101. Scramble

The neutral zone is unfamiliar to many players who have not yet reached level 100; For those players who have already passed the second turn and started running quests, maps, and dungeons in neutral areas, it is vast; For those small teams that already have a certain scale and tacit understanding, it is full of challenges; And for those players with high skills and awesome equipment, it is full of unknown surnames.

But whatever this neutral zone, which occupies nearly three-quarters of the game's world map, is still "small" for the Grand Guild. There is no other reason, it is still a matter of interest, and those who can compete for interests in the neutral area must be a strong party, this kind of strong person does not mean that such as the Hermitage, Ragnarok, Golden Army, Wings of the Void, White Sakura Gate and other awesome existence, basically as long as it is a guild in the first line, it is a strong competitor in the neutral area, they may not be able to deal with those behemoths, but it is still no problem to fight an acre and three points of land in a guild of the same degree as themselves.

It's just that there are so many good places in the neutral area, and those with more oil and water are basically already stationed in guilds, so it is naturally more difficult for others to come and get a piece of the pie. It's just that I don't know whether it was intentional or unintentional, the borders of the two game kingdoms that have expanded in the neutral area of Tosdell and Satu have finally come into contact, and in this contact, the two guilds of the Hermit and the Wings of the Void are the forwards.

There are no fixed roads in the entire neutral area, it is completely accessible in all directions, and you can go however you want. So there are also people who go to the more marginal system cities to lay down a fortress at the beginning, and then dream of a high mountain emperor far away, after all, the neutral area is still relatively "vast", and there are many fortresses that are not occupied by anyone, but these fortresses that no one occupies are relatively deserted after all, and there are no players to come here to explore, so even if the fortress is built, there will definitely be no income.

Almost all of the Grand Guilds avoided any large-scale battles in the Neutral Zone as much as possible, with the exception of two guilds. Since the moment when Yuntian was thrown into the neutral area by the old urchin and began to intervene in the operation of the guild, he commanded the entire guild to follow the mountains that cannot be climbed and climbed by the system in the neutral area, from the west of Tosdel to the southeast, and the hermit also seems to have a tacit understanding, from the southeast of the Satu Kingdom all the way to the northwest, if it weren't for the fact that these two guilds were clearly enemies, everyone would think that these two guilds were ready to engage in territorial convergence, and then advance and retreat together.

So when the battle broke out after the first contact, everyone was not surprised, the only thing that was there was a shock: less than five minutes after the contact battle began, the two guilds each sent more than 50,000 players to the leveling point of this connection, ** naked and directly escalated the war completely, without any temptation, without any compromise, without any confrontation, from the beginning directly into the white-hot fierce confrontation.

With the continuous increase in the number of casualties and the outflow of various videos, what was originally just the two guilds' own business gradually evolved into the inside story that the big guilds knew, and then it was something that players in both kingdoms knew, and finally became something that all players in the entire game were concerned about. It has been a full week since the first day of contact, and the two sides are still fighting, and it seems that it will not end until the other side lies down.

But what really made the major guilds curious was that they were all speculating if the Void Wings and the Hermit Society were not going to participate in the competitive league? In this case, it is no longer "stupid" to fight this kind of large-scale war of attrition, which is obviously a war of attrition, or the kind that has not applied for a guild war. The situation can be described by the word "force", the competitive league is held in the world, and this moment is the most ruthless time to use money, players need money for training, guild salary payment also needs money, and all kinds of simulation training need money, so even if the two guilds in the game have a vendetta, they are temporarily dormant and will not do it at all.

As a result, the Hermit Society and the Void Wings were good, not only did they directly start a war, but they also put on a situation of not dying, and no one knew what medicine these two guilds were selling in the gourd. What's even more peculiar is that the other four of the five major guilds of Tosdell have no intention of interfering at all, and the White Sakura Gate, which is also a firm alliance of hermitages, is also in a state of wait-and-see.

It's just that this kind of battle is not a simple matter after all, the hermit will have money, and he is not afraid of investment at all, but the Void Wings quickly fell into a strange circle of financial tension, so when the two sides fought more and more fiercely, the Void Wings gradually entered a state of exhaustion. And the turning point of the incident was that on the tenth day of the two guilds' great fight, the Hermit Society put two elite groups into the map at the same time, and sent an additional 30,000 players to enter in one go, forming a standard tactical encirclement of the cloth bag array, destroying the team of more than 50,000 people in the Void Wings in one go, and directly tilting the sky scale completely.

