Chapter Eighty-Nine: Steadfastness and Skepticism

'Holy Sword Technique' is often considered the strongest spell of the Paladin, and with it, the Paladin can even ignore auxiliary spells such as countering evil. If Barrett's guess is correct, most paladins will want to be able to get a fully charged 'Holy Sword Magic' wand. The extremely rare dossier scholars were more eager for the scroll of the spell to be copied.

The specific effect of this spell is to allow the caster to channel the Holy Power into their sword or any other melee weapon - turning a normal steel longsword into a holy sword. That is, to allow the user to have a weapon that is close to legend in a short period of time.

The cast weapon is like a +5 Holy Weapon - it has a +5 boost bonus to attack and damage, and deals additional Holy damage similar to Greatsword Slash (2d6) to evil creatures. The weapon also creates an anti-evil circle effect (same as this spell). If the circle ends after six seconds, the sword will create a new circle in a free motion.

If you want to talk about restrictions, except that it has to be a melee weapon. Six seconds after the weapon leaves the user's hand, the spell automatically despawns. In addition, each user cannot have more than one 'Holy Sword' at the same time. At the same time, when the spell is cast on a magic weapon, the power of the spell will replace the power of the weapon itself, that is, the original magic effect and enhancement bonus of the weapon will not work for the duration of the spell. Also, the spell cannot stack with a blessing weapon or any other spell that changes the weapon.

Even with all of these limitations, the power of the 'Holy Sword Technique' is enough to make most spellcasters salivate. It can be said that the 'Killer of Dormel' obtains the ability to cast this spell, which accounts for a large part of the evaluation of this advanced class. But for noodles, this spell is a big piece of chicken ribs.

On the one hand, because the Halfling Wanderer takes a long-range sniper route, the 'Holy Sword Technique' cannot be applied to the bow and crossbow, so it is often useless. On the other hand, this is due to the fact that the melee weapon that Noodle now uses, the Ghost Dagger, is incompatible with the Holy Sword Technique.

Because the power of the 'Ghost Dagger' comes from the necromantic spell 'Chill Touch', it is compatible with the positive energy of the 'Holy Sword Technique' like fire and ice. If you use it forcibly, it will not be as effective as it should be, but it will cause unnecessary damage to the 'Ghost Dagger'. If you don't use the 'Ghost Dagger', you can use a normal short sword or dagger to carry the spell effects of the 'Holy Sword Technique'. However, he lost the ability of the 'Ghost Dagger' to ignore armor, so it can be said that it is good or bad to evaluate.

Barrett began to analyze the choice of noodles from one aspect after another, and finally came to this conclusion: "And because this powerful 'Holy Sword Technique' occupies a lot of evaluation of the 'Killer of Dormel', he naturally does not have much advantage in terms of the rest of his abilities compared to other advanced professions." So whether to choose this one or not. Noodles, you start thinking about it......"

Among the few remaining abilities of the 'Killer of Domer', the supernatural ability Death's Touch, allows him to kill living evil enemies with a single contact. This ability must be used with a successful melee attack against the target. On contact, she deals 1-6 damage per killer level by throwing dice. If the total number is not lower than the current target's current health. The creature dies instantly.

This is an instant-death effect that has no effect on non-evil creatures. And the number of times it can be used is limited, even if the Killer of Dommel can increase the number of times this ability can be used as the level increases, but there are only a maximum of 4 chances per day. In addition, the ceiling is not high, and in many cases it can only be used against trash fish or enemies that have already been injured.

As for the additional sneak attack damage and the bonus of 'Mastery of Reflex Evasion'. In fact, it's no different from a normal loitering class ascension. In other words, after the most powerful spells are restricted, 'Killer of Dommel' can only be considered a somewhat awkward progression option, and it is definitely not the best.

