Chapter 146: The Kobold Clan

Sign-in is a kind of persistence, with a lot of sign-in, a lot of experience, and a lot of benefits

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"Warcraft: The Evertree of Warcraft" through train:

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What catches the owl's eye is a bloody battlefield. - The wall of wooden piles, which is obviously shoddy, is scattered and has many gaps. On this crippled wall, the two camps are fighting to the death.

The two factions were naturally the target of Tyrande's trip, the kobolds in the kobold tribe, and on the other side, Yu Fei quickly recognized that this was not the Setus clan? Yu Fei thought back—next. That's right, Gagant and their tribe are in the west of the Warcraft Mountains, and the Warcraft Mountains and the Wind Whispering Forest are the same in the north and south directions, that is to say, the Setus-clan who jumped out of the Wind Whispering Forest and attacked the Solid Stone Tribe should also live in the west of the Wind Whispering Forest.

It's just that I didn't expect that this Setus-clan has a lot of appetite, and while attacking the local power of Eslazze, they are also fighting in the Wind Whispering Forest. Aren't they afraid of being caught in two-front combat? But on second thought, it's also true that the advent races in the Wind Whispering Forest can't unite with the native races, so there's nothing to fight on two fronts.

This example of the behavior of the Setus clan gave Yu Fei a revelation. You can start with the area where the Wind Whispering Forest has been cleared of wild monsters, and then expand into the Anthropocene realm and other parts of the Wind Whispering Forest. Anyway, there is no need to worry about the enemies on both sides uniting, there is a lot of room for maneuver.

It just so happens that newly trained classes at the Ancient Tree level can't be trained to elite level with more energy, wood and time like archers and huntress do now, and the Wind Whispering Forest can be a place for newly trained units to advance through the ranks. In addition, the wild monsters that descended in the Forest of Wind Whispers can also choose to partially absorb into the Night Elves and increase the strength of the Night Elves.

For example, the original timber wolf, now the wild wolf-clan, doesn't it have an important place in the battle sequence of the night elf clan? Even now with the introduction of the Mountain Giants, the Night Elves of the Claw Druids, their own melee troops, the role of the Wild Wolves is indispensable.

It should be mentioned here that the cubs of those wild wolves have grown up over a period of time and now have the strength of adult wolves. The current combat power of the Wild Wolf Clan has expanded to more than one hundred and forty, and it is still Yu Fei's subordinate force, which Lu cannot be underestimated.

Yu Fei found that the evolution of the Wild Wolf could be achieved by devouring the corpse of the Demon Beast - although the effect was not as good as the corpse of the Tree Demon, but because of the large amount, not only did the original cub cross the strength level of the Timber Wolf by devouring the corpse of the Demon Beast, and directly reached the Wild Wolf level equivalent to the strength of about the fourth to fifth levels, but the original Wild Wolf also had some of them evolved to the Horror Wolf level.

Now the composition of the entire Wild Wolf clan is: Wolf King Divine Giant Wolf - only no way, although there are many Demon Beast corpses, but it is not as difficult to evolve to the Divine Giant Wolf level, until now only the original head wolf is a Divine Giant Wolf, and this Divine Giant Wolf has not advanced after devouring a lot of Demon Beast Strict Body, but it has also been promoted at the eighth level. Yu Fei estimated that the current Divine Giant Wolf and the Shadow Demon Tiger should not fall behind when they stand up.

There are also twenty terrifying wolves, and the terrifying wolves are equivalent to the strength of the peak of the clouds, and twenty is a very strong combat power. Speaking of the wolf of terror, I have to talk about the cub of the holy giant wolf. The wolf king's cub was the only one of the young wolves who had evolved to the level of a terrifying wolf in such a short period of time, and the other terrifying wolves had all evolved from the original wild wolves. …,

Could it be that there is also a pedigree problem in the rate of evolution? When the wolf king cub evolved into a terrifying wolf, Yu Fei thought about it. In addition to the Divine Giant Wolf and the Twenty Wolves of Terror, there happened to be one hundred and twenty Wild Wolves. Seeing that the number was suitable, Yu Fei simply organized a team for the wild wolves, and the terrifying wolf led the six wild wolves, numbered from - to twenty, so that it was easier to command.

The wild wolves after the formation were easier to command, and the combat power they could exert was naturally more, which made Yu Fei begin to face up to the wild monsters that he originally regarded as an experience pack. Among the wild monsters, there are actually many that can be used by the Night Elves. For example, the amphibious fishman he met just now, although Yu Fei hated it, Yu Fei also had to admit that in the water war, the amphibious fishman can play a great role.

Thinking of this, Yu Fei made up his mind, and his next step plan was to carry out a conservative expansion towards the Anthropocene realm, and gradually unify the forest of wind and language.

