263. Run the map

The stop-second plot is finally over, which also means that the plot can return to orbit. In the stop-second plot, I have received tasks from Wang Fen, Chen Wen, Xu Xuan, Wang Yun, Lu Zhi, and Huangfu Song, which means that in Jingzhou, Yuzhou, Yangzhou, and Jizhou, I can run everywhere, and I can get close to these thorn histories, and I can also directly ask them to buy land and build player territory.

But at the moment, at this point, what really makes sense is the peacock point. It took a little time to directly upgrade the Peacock Point to Level 4 [Peacock Armor], which means that all my independent territories in Yangzhou have now become Level 4 Armor.

Previously, the fourth-level A territories I got in Yangzhou have reached 23. Among them, there are 12 imperial court camps and 11 yellow turban camps. There are 24 of these fourth-class A territories plus peacock beetles, all of which are distributed along the coast and along the river. A complete supply line was formed. And if you add the subordinate territories given to me by the players of the Wolong Gang, the supply line will be even more complete, and tens of millions of territories are distributed all over Yangzhou, forming a huge territorial network.

Of course, these lands are mainly estates. Now the players of the Wolong Gang have become accustomed to giving me at least one territory, because the strength of these territories can immediately bring them dozens or even a hundred times more troops. After all, with my current establishment, it is already more than two levels higher than all players, plus a hundred times the establishment base, as long as each player has a population, there is no need to worry about no soldiers. And after the plot just now, which player hasn't gotten more than a hundredfold population boost?

This is true not only in Yangzhou, but in all states. Even in the various countries and states in other theaters, although the scale is not as huge as that of the Han theater, it is natural to have tens of thousands of territories everywhere. Of course, except for Jingzhou, Yuzhou, Yangzhou, and Jizhou, I can't run around casually in other places, I can only teleport everywhere on my own territory.

In addition to the peacock point being upgraded to the peacock armor, in fact, a large number of independent territories, including the Dark Crossing Point, the Silk Road Point, and the Unification Point, can now also be upgraded to the level of the territory. The independent territory cards obtained in each battle, except for those obtained in the last few days, have now reached the promotion conditions after the establishment of independent territory cards.

Because I need to upgrade too many independent territories, plus almost all players can upgrade their territories after the battle, and a large number of territories can also be upgraded, so the workload of upgrading is even greater. Therefore, on the territory management panel of the system, there are two more buttons: [Delegate Upgrade] and [Batch Upgrade]. [Entrustment Upgrade] is preferred, and it can be delegated directly to the superior lord. The rest are batch upgrades, and the NPCs in the territory do the upgrade tasks directly, and upgrade directly after they are done.

Now, the most important thing I want to do is actually run a map in Jingzhou, Yuzhou, Yangzhou and Jizhou. Make some enclaves in each system, so that you can have territory everywhere. Among them, Yuzhou is the first to bear the brunt. Among them, Wang Yun will soon return to the court to be Situ, and the assassin will be replaced by Kong Ling, and I don't know if Yuzhou can run around at that time.

In addition, it is still during the Yellow Turban Uprising, although it is not a systematic plot, but the distribution of forces in various places is still based on the historical map of the Yellow Turban Uprising. Over time, these maps will be transformed according to historical facts. But for now, let's follow the map.

And those historical generals I have obtained, except for Ma Yuanyi, are still on the map for the time being. Only after the map changes, will the relevant generals come under my command. Among them, as early as tomorrow, Cheng Yuanzhi and Deng Mao can come under my command, because on the map of Jizhou, Cheng Yuanzhi and Deng Mao's forces will be wiped out by Liu Bei.

Speaking of Liu Bei, it is necessary to mention the two Taoyuan uprisings. Because it's a system stop-second plot, after the plot ends, the relationship between the two stops and the end of the relationship. But the intimacy and recognition with Liu Guanzhang have increased. At least in the future, it will be easier to find this one to do tasks than others.

So the map I'm going to run on at the moment is actually not Wang Yun's turn. The map that really needs to be run is the entire Yellow Turban's territory. Yellow Turban players can run around, but at this stage, they can only be limited to Yellow Turban territory. If you want to go to the imperial court's territory, you must also receive a task. So if you don't take advantage of the fact that the yellow turban is still running the map, it will be too late to regret it.

