Chapter 35 Enclosure Action

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"I don't know." The kitten shook his head: "My brother said that unless I join, he won't tell me what the name of their guild is." ”

"Is this all right?"

"What can't you do?" Shi Weitian came up with a large plate. "Try my new dish first."

"What is this?" The dish was covered with a silver cover, not to mention looking, not even smelling.

Shi Weitian suddenly opened the lid: "Spicy mushroom monster." ”

The mushroom monster looks like a mushroom, and the taste is much fresher than that of a mushroom, but what does this spicy mushroom monster taste like? "Can you eat this?"

Shi Weitian said angrily: "You look down on me? ”

"It's not ......!"

"Then eat." He handed me a large spoon. I carefully got one up, and he exclaimed, "You still look down on me." ”

"Okay, okay, it's a big deal." I scooped a big spoonful and put it in my mouth, and then my expression changed for a long time, and finally I squirted out all the mushroom monsters in my mouth. "Ahh ……

Water...... Water...... Water...... Chair ...... Five's color head Maru! …… Water ......"

rushed to the table next to him, grabbed a bottle of Forget Worry Spring Water, and poured it down. "Hmm! It's still spicy!

Water...... Who has water? ”

"The President's side!" Seeing me running around the cafeteria, the members over there hurriedly carried me a large jug of spring water.

I hugged the jug and poured it violently, and I stopped when I couldn't hold it in my stomach. "Whew! Finally saved! ”

As soon as I turned around to be furious, Shi Weitian had already run away with a plate of smoke, leaving only one sentence: "I suddenly remembered that there was still meat stewed on the stove!" ”

"You bastard, the next time I get caught, I'll put you in a chili pepper transcript and soak you for a day!"

"Hahahaha! Your guild is so interesting! The second reincarnation couldn't straighten his waist with a smile.

I moved my tongue and said, "This guy doesn't usually cook delicious dishes, but I don't know how to make it today, it's so spicy!" My tongue is numb! ”

As he was talking, a system prompt rang suddenly. "Attention all players, attention all players. Tips for the latest system upgrades. Now the timer starts, and in one hour you will enter the third phase of the guild battle mode, and the guild sphere of influence function will be turned on immediately, and each guild will have a sphere of influence and get the corresponding attribute configuration. Let's start announcing the specifics.

First of all, the guild sphere of influence is explained, and the concept is based on the city. As long as a guild owns a city or becomes a protected guild of a system city, it will have its own sphere of influence. The calculation of the sphere of influence is based on the outer edge of the walls of the two cities, and a straight line is connected between the walls of the two cities, and the middle point of this line is the dividing line between the two city's spheres of influence.

In other words, if a city is located in a vast open space, its sphere of influence will be very large. But if many cities are crowded into each other. then the sphere of influence will be small. This formula only applies to land, not to marine areas. The maritime sphere of influence is calculated as an extension of 120 nautical miles from the outer walls of the city, and if two coastal cities are close together, the same method is used in the land model. Take the middle line to divide the maritime sphere of influence.

Land spheres of influence are marked with a boundary monument that indicates the guild it belongs to and the words it wants to engrave on the monument. The first time you start it, you can engrave the text for free, and if you want to change it later, you can change it by the president. Each change costs 100 Crystals. The style of the boundary monument can be determined by the president of the line, and it can be changed later, and the cost of each replacement is 10,000 crystal coins and a chance to change the inscription.

The maritime sphere of influence will be roughly divided by buoys, and the style of the buoy and the flags and words on it can be changed.

A guild's sphere of influence is the sum of the spheres of influence of all the guild's cities, which can be an entire area of land or separated from each other, determined entirely by the location of the city. Note that the sphere of influence will include the area where the location extends infinitely, which means that the sky above the sphere of influence also belongs to the guild.

Some of the fixes to the guild relationship pattern are announced below. After this adjustment, guild relations will be divided into: alliance, friendship, neutrality, exclusion, and hostility, a total of five relationships. After the system is upgraded, all guilds will be neutral by default, if you need to adjust the relationship for a certain guild, please use the adjustment function to specify the guild and then adjust. Note that if you raise the level of the relationship, such as establishing a friendship or alliance, you must get the consent of the other party, otherwise the adjustment will not be effective. If you downgrade the other party's relationship, you don't need the other party's consent, but the other party's relationship with you will also change when you adjust.

