333, the master cheats
Black drummers not only summoned differently, but also formed different formations. According to the information given on the official website, in addition to having the ordinary formation of the strategist profession, this profession also has its own special formation. For example, at this stage, you can use the four formations of [Carnival Array], [Twisting Ass Array], [Crazy Array] and [Wowka Array]. And the most powerful formation of this profession is the [Mahjong Series Formation] that appeared after ten turns.
The Mahjong series of formations looks very Chinese, but in fact they are used to commemorate Michael Jackson. Michael Jackson is referred to as MJ, and Mahjong is also referred to as MJ, so Michael Jackson has been nicknamed "Mahjong" ten years after his death. [Mahjong Series Formation] From the ten-turn [Mahjong Formation], there are a total of five formations, which are extremely powerful.
However, at present, this profession not only does not have a mahjong series formation for the time being, but also does not have a [hip-hop series formation] from five turns to nine turns. The current four formations are the [Waka Series Formations]. It is named after the [Waka Array] at the time of the fourth turn. Of course, as Drogba's formation at the bottom of the box, this is his last hole card. So in the beginning, he didn't use this formation.
For me, a strong contender for the first player in the game, Drogba certainly knows the general strategist formation, and he doesn't pose much of a threat to me at all. So at the very beginning, he had one of his war archers and five war knights put on the most basic formation of a black drummer [Carnival Formation]. For this formation, I didn't plan to expose my hole cards at first, and I still wanted to fight hard with my own strength. Still switched out of the water and fire stick, and rushed over on a Taiping horse.
Drogba didn't move, but he played the African tambourine that hung on his chest. But it was at the moment when the African tambourine was struck that the whole formation became flexible. I don't know how much the formation has to add to the combat units, but I do know that now these combat units are facing me like a whole with a peculiar formation structure.
Moving the whole body and attacking a corner is equivalent to being defended and counterattacked by the entire formation. However, the main role of the five war cavalry is defense, and the occasional attack is not to hurt the enemy, but to defend. The real lethality of the formation is still the commander of the war archers. It is indeed a good strategy for the war archers to attack behind the Blood Ox Cavalry and ensure their own safety while making long-range outputs.
Of course, just one battle archer can't do any damage to my bear two. On the one hand, the speed of the feet is fast, and at the same time, it is a piece of cake for the water and fire stick to open the arrows of a single war archer. At worst, it also has a powerful evasion attribute. But again, no matter how much I try to attack Drogba's formation, I can't always deal damage to any combat unit. Physical attacks, after all, need to hit to bring damage, and the opponent's combat units spin like a marquee, and I can't find a flaw for a while.
The carnival is actually the oldest dance in Africa, and like all other ethnic groups, the movements are relatively simple and focus on dancing together in groups. And this dance evolution formation also has the same effect, accompanied by Drogba's drumbeat, you can use a whole to fight me at any time. Listening to Drogba's drums, I suddenly had a figure. That's right, there is no possibility of winning by simply attacking the formation. The key point of this formation is still the drum beat. As long as the drum beat is messed up, the formation will naturally be self-defeating.
So I started making noises in my mouth while attacking. In short, I pronounce the most incompatible with the drum beat. And the most convenient way to achieve this effect is to sing. Black drummers are very rock, but I just sing lyrical songs. The more tired the song is, the more I sing it.
Of course, it can't be so explicit at first, but I still sang a light song. "Don't Pick Wildflowers on the Roadside". In fact, as a black drummer, there must be some cultivation in this area. Of course, he knew in his heart the harassing effect of slow songs on the drums. So I have to deal with slow songs with all my minds. So this brisk song was unexpected by the black drummers.
When I sang "Don't pick the wildflowers on the roadside, don't pick them in vain, pick them in vain", Drogba obviously couldn't calm down and continue his formation. The beat of the African tambourine has clearly taken on the flavor of "Don't Pick Wildflowers on the Roadside". As a result, the originally rigorous carnival formation began to become full of loopholes in front of me. Three sticks in a row, hit three war cavalry.
That's when Drogba woke up. The drum beat returned to normal, and a two-turn formation was put on a two-turn twisting formation. But I didn't want to give Drogba a chance to force me to play more cards, and I didn't want to show other players how to break the formation further. The horses were no longer riding, and at an angle perpendicular to the direction of the archers' attacks, they ran away. By the time Drogba had reacted, I was out of range of the archers. Then he turned on his horse and quickly burrowed into the dense forest.
Since the Battle King competition, this is the first time that Xiong Er has used the Jungle Tactics. For Drogba, he can already be proud. You must know that those players in the past were directly abused to death by me, and there was no chance at all. But at this stage, the jungle strategy is indeed the most effective for Drogba. It's also to blame Drogba's misjudgment, thinking that a master like me has no face to play in front of him. But he does not understand that a real master is not pedantic. As he himself says at my level, he will not be pedantic. So in this battle, Drogba miscalculated.
The biggest miscalculation was that the five war cavalry he summoned were now completely useless. There is no way to form a formation in the dense forest, and the cavalry enters the dense forest, and the end can be imagined. His war archers can enter the dense forest, but the key is that I have already laid an ambush in the dense forest, relying directly on the dense forest, preemptively, I am afraid that before his war archers come in, they will have already hung up.
