Chapter 20: The Only Hidden Profession
I think about the current attributes, it doesn't seem to be particularly scary, right? But don't talk nonsense, okay, give me a job change.
"Eh, I don't know what mental mutations are, I just want to ask, the old man of the village chief asked me to come to you to change jobs, not to go to the Magic Association in Gert City, I'm here, how can I change jobs, can you explain clearly, I really don't know what you said"
I'm so depressed, anxious, I can't help but make it clear that we just need to change jobs.
"Let me tell you this, that old guy recommends you to come to me, if it is under normal circumstances, if you meet the conditions for transfer, I will transfer you to any junior magician, for the sake of his face, I will give you two more chances to learn magic at most." But since you're a mental mutant, I can give you a choice, do you know what kinds of magicians there are? ”
"Kind? I don't understand too much" I answered honestly, we really don't know.
"Well, okay, boy, let me tell you, the average magician is a single elemental magician, such as a wind magician, a thunder magician, an earth system, a water system, etc., more than 99% of the magicians are a single elemental system, but the elemental system chosen is different, and each has its own characteristics.
But you have to understand, what do magicians rely on? They all rely on spiritual power or soul to condense magic to release magic, therefore, the most important thing for magicians is spiritual strength, and there are very few special types of magicians, they focus on directly cultivating the soul or spirit, and can directly use the soul without the help of magic elements to launch attacks, this kind of magicians are called soul magicians, their magic can directly target the enemy's soul, rather than condensing magic only magic elements will combine magic to attack, so the soul magician's attack is always unguardable, can be called the most powerful mage in history, this is recognized by all elemental mages, do you understand the power of soul mages? ”
The old man stared at me excitedly, as if a child was looking at a beloved toy, and I was uncomfortable looking at it.
"Well, I see, but does this have anything to do with my job change?"
"God, how did you let such a stupid kid stay in the world, could it be that mental mutation affects IQ?"
The old man was speechless, "Boy, I just said, you kid is a spiritual mutant, do you understand?" Your mental strength is more than twice that of a normal mage of the same level, do you understand? Such a powerful spirit is exactly what makes a soul mage, I mean you fully meet the requirements to become a powerful soul mage, understand? It means that if you change to an ordinary elemental mage, you will simply waste your talent," the old man was already going crazy, and he was extremely excited.
"Mr. Chief Magician, your mood seems to be a little unstable, will this affect your spirit, if the magic backlash is not good, I think you should calm down, and then we will talk about the transfer." I wanted to stimulate this old guy and didn't give me a job change, which was really uncomfortable.
"Yes, I'm a little excited, but who made me discover the first spirit mutant since the monster slam after the War of the Gods, boy, I ask you, would you like to become a soul mage? You have to answer my question seriously" MD has been talking for a long time, and you finally officially mentioned the transfer, but although you said that the soul mage is powerful, if you only have a spiritual attack, how do I fight monsters and how to upgrade, I have to figure it out.
"I want to ask, if I become a soul mage, can I still learn elemental magic?"
"Of course, as I said, all magicians are based on spirits, and the foundation of soul magicians is more solid and powerful, mastering elemental magic will be easier than ordinary magicians, and powerful spirits can easily control the permutations and combinations of magic elements, soul magicians can learn and master any series of magic skills without any scruples, while ordinary elemental magicians can only master one series of magic, and if you want to master multiple systems, you will only be eaten by magic. Now can you tell me your answer? ”
"Of course, Dear Mr. Chief Magician, I am willing to transfer to a soul magician"
"Okay, I'll transfer you immediately, and in the near future, the empire will be born again to think that the powerful soul magician, work hard, boy, and, you can take these to study, since the last soul magician disappeared, a lot of soul magic has disappeared, these are the soul skills that I found after consulting countless magic classics over the years, and the other skills will depend on you to find it yourself in the future" I took the basic technique handed over by the old man, and saw that it turned out to be a skill book.
"Ding, you have successfully transferred to a junior soul mage (the only hidden class), Constitution +30, Strength +30, Agility +20, Spirit +100, each level will give you an additional 5 Spirit and 1 Agility, and gain 200 Fame."
"Okay boy, this is your junior magician professional medal, you have to wear it in the future, don't lose it, otherwise you will be in trouble"
"By the way, Lord Chief Mage, oh no, dear mentor, should you let me learn some magical skills?"
"Didn't I give it all to you?"
"No, no, no, you said that soul mages can learn and master any series of magic skills without any scruples, if ordinary elemental mages can learn two of the magic skills of one department when they change jobs, then I should be able to learn two skills in each department, it is impossible to transfer and not learn skills, right? Do you think that the so-called strongest magician profession doesn't even have a sunny skill when you go out, and those ignorant people will believe that you have transferred the most powerful magician for me? I can't prove that I hurt everyone's soul with soul magic, can I? ”
"Hiss ~ Okay, don't be too greedy, you kid can't learn two skills at most, by the way, I'll first introduce you to the characteristics of the development of magic in each department, the general classification of the elemental system is divided according to the fire, wind, earth, thunder, water, dark light, of course, if you want to say, there are rare lives, naturally this kind, but we generally don't say that it is elemental magic. The fire type belongs to the pure attack system, and there are almost no magic skills other than attacks, because the fire element is violent and abnormal, and it is most suitable for attacking; The wind system is the most flexible.,Skills are also attack control auxiliary lights.,The attack has the strongest single magic dimensional blade.,It's also the fastest attack speed among all elemental skills.,Auxiliary has flying flotation, etc.,The biggest feature of the earth system is resistance.,Heavy defense.,Heavy control of the water system.,The dark system is mainly to assist and weaken corrosion, etc.,It's the most difficult.,The light favorite is mainly used in the recovery and healing.,When talking,Now the light department is basically concentrated in the church.,Not counting the magic association.。 Okay, the characteristics are all told to you, you choose for yourself, remember, you can only choose two skills for each department, and you have to know, what you can learn here for free are all beginner-level skills, many high-level, epic and god-level skills, that is, most of the so-called forbidden spells, have basically been lost, and if you want to learn powerful magic skills, you can only rely on yourself to find them. ”
It doesn't matter if it's beginner or advanced, it's better than nothing, learn some before you can find the advanced one. After looking at a large number of skills of various departments several times, I finally chose it
Fire System:
Fireball (Beginner 0/300): Active skill, cast time 0.5 seconds, attack range 15 meters, cooldown 0, mana cost 30. Intermediate Evolution Blazing Fireball, Advanced Evolution Bead Fireball, Expert Evolution Burst Fireball.
