Chapter 239: Unlock the Thief
With the two additional cards Iger was able to fish, one from Van Cleef and the other from a fallen Diafi Elite Guard, it was time for a showdown.
The blood-colored crusader, the three-star neutral white retinue card, the 3-1 figure is strict, and the extremely low vitality makes her survivability worrying. In order to make up for this disadvantage, this female crusader warrior has her own holy shield skill, which can completely resist an attack, and in the case of low combat intensity, this holy shield is easy to waste, because many creatures cannot cause more than one star attack at a time, but in some very dangerous situations, such as the black dragon, he took a deep breath...... In a similar situation, she can still survive with a deep breath, which can be a miracle soldier.
In Hearthstone, this card is very suitable for earning card differences, mainly because of her high attack power and this holy shield, which ideally can replace the opponent's two three-blood creatures. You can also play interesting combinations with many cards, such as letting the Blood Knight eat his own shield to make him go from 3-3 to 6-6, which is also earned. It is more commonly used to make Combo with some buff cards, such as Power Blessing, Broken Sun Sacrifice, Black Iron Dwarf, and even King Blessing, anyway, with the Holy Shield in the body, the Scarlet Crusader is not afraid of death, and it has a great advantage after strengthening.
Assuming that after the strengthening of the king's blessing, the Scarlet Crusader will change from 3-1 to 7-5, with its own holy shield, at this time, it is not to change the enemy's three-blood follower, but to replace the opponent's seven-blood follower, and the dragon is not a problem, after knocking out the opponent's monster. There can still be a 7-5 monster standing on the field, how coquettish?
Without further ado, the next one is ...... Legend!
"Edwin Van Cleef", this is not a conjuring spirit for Old Fan, but the name of a card. Three-star legendary orange thief pro card, how's it, enough to hold, right?
The foundation itself 2-2 is simply scum, which is completely insufficient for the basic standards of three stars, but as an orange thief class card, the characteristics of this product are simply murderous.
Combo: Before the day. Every other card is played before summoning this follower. It gains an additional 2+2 bonus, and due to the limitation of the law, its attack power is no more than 9 stars.
Fortunately, there is a limit to the maximum value of this attack, otherwise this thing is really ready to go against the sky. You can imagine. Suppose before Van Cleeff was summoned. Egg tore up 20 cards in one go. What kind of scene will it turn into?
42-42?
No, consider the limit of attack power! That's 9-9?
Neither is it! Iger noticed that the law limited the maximum amount of attack damage. But it does not limit the life force. This Van Cleef will be transformed into a powerful creature from 9-42, and in the face of his powerful attack power and completely unreasonable vitality, the dragon is a bird!
Isn't that enough?
"Edwin Van Cleef" also comes with a special effect, this is a legendary hero of thieves, and naturally the thief's own skill ...... "stealth!" ”
He can take the initiative to cast stealth, let himself enter a state of stealth like a thief, and burst out at any time to launch a fatal blow, which is completely unreasonable!
Of course, this card is a typical combo card, which is a characteristic of the Rogue class, and requires at least one card to be used as a foreshadowing, and if no other cards are used that day, then this is only a 2-2......
Speaking of the thief class, it seems that this orange card is already available, right?
Iger hurriedly checked the previous system prompt, and sure enough, he turned it out, which was a prompt given at the most critical time of the big explosion, how could I have time to watch it at that time?
Hint: Since you played the most crucial role in the battle to kill the legendary Rogue Hero Van Cleve, the system determines that you have successfully challenged the Rogue class, and the class has been successfully unlocked, please check for details.
Hint: Since you have unlocked the Rogue basic difficulty, you will be given one card from zero to three stars of the class for free, and the system has drawn a sporadic basic card "Backstab" for you, a one-star basic card "Shadow Attack", a two-star basic card "Poison Blade", a three-star basic card "Knife Fan", and higher-level cards cannot be obtained due to your level limit.
Iger suddenly felt the urge to pee! He didn't care about looking at the four cards in a row, he had more relevant things to look at first.
The Rogue Dagger, the hero skill of the Rogue class, can be used once a day to equip you with a 1-2 weapon, which can only be used on the same day. Provides long-range instantaneous, one-star physical damage and durability reduction per use. To put it bluntly, it is the ability to have 2 long-range instantaneous physical one-star damage a day, and the priest's secondary healing technique is used in conjunction with one attack and one defense, and it will not restrain each other, and now Egger has two Hearthstone professions of priest and thief, and he can use the secondary healing technique and the thief dagger once a day, cool and crooked.
Backstab, a sporadic Rogue spell card that deals 2-star damage to an uninjured enemy.
