Chapter 102: Genuine Sea of Skeletons
[bookid=2866586,bookname=Wolf Howling Northwest]
The speed at which the Sea of Skulls was formed was very fast, and almost as soon as the players of the Three Kingdoms Guild retreated into the range of the city wall, the first wave of attacks of the Sea of Skulls arrived, and the first of them were the players of the major guilds.
Due to what happened before, the guild forces have been guarding against skeleton soldiers from the rear, so when they saw a large number of skeleton soldiers rushing over from a distance, they thought that it was another wave of sneak attacks launched by the players of the Three Kingdoms Guild who hid in the rear and did not receive the armistice order, coupled with the poor vision at night, they could only vaguely see the white figures of the skeleton soldiers swaying in the back.
So at first, I didn't pay too much attention to the attack on this skull sea, but just sent a few players to go, ready to make it clear to the Three Kingdoms Guild players who commanded these skeleton soldiers, after all, the two sides have stopped fighting, and no one wants to have a senseless fight again.
Soon, though, they realized their mistake.
Almost as soon as the players they sent to block them rushed out of the light range of the torches, they ran back with a few players in black robes, and these players shouted in this direction as they ran: "Enemy attack!" ”
There was even one player who was unsteady, perhaps running too fast, or too nervous, and one accidentally fell to the ground on his feet.
And the player who fell turned into a white light almost as soon as he came into contact with the white shadow that followed.
Through the white light of the player's death, the guild players who didn't care much about it were also surprised, because they finally saw clearly how huge the number of skeleton soldiers following behind these players was, and these skeleton soldiers seemed to be chasing and killing the players of the Three Kingdoms Guild.
This situation made the players present very puzzled, could it be that there was something special happening? The backlash of spiritualism?
Although they were very puzzled, they were after all players who had survived the previous war, and most of these players, except for a few lucky ones, were elite players of the guild forces present.
So after they realized the urgency of the situation, they didn't need anyone to issue an order, and almost subconsciously reacted, ordering the troops they led to turn around, and the players themselves were also rapidly retreating, after all, now they also realize that the player's role at this stage is to lead the troops to fight, and it can't play a big role in itself.
Soon, a defensive formation with melee units in front, ranged units behind, and the player hiding in the rear.
Just when the player's formation had just been arranged, the sea of skeletons that came in like a tide finally entered the lighting range of the torches, and it was only at this time that they really saw the number of these skeleton soldiers clearly, looking at such a large number of skeleton soldiers, the players present all gasped.
Because these skeleton soldiers are really crazy, this road is already relatively narrow, and the widest place can only accommodate 2 squads of low-level troops walking side by side, but it is this road that can only accommodate 2 squads of troops walking side by side, which is enough to accommodate nearly 3 squads of skeleton soldiers walking side by side.
As more and more skeletons burst into the lighting radius, the more the shock in the player's mind became, as the skeletons seemed to be surging in their direction.
If the Sea of Skeletons arranged by Thunder Tiger before was compared to a stream, then the current wave of the Sea of Skeletons is a big wave, an ocean that cannot be seen at a glance, because the number of skeleton soldiers cannot be counted at all.
Even if there were constantly skeleton soldiers pouring into the lighting range, the faintly visible white figure behind it never stopped.
At this point, the players of the major guilds did not really realize the urgency of the situation until this time.
As the skeletons approached, everyone began to cast their magic.
The magic that increases the defense of the class and the magic that increases the life limit of the class is blessed on the melee troops in front of them, while some magic that increases the attack speed, attack power, and critical strike chance have fallen on the ranged troops, and even some players have blessed the skeleton soldiers who are impacting the front line with the magic that slows down and reduces various attributes.
Soon, however, these players gave up on this practice, as the skeletons in front of them had just been hit by debuff magic, and if their speed slowed slightly, the skeletons behind them would run over the slowed skeletons without the slightest hesitation.
Seeing this situation, players who had already experienced a big war and had little mana left decisively gave up this useless approach, and instead left the little mana left on their own blessing buff magic.
Soon, the skeleton soldiers entered the attack range of the ranged troops, without the slightest hesitation, all the ranged troops, also launched an attack on the skeleton soldiers, at this time there is no need to aim, because even if you attack indiscriminately forward, you can easily kill a skeleton soldier.
After only three rounds of attacks, the skeletons rushed over, and the vanguard of both sides slammed into each other.
The players present were full of confidence, and in their opinion, skeleton soldiers were after all, no matter how many skeleton soldiers there were, they would not be able to break through the defense line they had laid.
But soon, they will know how wrong their ideas really are.
The two sides were just a face, and the player's troops in front of them were devastated, and the player's troops could not withstand the impact of the Sea of Skulls, and as soon as the two sides came into contact, the player's melee troops were defeated and retreated, with countless casualties.
In just a few seconds of contact, nearly half of the player's melee troops died, and the player's defensive formation became weaker as a result, and even some skeletons directly broke through the player's defenses and killed the ranged troops in the rear.
However, the effect of the Sea of Skulls only ends here, after all, there are still a lot of players left here by the major guilds, and the roads here are relatively narrow, so the impact range of the Sea of Skulls is limited after all.
Therefore, although the impact of the Sea of Skulls killed a lot of troops, it did not rush out too far, at most it only touched the ranged troops, and the impact on the player was not very great.
As the impact of the Sea of Skulls is blocked by the player, the melee troops of both sides also enter a fierce hand-to-hand combat.
The ranged troops, on the other hand, did not stop at all, and continued to attack the skeleton soldiers that were still pouring out in the distance.
The battle between the two sides is quite fierce, and the player's troops are desperately resisting the impact of the Sea of Skulls, and the skeleton soldiers in the Sea of Skulls are fearless to attack the player's defenses.
Although it withstood the impact of the Sea of Skulls, the players present also understood that as long as the skeleton soldiers in the shadows continued to pour in like this, their own defenses would be broken sooner or later.
Because the impact of the skeleton soldiers has caused the defensive formation laid by the players to be full of holes, coupled with the fact that the players have almost no support, the troops are one less dead, and the skeleton soldiers seem to be endless, not only has their number not decreased in the slightest, but more and more fights.
Therefore, the battle did not last long, but the players present deeply felt the horror from the Sea of Skulls, and it became more and more difficult for them to resist.