As for himself, not to mention, with my strength, although he doesn't know how strong it is, before he enters the dense forest, I have achieved an absolutely irretrievable advantage, and he knows that it will definitely be possible.
In this case, Drogba could have been left unmoved. Everyone does not move, keep peace. This is a relatively old-fashioned method of battle in the Battle King competition. It's a pity that Drogba also lost this opportunity. The cavalry was hit three times by me, and although they were not key points and vital points, they were fatal three points. Those three points lasted until the end and I won. After thinking about it, Drogba conceded defeat in the first single.
The second one, even more so, is even more important. Drogba, a strategist player, after losing the summon, once he is close to me, there will be no suspense. However, Drogba still chose to get into the jungle. It's just that I have a peace horse under my crotch, and Drogba has entered the jungle, but he hasn't thrown me away. That is, when he just arrived at the edge of the forest, he was blocked by a lightning strike. I had to pause a moment to dodge his lightning strikes. But then I got into foot combat.
Every dodge of the long-range attack was just right, and Drogba didn't hit me once, so I came to his side. Then there was no more, the chanting was always interrupted, and Drogba lost his ability to attack and could only be beaten. And this beating is naturally beaten to death.
In fact, Drogba's only chance was the first game. Then it doesn't matter if the second game is a draw or a loss, after all, he can come up with better means to fight in the third game. But he lost the first game, so he didn't have to play the third game at all. A relatively strong opponent was eliminated, which also meant that I was in the round of 128.
Fifi vs. Starbucks. It's purely a battle between two traditional masters. Starbucks, like Drogba, is an old character name. The character's name dates back to the time of "Aussie Roar". At that time, the Australian Roar was a joint guild of players from Australia and the United States, Japan, Vietnam, and the Philippines, which was completely different from today's Roaring Gang, which only developed among Australian players.
And at that time, that old Starbucks was the third person in Australia's roar. The name has been passed down through generations, and now it's just as popular. Needless to say, Fei Fei, the current leader of the Wolong Gang, is a mess.
No one knows about Fifi's Iga Valley Ninja class, but Starbucks has already exposed his profession in the previous battle. It is also a hidden class, [Necromancer]. This profession has always been a headache. But in the Battle King competition, it's not that much of a headache. After all, the most headache for necromancers is the endless summoning of undead. And in this kind of battle that limits the number of summons, the necromancer's biggest reliance has been restricted, and there is no way to compete with other classes.
But since Starbucks has been able to get to this point, of course, it also has two brushes. And Starbucks has the biggest reliance on Feifei compared to Feifei, that is, the undead are not afraid of poisoning. So even if Fei Fei released Yan Ji during the 1024 strong battle, it would be a waste of expression.
So at first, Fei Fei didn't release the summons, but waited for Starbucks to release the summons. In this kind of competition, if the necromancer does not release the summon early, the consequences will be very serious. And Starbucks, of course, also knows this truth, and has long released its own calling. All undead knights. And when I saw the summons released by this guy, I laughed directly. There's no way to fight Fei Fei at all.
Sure enough, from the very beginning, Fei Fei had no intention of releasing the summon again. Riding directly on a horse, along an arc, around the impact of Starbucks himself. The biggest role of the undead knight is actually a meat shield. It is really annoying to defend against high blood and attack high. But the Undead Rider is less intelligent than the animals and is completely dependent on the use of the summoner.
In this way, Fei Fei is actually equivalent to chasing Starbucks around the undead knight. Since the undead knight's skeleton horse is not too fast, Fifi's chase is very effective. Seeing that the undead knight couldn't stop Fei Fei, Starbucks had to flee into the dense forest nearby.
But at this time, Fei Fei took out her bow and arrows. She has the class of [Meteor Soldier], and she has the special class of bandit before, and the attack of the bow and arrow can be imagined. The Archer is the second class to restrain the cavalry, and the restraint effect is only slightly worse than that of the Mage. But if it's an archer, the restraining effect is greater. If the opponent is a slightly slower cavalry like the Undead Knight, it is simply a direct abuse.
A round of attacks hit Starbucks' undead knight with all kinds of holes. Then Fei Fei stopped attacking, and ran to another dense forest with his mount, dismounted and went in to play. Usually at this time, the other party should admit defeat. Starbucks is no exception, directly pressing the towel.
In the second game, Starbucks didn't play even more. Fei Fei sat on a victory, didn't care about her success or failure, and rode directly to chase it. Although Fei Fei's horse was not as strong as the foot strength of the Taiping horse, and he lost no trace of Starbucks before chasing into the dense forest, Fei Fei then walked into the dense forest with a short knife.
Starbucks didn't dare to attack at all, because as long as the two sides were in contact, it would be him, a mage player, who would lose. So his only choice now is to hide from Fei Fei. But Fei Fei was very fast, and she exerted her strength to find the boss, and she plowed the dense forest from beginning to end, and found the location of Starbucks three minutes later.
At this time, Starbucks also fought, anyway, the game was almost over, and he wanted to use the ultimate to take the lead. The Flame flew towards Fei Fei with the corpse poison. It's a pity that Fei Fei seems to have eyes when she walks, and when her feet slip lightly, Starbucks' attack misses. Then Fei Fei pounced in front of Starbucks, and the two knives kept attacking, Starbucks had no chance, and could only watch passively be beaten until the time was up. 2-0, Fei Fei also entered the round of 128.