Chapter 67: The Great Move Emerges
"Okay, after a short wait, the second game between the two sides has finally officially entered the Ban selection round, this time it is the turn of the SSW side for the blue side, and MG for the purple side!"
Soon, in the extremely unhappy atmosphere of countless Chinese people, the second game between MG and SSW finally officially began, since the first game MG is the blue side, then according to the rules of the game, the two sides rotate each other, this is naturally the turn of SSW for the purple side.
As for the first game, and the final fifth game, the blue and purple sides will be decided by drawing lots in advance by each of the two teams.
"Wayne! Or Wayne! The first choice of SSW's side was to continue to ban Wayne immediately, alas, what a pity...... It seems that this S4 World Finals, we don't have a chance to see the god-level Wayne in TAN's hands! ”
As soon as this remark came out, even though it caused countless domestic players to sigh, they obviously felt very sorry for not being able to see the god-level Wayne in TAN's hands.
Although TAN's hero pool has always been bottomless, whether it is in the middle unit before or the current AD position, he seems to be able to control any style of hero, and this makes its hero pool deep, and it can even be said that in the entire world e-sports circle, there are few people who can beat it!
But even so, the most impressive thing about TAN is not that he shines on S4 and beats several opponents who dare not go out of the spring with his own strength, but that he has used it in the LPL a few times before. But since then, he has been Ban's strongest AD all year round - Night Hunter Wayne!!
Wayne in TAN's hand, the biggest impact is only one word!
Bad!!
He was the only professional player to dare to fight Wayne, an ADC, as an assassin. It's also the only terrifying character who can even force 1v5 after being equipped in the later stage!
That's why his Wayne is so feared. Even since then, no one has dared to release it, and it can only be reserved for a ban position all year round, at this time, it is obvious that after careful research by the Korean coaching team, it is also decided to Ban TAN's Wayne directly!
Otherwise, if you choose to release Wayne directly, then the game will add a lot of uncertainty out of thin air.
"Immediately after that, the MG side continued to Ban the jungle poodle with a strong ability to open the group, and at the same time, there was also the Minotaur who was almost Ban on the purple side, and the SSW side continued to Ban Jace, and the last hand was to Ban off their last game Xiàn very good top single Nar! This...... Could it be that their lineup in this game is more restrained by the hero Nar? ”
You must know that Imp is very fond of using the mouse as a hero, so if SSW wants to choose the mouse system in this game. Naturally, it's better to ban Nar directly.
"As for the last Ban position on MG's side, it is...... Well? He actually gave Tyrone, the male knife who was very restrained in the last game?? Could it be that this MG still has to continue to choose the ADC with no displacement skills? ”
Directly leaving a hand of Ban position to Tyrone, this is obviously a result that many people, including SSW, did not expect at all, but this abnormal action is when even if the SSW side reacts, is it not possible that MG is preparing to use some non-displacement skill ADC, otherwise how could he deliberately Ban Tyrone?
So it was originally planned a long time ago, and SSW who wanted to steal the wind girl in seconds, but after hesitating for a long time. In the end, the decision was made to grab the blind monk first, after all, the blind monk naturally does not need to say much about the threat of non-displacement ADC, but SSW's active offensive style, they are naturally more inclined to attack. But it's not defense.
"SSW here directly won the Jungler Blind Monk in the first hand, which is also a very good choice, but then there is a lot more room for choice. I don't know which two heroes MG will prioritize...... Well? Wind Girl? Rambo?? ”
At this time, there are still many very good choices left on the scene, such as Wind Girl, Hammerstone, Rambo, Time, Praying Mantis, and Enchantress, etc. But after careful consideration, MG finally chose the offensive and defensive combination of Wind Girl and Rambo. And both of these are also the most popular go-to heroes in the current version.
"Huh? Yasuo? Mouse?? Well...... The blind monk and Yasuo are indeed a very compatible pair, plus the mouse with Imp, so that the early and late stages of SSW can be said to have no weaknesses at all, and now MG is a little difficult, it is difficult to crush in the early stage, and it is not an opponent in the later stage, which is ......"
Obviously, from the perspective of a bystander at this time, SSW's lineup selection in this game is still advantageous, but it was obtained by it that the blind monk with Yasuo, and there is also the invincible late ADC of the mouse team battle, so it seems that MG has indeed suffered a lot of losses!
"Look, after all, MG's team combat ability on this side should not be underestimated, and now it still depends on MG's next choice, eh? Time? The time of the mid-laner?? There is also the prince, this is the best choice for mice, but is it a little reluctant to take it in the middle of the single time? Is this the rhythm of preparing for the TAN? ”
Originally, it was not a big deal for MG to sacrifice time, after all, the resurrection ability of the time ultimate move is simply equivalent to giving his own ADC a second life, but what is quite surprising is the playing style of the mid-laner time, you must know that the old man of the time in the mid-laner is almost zero except for the occasional bomb to disgust people!
And in this way, wouldn't it be a waste of the super online operation strength of the mid-laner players on MG's side? ?
"However, it can be seen from this that MG is indeed going to play around the TAN in the lower lane, and in order to strengthen its own threat ability to ADC, SSW has taken out the stable dìng point control of the top single tree, coupled with the choice of assisting Nami, it can ensure the stable development of the Imp mouse in the early stage."
This SSW can be said to have sacrificed its own invincible classic lineup, but the wind girl who usually protects the Imp mouse was temporarily replaced by Nami, and the other lineup is the same as the previous SSW horror lineup that crushed all the teams!
To put it bluntly, SSW still did not underestimate the slightest enemy in the second game, and came up with the lineup system that they are best at and confident in!!
"Alas, I don't know if MG will be able to surprise us in this game, after all...... Belch? What the?? Aren't I dazzled? Jinx?? What does that mean?! ”
But just when many people couldn't help but shake their heads and sigh, indicating that they were not very optimistic about MG this time, what they never expected was that MG's last choice was when it caused an uproar in the audience! (To be continued......)