For example, if Company A sets Council B as a hostile Guild, the relationship between Company B and Guild A will automatically transition to a hostile state. Players who don't have a guild are neutral to any of the guilds, unless they make a relationship adjustment for that player.

After this upgrade, the attribute correction function will be activated, and players will have different attributes when entering different spheres of influence. Corrected stats include: Physical Attack, Physical Defense, Magic Attack, Magic Defense, Agility, Luck, and Explosion Rate when killing monsters.

When a player is in their guild's sphere of influence, all stats have a 7% bonus. For example, if a player has 100 ATK, his ATK will be 107 when he is in his guild power. If you are in the Circle of Influence of an Alliance Guild, the bonus is 5%, and if you are in the Circle of Influence of a friendly guild, the bonus is 2%. Stats remain unchanged when in the Neutral Guild's sphere of influence.

If you enter the sphere of influence of the Guild Repellent, the stats will be reduced by 2%, for example, if a player has 100 Attack Damage, and enters the Sphere of Influence of a Guild Repellent, the Attack Power will only be 98. If you enter the Circle of Influence of a hostile guild, each of these 7 stats will be reduced by 5%.

All pillars and buoys that appear in this adjustment can be destroyed, destroying any guild's boundary pillars or buoys will be considered a declaration of war on that guild, and the destroyed pillar will be given the details of the declarant and have the right to hunt down the player and kill the player once within 48 hours, and the executor will not calculate the evil value. If the attacker has joined a guild and the player is a guild department chief or above, this action is considered a guild declaration of war. If the above acts of sabotage occur between two allied guilds, the sabotage must be carried out by the guild leader himself in order for it to be considered a declaration of war by the guild. Otherwise, it will only be counted as a personal action.

After leveling up, each guild will receive new NPC troops, which will be equal to the total number of NPC guards in the guild, and the class can be adjusted by the guild leader. However, the scope of the adjustment is limited to the units that are compatible with the forces of the city, and the level distribution must be according to the style of the City Guard. Once a class is established, it cannot be changed, and future refreshes will be based on this ratio, so please choose carefully.

The additional units will serve as patrols for the guilds, and will be tasked with patrolling along the borders of the guilds. Patrols can move around the guild's sphere of influence at will, and can ask the City Defense Force to leave the city for reinforcements in the event of an enemy situation. However, the city defense force is still not allowed to leave the city in normal times.

After a guild member enters a zone of influence that repels the guild. If discovered, they will be dissuaded by opposing patrols, at which point they can turn away from the sphere of influence, or move on. However, even if the player ignores the dissuasion, the patrol will not actively attack the player. Only appropriate blocks will be made, unless the player first uses force or behaves in any insulting manner.

If the player enters a hostile guild's sphere of influence, it is discovered. The opposing patrol will attack first without prompting. If the opposing patrol class has enough intelligence, it may even use stratagems to encircle and chop.

For other new functions in this upgrade, please check the sphere of influence function interface of the guild merit list by yourself. This concludes the announcement. ”

As soon as the announcement ended, I quickly said to the second reincarnation and the kitten, "I'm sorry. I might be leaving, ...... this announcement? ”

The kitten smiled and said, "I'm already your member now, what are you polite to me?"

Let's get to work. ”

The second reincarnation also stood up and said, "This, how can I say that I am still a president, I have to go back to do errands first, and I will come back to you when I have time." ”

"I know." Turn around and summon two NPC guards. "You take the kitten member to the guild warehouse to receive the guild benefits, and you send the second reincarnation to the magical city." Issinger is too big to find someone to lead the way, and the two of them won't be able to get out tomorrow.

After escaping the two of them, I hurried back to the conference hall, and I saw that the big league had been too long, and everyone was basically cut down, leaving me alone to stand in the conference hall and deal with things with a few NPCs.

