Chapter 192: Defensive Warriors
The four thieves in the tent, who had already been seriously injured and dying, were covered by the blizzard and attacked, but they did not survive the second wave, and were pierced into meat skewers by the ice picks accelerated by gravity, and then frozen, and shattered into lumps of quick-frozen meat under the subsequent blows...... I can only be sure that no one buys it.
The remaining half, as luck was right outside the blizzard's range, and they had witnessed the tragic death of their companion up close, and hurriedly retreated, trying to avoid the terrible magic blow.
The eight half-blooded thieves outside were all covered by the first of the three waves of the blizzard's attacks, and the killing effect was remarkable at once, but by the time the second wave of icicles had finished condensing and falling, one of the thieves had already escaped the terrible magic, and he had successfully avoided the next two waves of damage. Inspired by this pioneer, the third wave of icicles actually only attacked 3 thieves, and the others escaped the magic's effect.
This directly exposes the biggest problem with blizzard magic so far, which has not been enhanced......
What the current ice pick can attach to the target is only the slowdown effect brought by ordinary frost magic, which is usually okay, but in Egg's lack of understanding of this magic, and he is not skilled enough, he can only keep the blizzard in place and not chase the enemy like the other side in the future, then this slowing effect is not enough. In fact, when he is promoted to another level 10, among the frost talents that will be opened after level 30, there is an enhanced blizzard talent, which can directly slow down the enemy attacked by the bliest's ice pick by 65%, which is almost an immovable rhythm, and naturally it is impossible to escape.
That's what it is now. Seeing that the enemy is not good, they are all scattered as birds and beasts, who will honestly eat the whole three waves of terrible ice pick bombardment? Two of the three unlucky ghosts couldn't run because they were in the center of magic, and the other was very unlucky enough to be frozen in place by chance, watching the next wave of ice picks crash towards them without the slightest solution. But even so, these 3 thieves all have skin blood left, and none of them are dead, which also reflects the true lethality of the blizzard from the side. Compared to Firestorm, which is known for its power. It's still inferior, after all, Blizzard is a multi-functional magic that combines frost damage, physical puncture damage, and crowd control.
Two large groups attack the magic after that. The situation on the battlefield is also obvious. There are 16 enemies in total. 4 have died. The remaining 4 thieves from inside the tent were cut off in the back, their health was at the bottom, and they could not pose much of a threat; The other 3 thieves were bled by the blizzard. With a slight lag, the last 5 half-blood thieves rushed towards the mage, knowing that if they didn't take out the threat, everyone would have to die......
Ig and the little priest stood in a corner near the mountain wall, not far away, and these fierce thieves bravely rushed forward, as long as they could get close to them, a mage in a magic robe, and a beautiful woman in a priest's robe, that is, two dishes, so everyone yelled in unison, one was to be brave for themselves, and the other was to ask for help from other camp thieves in the distance...... It's just that they don't know that even if they scream in their throats, all the reinforcements hear is the wind on the foothills.
They all forgot about one person......
On the side of their charge, a lioness is hidden!
The thief who rushed to the front felt as if the ground shook suddenly, as if something had triggered the movement of the earth's crust, he couldn't stand still, stumbled and looked back, and the teammate behind him had been knocked to the ground by a heavily armed female warrior, which was obviously the warrior's "charge" skill, and the earthquake-like tremor just now was the "thunder strike" launched by this beautiful blonde female warrior, this skill left the other teammates who were charging without exception.
Blonde beauty?
The thief was stunned for a moment, but when he looked closely, he found that this was the beautiful woman who was like a gift from the goddess just now, and the former "lost girl" who seemed to have strayed into the wolf's den...... Oh! People didn't strayed into the wolf den, but went into the cave to fight the wolf? It was only then that the thieves came to their senses.
At this time, where could Claire still see that she was as lazy as a Persian cat at the beginning? She was now fully armed, with a sword in her hand and a shield in her hand, and she was like a lioness, fierce, nimble, and vicious!
Vicious, of course! Just when the leading thief was still restoring the identity of the other party, the female warrior who suddenly approached him fiercely gave him a blow, and the ankle of his left foot was slashed by a long sword, and then he found that although he still had the protection of the law of life, his legs and feet were not flexible for a short time...... This is the legendary magic skill of the warrior, "broken tendons"? How could it be in the hands of such a beautiful woman?
