Chapter 18: Into Danger
Shang Wang Shaohuang
Level 25 Monk
Core disciple of the 'Burning Sun Sect'
Experience:
Title: Savvy Little Merchant: +10 Spirit, +10 Spirit
Cautious and vigilant practitioner: +10% PER
Fledgling Physician Trainee: +10 Psychics, +10 Meridians
Prestige: 4685
Merit: 258
Karma: 0
Exercises: Fitness Tips: Level 10 (Level 10), Physique +100, Qi and Blood +100.
Pulse Wisdom Decision: Level 10 (level 10), Spiritual Sense +100, Meridian +100, Mana +1000, Max Mana +10%. The basic exercises of the 'Lingming Sect', which was once powerful in the Middle Ages, can greatly improve the mana of the monks.
Sanyang Fire Sutra: Level 3 (level 10), Spiritual Sense +90, Meridian +60, Divine Soul +30, Fire Energy Damage +9%, Mana +300, Cultivation Progress: 23658/40000. The basic technique of the 'Burning Sun Sect' has a certain degree of increase in the damage of flame energy.
Heart Fire Soul Sutra: Level 2 (level 10), Divine Soul +300, Spiritual Sense +200, Meridian +200, Cultivation Progress: 30225/100000. The second elder of the 'Burning Sun Sect', Qian Buyu's unique secret method, can obtain the skill 'Soul Fire' by cultivating.
Health: 1613/1613
Mana: 5809/5809
Stamina: 7620/7620
Spirit: 430
Psychics: 536
Meridians: 431
Qi and blood: 184
Physique: 148
Root bones: 65
Attack: 1389
Defense: 1134
Resistance: Internal Force Resistance: 0
Buddha Resistance: 0
Magic Resistance: 0
Mana Resistance: 0
Psychic Resistance: 0
Mana Resistance: 0
Ghost Resistance: 0
Injury Resistance: 0
Disease Resistance: 0
Toxin Resistance: 0
Exotic Resistance: 0
Inner Demon Resistance: 0
Attack Speed: 96
Movement Speed: 39
Cultivation Speed: 495
Field of view: 614
Perception: 1063
Reaction: 21
Talents: Learning: Level 1 (Level 3), reducing the need for 10% of learning exercises and skills.
Weapon: Level 3 (Level 3), increases the stats of the equipped item by 30%.
Physical fitness: Level 1 (level 1), increase 10% of the body, qi and blood.
Mastery: Enhanced Caster: Level 3 (10), Skill Damage increased by 30%.
Skill: Fireball: Level 10 (level 10), instantly releases a fireball with a certain chance to burn the target and burn (burn) the target's equipment, causing 736 (200+ Spiritual Sense) (839) mana damage. Consumes 50 mana and has a cooldown of 1 second.
Fire Spell: Level 10 (level 10), consumes 100 mana and casts a spell on a target that increases Fire Energy Resistance by 20% and Fire Energy Damage by 20%. Duration: 120 minutes, cooldown: 30 seconds.
Fire Rain Technique: Level 6 (level 10), chant a 5-second spell, supplemented by 3 mudras, and release a shower of fire rain in an area of 6×6 meters (equivalent to skill level). Each Rain of Fire deals 300 (342) mana damage, up to a maximum of 5 (hundredths of a Psionic attribute, rounded down, minimum 1) waves, with 1 second interval between each Shower. Has a chance to burn the target, burn the target's equipment, and burn the target's equipment. Cooldown: 300 seconds.
Fireball Combo: Level 3 (level 10), chant a spell for 4 seconds, supplemented by 3 handprints, and release a string of beaded fireballs. Each fireball deals 300 (342) mana damage, for a total of 5 fireballs (the number of fireballs is equal to one hundredth of a Psionic attribute, rounded down, with a minimum of 1). Has a chance to burn the target, burn the target's equipment, and burn the target's equipment. Cooldown: 240 seconds.
Soul Fire: Level 2 (level 10), 'Heart Fire Soul Sutra' comes with skills, and the skill level is the same as the skill level. Consume 400 mana to unleash a 'Psychic Fire' at a target. Deals damage twice as much as the difference between the sum of the six dimensions of the two players (if the sum of the target's six dimensions exceeds the 'Psychic Fire' user, the skill will be neutralized), and there is a chance that the target's heart will fluctuate and enter a state of 'inner demons' (such as fear, shock, panic (a certain chance of attacking the wrong target), etc.). Cooldown: 540 seconds.