The first thing to arrive at is the guild boundary marker, and the system directly opens the selection interface without me calling. My eyes were glazed when there were more than 3,000 boundary monuments floating in front of me, and since we were mainly focused on the dark forces, I chose a huge warning boundary monument. This kind of boundary monument is two meters high, eighty centimeters wide, the body of the monument is gray, the two sides of the monument body are carved with teeth and claws, there is a crouching big demon statue on the top of the monument, and the demon still holds a skull in his hand. The skull's eyes and mouth burned with green flames, so that the inscription could be seen at night.

After establishing the style of the boundary monument, the system automatically asks to fill in the inscription, and the inscription header system automatically fills in, and the content is "Frost Rose League belongs", and the part below can freely determine the writing direction and content. Although people from different countries will automatically translate the inscription when they see it, the arrangement of the text will not change, so I chose the default horizontal arrangement for fear that foreigners will not be used to reading it vertically.

The size of the inscription can be freely chosen, and the graphics can also be attached, but the boundary monument is such a big place, the graphics are too large to write many words, and Wenyu is too small and invisible. After thinking about it, I wrote four words on the upper part of the inscription: "Gate of Chaos", and a magic array coiled by a divine dragon was engraved in the middle of the monument. Under the monument is written: "The road of order." ”

As soon as the inscription was determined, the picture immediately changed to a multitude of buoys. Our guild's maritime power is based on technology, so I simply chose a buoy with a lighthouse, but to show that we are a dark force, the buoys are all burning with dark blue flames, and each buoy has a lot of bones hanging on it. I chose to use the guild flag directly on the buoy, which is more distinct.

Once the logos for the two spheres of influence are confirmed, the Guild Patrol's interface pops up again. The Templar Guard is not counted in the City Guard sequence, so our patrols can only be copied by the number of Misty Legions.

There are 10,000 level 200 troops, 190,000 level 800 classes, 20,000 level 850 classes, 200 level 900 classes, and 25 level 950 classes. 10 999-level troops. That's a lot of numbers, but the sphere of influence of our guilds is not small, and it's not easy for these people to cover this area.

For level 200 troops, I chose the Ghost Soldier Bug. The creature was terrifying, with a locust-like body, a head resembling the flesh of a large carnivore's head, and limbs made of scythe-like objects derived from a hard carapace. The creature as a whole looks quite visually striking, at least much scarier than those cute monsters. Although the Ghost Soldiers are inferior to the Blood Skeletons in terms of combat effectiveness, they are very fast. Since it's a patrol. It's still more important to have speed.

I chose two of the 800 classes. Abandon the mage units and opt for all archers and assault cavalry. Our guild will use muskets a lot in the future, and the cavalry will be fast, and the muskets will be combined. Combat effectiveness is definitely guaranteed. 100,000 Shadow Knights plus 90,000 Poison Flame Knights is exactly 190,000. The Shadow Knight is an assault cavalry with a strong speed body attack. The disadvantage is low defense and low health. The Flame Knight is an archer with similar traits to the Shadow Knight. It is fast, has a strong firepower, and has a long range, and also comes with two attribute damages, corpse poison and immortal flame, but the defense is low, and it is not as good as a level 700 creature.

The comprehensive strength of the same level of troops is almost the same, and the high attack and low defense are naturally low.

For the 850-level troops, I chose the mite python knight with strong combat ability. This class is not an undead creature, and its intelligence is very low, basically equivalent to the intelligence level of a relatively intelligent war horse or military dog. But just like the Flame Knight, there is always a gain. Both the Anaconda Rider and their mount, the Anaconda, have a rather terrifying fighting instinct, not only are they terrifying in attack power and speed, but they are also as good at group action as a wasp. With his own instinct, the pure combat ability of the mite python knight has almost reached the stage of a level 900 creature, but his intelligence is relatively low and he is prone to make mistakes, but as long as he does not act alone, there is generally no problem.

Level 900 is basically an intermediate command, intelligence and combat effectiveness are more important and there must be an exemplary effect, I found a class called Flying Blade Knight in the list. These knights ride standard undead horses, and they don't look anything special, but their weapons are special. Those are two canine tooth swords, and they are much longer than the average leftover, it is said that this kind of army is very brave when the two swords are in battle, and they do not use shields to block attacks purely by double swords. When it comes to the standard of level 900, they are the ones with the highest comprehensive combat power.

