Chapter 2: Half-Fairy

Roland just thought about it, and the familiar dark green light curtain slowly emerged. What is shown above is his current state and attributes.

Roland (White Mistletoe/Golden Oak/Deadwood), Half-Elf (Balanced Blood), male

Health: 2/21 (Moderate Damage) (Stop Deteriorating)

Level: 1 (Apprentice) [XP Remaining: 0]

Occupation: Trainee Druid Level 1 (0/3)

Origin: Unawakened

Attributes: Strength 2.0 (1.4), Agility 2.0 (1.0), Constitution 2.0 (0.7), Perception 2.0, Will 2.0, Bloodline 2.0

Traits: Heart of Nature (Class Trait), Natural Charm (Race Trait), Versatile (Race Trait)

Mastery: None

Status: Moderate anemia, visceral damage, flare

Excluding the impairment of physical attributes due to moderate anemia and internal organ damage, this is a very normal standard attribute table for players, and it is exactly the same as the starting attributes of characters in Roland's games.

In the Land of the Gods, players of all races cannot choose their initial stats, and can only use the stat points that are increased by leveling up after Guò's inauguration to show that they are different from those of other players. By the way, no stat points are added when the apprentice level is upgraded.

The initial class selection is based on a psychometric test to generate three suitable classes out of thirteen apprentice classes, and then the player is free to choose one of the three classes. After completing the apprenticeship, the player will get an official class, which is to enter the official rank (level 1~10). All classes have different initial stats when they level up, and there will be differences between different races for the same class.

When the player is leveling up, they can choose to change classes if the conditions are met, or they can choose to continue to improve their class. All class transfer missions are automatically generated by the achievements and tasks completed by the player, so that the player's attributes and characteristics are diversified after reaching the thirty-first bronze level, and it is basically impossible for two players to be exactly the same.

The three options after Roland's name are the changes after selecting the Trainee Druid as his starting class.

Entering a Druid Order requires giving up one's family name, which is equivalent to giving up one's temporal status, including inheritance rights such as titles, estates, or land. After the apprenticeship druid tunguò assessment, the guru will give him three blessed surnames in his dream, and let the disciple choose one of the three. Different surnames will also be used as a reference to determine the player's subsequent class change and Origin Awakening, and will also affect the effect of the druid's magic spells. With these three surnames, Roland could see that his mentor, who may only have zài in the background, may be a white-robed guardian specializing in the field of plants.

Among the three surnames, the white mistletoe is biased towards the control of plants and the absorption of life, the golden oak is the most versatile king's surname, and the dead wood surname can only be turned into the withered, which can be said to be tied to the evil camp.

If Roland were asked to choose in the game, he would definitely choose Golden Oak. But in reality he didn't have a choice.

Because Roland was now wearing a black robe, it meant that he was willing to give up his peaceful life as a forest ranger and volunteer to join the Blighters of the Druid's correctional institution - although he didn't mean to, it was impossible for his future Divine Mentor to ignore this.

Golden Oak is a noble surname of a druid, and will only be taught by other Golden Oak druids. And they were all dressed in a flowing white robe like a light gauze translucent, holding a golden scythe, like immortals. If Roland is found to be wearing black robes, he will undoubtedly get into trouble from the old-fashioned old druids, and his mentor will not be willing to teach a withered man who will no longer protect the forest for the rest of his life, but will concentrate on punishing those who destroy nature.

But if he gave up this dress, Roland was reluctant.

The attributes of this suit were enough for him to wear to the silver level, and it was impossible for him to take it off in a short period of time.

Therefore, Roland must not be able to choose Golden Oak, and choosing Dead Wood is equivalent to forcing others to kill you.

Dead wood is a rare surname, but it is very powerful—wherever the dead wood druids go, the crops wither, the cattle are plagued, and the flies and insects follow. This kind of calamity-level aura made the other druids not dare to let them stay in the forest at all, and could only let them wear black robes and go out to be executioners who specialize in killing.