Fire Raven Summon: Consumes 500 mana, summons a fire raven with 1000 health, ignores any physical damage, deals 200 (228) mana damage per attack, and deals 5 scorching damage (mana damage) per second to nearby units, which can exist for 30 minutes. The Fire Raven's attack has a chance to burn the target, burning the target's equipment and destroying it. Cooldown time 60 minutes.
Fire Spell: Consumes 100 mana to cast a spell that increases Fire Energy Resistance by 5% and Fire Energy DMG by 5% to a target. Duration: 30 minutes, cooldown: 30 minutes.
Fire Spirit Summoning: Consumes 1000 mana, summons a head with 2000 health, ignores any physical damage, deals 300 (342) mana damage per attack, and deals 8 (9) scorching damage (mana damage) per second to nearby units, carries the skill 'Flamethrow', and can exist for 10 minutes. Fire Elemental's attacks have a chance to burn the target, and burn the target's equipment. Cooldown time 30 minutes.
Flamethrow: Take a deep breath and spew out a stream of fire from your mouth that deals 500 mana damage. Has a chance to burn the target, burn the target's equipment, and burn the target's equipment. Cooldown: 20 seconds.
Mud Jump: Consumes 200 mana and (2% of the maximum physical strength) to instantly jump to any position within a radius of 14 (equivalent to 10% of the physical attribute), leaving a circular mud trap with a diameter of 5 meters (equivalent to 1% of the spiritual attribute) that can cause the target to fall in the previous position.
Pharmaceutical: Level 1 (Level 10), practical skills to effectively refine various raw materials into medicines. The higher the grade, the more types of drugs that can be refined, the better the efficacy, and the higher the success rate.
Equipment: Fire Raven Sword (Treasure) of the Burning Sun Sect: A short sword forged from a hundred years of iron, the standard equipment of the core disciples of the 'Burning Sun Sect'. Lightweight and sharp. Attack +60, Soul +10, Psion +30, Physique +10, Root Bone +10. Comes with skill 'Fire Raven Summoning'. Equipment requirements: core disciples of the 'Burning Sun Sect', 100 Divine Soul, 300 Spiritual Sense.
Burning Sun Sect's Strong Fire Dao Robe (Treasure): An ordinary cloth with a 'Strong Fire Spell' applied to it, and a Dao robe refined by the secret method of the 'Burning Sun Sect'. The standard equipment of the core disciples of the 'Burning Sun Sect' is beautiful and decent. Defense +50, Soul +10, Psionic Sense +10, Meridians +10, Qi and Blood +10, Fire Energy Resistance +5%, Fire Energy Damage +5%. Comes with the skill 'Spell of Fire'. Equipment requirements: Core disciples of the 'Burning Sun Sect', 100 Divine Soul, 100 Spiritual Sense, 100 Meridians, 100 Qi and Blood.
Fire Essence Necklace (Treasure): An ordinary silver rope chain with a ruby sealed with 'Fire Spirit'. +30 for Soul, +30 for Psion, +10 for Blood. Comes with skill 'Fire Spirit Summoning'. Equipment requirements: 300 Divine Soul, 300 Spiritual Sense, 100 Qi and Blood.
The Spirit Cloth Shoes (Treasure) of the King of the Quagmire Leaping Baby: Shoes made of the remnants of the 'King of the Quagmire Leaping Baby' as the main material, essence blood, bones, and flesh, and refined by secret methods. Movement Speed +5, Health +10, Physique +5, Root Bone +5. Comes with the skill 'Mud Leap'. Equipment requirements: Level 16, Physique 60, Qi and Blood 60.
Topaz Crown (Essence): A headdress made of topaz, with +5 defense and +5 physique. Equipment requirements: Level 15, Root Bone 30, Physique 50.
Sword horn cow backbone bracelet (fine tool): A bone bracelet made of the backbone of the 'sword horn cow' as the main material and carefully polished. +5 Defense, +5 Root Bone. Equipment Requirements: Level 10, Root Bone 50.
Jade inlaid gold ribbon (fine vessel): It is inlaid with a piece of white jade, a belt made of gold wire. Defense +5, meridians +10, qi and blood +10. Equipment requirements: Level 20, 50 root bones, 30 meridians, 30 qi and blood.
Tiger Head Wrench (Essence): A tiger head shaped finger guard made of jade, attack +5, defense +5, qi and blood +5. Equipment requirements: Level 15, Physique 50, Qi and Blood 80.
