Chapter 32: The Bandit Cottage

Stone-eating Ape King's Bone Bracelet (Treasure): A bracelet made of the remnants, bones, and essence blood of the 'Stone-eating Ape King' as the main material, and refined by secret methods. Defense +5, Psionic Sense +5, Root Bone +5, Qi and Blood +5. Side Skill: Stone Skin. Equipment requirements: Level 16, Spiritual Sense 30, Root Bone 50, Qi and Blood 30.

Stone Skin: Consumes 50 mana to select a target and lithify their skin. Does not affect the target's attack speed or movement speed, but grants the target 200 defense increases for the next 300 (390) seconds. Cooldown time 10 minutes.

Jungle Python King's Gemstone Necklace (Treasure): A necklace made of secret methods based on the remnants and corpses of the 'Jungle Python King'. Attack +10, Soul +10, Poison Resistance +5, Poison Damage +1. Side Skill: Poison Mist Spit. Equipment Requirements: Level 19, Divine Soul 50, Spiritual Sense 50, Meridian 30.

Poison Mist: Consumes 100 mana to spray a poison mist that causes the target to enter a 'poisoned state' that deals 3 (4) toxin damage per second, and the 'poisoned state' lasts for 180 (234) minutes. Cooldown time 10 minutes.

Rattan Rabbit King's Head Badge (Treasure): A badge made of the head, blood, bones, and remnants of the 'Vine Rabbit King' as the main material, and refined by secret methods. Soul +5, Root Bone +5, Qi and Blood +5, Reaction +2. Side Skill: Vine Entanglement. Equipment Requirements: Level 18, Divine Soul 30, Root Bone 30, Qi and Blood 30, Reaction 10.

Vine Entanglement: Consumes 30 mana to release a vine from the target's feet that binds them tightly and cannot be moved. Whether or not the 'Withered Vine Entanglement' takes effect depends on the spiritual consciousness and physical strength of both parties. Duration 5 (6.5) seconds, cooldown 1 minute.

The 'Stone-eating Ape King's Bone Bracelet' is a yellowed bone bracelet, and if you look closely, you can find a fierce carving of the 'Stone-eating Ape King' with teeth and claws.

The 'Jungle Python King's Gemstone Necklace' is a chain of suspected sterling silver, silver-white finger-thick chains, and a translucent black gemstone is attached to it. The 'Jungle Python King' in the gem was sitting cross-legged, staring ahead with a pair of eyes that glowed with a vicious pale green light, as if they were about to pounce at any moment.

'King Vine Rabbit's Head Badge' is a very cute 'King Vine Rabbit' Rabbit Head Badge. The ruby eyes seemed to be looking around, as if they had come to life.

Stone flowers

Level 20 Sorcerer

Experience: 0/20000

Title: Determined Ascetic: Divine Soul +10, Physique +10.

Helpful and Good People (1): +100 reputation.

Budding Alchemist: +10 for Soul, +10 for Vision.

The first disciple in the world: The cultivation speed is increased by 10%.

King Beast Terminator (1): Increases damage dealt to King Beasts with 'Boss Template' by 10%.

Prestige: 3210

Merit: 371

Karma: 0

Exercises: Fitness Tips, Level 10 (Level 10), Physique +100, Qi and Blood +100.

Condensation Pulse Bone Formula: Level 10 (level 10), meridian +100, root bone +100.

Agility: Level 10 (level 10), Attack Speed +10, Movement Speed +10.

Tranquility and Clarity: Level 5 (level 10), Soul +50, Spiritual Sense +50, Meridian +50, Outer Evil Resistance +50, Inner Demon Resistance +50. Cultivation progress 72750/160000.

