Chapter 310: Surviving the Dawn: The Finale

The weekend arrives, and the finale phase of the weekly mission begins. Pen ~ fun ~ pavilion www.biquge.info

This time, as in the previous two stages, the player enters the Blackwood Forest Villa scene, but this time the player's identity has changed significantly.

The player becomes a visitor to Blackwood Forest Lodge, Joshua, Christopher, and Samantha become the lodge's hosts, and Mike, Jessica, Matthew, Emily, and Ashley, the five NPCs become Wendigo.

As soon as the mission opens, the player is directly teleported to the villa, and at twelve o'clock in the middle of the night, Hannah leads Wendigo to directly surround the villa, and the system releases the mission at the same time.

This mission is very straightforward, that is, the player is required to live until dawn and wait for rescuers, as long as they survive, they can complete the mission. In the mission scene of the finale, the number of players increased to 1,000.

This means that the interests of the players are not the same, and everyone is no longer a unit. However, with the experience of the first two stages, players know that it is a fool's dream to deal with Wendigo on their own. Of course, even with a large number of players, the player is still no match for Wendigo.

The first wave of players on the mission was almost wiped out, and soon Wendigo breached the villa, ending the mission early with the death of all players.

After several waves of death-defying exploration, players have also summed up several experiences.

First of all, it is not enough to defend only in the villa, the glass doors and windows of the villa are completely unable to block Wendigo's attack.

Then, in a group of Wendygories, Hannah has the highest attack power, followed by NPCs such as Mike, and the worst is the ordinary Wendigo.

After that, several mutant NPCs have memories, but they can be used to a very low level, which seems to be related to the player's intimacy with these NPCs in the first two phases.

Tang Tu and Van Gogh knew this very well, because the two of them killed Mike in the second stage, and they were chased by Mike in the finale, and they died three times because of it.

Also, during the first half of the mission, Wendigo will not enter the villa's underground passage, which means that the underground passage is safe in the first half.

Also, the hunter uncle in the finale can be hanged, he will be much more powerful than the first two stages, and Wendigo can't kill him. To be precise, Uncle Hunter has become so powerful that no one including Hannah can get close to him.

Based on these lessons, the players executed the plan.

First of all, you can enter the underground passage at the beginning, and you can go out of the passage to the surface or to the sanatorium.

After that, there are two ways to do this, and the player who is on the ground can go to Uncle Hunter and ask for Uncle Hunter's protection. Of course, this protection does not guarantee that the player will survive.

Another way to do this is to go to a nursing home. Because the Wendigo inside has been taken by Hannah to surround the villa, which means that the sanatorium is now empty.

According to the plot of the first two stages, because Wendigo was once imprisoned in a sanatorium, that is, the sanatorium is a place where Wendigo cannot break through. The player can choose to stay in a sanatorium, which is safer than in a villa.

Of course, it's not 100% safe either, as the nursing home has windows through which Wendigo can enter. However, there are cells in the sanatorium, and the player is 100% safe if they choose to lock themselves in the cell.

This caused a bit of a commotion among the players. There are only a dozen cells in the sanatorium, and each cell can only accommodate a maximum of seven or eight players, which means that at most a hundred people can hide inside, and there are a thousand players in the finale scene, which will definitely cause a fight in terms of distribution.

However, most players did not fight because of this, after all, everyone knows the situation in their hearts, and internal friction will only weaken the overall strength of players, after all, there are always hundreds of players staying outside.

Later, some players came up with a better plan, that is, the player cooperated with the hunter uncle to hunt Wendigo.

The sanatorium was originally a place for Uncle Hunter to hunt Wendigo, and if planned properly, this plan could be executed.

In fact, most of the players who went on the quest later adopted the scheme of hunting Wendigo with Uncle Hunter, mainly because Uncle Hunter has an immortal attribute, and he has successfully hunted these Wendigo before, and he already has experience.

What seems to be the most difficult solution is actually the one with the highest survival rate for players. If the player does not die on their own, at least half of the players will survive a mission.

Tang Tu and Van Gogh went through four finale missions before they succeeded, and the last two times were the team of Uncle Co-Hunters.

Finally completed this week's weekly task, Tang Tu and Van Gogh were a little embarrassed.

In the past, they all passed the weekly task at one time, but this time it took a lot of time to complete, and it was a thrilling completion. Both of them felt that they were not suitable for this kind of butterfly-effect weekly tasks, or the previous model of completing side tasks step by step was more suitable for them.

Due to the late completion of the task, Tang Tu and Van Gogh went directly offline to sleep.

The next day was Sunday, and he didn't have to go to work, so Tang Tu logged in to the game unhurriedly and went to the forum first.

Sure enough, the forum still discussed the strategy of the finale of the weekly mission and posted it on the screen. There are quite a few players who like this mode of missions, which allow them to use their imagination, and a number of technical and analytical emperors have emerged on the forum.

Tang Tu looked at the list of friends, none of them were online, and thinking about practicing his abilities, he chose to carry out a solo mission.

After the system matched, Tang Tu entered a solo mission called "The End is Coming". Generally speaking, the single-player mission is relatively simple, and Tang Tu entered the mission without paying much attention to it.

Opening animation.

In a dimly lit room, a little girl of twelve or thirteen years old was lying on the sofa and fell asleep. Suddenly the sound of the door opening and the sound of talking sounded.

"Tommy, listen to me, he's the contractor, okay? I can't afford to lose this job... I know... We'll talk about that in the morning, shall we? ”

A man walked into the house while chatting on his mobile phone, he turned on the lamp in the living room, and the girl was awakened yawning and getting up.

"Okay, we'll talk in the morning. Okay, good night. The man hung up and dropped the phone on the table.

The girl greeted the man, the man sat on the sofa, and the two talked for a while, it was a father and daughter, and it seemed that there was no mistress in the family.

Today is the man's birthday, and the girl used the money she earned from her part-time job to buy a watch for him. Then the two went back to their rooms to sleep.

However, it didn't take long for the girl to wake up with the phone ringing... (To be continued.) )