The attributes of the 'Shang King and Young Emperor' are quite serious, which is also a common problem for almost all monks. Focusing on spiritual consciousness and meridians, supplemented by a certain amount of divine soul, qi and blood, almost ignoring the body and bones. If it weren't for the 'physical fitness' necessary for players in the novice period, coupled with the 'physical fitness' talent told by Zhao Dabao, the attributes of the 'Shang Wang Shaohuang' would have had even greater deviations. Less than a thousand lives is also a very simple thing, and I am afraid that even ordinary players can easily kill it with one sword.
However, the output ability of the 'Shang King and Young Emperor', even if it is compared with Zhao Dabao and the 'Big Move' combined, will not be much inferior. With the blessing of the 'Strong Fire Spell' and the 'Fierce Fire Spell', the mana value given by the 'Chong Pulse Wisdom Spiritual Technique' increases by 10%, coupled with the super high meridians and spiritual attributes, the damage that can be dealt by the 'Fireball Technique' with a single second that breaks a thousand in one second is amazing.
As the leader of a big family, the 'Shang King and Young Emperor' obviously will not need to fight alone like Zhao Dabao and 'Dada', and there must be no clear deficiencies and weaknesses in all aspects. Under the premise of having a large number of teammates who are good enough, this is the most suitable development method for 'Shang Wang Shaohuang'.
He also has the two summoning skills of 'Fire Raven Summoning' and 'Fire Spirit Summoning', even if it is a one-on-one heads-up, the 'Shang King Shaohuang' is actually not inferior to anyone.
Although the 'Mass Grave Valley' is full of dangers and difficulties, with such two strong teammates, Zhao Dabao has nothing to fear. As long as they are cautious enough and deal with it reasonably, with the strength of the three of them, there will not be much of a problem in the future.
'Chen Yangzhen' naturally wouldn't have been without a 'carriage and horse shop' that rents and sells horses and carriages, if it weren't for taking care of the 'Shang Wang Shaohuang', Zhao Dabao and the 'drastic move' alone obviously don't need it. The horses and carts rented and sold in the town are not as fast and swift as they are on foot. However, due to the addition of a 'merchant king and young emperor', renting a carriage has become an inevitable thing.
Fortunately, the 'Shang King Shaohuang' is the leader of a big family, and the 'Shang King Family' itself has several carriages. There is no need to rent or buy more, just use the 'Shang Wang Family' directly.
There are indeed many benefits to working with a big family. Zhao Dabao is not without money, but this kind of lifestyle is obviously not something he can get used to and adapt to. With someone to help drive the car, the three of them only need to sit and rest in the car until they reach their designated location.
The space of the carriage is not large, only about ten square meters, but the decoration is quite luxurious, and it is not a small price at a glance. There is a desk in the center, with four storage compartments underneath, which contain all kinds of delicious snacks and snacks that can be bought in 'Chenyang Town', as well as a lot of hot tea and wine.
Even if it is a 'drastic move' that is quite dissatisfied with the family power, after such an experience, I have to sigh. If it weren't for the fact that he still had a dark sinus in his heart, I am afraid that he would want to join such a family force.
Time passed minute by minute, and after more than 5 hours, the carriage finally arrived at the edge of the 'Mass Grave Valley'. sent the player who drove back to the town, and the three of Zhao Dabao, who had buffed each other, officially stepped into it.
This trip to the 'Mass Grave Valley' is very different from Zhao Dabao's previous experience. Entering the 'Mass Grave Valley', the three of them were not ready to leave halfway until they had enough harvest. Fighting like this all day and night, if it weren't for the fact that the three of them were all suitable for the top game warehouse, there was really no way to sustain it.
From the outside, the entire 'Mass Grave Valley' looks as if it is being clasped inside a dimly lit lid. Except for the black seal on the ground that emitted bursts of ghostly light, and the boundary that separates it, nothing can be seen.
Once you step into it, everything makes a big difference. Although it is slightly dark, which may affect the view somewhat, the inside of the 'Mass Grave Valley' does not seem to be much different from the outside, and even more vibrant, with unusually lush flowers and trees, like a paradise. If it weren't for the black-brown blood-soaked land and the corpses everywhere, it would be hard to believe that this would be a dangerous place full of dangers.
Ignoring a series of hints given by the system about discovering the 'Mass Grave Valley' and gaining prestige, after briefly identifying the direction, Zhao Dabao and his party slowly moved forward in the direction given by Qiu Lao.
