Chapter 90: Small spells are of great use

So Zhengxuan quickly scavenged his own spells, but after looking for a long time, there were still no good spells for him to use, after all, whether it was his own necromantic faction, or Ahri's enchantment faction and hexology, it was basically a spell for living organisms (if the undead creature was also one of the creatures), but it was useless for the constructed creature.

But even so, Zhengxuan still thought of a way that was not a solution, and bought a set of cheaper reduced CD packages from the system trading platform.

Of course, it is precisely because it is relatively cheap, so in addition to the CD reduction attribute, the other attributes are completely the grade of the whiteboard load, or even worse.

Therefore, Zhengxu only spent less than one gold coin to buy a full-body set, and at the same time, he directly reduced half of the CD time for his spells and divine skills below the three poles.

And the shredding technique that he needed most right now was now only two seconds long.

This is also one of the most OP advantages of being a god, although the plague apostle is still considered a priest-type profession, but the problem is that even if it is the lucky one favored by the true God, then it is naturally impossible to pray day and night (except for voluntary), without frequent prayer, there is naturally no divine position through prayer.

And without such a "limitation" as the Divine Skill Position, the Divine Favorites have a strong continuous output ability.

Although the people in the dungeon world think of the magic slot, this is the same thing as the spell slot that can help them cast spells.

After all, if there is no spell bit and magic bit, the extremely long preparation time of high-level spells is simply crazy, and the spells of the third and fourth levels may have to be prepared for a few minutes or even longer, and on the contrary, if there is a spell (divine spell) bit that can attach the spell to it, it is obviously faster and more stable when using spells.

But for players, this isn't necessarily a good thing.

Players who have just transitioned from the traditional online game mode in this world have long been accustomed to things like mana and CD time shading, so there is not much rejection of the "long" spell preparation time.

(Mainly because the game has to give some preferential treatment to players after all, so there will never be a situation where a fourth- or fifth-level spell will have to be prepared for a few minutes or dozens of minutes.) )

And now the two classes in the main order do not have spell slots and magic slots, so the next cheating tactics to assist the two legendary powerhouses in the battle are only possible for him.

At this stage, players who want to assist in the battle of the legend are not just talking, and whether they can have time to intervene is a question, not to mention that even after intervening, the effect formed is basically none.

It would have been impossible to do this at the right level, but who had given him a spell that was "very" useful against these enemies right now?

To be exact, it should be magic.

Level 2 Destruction Realm Divine Technique, Crushing Technique.

The introduction of this spell has actually been introduced in detail once before, so I won't say more here.

Now the point is that this spell is extremely effective when attacking constructed creatures.

Of course, some people may wonder why these arcane golems, which run on arcane energy and are almost all made of magic materials, should be immune to the smashing technique that cannot attack enchanted items, so why do they say that they have miraculous effects now?

The reason is very simple, it is because the Arcane era of Nether is very, very long away from the present, so long ago that if it were not for the mages or immortals who have specialized in this research, they would not know this name that has long been buried in the long river of history.

Although the Grand Arcanists at that time were far more powerful than the ordinary legendary wizards now, theoretically speaking, it was impossible for them to be reluctant to invest in such an important "guard" as the Arcane Golem, and naturally they would not be reluctant to upgrade the Golem's armor with enough enchanted runes.

But as I said earlier, the Nether era is too long ago.

It's been so long that even something as almost permanent as a spell enchantment can become far less than it was when it was first and foremost over time.

Wear and tear is inevitable, and enchantments will slowly weaken over time.

What's more, these arcane golems, although they were made according to the techniques of the Nether Empire, are actually the work of the elven mages of this era.

Even in terms of combat effectiveness, these elven mages may not be much close to the legend, and they are led by one of the most powerful of the legend, the Priestess of the Moon, Tyrande.

But in the end, even the ancient Elven Empire did not have much documentation about the Nether era, and although this arcane golem, which was at best guarded by the great arcanists in the Nether era, was recorded, the detailed information has long been wiped out by the war......

To be able to create the eight in front of him is already Tyrande under the favor of the moon goddess Elune, otherwise this "technology" that can threaten the gods of Alpha, as one of the gods of heaven, would not be revealed by Elune.

Although she is only the true god of the marginal gods among the gods of heaven, she has a similar position to the gods of the human gods in this regard.

Therefore, for these reasons, although these eight are comparable to dragons, they still have flaws in reality.

As for why Zheng Xuan knew this, it was naturally because he actually knew about the arcane golems before, and even made a few of them himself, but because he was not very proficient in the spells of other factions, he finally put it aside because the cost performance was really not high.

After all, you can't expect a golem to release a Death Finger, or summon a regiment of undead creatures, let alone command it even if it does.

Although these modern counterfeits in front of us seem to be no different from the eyes of modern people, they probably can't be beaten anyway, but the problem is that the vision of the right order is not just "modern people".

Just now, don't look at all of them in a mess dodging all kinds of "stray bullets", and even the main order is the most dangerous one among them.

However, the rich combat experience, as well as the skillful spell skills and understanding, make it extremely easy for the order to deal with these "stray bullets".

At least it will not affect his thinking and observation in any way!

Although the battle didn't last long, the "relaxed" environment allowed Sho Xuan to observe the golems well, and as expected, he really found some flaws.

And these places, which have become fragile and imperfect because of the loss of craftsmanship, are precisely restrained by the crushing technique of the normal order.

As mentioned before, there is no way to deal damage to enchanted items, but if there is no enchantment, even the alloy will not be able to shatter!