This thing is very good, in a large number of thief card decks, there is a place for it, there is a backstab in the hand, the first few fees of the thief is very safe, it can quickly clean up the opponent's retinue that is not enough for two blood, what 1-1, 1-2, 2-2, 3-2, all send away. Coupled with its 0-cost consumption, it can be combined with a large number of thief combo cards, 2 time-consuming backstabs to clear up the opponent's followers, and then let the Diafi boss 2-2 cause a combo effect, adding an additional 2-1, this combination will give the opponent a great headache.
It is important to note that the target of the backstab must be an uninjured follower, so please be aware of this restriction.
"Shadow Strike", a one-star Rogue spell card that deals three damage to enemy heroes. This is the original face of the game, restricting the targeting of local heroes rather than attacking a random person.
The physical card has been modified accordingly, and this three-star damage can be dealt directly to local heroes or bosses, and if there are no heroes or bosses to save zài, randomly attack an enemy. This change makes it more usable and flexible.
"Poison Blade", a two-star Rogue spell card that quickly deals one-star damage to any enemy and draws a card from your hand.
Since there is no concept of a hand on the mainland, this effect becomes that it deals 1-star damage to any enemy and summons a 1-1 Terran recruit at the same time. A card that combines spell damage and summoning and can be used in any situation.
"Knife Fan", a three-star thief spell card, shoots a throwing knife with one-star damage at all enemies within a certain radius and draws a card from your hand.
This skill has been used by Lao Fan before, and it is impressive. The effect of the entity card is to shoot a throwing knife with 1 star damage against all enemies within a certain radius, and summon a 1-1 Terran recruit at the same time.
Most of the Rogue class cards are small and flexible, and they do not overwhelm people with various attributes, but win with flexibility and changeability, which fits the characteristics of its pursuit of combos. In Hearthstone, the coolest thing about playing thieves is the various calculations, all kinds of cleaning up the opponent's station attendants, and the process of solving monsters...... 鄙shì stuffy * sao miracle thief-_-!
The new unlocking of the thief profession has really increased Egger's strength a lot, not only with the right to use the thief class card, but also the hero skill of the thief dagger, isn't it equivalent to giving away two stars of instant damage for free every day? This can be used as a sharp weapon for some kind of yin person, which makes people unguardable.
However, the system packaging giveaway is not over.
Hint: Congratulations on killing Van Cleef, the final boss of the Death Mine, and getting a chance to draw a reward from a three-star neutral card, the system has drawn "Captain of the South Seas" for you, and it has been added to your Hearthstone Book, please check it out for yourself.
Captain of the South China Sea, three-star purple neutral retinue card, his own 3-3 foundation can only be regarded as standard, and the stunt is to bring a thief aura, which can allow all other pirates on the field to get an additional 1+1.
Remember, all aura followers are good followers. In the previous battle, the leader of the orc team gave a considerable amount of verification, although he was 2-2 old, but in the whole battle, he could provide all allies with a 1-star attack power aura, making him a protected backbone...... Although this goods finally died under Lao Fan's "knife fan".
The light of the captain of the South China Sea is more bullish than his, not only can the attack power be +1, but even the vitality can be obtained +1, but this restriction is also very powerful, it can only be a bonus to the pirate entourage, and at present, in Egger's Hearthstone Book, there are not too many who meet the conditions to belong to the pirate category, roughly counting the past, that is, the one-star 1-2 blood sail pirate, the two-star 2-3 blood sail raider, and the two-star 1-1 captain's parrot, of course, there will definitely be some later, but the applicability is really inferior to the team leader...... The so-called gains and losses, each has its own merits.
Hearthstone is arguably a masterpiece of Blizzard's designers, and in their design philosophy, it's not that the higher the color level, the better the card. "The color of the card can only represent its rarity!" This is the designer's consistent slogan. Of course, I think that the orange card is still more powerful than the vast majority of ordinary cards, and no one can really achieve absolute balance.
In a certain way, Hearthstone does implement this design idea. In some specific occasions, the effect of ordinary cards may be far better than that of purple and orange cards, the most representative is the acid swamp soft mud monster, the shouting sergeant and the like, simple and practical, easy to use and inexpensive. It's more about understanding the different types of cards, when to use what cards, and proper Timing is important, rather than simply classifying a large number of cards and frantically adding a lot of so-called "high-end" rares to your deck, which has the consequence of making the entire deck lose its science and become vulnerable to your opponents.
Most newbies who are new to this game will complain that they don't have a lot of orange cards, and they will always be beaten by their opponents' orange cards. It can't be said that it is completely unreasonable, but at least it is a little one-sided, and the old birds who are a little good at playing can easily collect N orange cards, N is greater than 10, but they rarely add more than 5 orange cards to each of their decks, and if they really want to do this, most of them are just like Queen Xia Yike, just for entertainment. (To be continued......)