Although he was preparing to do a lot in the 'Mass Grave Valley', the task still had to be completed first. With a general route, coupled with the method of identifying the bones told by Elder Qiu, the task of bringing the remains of the ancestors of the Qiu family to the meeting is relatively easy.
As for the secret treasure that I don't know if it really exists, Zhao Dabao actually doesn't care very much. It's better if you have, and it's not a big deal if you don't have it. The known harvest in the 'Valley of Mass Burial' is far from being comparable to a secret treasure. What's more, there are so many unknown harvests, just a secret treasure, how could Zhao Dabao really take it seriously?
would be willing to accept Qiu Lao's task, in fact, it was because Zhao Dabao himself had a lot of plans for the 'Mass Burial Valley'. If the time was not enough, forget it. Since he has been given such an opportunity, Zhao Dabao will naturally not ignore it again.
Especially after seeing the attributes of the 'Shang King and Young Emperor' and the 'bold sword' with the backing of the sect, Zhao Dabao paid more attention to the harvest in the 'Mass Burial Valley'. If he keeps stagnating like this, it won't be long before the 'Top 100 List' players like 'Big Move' and 'Shang King Shaohuang' may catch up with him, not to mention the perverted guys on the 'Ten Gods List' above.
After walking slowly for 20 minutes, he didn't encounter any monsters, and he kept an extremely vigilant posture, and the 'big move' that opened the way in front began to feel a little weird. couldn't help but stop and asked.
You must know that in Zhao Dabao's previous story, the 'Mass Grave Valley' is a terrifying place where every step is strange and every step is dangerous. The current situation is obviously very different from what Zhao Dabao said. If you don't understand the reason for this, you will continue to march rashly, and your heart will not be so down-to-earth.
In response to such a situation, the 'Shang Wang Shaohuang' and Zhao Dabao are not without vigilance. However, in order to take care of Zhao Dabao's face, the former is very confident in his own perception, and on the premise that he has not found any abnormalities, he will naturally not mention it.
As for Zhao Dabao, he actually felt a little inappropriate in his heart. As for the 'Mass Grave Valley', he only had a little understanding from the side based on his memory. He wasn't entirely sure what would happen when he actually stepped into it. Somewhat similar to the 'Shang King Shaohuang', he was not prepared to mention such a problem until it was confirmed that there was an anomaly.
However, this is not a long-term solution, even if the 'big move' does not open his mouth now, and then travels like this for 10 minutes and 8 minutes, Zhao Dabao will also shout to stop and discuss this strange situation. After all, the speed of the team is very slow, although it is said that it has been walking for 20 minutes, but in fact it has only walked a distance of more than 1,000 meters.
Just when the three of them all stopped, and the 'Da Dao Ax' and the 'Shang King and Young Emperor' who were walking in front all turned to look at Zhao Dabao, waiting for the opinion of him, the temporary commander of the temporary team, the change suddenly happened.
Just around Zhao Dabao and the three of them, on the originally empty clearing, 7 or 8 strange-looking monsters instantly appeared out of thin air, letting out bursts of sharp roars, rushing towards the three of them.
These monsters are supposed to be a kind of unjust ghosts, and they look very similar to people, but each of them is mutilated, and the horror is abnormal. Some of them lack heads, hands, limbs, and bodies; Some have hollow abdomen, bare organs, and outflow; Some are unrecognizable and dilapidated; But they all have a common feature, that is, the lower body is illusory smoke-like, without hips and legs, and the waist is not very obvious.
These monsters that suddenly appeared caught the three of them off guard. If it weren't for the fact that the three of them were all experienced in a hundred battles and were the elite of the elite, this simple raid alone would have been completely wiped out in the hands of these monsters.
But even with the reaction of the three of them, the response they made, under the sudden attack of these monsters, it was a big price.
More than half of the life of the 'drastic sword' was lost; even if the 'Shang Wang Shaohuang' had the protection of the 'Buddha's light protection', his life had bottomed out, less than 200 points; only Zhao Dabao did not suffer much damage. It's not that he reacted faster and more timely than the 'bold moves' and the 'Shang King and Young Emperor', but these monsters didn't regard him as a target at all.
After the blow, these monsters floated around the three people who simply stood in a position, protecting the 'Shang King and Young Emperor' in it, and their mouths kept screaming, and there were also heads and faces, and there were also dark smiles on their faces, constantly floating, ready to attack again at any time.
Zhao Dabao, who escaped the catastrophe, cautiously restored the state of the 'Shang King and Young Emperor', while probing the information of the monster, and began to prepare to fight back.