And the first map to run is naturally the map of the Yellow Turban in Youzhou. Cheng Yuanzhi and Deng Mao are about to end, and their territory will also be finished. At this time, you must race against the system. After running their territory, it is the Qingzhou Yellow Turban territory. Because Qingzhou is Liu Bei's second stop, some territories are not running now, and it will be time for Cao Cao to exterminate the Qingzhou Yellow Turban. After these two sites are finished, then it is the territory of the Yellow Turban in Yuzhou. Because the burning of the Chosha is about to happen. Next, the other Yellow Turban maps have more time to run slowly.

Almost every territory has its own player territory, so it's actually easy to run around. Coupled with the identity of the little general, it is convenient to go anywhere. It is most useful to use this identity to scare those little thieves, and it is not bloodless to take down an enclave, and it will be done in minutes.

It took three days to finish all the Yellow Turban maps. All the enclaves that should be taken have been obtained. So the next step is to run Wang Yun's map. At this time, the burning of Changshe had already occurred, and Wang Yun's territory was rapidly expanding. But I have already obtained the enclave on the Yellow Turban territory before, and now I only need to get the enclave on Wang Yunlao's territory.

Similar to Yuzhou, Jizhou's territory is also easy to run. Because the Yellow Turban site itself covers almost all of Jizhou, there is not much land left. Then there is the territory of Jingzhou, and on the vast majority of the territory, there are already my territories, territories and enclaves, and there is not much left. It also ran quickly.

Then there is Yangzhou, the workload is the largest, but it is only about the same as Jizhou and Yuzhou, because although Yuzhou and Jizhou have a small workload now, that is to remove the time to run the Yellow Turban Turf, and if you add the Yellow Turban Turf to run the map time, it is basically the same as the time of Yangzhou.

And by the time the map of Yangzhou was finished, not only Cheng Yuanzhi, Deng Mao, and Chu Gong had already come to his command, but even Zhang Mancheng, Zhao Hong, Han Zhong, and Sun Xia had already arrived under his command. This also means that the Yellow Turban map has basically disappeared and the Yellow Turban no longer exists.

It's already half a game year. In the past half a year of the game, I have entrusted all the major affairs of the Wolong Gang to Fei Fei and those superior lords. And in the middle of this process, the mutual attack of various forces has been very fierce, and it is because of my absence that many local battles have been carried out, and the Wolong Gang has gradually been at a disadvantage.

And all the system tasks, I almost didn't do it. For example, those tasks to solve cases have accumulated a lot. Some cases have already been solved, and some continue to accumulate. There is also the official business of the four major thorns, which I have left behind for the time being.

And now, it's all going to pick up again. There is also the affairs of the [Imperial Craftsman Procurement Yamen], which had been operating before the war, and now it is time to harvest. There must be a big harvest. The interests of the royal family must be combined with my own interests, which are their own interests.

The first thing is to go to the yamen to check the progress. The yamen was in charge of the affairs of the five aspects of selling officials, money banks, chambers of commerce, workshops, and workshops. The selling official can basically let go, and others will come on. In terms of money, it is equivalent to the banking system, and this must be grasped. This is an important growth point for in-game currency.

After taking stock, in half a game year, Qian Zhuang has brought me three leaf coins of income. This is still the reason why the stalls of the money bank are not very large. The current money village has only opened to the county level for the time being, and if the money village goes to the countryside in the future, the oil and water will be rolling in.

And then there's the Chamber of Commerce. The war brought great benefits to the Chamber of Commerce. After all, this is more conducive to buying and selling. The Han Dynasty did not yet have a stable economic environment, and it was completely legal to buy and sell short. After a war, the 50 Wood Coins I invested in the Chamber of Commerce has now grown to 200. That is to say, my total investment in the Chamber of Commerce alone has already paid off.

And workshops and workshops, at present, are mainly burning money. The payoff is talent, technology and productivity. In terms of talents, initial results have been achieved. The world is in turmoil, and these royal institutions can provide a stable guarantee for talents, coupled with the relatively stable environment of Majiapu, talents are growing geometrically every day. I put half of the talent in the Royal Workshop and the Royal Workshop, and the other half in my own territory. And those who stayed were basically junior talents, and all the high-end talents were intercepted by myself. So it's worth the money.