The map where the two guilds are at war is a foothill map called "Forsaken Mountain Forest", which is actually very vast, and the game is extremely realistic in designing several peaks, old forests and some other things, and the feeling in this map is similar to going to Huashan, Taishan, and Huangshan. It's just that when this map is crowded with more than 130,000 players, I'm afraid that no matter how big the map is, it will show a feeling of crowds, especially when various skills are flying all over the sky, the repair and refresh of the system can no longer keep up with the destruction of players, and a mountain peak will be cut off in various combat charges, which looks particularly terrifying.

When almost everyone saw this video and compared it to the original map scene, everyone had only one thought: these crazy people!

Perhaps outsiders can't understand why the two guilds must choose to fight on a rugged map, you must know that as long as it is a mountain map, once you stumble and fall off the cliff, it will be a direct kill, and the number of players is so large, in this case, the probability of falling off the level is much greater than the battle casualties. Any guild knows to reduce non-combat attrition as much as possible, so generally large-scale battles are carried out on maps like the Plains, and only the Hermitage and Void Wings are here to fight, and they look very excited.

It can even be said that even the players of the two guilds don't know what's going on, and only the upper echelons of the two guilds know what's going on.

The origin of it all is complicated, but it boils down to four words: Dragon's Land.

The time Yuntian came back from the ancient city of Bonaire, he threw a relevant information to Xu Shi, which has some basic information he listed, and at the same time has some other related clues and data collation, although these materials can be found on the database, but it is very troublesome, and it has to go through a series of screening, generally not ten days and half a month, it is difficult to screen out these contents, in addition to some things that are recorded in the books in the game, but Yuntian directly moved the books back. And Xu Shi was also very competitive, it only took two days to successfully decipher all the information, and successfully deduced the location and entrance point of the Dragon Town, and even the opening method was successfully figured out.

After that, it's this large-scale war.

When the two sides fought, Yun Tian didn't even frown, and waited until the other party formed a tactical pocket to wrap dumplings, and Yun Tian really scolded. However, because of this defeat, Yun Tian clearly knew the fact that the Hermit Cultivator had long known the entrance to the Dragon Realm, and they deliberately disguised themselves as to compete with Yun Tian and the others, and then set up an ambush here and fought a beautiful ambush battle - it was indeed beautiful for the Hermitage Society, but it was aggrieved for the Void Wings.

It's just that there is no way to be aggrieved, and the lost face always has to be regained, so Yuntian did not hesitate to directly transfer Sanjiu from the rear of the Void Fortress, and gave him the highest command authority, which was really fought as a war. His requirements for Sanjiu are not high, as long as Sanjiu gives them almost five minutes of time, it is enough, they can take advantage of this time period to enter the land of dragons, and then the rest is basically nothing, last time they almost succeeded, but unfortunately in the end five minutes only lasted for nearly four minutes before they were defeated.

After transferring Sanjiu this time, Yun Tian was obviously more confidently prepared. He didn't care how many people the hermit would send, anyway, his side was constantly sending reinforcements here, and even borrowed another sum of money from Father Chen for this purpose, originally the Spear Blood Rose and the Holy Crusader wanted to intervene in this matter, but Yun Tian refused, because once the ally guild intervened, the White Sakura Gate, which had been a cold bystander, would definitely move, which was what Yun Tian scrupled.

After all, now Ragnarok is busy dealing with the affairs of the club, so even if the White Sakura Gate is also involved in the battle, Ragnarok will definitely not make any moves, plus the Golden Army that is constantly rushing here, obviously to make up for it, Yun Tian thinks it's better not to drag the allies in. Even to put it bluntly, Yun Tian is also mentally prepared for the Golden Legion and the Hermit Society to join forces, but if the situation really develops like this, then if Yun Tian does not ask for help, it will be really stupid.

However, during the truce between the Hermitage and the Void Wings, a team of thirty people sneaked into the map of the Forsaken Forest. And looking at the direction in which this group is heading, it is actually the entrance to the dragon town that Void Wings and the Hermit Order have been fighting for before!

"A group of fools still think that only the two of them know the secrets of this Forsaken Mountain Forest, and now we have this opportunity to hurry up and complete the task first." One of the leading players on the team sneered and said, "It's been long enough to get the mission in the Dragon Land last time, so let's go in and do the mission while we keep people inside to prepare to snipe them." ”

(To be continued)