Chapter 433: Treasure Hunt Mission

PS: (Thanks to Feng Scratching, Wu Mingyue, and Zhang Shiyi Shao for their precious monthly tickets)

While the outside world was in full swing, Chen Hao led the fleet into the South China Sea, and he got in touch with Gobiato through the Qin Shi Huang's radio. Gobiato told him that the French authorities had promised to acquiesce to the pirate fleet to occupy Cam Ranh Bay, and that Russia would have to hand over the port in the event of a French war in the Pacific.

To put it bluntly, the French just want to empty the gloves of the white wolf, Cam Ranh Bay was first used as a military port when the Russian Baltic Fleet wanted to replenish halfway, and now Cam Ranh Bay is unknown, and the French governor of Indochina does not know this place. Upon receipt of the Tsar's telegram, the French authorities immediately sent a telegram to the Governor of Indochina, who inquired about his subordinates and replied that it was a remote village of no significance to the French Republic.

Borrowing a worthless remote port to an ally not only gets favors, but also orders for four cruisers. Moreover, they put forward the condition that in the event of a naval war in the Pacific, France could immediately take back this port and use it, and the Russians also agreed, and the French authorities had no reason to refuse such a good business.

Historically, France only began to build a military port in Cam Ranh Bay in 1935, which is still too far away. At that time, if Cam Ranh Bay was still in Chen Hao's hands, he would definitely not return it to France. Since entering the game, he has become more familiar with the scale of the system, and the system tries to maintain the original historical plot as much as possible, but if the player changes it too reasonably, he will support it.

In just four years of play, Chen Hao already has a fleet, and he believes that with the help of future memories, he can exploit the loopholes of many systems. The next thing he needs to do is to accumulate wealth, with a large amount of wealth, he can expand the fleet, establish a base in the Huaxia Continent, and even if there is a crisis, he will have the capital to make a comeback.

There are many ways to make money in the game. It is much easier to get rich with a fleet, because you can roam the South Seas and do pirate missions. There are countless merchant ships in the South Seas, and robbing merchant ships can get a lot of profits, but we must pay attention to a degree.

The player does illegal behavior system has a hidden good and evil value, such as robbing too much at sea, offending the interests of a large number of NPCs. It is possible to trigger the "anti-encirclement and suppression mission" and face the encirclement and suppression of the powerful navies of some countries.

Chen Hao finally has a fleet, he will not kill himself, when he takes the fleet to rob and triggers the robbery mission, in addition to looking at the benefits, he will also pay attention to the consequences of robbing the target. In short, pirate robbery is a very profitable way, but he can't rely on robbery completely to develop, only to fight other ideas.

The most suitable for Chen Hao is the treasure hunt mission at sea, with the fleet, the probability of triggering the treasure hunt mission has increased greatly, but what can be triggered in the early stage are some small tasks. The proceeds are limited.

Chen Hao doesn't have to worry about the benefits of doing treasure hunting tasks at sea, he has a great advantage, because he has some classic treasure hunting tasks in the future, he has an impression. Many item-triggered treasure quests don't have a time limit to complete, such as treasures found in the fifties, which can be completed years before the game runs if the player obtains the item-triggered quest.

Chen Hao was most impressed by the "Captain Ginter's Treasure" mission, which was completed by a player named Michelle Rothschild in 1918.

The player is said to be a member of the Rothschild family and has a powerful fleet in the game. But it's not all alone. After finding Captain Gentry's treasure, his fleet grew fivefold in size. Just like the British Global Colonization, his fleet has acquired a large number of colonies around the world, and he is also jokingly referred to as a colony player on the forums.

What Chen Hao has to do now is to replace Michelle Rothschild, find Captain Ginter's treasure in advance, and then go on the task of kidnapping talents to build his own large shipyard. The construction of British dreadnoughts has begun, and many wealthy foreign players have exchanged in-game currency to develop their fleets. Chen Hao's fleet is temporarily number one, and it must become stronger.

