoto Masaga blocked the beam again with a flick of his hand, and then jumped directly in front of me, followed by a palm, and slapped it towards the rose. I reacted the moment Matsumoto Masaga arrived in front of me, reached out and pulled the rose into my arms, then threw her out with the force of the turn. Of course, I didn't throw it in the direction of it, because the gold coins were in that direction.

Matsumoto Masaka saw that the rose was sent out and immediately smashed a punch into the back of my head, I instantly turned around and raised my hand to block Matsumoto Masaga's fist, but Matsumoto Masaka took the opportunity to turn his fist into a grasp, and grasped it in my hand, and then his hand followed my hand downward, and directly snatched the light sword I held in my hand.

I have been holding on to the Light God Sword before and not throwing it out, although this high-level artifact is not something that can change its ownership when I get it in my hand, but as long as I don't let go of Matsumoto Masaga, the text will not be able to be recovered as soon as possible, so I have been holding it and made the intention of deliberately weakening Matsumoto Masaga's combat power.

Matsumoto Masaga, who grabbed the sword, didn't entangle with me too much, and directly raised his leg and kicked me in the stomach, and I quickly raised my leg and kicked him, and then the two of them immediately flew out upside down in both directions, and finally each landed on a suspended rock.

"I really didn't expect you to be so adaptable, and you adapted to the inherited attributes so quickly, it seems that you can't be serious at all."

"Who's going to say big things?" Matsumoto Masaga deliberately mocked.

"Then I'll show you what strength is." My figure disappeared from the rock where I was standing as my last word landed, and the next second I appeared next to Matsumoto Masaga at almost teleportation-like speed, and at the same time, the eternal fierce sword in my hand slashed diagonally at Matsumoto Masaga's neck.

Matsumoto Masaga saw the eternity I split down and immediately raised the light god sword to block it, but my body suddenly disappeared again before the two swords touched, and the next second Matsumoto Masaga suddenly felt a hot pain in his back, and when he jumped out and landed on another stone, he felt that there was a huge wound on his back. Although he knew what skills I was using, he still pretended not to know and asked me, "Why did you suddenly become so fast?" ”

"You should know the answer yourself."

Of course, I didn't say this to let Matsumoto Masaga guess the answer, because he already knew that I was going to let the Japanese players outside guess. Sure enough, after I asked, the Japanese players also started to think about it. Not everyone can think of a reason, but there are so many Japanese players watching the game, and there are always a few who can think of the reason, and after they explain, everyone else will understand.

In fact, the origin of this attribute is indeed very simple, but many people are trapped by inertial thinking. It seems that my divine domain and body have only superimposed some of the attributes of the demon pets on my body, but in fact, in addition to their attributes, they also have their special abilities. To put it bluntly, I inherited their attributes and even their specialties. I used the bird's jet *** when the atmosphere collapsed before, which shows that I can show the special abilities of the magic pet. Based on that, it's no surprise, then, that I can move at the speed of light using a dart. Of course, this so-called light-speed movement is not really able to fight at the speed of light all the time, but point-to-point light-speed movement, after all, in the case of light-speed movement, my nervous reaction speed can't keep up with the rhythm of the body at all, except for looking at the target point I want to reach before moving and then moving, I can't change the movement posture during the move, because the process is too fast, and I don't have time to control it. Of course, this is an incomplete movement at the speed of light, but it is the speed of light after all. It can be said that compared to Kenjiro Kohato's previous teleportation skills, my advantage in moving at the speed of light is a little greater.

Matsumoto Masaga also exclaimed in a flash of realization after many Japanese players knew the answer, "Can you use your little pet's light-speed movement ability?" ”

"That's right. I can indeed move at the speed of light, and I can also use the special abilities of other pets. Do you think you still have a chance to win against me like this? ”

>