The 950-level belongs to the pure command type, and it is of little significance to participate in the battle, but it is very important to have command ability and on-the-spot response, and of course, self-protection ability is also very important. In light of these requirements, it was ultimately decided that the Unveiled Lich would take the position. Lich is born with levitation, moves fast and is not afraid of physical attacks, so it is not a problem to protect himself when he really fights. Lichs are all mage types, and their intelligence is quite high, and more importantly, lichs are cunning and cautious, which is important for a battlefield commander, and it makes no difference whether a general who only knows how to charge or not, and knowing how to conduct sports warfare is the key issue for me to build this force.

The 999-level class is the core of the troops, and I got three of them. 3 Void, 1 Soul plus 6 Legion Knights. All three are the souls of the dead, but their content varies. Void is a soul that gives up a qiΔ“ physical and natural faculties and acquires a unique psychic faculty. They can invade the enemy's body and manipulate their movements, and few people can fight for it. Because the void gives up the senses of matter and energy, neither magic nor physical attacks are effective, and the only attacks that can have a damaging effect are direct psychic or soul attacks. To reach the three voids is for the purpose of being a spy, and their invisibility is heavenly, and they do not need to be specially activated, because they have no entity of their own. The Wisdom Soul is a special one, it is an incomplete soul, all senses are deprived of only the ability to think, and as a result, it has evolved into a super thinking machine, and it is born with the ability to contact the heart of any living being. Although this ability does not work directly, it can be used for conversation, and with the Wisdom Soul, it can command each soldier's battle as if it were his own arm. The last Legion Knights are the most eccentric, and it can be said that they are compressed souls. When a legion soldier dies and still has a common goal, and this will is strong enough, these souls will merge with each other and eliminate the bad things and leave the essence, and finally such a legion knight appears. On the surface, it doesn't look much different from the Undead Knight, but in fact, its strength is very terrifying. Moreover, they have near-perfect combat experience (the experience of a legion is concentrated in one person), and enemies of the same level will have a headache when they encounter them.

One hour after the class was established, the system upgrade had officially begun, and my private chat was almost immediately full of people contacting me. took Feng Yin's misty private feet first, of course he wanted the Bloody Alliance to set up an alliance with our Xinggong, I definitely have no opinion on this, otherwise I wouldn't have handed over Cloud City to them to manage. After mutual confirmation, the alliance is established. As soon as I put down the communication, someone contacted me again. This time, he is the president of the Fishermen's Federation. The Fisherman's Union is a seaside guild.

There were also quite a few warships, and when I fought a naval war with the Japanese, I thought that they wanted to establish a friendly guild relationship with us, and I naturally agreed.

For the next hour, I chatted privately without stopping. There were constant guilds trying to form alliances or good relations, and I turned down many alliance requests, but most of the friendly guilds accepted.

Because our guilds have a special relationship. So I'm very busy, and I hurried to Tianyu City as soon as the Chinese side was over. As a result, as soon as I stepped out of the teleportation array, the private chat exploded again! The Iron Cross demanded an alliance, and it was definitely accepted, and then a bunch of guild presidents and I had to establish all kinds of relationships, and I still knew the old rules, demanding that all alliances be pushed away, and that those who came amicably would not refuse.

If you go to the United States to teach the art of Europe, there are many alliances and friendly relations here, but I have not accepted any alliances, and even the Sea King Palace has only accepted the application for a friendly guild.

After all the runs are completed, hostile guilds will be set up, and several major guilds in Japan and the Holy Lancer League in the United States will not be able to escape. As a result, as soon as I opened it, I realized that people were moving faster than me, and they had automatically jumped into a hostile state.

In addition to the hostile guilds, there are also several exclusion guilds, such as the Light Alliance, that shadow dancer is not an enemy for the time being, but he is definitely not a friend, so it is better to set it up as exclusion first.

In addition, there are some unfriendly guilds that I have set up as guilds that exclude them.

Once I had set up these options, I was going to go outside to see what the borders of the forces looked like, and after leaving Isengard, I headed out and through the forests to finally find the borders. In a small clearing in the forest, two boundary monuments were erected, and the distance between the two boundary monuments was about three meters, which meant that there was a vacuum between the guild's spheres of influence, but only three meters.