After the things here are busy, the next important thing is to read the battle reports from all over the country. The first concern is whether my own turf is threatened. If threatened, this is the first thing to address. And at present, there is basically no one in Dahan who can threaten me. After all, the territories of each state are basically fourth-level armor, and the troops are relatively high-end, even if they are attacked on a large scale, they can also use the system of troops to back up themselves.

At present, there are two directions under the greatest threat, one is the Tianzhu theater of operations, and the other is the Oriental theater of operations. These two war zones, because the Yamato Gang and the Four Great Gangs knew that they could not compete in the Dahan War Zone, so they all returned to their own nests in reality. The Tianzhu War Zone is characterized by a large number of people, while the Toyo War Zone has too many wolf players, and there is hardly one who is not a wolf.

In contrast, the Tianzhu Theater, which has a large number of people, is not as threatening as the Oriental Theater. After all, there are more people and fewer wolves, and the advantage of numbers cannot form a winning momentum for the time being. And because the Wolong Gang has obtained more independent territory cards, its strength in these two war zones is still relatively strong. It's just that compared with the four major gangs, it is still at a disadvantage in the Tianzhu Theater, but in the Oriental Theater, it has been oppressed to live in space.

Most of the Wolong Gang belong to the Infernal Affairs camp, and like the Yamato Gang, they can also run around. The Oriental Theater is an outland theater, and there are no restrictions on the Han side, so you don't need to receive a mission to go there. Now the focus of contention between the two sides is the enclave. After all, now everyone has no more independent territory cards, and can only make a fuss about the enclave.

However, the Oriental Theater is only one of the directions of the Wolong Gang, and the Yamato Gang uses this place as a lair, so the strength of the Wolong Gang is relatively weaker. In addition, the troops of my independent territory have been staying at home and not going out to fight, so they are even more at a disadvantage. The Yamato Gang has now issued an initiative to squeeze the Wolong Gang out of the Oriental Theater.

So in this case, I have to step up and make a difference.

It is said that it is at a disadvantage, but in fact, the gap is not big. After all, the independent territory card rate of each script was not high, and after pulling it through, there were 50 cards in each battle. So far, it has accumulated less than 3,000 sheets. The two factions are evenly divided, so the Imperial Camp and the Yellow Turban Camp each have less than 1,500 sheets. In the middle, I alone got more than 100 tickets, 63 in the imperial court camp and 51 in the yellow turban camp. That is, there are only more than 1,400 on the remaining two sides.

In the imperial court camp, the Wolong Gang had the strongest momentum, and they ate more than 500 tickets alone. Under Fei Fei's allocation, there are more than 50 tickets in each of the nine major theaters. On the side of the Oriental Theater, most of them are concentrated in Yizhou and Pengzhou, and almost 40 sheets have been used. The remaining 5 were used in the Ryukyus, and only 10 were used in the Wakoku side. That is, the focus of the Wolong Gang is in Yizhou and Pengzhou, and the strength of the Ryukyus and Wa Kingdom is relatively weak.

On the side of the Yellow Turban camp, of course, the Taiping Gang has reaped a lot of benefits from me. Almost ate more than 400 cards. And the focus of the Taiping Gang is precisely on the Oriental Theater. The entire war zone was charged with 100 cards. And 50 of the cards were used in the Wa Kingdom. This was also discussed between the Wolong Gang and the Taiping Gang, the Wolong Gang was responsible for the rear, and the Taiping Gang was responsible for the front line. This also means that although there is a huge disparity in strength between the Wolong Gang and the Yamato Gang, with the Taiping Gang, the weight is much heavier.

And the Yamato Gang, as one of the four major forces, although not as good as the Taiping Gang, also got more than 300 cards. According to the intelligence, the capital invested by the Yamato Gang in the Japanese country reached 100 cards. Therefore, in terms of numbers alone, the power of the Yamato gang in the Wa Kingdom has exceeded the sum of the two major gangs in Middle-earth. But the gap is not huge. And one of the most important reasons why the Wolong Gang was in a difficult situation before was because I didn't send an invitation to Yuan Shi Tianzun, so the Taiping Gang had to be neutral first.