Life: 1990/1990

Magical Power: 2047/2047

Body lì: 7010/7010

Spirit: 256

Psychics: 244

Meridians: 207

Qi and blood: 222

Physique: 223

Root bones: 211

Attack: 1300

Defense: 1345

Resistance: Internal Force Resistance: 0

Buddha Resistance: 0

Magic Resistance: 0

Mana Resistance: 0

Psychic Resistance: 0

Mana Resistance: 0

Injury Resistance: 0

Disease Resistance: 0

Toxin resistance: 5

Exotic Resistance: 50

Inner Demon Resistance: 50

Attack Speed: 60

Movement Speed: 66

Cultivation Speed: 513

Field of view: 478

Perception: 451

Reaction: 45

The types of equipment in "Fantasy" are roughly divided into headwear (including helmets, hairpins, headbands, tiaras, masks and other head decorations and defenses), necklaces (including various equipment acting on the neck), armor (including upper and lower body armor and full-body armor), shoes, weapons (weapons and shields copied with one hand and both hands), arm guards (equipment on the forearm, arm shield is also one of them), shoulder guards (equipment acting on the upper arm and shoulder), waist guard (equipment acting on the waist, the belt is one of them), Ornaments (generally tied to belts, similar to small accessories such as jade pendants and sachets), leggings (equipment acting on the calves), handguards (equipment acting on the hands, gloves are one of them), wristbands (equipment acting on the wrists, bracelets are also classified among them), rings (equipment acting on the fingers, finger tigers, wrenches are also classified among them), earrings (equipment acting on the ears, including earrings, studs, etc.), badges (generally accessories, The difference with hanging ornaments is that most of them are equipped on the armor on the chest), capes and other ** categories.

In addition, there are special equipment such as heart goggles and eye protectors (equipment that acts on both eyes, such as eyes). Because it is extremely rare, it is not included in the categories of ** equipment mentioned above. Special magic weapons are also not counted in the ranks of such equipment.

Equipment that really affects the character's attributes, headgear 1, necklace 1, armor 1 or 2 (1 for the whole body; Half-body is 2, i.e. 1 for the upper body and 1 for the lower body), 1 for shoes, 1 or 2 for weapons (1 for both hands and 2 for one hand, there is no special division between two hands and one hand, as long as the character can afford it, you can also use two two-handed weapons), arm guards 1 (all arms guards are a pair, as are shoulder pads, leg guards, and earrings), shoulder pads 1, waist guards 1, pendant 4, leg guards 1, hand guards 1 or 2 (some are paired, some are not). Pairs can only equip 1, unpaired can equip 2), bracers 1 or 2 (the same as handguards), rings 6, earrings 1, badges 10.

Equipment that exceeds the prescribed limit can still be worn on the body, but like fashion, it is only for aesthetic purposes and has no effect. (Some special equipment will have an effect on the body even if there is no increase in stats.) For example, Zhao Dabao's 'Wolf King's Wolf Head Fist Sword', even if it does not increase attributes, it can also be set up through the two exquisite mechanisms to achieve some special effects. )

For Zhao Dabao, equipped with these three pieces of equipment, he finally felt that he was much more pleasing to the eye. He has long been accustomed to not having any vacant equipment positions on his body, and he feels weird these days when he looks at it. But now with bracers, necklaces, and badges, the whole person suddenly becomes different. This is the shadow that a big man who will stand on the top of the player in the future and look down on all living beings should have, and he was too earthy and too plain before.

Although in addition to the 'Jungle Python King's Jewel Necklace', the other two pieces of equipment are not very helpful to him now.

In addition to removing the effect of increasing the six-dimensional attributes, whether it is the 'Stone-eating Ape King's Bone Bracelet' or the 'Vine Rabbit King's Avatar Badge', whether it is the category itself or the accompanying skills, it doesn't have much effect on him.

Let's start with the 'Stone-eating Ape King's Bone Bracelet', because this equipment is a wrist bracelet, it will not have an additional helping effect on attacks like the 'Elephant Trunk Thorn Pig King's Spiked Soft Whip' and the 'Wolf King's Wolf Head Fist Sword', causing continuous bleeding trauma, nor will it be like the 'Black Armor Lizard King's Spirit Blood Helmet', 'Hexaped Goat King's Scient-Horned Arm Shield' and other equipment, which can form a certain protection for the body, preventing the parts equipped with these equipment from being directly attacked by the opponent's weapons, skills, etc. Although it is also said that it is strong enough to serve a similar purpose. But it's too small, and the position is not so obvious, so the effect is almost zero.