After a large number of players in the game obtain warships, the strength of players will increase greatly, which will inevitably affect the game pattern. This system has long been able to deal with the number of warships that the player adds. The number of NPCs in each country will also double the number of warships.

No matter which player buys a warship, as long as the player adds a warship, the fleet mastered by the NPC will also increase accordingly. For example, the United Kingdom is the country with the strongest navy, and the United Kingdom will increase the number of warships the most after the player buys a warship.

The same is true for armies in various countries, in order to make too many changes to the game's plot, it is impossible for the system to let players bully NPCs all the time. When the number of armies controlled by the player reaches a certain level, the system will also double the number of armies controlled by the NPC country, trying not to make it too easy for the player to bully the NPC.

If Chen Hao rests on his laurels and is satisfied with the fleet he has snatched, many players will surpass him in the future, and his living environment will become harsh after the strength of the fleet of NPC countries increases. In order not to fall behind and be beaten in the future, he has to buy or build more warships, which requires a lot of money.

After arriving at Cam Ranh Bay, Chen Hao will immediately prepare for the treasure hunt mission and send people to the United Kingdom to find the props needed for the "Captain Jinte Treasure Hunting" mission. At the same time, he tried to recall every detail of this treasure hiding mission, for fear that the mission would fail due to negligence and be exploited by the Japanese.

The "Captain Gint's Treasure" is a two-way treasure hunt that triggers the quest after obtaining a treasure map, and starts the quest process after obtaining three treasure maps. Perhaps in order to make the quest more interesting, when the treasure quest is officially opened, there will be players on the other side who will trigger the occasional treasure hunt quest.

The Captain Gint's mission is just right for a two-way mission, because the clues left by Captain Kint are a set of numbers and three treasure maps, but historically, the Japanese discovered the treasure by accident, and the treasure map did not work instead. Therefore, after a player finds three treasure maps in the UK, there will also be players on the Japanese side who will trigger a chance quest, and because players on the UK side have to make a lot of effort to find the treasure map, the chances of getting the treasure will be higher accordingly.

Chen Hao remembers that Michelle Rothschild got the treasure, but when he led the fleet to the treasure spot, the Japanese also arrived at the treasure spot. For the treasure of William Ginter, the British and the Japanese fought a battle on the island, and the British won by luck.

When Michelle led the fleet out of the Booty Island. Because the treasure-eyed Japanese players cobbled together a combined fleet to intercept. In that naval battle between the players, Michel suffered heavy losses, and in the end he wisely abandoned his flagship, transferred the treasure to a destroyer, and moved away from the battlefield before returning safely to England with the treasure.

Chen Hao was reluctant to let the British get this treasure, let alone the Japanese, and it would definitely change after his intervention in the treasure mission. He obtained three treasure maps after starting the treasure hunt. The Japanese will also be in action, and in addition to having to complete the mission faster than whom, they will also need to consider fighting over when they arrive on Naha Island at the same time.

Everyone knows that Captain Gint's treasure is on a small island in the northern part of the Ryukyu Islands, but if you can't trigger the mission, you won't be able to find it even if you drive the fleet. This is clear to every player, as there are people who have tried to rely on some historical knowledge to find the treasure before the game starts, but none of them succeed without triggering the mission.

Chen Hao has the advantage of remembering the future, if he still let the Japanese rob the treasure, he can buy a piece of tofu and commit suicide. Although there is self-confidence. But he has to be foolproof, and carefully combing through the process of the treasure quest will allow him to prevent all accidents.

At the end of the 17th century, between Madagascar and the Malabar coast, the great pirate Captain William Gentry plundered a fleet of Prince Olampus of the Mughal Empire in India, looting looting loot worth about a billion marks. He left behind a mysterious combination of numbers: 44-10-66-18, and three broken treasure maps.

Soon someone cracked the numbers he had written, thinking that they were implying 44 degrees 10 minutes west longitude and 66 degrees 18 minutes north latitude. Follow this coordinates. At the eastern end of Long Island, not far from New York, a small island called "Gardina" can be found. Thereupon. Treasure hunters flocked to this little-known island in search of gold, diamonds, and a large amount of jewelry, but found nothing.

