Chapter Forty-Eight: The Great Harvest

It was very windy over the river.

The sparse trees of the wilderness zoomed into view, and not far away there were herds of deer grazing with their heads bowed, raising their heads vigilantly to see the figures passing in the sky.

"Flight Duration: 3 min 50 sec ......"

Charles flew over the galaxy at full speed of 100 feet, whistling in the monsoon wind, causing the serpent's cloak to hunt behind him.

With a wide view from above, Charles shook off the first and second echelon players, followed behind the halfling wanderer, and flew for another 2 minutes, the player ran slower and slower, and finally stood on a boulder, his hands on his waist, and looked speechlessly at the priest gliding through the sky.

Using the [Flying Run] specialty is very physically demanding, and this halfling wanderer has thrown off other players by three or four hundred meters, which is already very good.

When Charles activated the 'Medium Flight' for the second time, a dozen Sawa Fishmen appeared on the riverbank about a mile from the battlefield, still bleeding from their wounds.

2 Overseers, 11 Warriors.

Then there are the female merfolk priests who are guarded by the Overseers and warriors in the center.

One priest who had been pierced through the heart with a javelin was faintly breathing, and another priest was kneeling beside him, holding a silver-white shell artifact, as if he was about to cast a spell to save the dying priest.

A Sawa fish-man warrior spotted the Charr in the sky and chirped a warning cry, but the Charr glided fast, like a streamer, and fell from the sky.

"Poof"

The sword he held in his right hand stabbed into the green head of the priest who was casting the spell from the eye socket of the head as it fell.

Half of the sword pierced into the skull, and the priest twisted it again. This is a fatal wound, and an adult dragon will die.

Charles's left hand was already holding a repeating heavy crossbow when he fell, and his index finger flicked the switch at the same time, and 5 crossbow arrows shot at another dying fishman priest diagonally, even if only 2 hits, it easily knocked out the last trace of the fishman priest's blood.

"Lethal Attack Test: Medium ......"

"Target is dead."

"The bolt deals 4 piercing damage to the 'Sawa Fishman Priestess.'"

"The bolt deals 4 piercing damage to the 'Sawa Fishman Priestess.'"

"Target is dead."

A row of data emerges from the retina.

Charles, who had fallen to the ground, didn't have time to pay attention to these prompts, and with a move of his mind, he quickly replaced the flame gauntlet sword in his right hand with a wooden holy emblem.

"[Sanctuary Technique]!"

Throwing the rogue protection spell again, Charles calmed his heart, and then the nests exploded all around, and the people who waved their tridents at the priest were horrified to find that a wall of qi lay between them and the human priest.

The attack could not continue.

Charles didn't mean to attack the fishmen, but quickly crouched down, and searched for the loot on the two dead fish-man priests under the angry gaze of the Sawa fishmen.

Ten seconds later, the priest took off again, and a dozen fish-men could only roar angrily on the ground, chasing the priest flying above along the riverbank.

Well, the first echelon of players who followed closely behind them collided head-on with the angry Fishman Squad. Players, loiters, rangers, and other high-sensitivity professions, have scolded their mothers, and fought fiercely with the sand fish.

When the player sees this scene, they all know that the high-level priest has been robbed, although the remaining dozen or so fishmen are a group, but the experience is not bad.

The regional quest has not yet begun to be finally settled, so the player encountered this group of fishmen, so naturally there is no reason to let it go. Both the player and the fish-man are red-eyed, and the first contact enters a white-hot battle.

A moment later.

In the makeshift camp on the side of the avenue, fingertips with quicksand and haunting glances at the data records that appear on the retina are silent.

"Your team killed the [Sarva Fishman Priest] (elite, semi-exemplary)."

"Your team killed the [Sarva Fishman Priest] (elite, semi-exemplary)."

"...... in the Accounting of Skipping Experience"

"Gain a total of 3,000 points of basic experience, and team up to reward 1,000 points of experience."

"+4 reputation for all of Susar."

Charles was also staring at the row of data memories, his eyes showing satisfaction.

In vain, he wasted three 'medium flying skills' to catch up with this group of fishmen. The three of them spread it evenly, and each of them actually got 4,000 points of experience.

Removing the party bonus, you have a full 3,000 points of base experience, which is almost equivalent to taking out another vampire thief, Blackblade.

"Class: Civilian Lv. 10 (max) / Priest Lv. 5 (13850/16000)."

You only need a little more than 2,000 experience to level up.

Charles roughly calculated, in this battle, he got a total of about 7,000 experience points. Of course, the experience gained from killing the priest takes up the vast majority.

"That's the biggest takeaway." Charles glanced at the team's makeshift warehouse, where several items remained unassigned.

Although this battle between humans and fish-people ended in the victory of humans, the price paid by humans was not small. The Shahua fishmen were not timid goblins or kobolds, and the merchant group guards who formed the crow array sacrificed more than ten people, and twenty or thirty people were slightly injured to serious injuries.

This means that half of the elite guards hung up.