Heaven is unfair! The same warrior class (thief is just a generic term for Brotherhood members, not all of them are stalkers with knives), this leading Brotherhood warrior, only 3 skills recognized by the law, suddenly saw a woman cast such a dream skill, how can he not sigh at the injustice between people?
Before he could make an effective counterattack, the opponent was as slippery as a loach, and after giving him a "broken tendon", he strode back and attacked the next target, without entangling with him too much! Does he understand why the other person is doing this? Obviously, she doesn't seek to kill the enemy, but only to protect her teammates, which is a more common defensive warrior style. Defensive warriors also have a more standard method of warfare, which is to rely on shield defense, and after holding a position, they will not retreat an inch.
Claire is very smart, although she has changed her equipment now, there are still many defensive parts missing, the most important thing is that the shield is not good, although she can grit her teeth and not retreat, but that is obviously not the best thing to do, it will bring greater treatment pressure to Alyselle in the back, the opponent is only five scruples of thieves, she cleverly chose to control zhì and fight, constantly using charges, broken tendons, thunder strikes and even mockery, so that these enemies can never cross a certain range of her control, In disguise, it provides sufficient protection for the back row of cloth clothes.
The advantage of her doing so is that she is very methodical, and because she is constantly fighting, it is difficult to be attacked by the enemy, which makes her containment action very efficient and long-lasting. As for any weakness, it is that the eyesight of the warrior herself is very demanding, and it is difficult for her to output tons of damage in an instant...... This is equivalent to saying that she only seeks to hurt the enemy and contain it, and is not in a hurry to make contributions, and gives the task of damage output to her teammates with confidence.
Her movements are very vigorous, and although the other five people know her intentions after contact, they can't do anything about it, because with their level being much lower than that of female fighters, they can't ignore the attack from Claire, as long as they want to rush to the front, they will inevitably have to bear the price of giving their backs to their opponents, which they can't afford. In fact, there was already a brave thief who had done this, and Cleya, who had found out about this, decisively used her frustrated roar to hold off the other enemies, and soon caught up with the lone wolf and created a brief heads-up stance, the guy was quickly wounded and retreated under her fierce attack, and ducked back into the defensive circle formed by her teammates.
Seeing that the enemy obediently retreated, the female warrior just smiled slightly, did not pursue, and began her guerrilla tactics again. At this time, she had just received a quick treatment and a recovery from Ellijie, and she was full of confidence.
……
After two large spells in a row, Egg temporarily stopped moving, this is not entirely a matter of mana, he has drunk a bottle of primary mana potion before, because it is in a perfect state, the drug resistance is extremely low, this drug resistance represents the maximum number of potions that can be used in a certain time, and the low cooldown time for the drug to enter. In this regard, his alchemy table is excellent, as long as there are no major accidents, almost all of them are perfect, a small number are excellent, and there are almost no ordinary ones, which is really excellent!
The problem now is that the mental power has been drained by two large spells in a row for a short time, and it is okay to forcibly cast spells, but the price or sequelae are heavier, if it is not necessary, don't do it. If you explain it in terms of the system, this is called a common magic cooldown. Egger took a large number of moments, taking in the shape of the battlefield, especially Claire's fighting style made him feel amazing, this is an extremely intelligent and potential warrior, it is commendable that he can rationally control his desire to attack, and he is a rare good seedling of a defensive warrior.
You must know that warriors often rely on the anger generated in the battle to fight, and rely on the anger to urge the launch of combat skills. Some people directly understand anger as a warrior's unique, renewable mana, although this understanding is biased, but it is still relatively vivid. In the view of Egger, who also played warriors in later generations, anger is a very peculiar war resource, which cannot be fully understood as mana, it can always bring people a feeling of blood and blood, as if there is something guiding warriors to fight and exceed their own limits.
On the continent the situation is even clearer, not just as a feeling, but as a more tangible force. The specific embodiment is that the warriors on the mainland, especially the warriors recognized by the law, are mostly berserkers, they rely on anger to kill the world, one is angry, one is angry!
This kind of person is often able to go beyond the limit and do what others think is almost impossible, the most classic is the eternal hero of the orcs, Grom * Hell Roar, before the war, who would have predicted that he could actually kill such a powerful and high-level demon? It's as if an ant actually cut off the head of an elephant, and until now, it's still incredible.
"Here lies the Roar of Grom Hell......"
In the ancient battlefield of Ashenvale, Thrall personally erected a tombstone for him, and there are still countless warriors, not only orcs, but also warriors of all races, who will spontaneously move forward here...... Pilgrimage! (To be continued......)