As for the skill 'Stone Skin Technique' attached to it, for Zhao Dabao, who was still in the novice village, the effect was not as good as he imagined. For Zhao Dabao, whose own defense has reached 1345 points, this defense is already an excess defense. Even the three bosses of the 'Bandit Cottage' that he is about to challenge, relying on ordinary physical attacks alone will not have any effect on him. What is really terrifying about them lies in their intelligence, in the other damage effects of their skills.

In this case, the 200 defense points added with or without 'Stone Skin' are actually the same. As for the additional effect of lithifying the epidermis of the body, it didn't have any effect on Zhao Dabao, who was equipped with the 'Swamp Giant Rhino King's Full Body Leather Armor'. The result of lithification is only to enhance the defensive effect against swords and other weapons. The role of the 'Swamp Giant Rhino King's full-body leather armor', which is made from the skin of the 'Swamp Giant Rhino King' that is not afraid of ordinary sword attacks, is far from being comparable to the lithification of the whole body epidermis brought about by the 'Stone Skin Technique'. What's more, this 'lithomorphization' is not really putting a layer of rock armor on the outside of Zhao Dabao's body, but just making her skin more tenacious, and it has the effect of some rocks.

The 'Vine Rabbit King's Avatar Badge' is similar to the 'Stone-eating Ape King's Bone Bracelet', both of which will not help Zhao Dabao in any way, and the skills are not as powerful as imagined. But compared to the 'stone skin technique' in the sense of 'chicken ribs', the 'withered vine entanglement' skill attached to the 'Vine Rabbit King's Avatar Badge' is also a control skill, and it still has a little bit of use value.

The effect of the 'Vine Twist' skill is only to restrict the movement of the feet, but other than that, the target's attack and defense will not be affected in any way. The control time is not long, the control effect is not good, and the cooldown time is still 1 minute. Such a skill, unless it is used to bridge skill gaps, is really of little value to Zhao Dabao. Who made him a sorcerer who was himself a sorcerer who specialized in the skill of control?

Why is the 'Jungle Poison Python King's Gem Necklace' really a piece of equipment that helps Zhao Dabao? The 'Poison Mist Spit' skill, which deals continuous toxin damage, isn't actually useful. Zhao Dabao has not yet fallen to the point where he needs to open this kind of continuous damage to grind the opponent to death, not to mention the life recovery ability of the opponent who can really force Zhao Dabao to that point, how can he be afraid of the effect of such a little bit of toxin damage?

This has to mention the two additional attributes it brings to Zhao Dabao. One is 'Poison Resistance +5' and one is 'Poison Damage +1'. Let's talk about this 'toxin damage +1' first, this attribute will make Zhao Dabao's toxin damage to the target all have the effect of damage plus one. Whether it is the 3 points of toxin damage per second caused by the skill 'Poison Mist Spray', or the toxin damage inflicted on the target by using poison or other methods, it will have the effect of increasing the damage by one.

This effect makes no difference to the toxin damage done at once, but for the continuous toxin damage, the effect can be described as explosive. For example, the 'Poison Mist Spit' skill originally caused 3 points of toxin damage per second, but the effect of the one-handed knife suddenly became 4 points of toxin damage per second. 1 damage per second may not seem like much, but the poison effect of this skill lasts for a full 234 minutes, and the damage that can be actually increased is 14040 points. Although the actual effect is not calculated in this way, with this attribute, the usable range of this 'Poison Mist Spit' skill has suddenly increased a lot.

Don't forget, Zhao Dabao has a 'cloud swallowing and spitting fog flag'! The damage caused by the magic weapon 'Swallowing Clouds and Spitting Fog Banners' is also a toxin damage. Being able to amplify the damage of the 'Cloud Swallowing and Spitting Mist Banner' is the reason why Zhao Dabao really values this attribute.

Besides, 'Poison Resistance +5', with the storage of this attribute, it means that any toxin damage effect that causes less than 5 points per second will not have any effect on Zhao Dabao's body.