Considering that he was likely to come to the world of Faenns, and that the evil camp was not as good as the good camp before the White Tower collapsed. If he chooses Deadwood directly, it is likely that Roland will not survive the era of plague revival at all.

Therefore, Roland could only choose white mistletoe as his surname.

"Huh?"

When he reached out to order it, he suddenly noticed that something was wrong.

Half-goblin? Why half-goblins?

Roland almost screamed.

That's the race of his character in the game. In order to obtain the two racial traits of natural charm and versatility at the same time, he specially chose a balanced bloodline, that is, a concentration of fifty percent each. In this way, he can inherit one from each of his parents among the four talents of [Accelerated Learning], [Versatility], [Natural Charm], and [Shocking Gaze].

At the same time, his attributes are twice as high as those of pure-bred human players, which is equivalent to having twice the attributes of normal people, but the difficulty of leveling up in the first fifty levels is only 1.5 times the penalty - if it is a purebred goblin, while getting a four-fold attribute start, the upgrade experience of all classes becomes double. Such an option is a relatively cost-effective opening allocation that Roland calculates for a long time.

Leprechauns are not the same as elves. The pure-blooded goblin was born from the lake of fairies, and from the beginning of his birth he was a seventeen or eighteen-year-old girl, but he was only a few inches long when he was born. As they age, elves grow in size and eventually become human-like. This beautiful and pure creature will be loved by any living being, and has a reputation above friendliness in all factions. At the same time, the elves and the high elves belong to the same level as the Silver People, two levels higher than the humans, and their half-blood offspring possess impure silver blood, which is equivalent to the Bronze People. But the lifespan of the goblins is the shortest of the silver species, even shorter than that of humans.

But......

The bloodline of the half-goblin is the bloodline of his character, and Roland's own bloodline that has crossed over from the main body should be a pure-blooded human.

Thinking of the previous injury in his abdomen, Roland frowned, feeling that things were not simple.

Tentatively, Roland reached out and clicked on the white mistletoe as his surname, and then expanded the characteristics column. Get ready to check it out and it's no different from the game.

Characteristics –

Heart of Nature (Class Trait)

Effect: Make the initial friendship of natural wild animals friendly to you; You will not be actively attacked by demonized animals and plants; You get a +1 verdict on all tests related to nature

- Listening to the sounds of nature has become an instinct for you.

Natural Charm (Racial Trait)

Effect: Your persuasion, encouragement, deception, or other actions that may influence the decision of others are automatically treated as a charm spell by neutral or friendly units, and will not be hindered by anything other than the volitional attribute; You get +3 on all Charisma-related tests

- The creature's charisma is an incomparably sharp weapon in its own right.

Versatility (ethnic identity)

Effect: You get a free part-time position, and the experience penalty for all part-time jobs after that is reduced by 50%

- Being able to adapt to a variety of lifestyles is one of the strengths of human beings.

Really.

Roland's brow loosened slightly.

The entire system page is exactly the same as in the game, except that there is no option to disconnect.

Roland really didn't have a real sense of his situation.

Have you entered the world of the game, or have you entered a completely new game? If it's in the game world, will there be such a thing as a player? How would the world survive the invasion of the Dusk Species without the presence of the player?

“…… Mr? Are you okay? ”

Just as Roland lowered his head to think, the girl opposite couldn't wait for an answer for a long time, and asked with some concern.

He was slightly startled, and slowly raised his head.

As his face came into Claudia's line of sight, a warm, peaceful smile appeared on his face.

"I'm very sorry, Miss Claudia. I was wondering where we were going next, and I was a little distracted. ”

Roland's expression became humble and gentle.

"It occurred to me that I hadn't introduced myself yet. I'm Roland, Roland. White Mistletoe, Carral's apprentice druid. By the way, don't look at me in a black robe, in fact, I'm not a wither, I'm a Doyd. ”

"Doyd?"

Claudia's attention was diverted by Roland's lightness. She had a slight question on her face.

"Yes. You must be the eldest lady from Bansa. Roland covered the wound in his abdomen and smiled palely but gently.

