Volume I: Conclusion
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Written to chapter 14o, 440,000 words, the first volume of "The Master Arrives", officially ends.
Overall, this volume is finished according to my ideas, there is no bias in writing, and the plot exhibition has been under control, so I am quite satisfied. Of course, there are shortcomings.
I've read all the questions raised by readers in this volume, so let's talk about them here.
First, the mage Darren who appeared in chapter 73. After reading it, many readers said, oops, it's another cliché little white slap in the face plot, it's so boring!
In fact, my real purpose in arranging this character's appearance is to echo the later plot and highlight Alawi. The conspiracies and traps set by the rising sun.
Darren, an arrogant, stupid, and ambitious little person; Ji'er is a big lady who is loved by thousands of people and doesn't know the world; the thoughtful and well-planned aristocrat Schiff; And really. protagonist Gordon; And all sorts of other mages, both past and before, have been deceived by the slate traps of the elves.
That's what I'm trying to express.
I want to create a variety of characters and enrich the whole world. If my villains are all full of force, a thousand people come up with a brilliant plan after a sip of red wine, and a shocking conspiracy emerges after a bite of steak, this is obviously untrue, and it is another misunderstanding like a brainless slap in the face.
When I write, I like to echo the back.
When Lucky Coin had just entered the ruins of Tanzawa, he encountered an ambush, and then a woman like Kara appeared. At the time, I remember a reader saying that the plot was a bit abrupt. In fact, when I designed the character of Kara, it was to echo the plot of how the lucky coin people make choices under the threat of Sharp.
Another controversial place is to suppress the level of the protagonist, and not let him upgrade until he gets the elite character template.
In fact, this is a huge hole that I have buried. I've already revealed between the lines, why is the game system different after the crossing? Why does it matter if the level and character template in the game don't matter, but after crossing over, you have to get the elite character template to be able to level up?
This is a big foreshadowing related to the real main line of the book, and even the fate of the protagonist. There won't be many spoilers here, keep reading, sooner or later the truth will be revealed.
In the following writing process, I will still insist on writing according to my own ideas, following the highest principle of not being literate and not entangled, and writing a slightly welfare, interesting fantasy and cool essay. Of course, in terms of specific writing skills, I will refer to the opinions of readers and make improvements, which are more in line with the rhythm and rules of online articles. For example, from the suppression of the protagonist's level in the first volume to the killing of the boss at the end of the volume, the period is a bit long, which may make some readers impatient. Although I asked myself that there was no watering, if the structure was adjusted appropriately and the waiting period was shortened, it could also make it more enjoyable for the reader to read.
In short, after learning the experience and lessons learned from the first volume, I believe that the rest of the story will be even more exciting.
The second volume, "Winter Raid", is about to begin. (To be continued.)