Even in the town, there are very few monsters that can inflict such toxin damage. This will make Zhao Dabao more calm when facing this type of opponent. Instead of having to be as cautious as he was with the Jungle Python, it can gain a lot of efficiency boosts and expand his advantage over other players in terms of time.

This time he went to the 'gangster cottage', Zhao Dabao did not choose to leave over the wall as usual. Not to mention that the main gate week itself is the best route, the reason why he made such a choice, Zhao Dabao also wanted to make a decision with the 'delusion guild' completely.

Ever since he erased some of the bad effects of his memory, this thought had long been in Zhao Dabao's mind. When he returned to the village last night, Zhao Dabao had an attempt. However, due to the fact that the crowd was really dense, he did not find any players who were suspected to be members of the 'Delusion Guild'.

I chose to leave the main entrance today because I wanted to do one last test. If no members of the 'Delusion Guild' were found this time, Zhao Dabao would not be prepared to have any contact or collision with the 'Delusion Guild'.

It's not a big deal in itself, and he's actually the one who takes advantage. If the 'Delusion Guild' no longer blocked him at the entrance of the village, he would treat it as if nothing had happened, and he would not take the initiative to embarrass the 'Delusion Guild' again.

There are thousands of targets for Liwei, and there is no need to find the target of the 'Delusion Guild'. He is not a person without a little tolerance, and this kind of small friction that did not cause him any loss, he can still ignore it generously.

But if the 'Delusion Guild' is still setting up a card at the entrance of the village, what do you want to do to him. I'm sorry, I can't blame him. There is just a lack of a person to stand up to, so as to ensure that his business after entering the town will not be disturbed too much from the player base; It can also be regarded as making a name for itself, so that more players are willing to choose him as their trading target.

One or two players will not have any impact on his business. With the 'Inspectorate' as a background, the player has no avenue to block him in the town. As for the wilderness, even if it is a business that does not rely on Ma Seventeen, a wandering merchant, to do the transit, with Xu Shangru and You Yinniang working under him, opening two shops is already an astronomical amount of money.

In his current plan, the value of Ma Seventeen, a wandering merchant, has been greatly reduced, and there is not much effect. Using him is just a word-of-mouth, attracting more players to blame him as their trading partner. Whether there is Ma Seventeen or not, in fact, it will not have any effect on him. With better, you can save a lot of time, steps, and there are no other ways to solve it.

What's more, Ma Seventeen itself is not something that a cat or a dog can deal with. Not to mention that he himself is a special storage that cannot be attacked by the player, even if the player wants to contain him, with his current movement speed, no player can do this.

As for dealing with Zhao Dabao himself, it is even more ridiculous. Leaving the novice village, the materials were more sufficient, and Xu Shangru could refine the elixir for Zhao Dabao to restore his magic power. With Xu Shangru's elixir as the backing, and the 'Cloud Swallowing and Spitting Fog Banner' in his hand, the thousands of eight hundred players were not taken seriously by him at all.

Before entering the county, it is impossible for the player forces to assemble on a large scale. It is quite rare for thousands of players of the same guild to appear in a small town.

Walking at an extremely slow pace, Zhao Dabao slowly moved outside the village with the bustling flow of people, while observing the movements of each player around him with a high degree of concentration.

After the comparison, there are not many players who leave the village at this time. With Zhao Dabao's vision, there will not be much interference. It didn't take long for him to spot two suspicious players, hiding in a corner, with a hint of surprise that the plot had succeeded, as if they were using the player's unique communication device to say something to someone.

With a 'Insight Technique' thrown in his hand, Zhao Dabao determined that the two of them were the door cards left by the 'Delusion Guild'. The names of these players' guild forces are enough to reveal their qiē.

It seems that because of their lack of rank and ability, these two people did not find out that they were being used by Zhao Dabao to use the 'Insight Technique', nor did they realize that Zhao Dabao had discovered their traces.

Zhao Dabao, who only had some calculations in his heart, deliberately slowed down and gave them the opportunity to follow him, and slowly, left the village and walked in the direction of the 'bandit cottage'.

The two 'tails' in the back didn't notice it at all, and just followed Zhao Dabao's footsteps, sending out some messages from time to time.