"Huh? How do you know? ”

"Like you said, it's now the matte trail, and it's Karal right through here. So I'm guessing you're either a priest from Bansar or a priest from Carral. Druid is the exclusive profession of Karar, and it is the path chosen by Druid apprentices who are determined to uphold tradition and preserve ancient knowledge. Although it can't be said that everyone knows about it in the Duchy of Caral, the clergy certainly know," Roland said here, with a hint of doubt in his eyes, "Speaking of which, why did you take this path?" It's not easy to walk here. ”

“…… I'm not afraid to sue you," Claudia's face was slightly shy, "My brother has just returned from vacation at the White Tower, and he was arrested in Karaal for causing trouble...... You know, Caral's dirt buns are for wizards...... Not so friendly. ”

Her casual words were like thunder and instantly slashed on Roland's head.

In an instant, he immediately realized his situation.

Edward. Crowley, the Three-Ring Battle Wizard, and the Turning Mentor of the Battle Wizard of Karar.

He first appeared in a prison in a small town. The townspeople of that town, like most ordinary people in the Duchy of Callar, have an ignorant fear of wizards. When you think of a wizard or a witch, you subconsciously think of them as "spies", "liars", and "people who deal with the devil". After confirming that Edward, who was staying there, was a wizard, they immediately contacted the town's priest and put Edward under house arrest.

As an orthodox wizard from the White Tower, Edward respects order very much, and although he is extremely helpless about this situation, he has no choice but to notify his family to ransom people. The younger sister, who got a word from her parents, mistakenly thought that the situation was very strict, and had a big fight with the family, and then hired a group of mercenaries to go around the border path day and night with a mentor who was worried about her safety, preparing to go to Karal to "rob the prison".

However, the next development was not so promising.

No one expected that the cultists of the South Wind Ring were doing human body transformation in the Traces of Light at that time. Under the desperate delay of her mentor, although the little girl was not killed on the spot by the cultists, she ran into a glimpsed pterodactyl in a panic under the pursuit, and was torn to pieces on the spot. Her mentor didn't end well, although he was a silver-level (level 31~40) powerhouse, he had no chance of escaping under the siege of dozens of bronze-level ash gangsters and whistlers.

A month later, Edward, who learned the news from his family, changed his temperament drastically, and his whole body became depressed. When a player accidentally discovers him all over a cell in a prison, no one can even tell that he's a wizard.

And one of the most famous tasks he issued was [Cut the Ring] - to eliminate the cultists without traces of light. It was this quest that led to the 1.2.0 expansion, so it's not surprising that it's the main quest.

In other words, it is the year 916 of the Gods Calendar, and the era of the closed beta has just begun.

Half a year later, the White Tower collapsed, and all the wizards were hunted down by the clergy. In another three years, the revival of the plague ended, the feng shui took turns, almost all the gods fell, and the old magic profession was completely abolished.

Then came the Reformation, the Declaration of the Rights of Man, the Lost Christmas, the Twilight Invasion......

There is a lot that can be changed -

Roland's heart moved slightly, and he was about to open his mouth to ask Claudia something.

But at this moment, the door of the carriage was recklessly opened from the outside. The cold and viscous black wind poured into the carriage at once, making Roland a little uncomfortable for a while.

"Miss Crowley—"

A young wizard with a monocle shouted out of breath outside.

The big-handed young man held the door with one hand and his knee in the other, and gasped for breath.

Then he suddenly turned his gaze to Roland, and the hope in his eyes made Roland feel burned.

"Also, Mr. Druid......"

"Roland. White mistletoe. ”

Roland said immediately.

"Well, Mr. Roland......"

The wizard finally caught his breath. He said in a deep voice.

"I'm afraid something is wrong, two. This time it's not the Black Wind, it's the breath of the real Del Ramos...... The monsters have surrounded us! You'd better go ahead and check it out right now...... I'm going to call Father Claude. Just get out of the carriage and walk straight ahead, in the direction where the sound came from—"