Chapter 1: The Strongest Hero

For Wang Yafei, it is not that there is no way to crack it, in fact, he can only play in the middle lane, and it does not mean that there will only be one or two heroes, and Wang Yafei's problem now is that he has too few heroes, which makes him unable to adapt to other positions.

Take Shadow Fiend as an example, usually Shadow Fiend is of course the best choice to go, but if you lack carry, or if you are a more suitable candidate to go, then Shadow Fiend can take the advantage path to be a big brother.

But Wang Yafei is good at a Parker to put it bluntly, and he can only take the middle and disadvantage roads at most, so if Wang Yafei continues to play the ladder with the existing conditions, then he will definitely not be able to achieve too good results.

Secondly, once you are proficient in all positions, you need to consider which heroes are the most powerful in each position......

Everyone who comes into contact with Dota has heard the saying that there is no such thing as the strongest hero, only the strongest player. In a sense, this sentence is certainly not wrong, but in the passerby competition, it does not necessarily make sense.

Open the official statistics, in fact, you can clearly see the win rate of each hero in the passerby battle, if according to the theory that there is no strongest hero, only the strongest player, then the overall win rate of each hero should be close to 50%.

However, as long as you click on this statistic, it is not difficult to find that in these statistics, the win rate of some heroes is only a little more than 40%, while the win rate of some heroes can reach 60%.

Maybe a high win rate doesn't mean that this hero is strong, and a weak win rate means that that hero is poor, but if you want to win a ladder match, it is definitely better to choose a hero with a higher win rate than a hero with the lowest win rate.

So you only need to take a look at the official statistics, you can know which heroes have the highest win rate in each position in the current version, after knowing the relevant data, you can use these heroes as much as possible in the ladder game, if you have poor skills, use these heroes with a high win rate will also make up for your technical weaknesses, and if you have good skills, use these heroes with a high win rate, it will definitely help you more.

Moreover, this time the ladder was opened, just under the premise of a major version update, and this time the skills of so many heroes were modified at one time, so the win rate ranking in the past two days is even more revealing.

During the day, Uncle Ling asked Wang Yafei to learn about these things, but Wang Yafei took it as the wind in his ears, so there was no way, and Uncle Ling could only complete the collection of these data in person.

After the opening of the ladder system, there are also five kings and two protectors in the ladder battle, and the seven heroes who occupy the top seven in the win rate are called the five kings and the two protectors by the current players.

At the top of the list is the Golden King Alchemist.

In this update, the Alchemist's ultimate has been modified, and now the Alchemist's ultimate will no longer increase the extra HP for alchemy, which seems to be a big nerf, but after removing the extra HP, the Alchemist's health regeneration speed has been greatly enhanced.

Now, when the Alchemist activates the ultimate, it regenerates its vitality faster than if it has a Dragon Heart, which allows Alchemy to go back and forth on the battlefield for a long time, and also makes Alchemy last longer online.

Now as long as alchemy reaches six to open the ultimate, then within ten seconds, he can recover from empty blood to full blood, so the current alchemy is no longer limited to the CARRY position, whether it is used to play the middle laner or used as an auxiliary, it is definitely a good hand.

can open up and quickly recover blood, and alchemy only needs to produce some equipment that increases the upper limit of life in the early stage, and his super strong money passivity has not undergone any modification, so the alchemy that is more resistant to beating in the early stage can also be crushed by the economy and form a strong combat effectiveness in the later stage.

After this revision, alchemy also gave birth to the early stage of soy sauce, the middle of the equipment of the play, and at present, it seems that because the alchemy after the blood recovery speed is too fast, then which side has the alchemy, will have the absolute right to speak, so the alchemist has also been updated after the version has been awarded the reputation of the Golden King.

Imagine that in the early stage of the game, you ate a lot of alchemy for damage, and suddenly changed from residual blood to full blood

In the new version, chasing the remnant blood alchemy is even more terrifying than chasing the remnant blood steelback beast, so the hero of alchemy is also worthy of his current super high win rate.

After alchemy is the end of the Fire King. The hero of Doom is the father of all heroes, and after this change, Dad's abilities have been enhanced again.

Now when Doom rises to Aghanim's Scepter, Doom's ultimate will be greatly enhanced.

The enemy hero of Doomsday Doomsday with a staff in his body, as long as he can't escape from Doom's side, the ultimate effect will always exist, that is, theoretically, when he has Aghanim's scepter, Doom only needs to give the ultimate to the opponent, and then stand by the opponent's side.

Then even if you don't have to do anything else, Doomsday can watch your opponent be burned to death by your ultimate

This change to Doomsday greatly enhances its late-game capabilities.

And because in passerby battles, there is usually only one late-game hero, so with the A-staff, Doomsday can be exchanged for any late-game hero.

As a result, Doomsday's attendance rate has increased, and at the same time as its playing rate has increased, its win rate has soared to second place.