The boundary monument of our guild is the same as the one we chose when we first set it up, but it looks a little more imposing when it is erected this way. The boundary monument opposite us looks very different from ours, the other side seems to be the force of light, and the boundary monument is completely a cross, but it is relatively large.

While carefully studying the boundary monument, there was a commotion in the forest next to it, and then a large group of ghost soldiers and insects ran out, followed by dozens of shadow knights and poison flame knights. After seeing me, the cavalry saluted politely and continued their patrol. It seems that the patrol is completely autonomous, which is a peace of mind.

Our patrol had just left, and another group of creatures had arrived, but this time it was clearly the patrol of the opposing guild. Compared to our large and well-organized team, the opposing patrol is much shabby. Three knights swayed over with 8 infantrymen, and the infantry had no metal armor, only leather armor. Seeing me standing between the two boundary monuments, the other party glanced at me quite cautiously, but there was nothing too much to say. This guild has an exclusionary relationship with us, which means that I may be intercepted and dissuaded from leaving the territory of the other party, and if I resist them by force, I may still launch an attack. But I'm standing in the middle right now, and they're just looking at me and not doing anything.

They couldn't do anything to me if I didn't go in, and they looked at me a few times and left. I don't want to waste time with them, just turn the ring and get to Cloud City. It's been a long time since I've been here, and I almost can't recognize it today! Feng Yin Miao really has a set, and such a lively scene obviously exceeds the situation under the previous system control.

I walked along the street for a while, and suddenly remembered that the Night Child's shop pΓΉ was in this country, and I really found the location according to the memory of it. The shop of the Children of the Night has a strange name called "Saying Jia on Bing", and there is a long queue outside this small shop, and the queue has been draining for more than a mile, and the strange thing is that the team is full of men, not a single woman. There was also a large group of people standing in front of the store, holding signs in a mess, as if to protest and demonstrate, most of them were women, but there were also a few men mixed in.

"What are you doing over there?" I asked a person who was standing in line and still sticking his head out to watch the excitement.

"Protest demonstrations." That person was also queuing up anyway, and someone accosted him just to relieve his boredom.

"What is there to protest against Yiqi?"

The man smiled and pointed to the door of the store: "Do you see that sign?" ”

I looked at it for a long time before I noticed that there was indeed a sign with a large letter on it: "No women." "Holy! Now I understand why the queue is all men, and most of the protesters are women. The Son of the Night, this guy actually made such a thing and put it outside, who did people not look for him to protest? However, I can understand the reason for the appearance of that sign, it is obvious that the Children of the Night have a phobia of women, so they simply set up a sign and do not see the female customers.

After understanding the reason, I walked to the door of the store and tried to go in and talk to the Children of the Night, but as soon as I stood at the door, someone reached out and stopped me. I looked at him, and instead he glared at me and pointed back, "Line up." ”

"I'm not a guest, why should I line up?"

"I don't care who you are, you have to queue up if you want to get in."

"Okay, okay, can't I go in?" I took a few steps back and walked out into the street, and the guy smug me away. But I didn't go far, but stood on the road and shouted to the door, "Children of the Night, you have 20 seconds to come out, or you will be punished to be a doorman for Vina." ”

Five seconds later, the Child of the Night appeared in front of me in a flash: "Don't be the boss! ”

"Is the action full? For your sake, I don't care about you. Are you available now? ”

"Is there something wrong?"

"Of course."

"The boss has something to do, no matter how busy he is, he has to go! Wait for me for 30 seconds. The Children of the Night suddenly disappeared from front of me, and then quickly blasted everyone inside, and left a sign on the door that read, "Temporarily closed for one day." ”

"Holy! What do you mean by that? As soon as the door was closed, there was chaos immediately, but the children of the night seemed to have long been used to it, and pulled me and said, "See you Isenger." As he spoke, he began to teleport and flash.

Someone in the back shouted, "I heard, what are they going to Isinger, go and stop him." ”

Immediately after that, someone shouted: "Damn! Isengard's teleportation array is set to a military fortress, and laymen are forbidden to teleport! ”

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