If necessary, you can compromise with the stronger Descending Monster race in the Wind Whispering Forest and let them join the Night Elf Race, expanding their territory and increasing their own strength.

In this way, while hunting the wild monsters in the Wind Whispering Forest and upgrading the ordinary Night Elf units, the strength of the Night Elf clan can gradually increase, and the war with humans will be more confident. According to this idea, fighting on two fronts is very advantageous for the Night Elves.

Burst! My own thoughts are running out of hair again! Yu Fei silently recited two sentences, and now he is investigating the situation of the kobold tribe, and the implementation of the protection plan is a later matter. Yu Fei quickly shifted his attention to the battlefield in the owl's field of vision.

Because the owls summoned by Tyrande's second-level reconnaissance were invisible, Yu Fei could recklessly investigate every position on the battlefield, so he quickly found out the specific strength of the two sides in the battle.

The kobolds are quite numerous, about three hundred and fifty. But among the three hundred and fifty kobolds, there are more than two hundred low-level kobolds to the second level. Of the remaining 150 kobolds, 100 are only three to four levels of strength, and only thirty or forty kobolds have level 5 strength.

The most conspicuous kobold is a huge kobold with a height of about five meters and a muscular body. The kobold wielded an extremely thick iron chain in his hand, and on the other side of the chain was a huge iron ball with a diameter of about one meter, like a huge iron ball poured directly on the chain. This should be the kobold leader who is said to have mutated to level seven.

My goodness! This mutated kobold leader is too strong, right? Yu Fei estimated that the iron ball weighed four or five tons, and the leader of the mutant kobold did dance like a tiger, constantly smashing it into the opposite Setus. Yu Fei couldn't help but investigate the attributes of this mutant kobold leader.

Kobold Patriarch: Level 7 wild creature

Attack Type: Normal

Attack Range: Melee

Attack Speed: Faster

Attack: ★★★★★

Movement Speed: Fast

Armor Type: Heavy Armor

Armor: ★★★★★

Health: ★★★★ ☆

Mana: ★★

Skill: Hardened Skin: Reduces the damage caused by normal attacks by 12, and deals a minimum of 3 damage.

Charge: Consumes a small amount of mana and charges at a target within 4 meters at a very fast speed, dealing a small amount of damage to the target unit and slowing it down to Shan, which lasts and ethereals. Two minutes between casts.

Command Aura: Increases the attack damage of allied units within a 300 meter radius.

Heavy Attack: Has a 35% chance to deal additional Female Damage and stun the target for 2 seconds. Passive skill, no cast cost, no interval.

Hammer of Wrath: The Kobold Patriarch consumes a small amount of mana and angrily swings his hammer at nearby enemies, dealing less damage to enemies within a 10-meter radius. Cast interval — minutes. …,

Mega Strike: Temporarily increases the Kobold's strength by consuming a small amount of mana, causing him to deliver a very damaging – blow that deals moderate damage to the target unit and stuns him. The cast distance is 15 meters, and the cast interval is - minutes.

The attributes and skills of this kobold patriarch are decent, and in terms of attributes, it looks like a strong hand-to-hand combat unit. In terms of skills, two passive skills that are very useful in melee are hardened skin and heavy attack, - aura skills, - chase ten damage control skills, - range attack skills, - single attack plus control skills, and the configuration is not bad.

It's just that if you face Tyrande, you can only be shot dead by Tyrande from afar. Even if the holy giant wolf fights hard with it, it can be solved relatively easily.

Among the kobolds, Yu Fei saw some spell-casting units, which also seemed to be kobold soothsayers, but they seemed to be much weaker than the mutated kobold soothsayers who had taken refuge in the Night Elves.

Kobold Soothsayer: A Level 3 wild creature

Attack Type: Piercing

Attack Range: 300

Attack Speed: Normal

Attack: ★★

Movement Speed: Normal

Armor Type: Medium

Armor: ★

Health: ★★ ☆

Mana: ★★

Skill: Slow: Consumes a small amount of mana to reduce the attack speed of a target unit to the original 10,000X, and the movement speed is reduced to 50% for 10%. 8 seconds interval between casts.

Purify: Consumes a small amount of mana to dispel beneficial mana from enemy units and unfavorable mana from friendly units, and deals 300 damage to summoned units. The cast interval is 10 seconds.

Uh, this kind of kobold soothsayer is simply weak~~ In terms of attributes and skills, it is far from the kobold soothsayer under his command. However, the slow ability is quite useful, as the cooldown is shorter than the duration, which means that a kobold soothsayer can—control three enemy units at once.

However, the number of kobold soothsayers is not very large, only about thirty in total, and Yu Fei is not prepared to capture these kobold soothsayers - their strength is too small to be used as miners.

Whew, after the urging of the network administrator, the school Internet café was closed immediately, and I went back to the dormitory~~

(To be continued.) [