Subjugate! (Epilogue)

After the battle of Wilhelm, the momentum and combat effectiveness of the zombie army did not decline because of the small number of people, but because of the huge amount of killing experience provided by Wilhelm in the first battle, the level was increased and the combat effectiveness rose to another level, and the other villages in the lonely mountain area were almost powerless to resist and were swept away by the two witches who had become +2 spellcasters and sixteen lonely mountain zombie girls, and the process was almost wasted except for rushing and slaughtering.

And most importantly, Wilhelm finally became the city of the dead belonging to Shirley after 48 hours.

【New Wilhelm - Village of the Dead】

[Provided]: 200 gold coins / every 12 hours, 4 mercury / every 168 hours, 10 high-quality ingredients / every 12 hours (New Wilhelm specialty) - high-quality ingredients can recruit creatures with higher food needs, or can improve the morale of creatures who love food.

[Bonus]: 600 gold per 12 hours (Worker Productivity), 40 Premium Food per 72 hours, 20 Base Class Armament / every 168 hours (Wilhelm)

[Labor Force]: 430 zombie workers, 82 skeletons (brought by the village)

[Troops]: 100 zombie round shield soldiers, 6 lonely mountain zombie girls, 12 zombie musketeers

The terrifying attribute that people can't look at directly, New Wilhelm alone can blow up the remaining 5 zombie villages under Shirley and the lonely manor itself, fortunately, the lonely manor has evolved after unifying the lonely mountain - the evolution will last for three days, and in the evolution map, you can throw the architectural drawings you hit into it, and the more drawings you throw in, the more powerful the manor will be after three days.

According to Cynthia's grapevine, towns are roughly divided into three routes, one is a fortress-type city, and the name is changed to a fortress - the route is a village→ town→ a fortress town→ fortress. One is an ordinary residential town, and the route is a village→ town→ a city→ urban agglomeration. The last is the evolutionary route of a special city that produces gold coins or specialties - specialty villages→ manors → specialty estates.

The manor produces much more gold than other types of towns.

There are players in the forums who already own a village where they complain: they simply can't feed their own people.

At this time, the advantages of zombies and skeletons without wages and the need for low wages are manifested, and Shirley can easily support 150 zombie round shield soldiers, 16 mid-level zombie commanders and 12 zombie musketeers.

(Manor: 500 gold/every 12 hours, Town: 200 gold/every 12 hours, and the player's village is generally 50 gold/every 12 hours.) )

[Zombie Musketeer]: The zombie race is a race that cannot use bows and arrows, and it is very difficult for the dead to shoot arrows, and it is very difficult to popularize the activity of archery, of course, if you say that you want the noble zombie ladies to fight with bows and arrows, there is no problem, but how to solve the most basic popularity problem? The zombie duchess Kasrogawa solves this problem, muskets! The zombie duchess roared at home, and she seemed to have gotten some inspiration to create this simple long-range weapon.

Zombie Musketeers need 4 gold/24 hours of wages, and they need about 10 pounds of meat per day.

Zombie Musketeers will not be left with corpses when they die

Combat Effectiveness: Medium

Vitality: Weak

Mental Power: None

Speed: Slow

Trait: The Zombie Musketeer can use the [Zombie Reload] skill to gain the following random effects: 150% damage for the next bullet, bleeding for the next bullet, and 75% splash for the next bullet. Zombies are immune to mind magic and are resilient to control skills.

――

In addition to these musketeers with muskets on their shoulders and an elite sense different from ordinary zombie creatures, Shirley has finally met the vampire witches she has obtained.

These witches wore very conservative black robes, but the abundance of their chests was on a high level that Claire and Cynthia couldn't match! -- High maintenance costs, great and great.

The vampire witches happily stay when they see Shirley and learn that she is going to build a library. ――The zombie lady also has such a beauty, which is also excellent.

Both sides reached a working agreement with eerie smiles.

[Vampire Witch]: Vampires are a race with great kindness to the invention of parasols and sunscreens, and they have extremely high intelligence and combat effectiveness. A full-fledged vampire can often inflict massive damage on a well-equipped team of professionals, and these noble blood-drinking monsters have great learning and spell-casting abilities. Vampire witches are also a major feature of their race, and the former vampire queen Dracula is a vampire witch - these witches have the ability to fly: after riding a broomstick.

Vampire witches need 20 gold for 24 hours, and they need about half a pound of blood food per day.

When a Vampire Witch dies, she will be reduced by one level and immediately respawn, and if only level 1 is available, she will immediately turn to ashes and die, with no corpse.

Combat Effectiveness: Low

Vitality: Low

Mental Power: Medium

Speed: Low/Fast (the former is on foot, the latter is on the broom, depending on the type of broom)

Traits: Vampire Witches can use most of the magic of witches of the same level, but not including protection and protection spells, their talent is [Magic Missile Mastery], and they have the ability to exchange a spell slot for a large number of magic missiles. Although it lacks area damage, it has great combat effectiveness in hand-to-hand situations. The combination of several vampire witches is synonymous with: Missile Storm. And the magic missiles of the vampire witches can ignore the magic of the medium-level protection arcane missile, the missile! Missile! Let's shoot a missile! - The vampire archwitch, Sondland, Count of the Witches.

"Ahh Do you use missiles to interpret your life's race? ”

Shirley felt a deep malice in the system, the undead race is indeed convenient, but it is very powerful. These witches are not really useful like a witch. If you look at Claire's mourning bird and Cynthia's black crow, both of which have battlefield detection capabilities. But these witches can only use magic missiles except for the lowest level of protection - although, according to the witches, the most powerful vampire witches also use missiles.

What's wrong with the vampire race!