300 years later, there was no clue to Grent's treasure until 1932, when an Englishman named Palmer bought a strange old sailor's box with an iron hoop nailed to a thrift store. Palmer found a strange little plank in the box, and he lifted it. A piece of parchment fell inside.

On paper is a map of a small island, on which it is clearly visible that there is a bay next to the lagoon, followed by a coral reef, and a description indicating the trees and a clear pace distance. At the same time, there is a hint on the side of the parchment: "To find my treasure, you must follow this path." Captain Ginter. Year 1696.

Palmer was stunned, he couldn't believe his eyes. After calming down, Palmer fell into confusion again, because the paper did not indicate which island, which region, and which sea area it was. Palmer spends his days soaking in libraries, archives, and antique shops, looking at the yellowed broken charts, and he tirelessly searches for information about Captain Gentry and the relics used by Captain Ginter in the past. He spent more than a year searching for the answer to this question, but he did not solve the mystery.

In the summer of 1933, Palmer bought a beveled writing case used by Ginter from an antique dealer. He examined the writing cabinet very closely, and in an extremely tiny hole glued with pine resin and asphalt, found a small ball of parchment. Palmer discovers that everything on the second treasure map is almost identical to the first, with the only thing missing is a hint of the island's name. Palmer found a few extra letters on the unfolded parchment ball, which he recognized as the words "China Sea."

In the same year, a second old wooden box used by Ginter was sold to Palmer. In the crevice of a secret drawer in this chest, Palmer found a third piece of parchment, also with a treasure map drawn on it, which included not only the outline of the mysterious island, but also the latitude and longitude of the geography.

Palmer was so excited that he couldn't sleep all night, and in order to find this mysterious island, he decided to travel far away to London and compare his three treasure maps with hundreds of marine maps, old and new, found in the Topographic Survey of the British Museum in London.

The last incident alarmed the British Admiralty, who carefully examined the authenticity of the three treasure maps. After this confirmation, the British Admiralty agreed to provide Palmer with a treasure hunt ship and the necessary assistance, but on the condition that Palmer truthfully hand over all the evidence of the treasure to the British government, a proposal that Palmer refused.

This time, Palmer is determined to follow his friends in search of the island. However, fate played a trick on the treasure hunter, and while he was preparing for the treasure hunt, he suddenly died, and his three treasure maps and Captain Ginter's treasure were once again plunged into a fog.

In 1952, Japanese fishermen escaped a storm and came to a small island called "Jomine Island" in the northernmost part of the Ryukyu Islands. On a purely fortuitous occasion, they discovered a rare stone painting of a goat on a stone wall with cracks, a meaningful excavation that brought a reverie to Naga, an amateur pirate treasure researcher.

Naga Island systematically trodden through the deserted island, eventually finding an entrance to the cave behind the densest bushes. So Nagashima lit a torch and groped his way through a stone door to a darker stone chamber.

The stone chamber was full of iron boxes, and when he opened the heavy lid of the box, a strange scene appeared in front of him. Not only are there so many incredible gold and silver coins glittering here, but there are also wonderful pieces of jewelry and jewels that are Captain Gentry's treasures.

The "Captain Gentry's Treasure" treasure hunt in the game is based on real-life history, and the mission is triggered by finding Gentry's relics in the United Kingdom, so as to find the treasure map in the relics. After the quest is triggered with three treasure maps, there will also be players on the Japanese side who will receive the quest from the fisherman, saying that it is interesting to see some rare goat stone paintings on a nearby island.

Whether it's finding a treasure map or finding a Japanese fisherman to trigger a quest, there are many quests in between, and it's not so easy to complete. Chen Hao plans to open this treasure in advance, so he must rely on his memory to go to the UK to find clues to the treasure map, and also consider whether to send people to some fishing villages in Japan to wait until the treasure map appears to see if he can trigger the task of goat stone painting. (To be continued......)