"But this is the best level I can choose! First of all, I don't have a chance to advance the wandering mage class that requires the ability to cast spells. "The rest of the ordinary Assassins are simple and robust, but they are as range-unfriendly as the 'Killer of Domer'" in terms of spells. Besides, it's an advance of the evil camp, and if I choose it, I'll definitely be kicked out of the church. The Shadow Thief is an exclusive advancement of a special organization, and I don't have much possibility. The 'Chosen One' is too advanced and is a full skill service. The Shadow Dancer's advancement is too difficult, and the advancement may not be stronger than that of the 'Killer of Dormel'......"

Noodles then gave an example of a series of Wanderer Advancements, including the Snitch, none of which could satisfy him. Faced with this situation, Barrett tried to ask: "It looks like you've really put a lot of effort into noodles!" What about the unique advancement of the 'Good Dragon God' Church! Take the Dragon's Hand, for example. I think it's a good choice! ”

"In terms of combat power, the Flying Dragon Hand with a strong dragon fire ability is indeed a good choice. His true stealth ability also helps with the stealth ability of the sniper. Speaking of this, Noodle hesitated for a moment, but finally his gaze became firm: "But that advancement can't give me enough flexibility." On the contrary, the 'Killer of Dommel' has not only strengthened my combat effectiveness, but has also gained a lot in other ways. ”

"Okay!" Barrett seemed to understand what Noodle was thinking, "If that's the case, go on your own way!" As a person who has come before, I can only say that as long as you don't regret your choice, then I, as a companion, will be your strongest backing. ”

"That's it! Now that the advice on noodles is over, it's not time for me to take my turn. "Klaimatis, who was still listening to it just now, and his eyes were about to turn into mosquito coils. Bot. At this time, the spirit suddenly came.

Barrett, who had just withdrawn his gaze from the halfling wanderer, tilted his head and scratched his hair: "Klamatis, I don't have any advice for your advanced choice. ”

"Oh! Nothing to suggest. "But then Clematis. Bot jumped up directly from the chair he was sitting on: "Wait! What do you mean? What is called is not recommended. I've been nagging noodles for so long just now, don't be lazy when you come to me! I'm going to invite you to dinner! ”

"It has nothing to do with whether or not you are invited to dinner. And I'm not lazy on this issue. Barrett shrugged helplessly, "You must know that most of the advanced professions of pastors are exclusive to major churches. Therefore, after excluding the unique professions of their own church, there are few general advancements left. ”

"Isn't there any of the remaining ones who can compare to the 'Golden-Eyed Emissary'?" Claymatis. Bot is still unrelenting.

"It's not a question of whether it's better or not. It's about what doesn't work for you. Barrett said and touched the bridge of his nose, "Let's take the best advanced class of the Melee Priest, the Bone Knight. This is an unrestricted necromantic manipulator, and his own strength is just as extraordinary. But I don't think Klamatise would have chosen to be with the skeleton shelf! Besides, the Goddess of Wealth and Commerce church probably wouldn't like its pastor to go down this path! ”

"And what about the rest!" Claymatis. Bot still wouldn't let go.

"Alright! Take the 'Holy See Procurator', for example! This is arguably one of the few advanced classes that can be advanced before level 5. At this point, Barrett looked at Clematis. Bot. "As long as you try to keep yourself in order. In terms of your own conditions, Clematis, you already meet the advanced conditions. This class gains a range of nice abilities such as additional areas (rulings), psychic immunity, and auto-resistance to certain types of spells and effects. But one of the biggest problems with this progression is that some corruption and depravity should have been discovered within the church organization, and the church itself is determined to clean it up. ”

"Huh! Internally depraved and determined to clean up. "Claymatis. Bot apparently had in mind that an advanced profession would have such a requirement.