Flame Burn (Beginner 0/300): Passive skill, with a burn effect after using fire magic attacks, dealing 10% attack damage per second for 5 seconds, consuming 5 mana per second, you can choose to stop.
Water system:
Condensation (Beginner 0/200): Active skill, condense the water element in the air in the specified area into a small amount of water, cast time 2 seconds, cast range 10 meters, cooldown time 1 second, and consume 50 mana. Intermediate Evolutionary Drizzle, Advanced Evolutionary Rain Collection, Expert Evolutionary Rainstorm. As a prelude to an ice magic skill, magic will greatly enhance ice magic.
Frost (Beginner 0/200): Active skill, water-derived ice skill, covers the surface of the target with a layer of frost, reduces the target's speed and deals very little frost damage, cast time 1 second, cast range 10 meters, cooldown 3 seconds, mana cost 50. Intermediate Evolutionary Freezing Technique, Advanced Evolutionary Ice Technique, Expert Evolutionary Freezing Technique.
Soil system:
Earth Wall (Beginner 0/200): Active skill, summons the earth element in the earth to condense into an earth wall with a defense of 200 and a durability of 500 at a designated location, which exists for 10 minutes, and disappears directly when the durability is 0. The cast time is 2 seconds, the cast range is 10 meters, the cooldown is 5 seconds, and the mana cost is 100. Intermediate Evolution Stone Wall, Advanced Evolution Jade Wall, Expert Evolution Diamond Wall.
Quicksand (Beginner 0/200): An active skill that summons the earth-earth elemental flow to form quicksand on the ground for 10 seconds, cast time 2 seconds, cast range 10 meters, cooldown time 5 seconds, and mana consumption of 50.
Wind system:
Wind Blade (Beginner 0/300): Active skill, cast time 0.5 seconds, attack range 15 meters, cooldown 0, mana cost 30. Intermediate Evolution Wind Knife, Advanced Evolution Wind Drill, Expert Evolution Wind Cone.
Light Body Technique (Beginner 0/200): An active skill that summons wind elements to wrap the target's body, increasing the target's movement speed by 10% for 30 seconds, casting time for 5 seconds, cooldown for 10 seconds, and consuming mana for 100. Intermediate Evolutionary Levitation, Advanced Evolutionary Flight, Expert Evolution Wind Wings.
Thunder:
Thunderbolt (Beginner 0/300): Active skill, summons lightning to attack the target, and causes the target to be paralyzed and stiffened for 0.5 seconds, cast time 1 second, attack range 10 meters, cooldown 0, mana cost 100. Intermediate Evolutionary Lightning Strike, Advanced Evolutionary Thunder Technique, Expert Evolutionary Thunder Prison.
Thunder Arrow (Beginner 0/300): Active skill, cast time 0.5 seconds, attack range 15 meters, cooldown 0, mana cost 30.
Bright Department:
Holy Light Bullet (Beginner 0/300): Active skill, cast time 0.5 seconds, attack range 10 meters, damage bonus to dark targets by 50%, damage bonus to necromantic targets by 100%, cooldown time 0, mana cost 30.
Minor Injury Heal (Beginner 0/300): Active skill, summons divine light, heals wounds on the surface of the body, and restores 10% of the target's HP, cast time 3 seconds, cast range 15 meters, cooldown 10 seconds, and consumes 100 mana.
Considering that we have the summoning skills of the Nether Wand, I won't learn it, and it's really useless to kill monsters at the beginning of the dark department, and the attribute reduction doesn't work at all, so I still don't learn it to drag down my proficiency.
"Okay, since you kid has made a good choice, then your transfer is also completed, so as the first person to complete the transfer of the junior magician profession, the Imperial Magician Association will record and notify the empire, do you want to report your name as well?"
"Well, I don't want it, I don't like to be too ostentatious" I smirked, I smirked......
"Okay, the information about your transfer has been recorded, and it will be reported to the royal family through magic teleportation immediately, and the royal family will unify the whole empire to report, by the way, as the first person to complete the junior magician profession and transfer to another world adventurer, I decided to give you some rewards, of course, skills don't count, well, as the only soul magician, the equipment can't be too shabby, take it, this cloak may bring you a lot of help, in addition, the guild rewards you with 5000 gold coins to show encouragement"
I'm already shocked, 5000 gold coins? Damn, I worked hard to pick up copper coins, and I also bought a few pieces of bronze-level equipment, and it was not easy to get more than 40 gold coins when I left the novice village, and this time it was 5,000, and the Magicians Association was really rich, and I took out so much money for the equipment, haha.
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