The adventurers and players are auxiliary troops, and they are almost the last to enter the field, but they are fighting on their own, without a neat formation, and the casualties are far greater than those of the guards. Now the player squads and adventurer squads that can return to the camp are almost impossible to find full staff.

Almost all of the Shark tribe was wiped out, the chief and two priests died, the player and the aboriginal side probably handed over a hundred lives, and the fish-man tribe was able to fight, leaving only some old, weak, sick and disabled people to flee back to the sea. The head exchange ratio should be 1:3.

A brilliant record. But if you change it to fight on the coast or in the water, and you are exchanged for three, it will become the human side.

Demps led the guards and dug a grave in front of the woods not far from the avenue to bury the fallen warriors. These warriors do not shed blood or tears, and the merchant groups generally have good pensions for hired guards, which are later brought back to their families by their comrades.

In fact, cremation is the most convenient way, because burial is easy to provide materials for evil necromancers. But cremating in Cormier, considered a desecrated corpse by the warriors, leaves the glorious soul without rest.

Even the clergy of many gods think so.

There was an extra mound outside the woods.

At the same time, a hint of the completion of the regional mission also appeared in front of the eyes of every player participating in the battle:

"[Galaxy - Reverse Current's Shahua Fishman] (completed)."

"Hero Squad Reward Accounting ......"

Seeing the title of "Hero Squad", Charles couldn't be happier.

This result was expected by the Charles, as he had snatched the mending knives of both priests, and he was the actual killer. It can be said that taking out two fish-man priests is even greater than taking out a hundred fish-man warriors. So if there is a mission leaderboard, Charles's squad is undoubtedly at the top of the list.

The rewards are out.

+10 reputation for all Susar regions.

4000 experience.

"You can choose one of the specialties from the list above as a reward for the Hero Squad."

Then there was this system text, which made Charles stunned for a moment.

Reward a specialty directly?

Didn't the system take medicine today, is it too bold?

Charles, with a feeling of vertigo from being hit by a dog's head, looked at the list of specialties offered by the system, and then it dawned on him.

"[Scud] (Normal): When you charge or run, gain +2 bonus to speed."

"[Mounted Combat] (Normal): When riding a creature, you can use any rider's special mount abilities from mounts."

"[Quick Reload] (Normal): In your spare time or in battle, you can reload the crossbow in your possession in the least amount of time."

……

These are all ordinary support specialties that don't affect strength much, rather than combat specialties and super magic specialties.

There were about a dozen specialties to choose from on the list, and Charles quickly scanned it and decided on his choice.

"[Human Perseverance]: Gain +1 Specialization Bonus for all your Immunity Points."

Needless to say, continue heap exemptions.

"There are a total of 20 points of prestige in the whole region of Susar." Charles opens the reputation panel.

District Friendly Progress: 20/100.

Now that he is neutral in the Susal region, if he is promoted to [Friendly], he will have a discount on buying things in the Aboriginal Shop, and he will have priority in receiving quests in the Adventurer's Guild, and the townsfolk will be more friendly to you and willing to tell you some stories.

The prestige of a single village or town is not difficult to acquire, but it is very precious if it were expanded to resemble the whole region of Sussar.

Because the whole area of Susal not only includes the imperial capital Sussar, but also dotted with towns, human settlements, outposts, and so on.

"What a good harvest."

Charles didn't bother to ask what specialty the quicksand and haunting of the fingertips had chosen, it was important**, and the priest wouldn't be bored unless they said it.

He looked at the class bar one last time, and the upgrade experience slot was already overflowing.

"The priesthood has been upgraded to level six."

"+6 HP, gain 3 idle skill points."

"You have a chance to choose a specialty."

This is the second time that the character level has been raised to six, and it is very important.

If players plan in advance and plan what advanced profession to choose in the basic profession in the future, then they will naturally have a purpose now to arrange their own expertise.

Charles didn't have a clear idea of where he would go in the future.

Part-time is an option.

On the basis of the priesthood, there are also advanced professions such as war priests, blasphemous priests, and long-sleep priests to consider.

During the battle against the Sawa Fish-Man Overseers, Charles found that his melee abilities were starting to keep up.

So now he had to think about whether to train a melee hand-to-hand combat priest or a priest who relied on divine output. Each of these two paths has its own system of expertise.

"Keep this specialty for now, and think about it carefully."

The charr did not immediately decide.

Add 1 skill point to "Spell Identification" and 2 skill points to "Healing", and then the priest hears a system prompt:

"When the 'Medical' skill reaches level 10, the player automatically gains the medical ability - [Healer's Heart]."

"Healer's Heart: Care for a fallen ally to recover from the threat of death and from his near-death state."

This ability is very useful when you are not working. Because the priest has only a few magic positions every day, they must be used in battle, and if they want to save people and restore blood in their spare time, the priest will use the medical kit.

Now the ability of the [Healer's Heart] happens to have a path.

Charles smiled at the wanderer and sorcerer, and walked over to Demps, who was standing in front of the makeshift tent, frowning and silent.

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(Needless to say, ask for a referral ticket for an assist.) The data is too bad t_t)