Chapter 144: Pit and kill the monk

Petrified Plague!

It's been a long time since I've used a skill like this!

But he never forgot about it.

No matter what state the potion is, when it reaches my hand, it can be blessed with the plague state, thus expanding the scope of effect and effect.

I threw the petrified potion into the middle of the monks who had already entered the swamp!

After inflicting the plague effect, the bottle of the petrochemical potion burst with a thud, and a puff of blue-gray smoke rose from it, quickly filling the surrounding area.

I only saw that the monks who had been blessed with the light body technique instantly turned into a stone state, and one by one the monk stone sculptures fell down with a "poof" and fell into the swamp, and after turning into stones, their own weight increased, and they began to slowly sink into the swamp mud.

At this time, Kang Han and the others, who had already retreated, came back, and Ziqi Donglai also appeared on the opposite side of the quagmire with an elite team of more than a hundred mages.

Zi Qidong came to see that these monks had all turned into stones, laughed and said, "Third brother, good way!" ”

Although all the mages launched a fierce attack.

The state of petrification is that the physical defense has increased infinitely, but the magic defense has become lower than ever.

At this time, it was the time for Zi Qi Donglai to lead this main group of mages to exert its greatest effectiveness.

As a leading mage, how could Zi Qi Donglai not understand that this was a once-in-a-lifetime opportunity.

Lots of magic are tilted!

Although the more than 100 petrified monks who had already fallen into the quagmire were not killed instantly, after they recovered their state, half of them were trapped in the mud, and it was conceivable that it would be difficult for them to climb out even if they wanted to, let alone fight back.

The scene was basically a one-sided massacre.

"Vice President. Shall we go down and help? The Dawn Knights hiding in the trees asked.

"No, you don't! We're going to wait for the next monks to arrive! I said lightly.

There is still a batch of monks in the back, of course, the whole front is actually very long, and we are only a small part of it here!

However, the terrain in the woods is very complex, and there are many terrains that can be used.

What I have is faith and they are consumed.

When the monks behind them also caught up, they immediately stood on the edge of the quagmire to replenish the blood of the monks in the quagmire, and went around looking for ropes to prepare to pull people.

And at this time, I ordered: "Down! Push them all in! ”

That's why I'm leaving the Knights of the Dawn behind, and the knights can use skills like violent charge or knockback to push these monks into the quagmire!

The Knights of the Dawn, who had received the order, had already jumped from the tree and huddled with the nearby monks.

It was chaotic!

You've got me, I've got you!

Moreover, both sides are in the profession of cutting people who can't be killed, and no one can help anyone.

However, there is one thing that a knight cannot be compared to a monk, and that is the charge.

The monks have blood replenishment, the knights have charges, and the two sides are even.

It's all about how to use their strengths.

At this time, the knight's charge showed that it was superior to the monk's blood replenishment.

Charge back, this is a skill that the knight has learned after advancing and can be used to control the field or break through.

With a single charge, you can rush the target into the air, or rush back.

The Knights of the Dawn applied this tactic, rushing the monks who were helpless enough to do anything into the mudflats and letting them toss in them.

That's nothing, and when they're all in the quagmire, that's the beginning of the nightmare.

I have poison in me, weakness, dizziness, lethargy, everything, depending on how I use it.

And after a Vientiane Senluo covered it, these monks suddenly had a feeling of Mount Tai being overwhelmed.

After all stats were reduced by 30%, plus the debilitating effect of my poison increased.

No matter how high the level of these monks is, no matter how strong their attributes are, they are useless heroes when they come here at this time.

It's called pit killing!

"Move fast! The output troops in the back are about to come! The monk shouted as he supervised the battle.

These monks are so proud.

I asked Uncle Reality to set up so many traps in the woods, but I didn't want to sneak up on them and reduce them.

Rather, I know that these traps are not a threat to the monks at all.

However, it will pose a big threat to the team of mages and priests behind the monks.

The pursuit of the monk team along the way made them more and more arrogant, and gradually broke away from the team behind.

As everyone knows, after the monk team passed, some of us rearranged the trap to delay the march of the main force behind.

Only in this way can we separate the monk troops and take advantage of some special geographical conditions to awaken and kill.

For example, the mud pool!

Basically immobilize them!

A small mud puddle wouldn't have killed them.

But the little mud pool has a magical effect of making them immobilized.

If a person can't move in the face of an enemy, how many people can remain calm in this situation?

So they weren't actually killed by us, but by their own inner fears.

After killing a total of 465 monks, our men quickly retreated, and by the time the follow-up troops of the Indian Divine Guard arrived, they saw only the corpses of 465 monks lying in a small puddle of mud that they were so proud of.

This painful lesson immediately shocked the leader of the Indian Legion, and he quickly adjusted accordingly.

This time, the monks no longer dared to be careless, but closely followed the main battle troops, slowly advancing.

Our chance is again!

We may not be able to kill monks, they are not so easy to die.

But other professions are far behind.

When their commanders decided to move the Clerics to the rear of the main battle force, they were showing their weakest part.

In the time that followed, the chase turned into a destroyer battle, with our ranged players at dawn always keeping a certain distance from them, recharging traps and stopping every now and then to launch a bothersome attack or two, sometimes pushing back the line.

From this time on, the Indian regiments began to slowly sink into the quagmire of jungle warfare, and they were deep in the mud.

With the withdrawal of the monks, the Indian front became less courageous.

They switched to normal classes to clear the way in front of them, and when it came time to encounter our heaviest artillery fire and player blows.

This caused their front to be pushed back a little by us for a while.

The two sides fought a protracted war in the woods.

In the end, the Divine Guards had no choice but to send their killer weapon, the elephant soldiers.

The tall and straight elephant is the symbol of the Divine Guard, and it is also the true core of the Divine Guard. Knights who can ride elephants are not simple people, at least in India, such people can already become celebrities.

Another distinctive feature of the elephant soldier is that the elephant itself is a thick-skinned animal, and the blood defense of the pet mount is so high, and the attack power does not seem to be bad, so it has become a moving fortress.

It's not easy to kill such a player.

However, I had already set up the covers, and I was waiting for them to drill into them.