Chapter Ninety-Eight: The Sea of Cottage Skeletons

These white dots are nothing else, they are exactly the hints that Thunder Tiger got from the Emperor, the Dark Camp, the Skeleton Sea tactics of the Graveyard.

As for where these skeletons came from, we have to mention the temporary arrangements made by Thunder Tiger at the last moment.

When arranging for the Emperor to release the players of the Dark Path to pass, Lei Laohu suddenly thought of the situation he encountered when he was doing the advanced mission.

Since the necromancer Sandru can summon a large number of Sea of Skeletons to besiege Southwest City, can players also use this method to obtain a large number of skeleton soldiers?

You must know that a strategic skill that players in the cemetery must learn is spiritualism, and this strategic skill is also the foundation of the cemetery, and it is also a strategic skill that only cemetery players can learn, because through spiritualism, players in the cemetery can not only have a large number of cannon fodder troops in a short period of time, but even be able to fight more and more, as long as there are corpses, there is room for spiritualism to play a role.

But the restrictions of spiritualism are also very large, for example, the basic level of spiritualism can only obtain 1 squad of skeleton soldiers through corpses, and there must be a sufficient number of corpses on the battlefield to do it, of course, for the corpses of non-flesh and blood troops, the greeting technique has no effect, and the biggest problem with spiritualism is that the player cannot get more skeleton soldiers than the maximum limit of the player himself.

In addition, the strength of the skeleton soldiers is too weak, and it is the lowest level of the first-level troops, which is to practice spiritualism to the master level, and at most it will only replenish the number of player troops to perfection at most, so this strategic skill seems to be good, but its real effect is not as rebellious as imagined.

Of course, if it were those big guilds, spiritualism would be extremely important to them.

Because of this, almost all Graveyard players will not hesitate to learn the strategic skill of spiritualism, and reach the master level as much as possible, because this strategic skill can provide players with unlimited reinforcements, at least in this way, Graveyard players will not have the same situation as other races of players.

That's why Thunder Tiger had a whim at the last moment and decided to make a bold attempt to use spiritualism to create a sea of skeletons.

In order to plan to be able to take the purchase, Thunder Tiger also summoned almost all the graveyard players of the Three Kingdoms Guild, and hid all these players near the levels of the Path of Light and the Path of Neutrality.

However, due to the relationship of time, Lei Laohu could only temporarily arrange for the builder to secretly dig some caves near the last few levels, and in these caves, almost all the cemetery players of the Three Kingdoms Guild were hidden, and these players did not carry a class of troops when they were hidden.

Luckily, the guilds didn't expect anyone to use such a tactic after breaking through the temporary level, so they didn't search the ruins of the level too carefully, which also made the cemetery players hiding in the cave remain undiscovered from beginning to end.

And these players who were hiding in the cave, it wasn't until these grand guilds killed the tenth temporary level that Thunder Tiger ordered them to climb out of the cave and start gathering skeleton soldiers.

In fact, a single skeleton soldier is not terrible, a squad of skeleton soldiers is not terrible, and even a skeleton soldier of 10 brigades is not terrible, but once the number of skeleton soldiers reaches a limit, when a sea of skeletons is formed, the power that can burst out is terrifying.

Since there have been no large-scale battles in the dark camp, the player level of the dark camp is generally much higher than that of the light camp, and many players have reached level 10, and even successfully advanced to level 2, so that most graveyard players have reached the expert level in spiritualism, and even a very few lucky players have reached the master level.

In addition, the battles in each level are extremely fierce, and the major guilds did not clean up the corpses on the ground when they left, so almost every cemetery player of the Three Kingdoms Guild was able to fill up their troops.

Although at this stage, players can lead no more than 2 squadrons without any talent or equipment bonuses, but the number of players in the Three Kingdoms Guild in the dark camp is quite large, and the quantitative change has caused a qualitative change.

The Sea of Skulls created by Thunder Tiger on the impromptu initiative was also formed, but this Sea of Skulls was created based on the number of players, rather than being able to create a Skull Havoc on his own like Sandru.

…………………………

However, the reminder of the elite player of the Tiger Ben Guild came a little late, even if he was surrounded by elite players, they all reacted quickly when they heard his alarm, but they were all unconsciously stunned for a moment.

It was at this moment when they were stunned that the Sea of Skulls, which was already not far from them, struck the player group like a tsunami.

Under normal circumstances, especially at the beginning of the game, players will most of the time choose to stand at the back of the troops they lead, in order to ensure their own safety, so as to avoid being beheaded by the enemy to the greatest extent.

It just so happened that the direction of the impact of the Sea of Skulls happened to be the player's almost undefended back, so a large number of players turned into white light before they could react.

After the player's death, the player's troops also become wild creatures, and most of these classes that become wild creatures are concentrated in the player's troops.

All of a sudden, the entire attacker's rear formation began to be chaotic, and the player's first instinct when encountering such a situation was to protect themselves, that is, to run into their own troops to avoid the direct impact of the Sea of Skulls.

However, most of the player's troops have gathered together, and many players have turned into white light, and their troops have also become wild creatures, fighting with the player's troops, and it is inevitable that stray bullets will be injured or something.

So this puts the players caught between the skeletons and the troops in a dilemma, the front is a melee place, it is easy to be accidentally injured and killed when entering, and the rear is crushed by the sea of skulls, once touched, they will definitely die, so no matter what choice they want to make, it will be difficult for them to escape the fate of death.

Relatively speaking, although the reminder from the Bright Road came a little later, there were always players who reminded it, so the situation was slightly better, at least some players who reacted quickly made arrangements, although it couldn't play a big role in the entire battle situation, but it was not a problem to do temporary self-preservation, and the behavior of these players also slowed down the pace of the Sea of Skulls to a certain extent.

However, the road to neutrality was a bit sad, and no one noticed the situation behind them, so almost as soon as the battle began, the whole battle showed a one-sided trend.

As a large number of players turned to white light unsuspectingly, the resulting chain reaction plunged the entire neutral faction into extreme chaos, not to mention the impact of a sea of skulls......