In third place after the end of the Fire King is the Water King, the little fishman Slark.

This product was the same as the Blood Demon before the revision, and it was also a fairly standard vegetable madman. However, because his ultimate will be perfectly restrained by items such as True Eyes and gems, Slark's situation is even more awkward than that of Bloodseeker.

Although many masters like this hero very much, this hero's performance in high-end games may not be as good as Bloodfiend, taking CW's playtime rate as an example, Slark basically has no chance with CW, and Bloodfiend can occasionally make appearances.

But this time the change made Slark completely popular.

Now after Slark opens his ultimate, he will ignore any anti-hidden props, which gives Slark, who is already too flexible to work, the capital to go head-to-head.

In fact, today, Wang Yafei has already seen the power of Slark in the ladder, but Wang Yafei doesn't know that Slark is now a hero who can sweep the entire ladder.

After Slark, the hero with the fourth highest win rate is the Left Protector Death Prophet.

For a long time, the hero of the Death Prophet seemed to be on a dormant list, and not only did the game go unnoticed, but even passers-by didn't have a choice.

Actually, it's not because this hero is not strong enough, but because this hero is boring enough.

As the core of the advancement class, all the Death Prophet has to do is to keep pushing the tower, pushing the tower, and pushing the tower again, and compared to other mages who need to move flexibly, the Death Prophet is much more brainless.

Although there are also three active skills, the skills of the Death Prophet are basically not particularly high-tech.

It can even be said that just compared to the release of skills, the Death Prophet is simpler than the steelback beast, if Wang Yafei chooses to practice this hero next, it will not take more than three hours, and he will be able to play this hero until it flies.

And the reason why the Prophet of Death suddenly became popular is also very simple, easy to learn and push quickly

No matter how ever-changing, the essence of the Dota is to push the tower in three ways, and the side with the Death Prophet can push the tower together under the leadership of the Death Prophet, although the rhythm of this tower pushing is boring, but it is indeed an effective guarantee of victory.

And most importantly, unlike other advancing heroes, the Death Prophet is a mage, but she is a mage who can't be killed.

The hero who ranked fifth in the win rate was a little unpopular, and Uncle Ling didn't particularly believe it at first glance, so he also took a good look at this guy's skill changes.

In fifth place was the Right Protector Venom Warlock, a hero who was also easy to learn and could even play by Sun Yao, but suddenly rushed to the fifth place in terms of win rate.

All of this was also due to this version change.

Venomer's passive effect will now be more pronounced, and its Plague Ward will inherit the passive effect of the original, so the Plague Ward will now be even more hateful.

And now the Plague Guard also has more effects to help slow down and keep people.

It is this kind of change that has brought the soft hero of Poison back to the mainstream stage, and now Poison has a super ability to protect and suppress people online.

In the mid-term, it has an extremely rogue ability to defend towers.

At the same time, along with the strengthening of passiveness, the later ability of Poison has also been improved.

Uncle Ling felt that Wang Yafei could practice the hero of poison very seriously, and believed that not only to fight the ladder, but also to use this product in the future provincial competition.

However, Uncle Ling also knew very well that a hero like this should not be Wang Yafei's turn to operate, and in the guard school team, there were other people who needed this kind of easy-to-use hero more than Wang Yafei.

After the poison is the Earth King, the Earth Spirit.

Unlike the others, Earth Spirit was not able to make the list because of any of its skills.

The reason why Earth Spirit was able to make it to the top seven was because all of his skills were strengthened.

And the Earth Spirit is still the current version of the King of GAMM, so it can be said that there is only one hero in the game, the Earth Spirit, who can be killed from the beginning to the end of the game.

At level 1, the Earth Spirit with the ability to take a super long distance can GANK anyone online at will, while before the sixth level, the Earth Spirit will be a nightmare for all those heroes who do not have the ability to escape.

After reaching level 6, the Earth Spirit can play the role of a pioneer and cause chaos, and at the same time, the Earth Spirit also has the ability to save teammates from a long distance, which is equivalent to the effect of his own catapult staff.

Like Storm Spirit and Ember Spirit, Earth Spirit requires very high operational requirements, but as of the current version, Earth Spirit's GINK ability is much stronger than that of Storm Spirit and Ember Spirit.

Many matches with Earth Spirit end in the first 30 minutes, and the score is wide open.

If it weren't for the complexity of this hero to play, which caused many players to not be able to get started well, maybe the win rate of this hero would be even higher.

"This hero should suit that kid's taste." Uncle Ling smiled when he saw it.

The spirit of the earth can be done from beginning to end, and it also has a super escape ability, compared to Parker, this hero can go out of the mountain when he is at the first level, and there is no need for the first equipment such as jumping knife, Uncle Ling thought that Wang Yafei would practice this, then he would definitely get started very quickly.

And the seventh one for the time being is the Earth Heavenly King's mother spider that makes Wang Yafei miserable.