"If it weren't for self-cleaning. No church will open this kind of progression. After all, the power of the Divine Mansion is very precious and cannot be wasted. Speaking of this, Barrett shrugged, "More importantly, the other members of the church also like to see the 'papal procurator' in their sight, whether they have problems or not." ”

That's right! No one likes the Inquisitor to hang around on their side. Even the most clear-hearted person instinctively hates the cleaners. And on Clematis. More importantly, Bot was concerned. It is impossible to have a 'papal procurator' in the Church of the 'Goddess of Wealth and Commerce'.

This is not to say that there are no fallen people in the Goddess of Wealth and Commerce Church, but rather that there are countless fallen people in this organization. Of course, from another point of view, this kind of degenerate is not a depravity in the definition of the church. Therefore, the Church of the 'Goddess of Wealth and Commerce' has no intention of cleaning up and rectifying itself, so the advancement of the 'Holy See Procurator' naturally ends in nothing.

Claymatis. Bote's attitude finally softened: "It's just two!" What about the rest? ”

"Isn't that enough?" Barrett sighed: "The common advancement is the 'Devout Prayer', and the difficulty of this advancement is not small. You have to have direct contact with a deity, a direct servant of that deity, or a physical intelligent being representing the supreme law of a faction (e.g., a Blazing Divine Servant). And you can only advance after reaching level 11, which is a lot of early days. In contrast, if possible, the church's exclusive progression is the best option. Because he's not just the enhancement of various abilities. More importantly, it is in line with the teachings of the Shrine that it will help you elevate your standing in the church. ”

While Barrett still has a few careers to consider, Kleimatis. Bot also understood what was important to himβ€”to help him elevate himself in the church. This is critical for a pastoral profession because as they gain more resources and authority as they rise within the church. That's why before Claymatis. When Bot claimed to have chosen the Golden-Eyed Messenger, Barrett chose the default reason!

"But in this way, my combat effectiveness should not be improved in a short period of time. It seems that as I said before, I chose to become a news monger. "Speaking of this Clematis. Bot didn't show any dissatisfaction.

And her words also very aptly show the ability of the 'Golden Eye Emissary' profession at the beginning - at the first level of the 'Golden Eye Emissary', advanced people can obtain the two abilities of 'Market News' and 'Business Jargon'.

Among them, the 'market news' is the ability to learn to obtain and integrate information from different people in order to obtain accurate information due to the hesitation of being engaged in trade for a long time. This ability is similar to the Bard's anecdotal knowledge trait. Use the 'Golden-Eyed' class rank instead of the Bard rank. In the case of trade, money, or pre-related messages, the mission level is used. Compared with the characteristics of the troubadour's anecdotal knowledge, it is a little weaker. But it is very helpful for the current team composition of the bloodstained gray flower.

The ensuing 'merchant jargon' ability made the 'Golden-Eyed Emissary' not allow the 'language barrier' to become a barrier to trade. From level 1 onwards, when the 'Golden-Eyed Emissary' listens to an unfamiliar language for more than one minute and passes a low (difficulty 15) perceptual attribute check. He will be able to temporarily understand some of the basic uses of the language.

This allows the Golden-Eyed Emissary to express up to 20 concepts such as "Attack", "Danger", "Friendship", "Safety", "Stop", "Trade", etc. - this is enough for the Golden-Eyed Emissary to trade with the other party. This effect lasts for a day. If the Golden-Eyed Emissary wishes to become familiar with a language that he has "temporarily understood" in the past month, he will receive a +2 bonus on his test.

Compared with the constant skillful words, the ability of 'merchant jargon' is very limited. But for the players, it's enough to cope with most of the situation - don't look at the fact that the players are barely experiencing any language barriers, but this is because the players are now active in a civilized society, so the continental lingua franca can be unimpeded.

It can be increased with the strength of the players. The world before them will also become much larger, and there will always be remote tribes who cannot use the lingua franca. Even if it is a memory of the closed beta, Barrett can't guarantee that he won't encounter a situation where he can't communicate. Therefore, in this case, the ability of the 'Golden Eye Messenger' is particularly important. (To be continued.) )