Six initial templates

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Shopkeeper type, recommended by life players, the main attribute templates are as follows:

Perception: 6 (Perception will determine the exercises you can learn, as well as the rate at which your subclass proficiency increases.) )

Root Bone: 3 (The root bone will determine the speed at which you practice martial arts, and advanced martial arts generally have requirements for root bones.) )

Mood: Iron pestle grinding into a needle level 1 [0/2] (Dajianghu adopts a sandbox mode, and the system will judge the player's mental nature according to the player's experience in the game, so as to give the corresponding state of mind.) The state of mind corresponding to certain martial arts can make such martial arts exert extraordinary power. And the state of mind that is contrary to martial arts will limit the power of martial arts. And certain states of mind can increase the proficiency of the subclass and increase the speed. )

Health: 100 (Health is reset to zero, the character dies.) Players can use the Rejuvenating Pill to resurrect, and the number of Rejuvenating Pills that players with different permissions can use each day is different. )

Endurance: 100 (Endurance determines the duration of continuous movements, including running, squatting, weightlifting, etc.) )

Internal Force Value: 100 (Low-level martial arts moves will consume internal force when used.) )

Attack: 10 (Attack is affected by various factors such as equipment, martial arts, and sub-attributes.) )

Defense: 10 (ditto)

Potential: 15 (This is a universal point that will make you a martial arts master or a high-life professional player quickly, and it can enhance any stat.) )

You can't open the sub-attribute template until you have acquired any martial arts or sub-class

Middle-of-the-road, recommended by non-recharge players, the main attribute templates are as follows:

Perception: 5

Root bones: 5

Mood: I was born to be useful Level 1 [0/2]

Health: 100

SP: 100

Internal force value: 100

Attack: 10

Defense: 10

Potential: 15

Gifted type, recommended by Demon Dao players, the main attribute templates are as follows:

Perception: 10

Root bones: 12

Mood: Who Fights Level 1 [0/2]

Health: 100

SP: 100

Internal force value: 100

Attack: 50

Defense: 10

Potential: 2

Ascetic type, recommended by public players, the main attribute templates are as follows:

Perception: 5

Root bones: 15

Mood: Hidden Dragon in the Abyss Level 1 [0/2]

Health: 100

SP: 100

Internal force value: 100

Attack: 10

Defense: 10

Potential: 6

Genius type, recommended by high-end players, the main attribute template is as follows:

Perception: 15

Root bones: 6

Mood: The heart is 1 level higher than the sky [0/2]

Health: 100

SP: 100

Internal force value: 100

Attack: 20

Defense: 10

Potential: 5

Waste material type, it is recommended for players who are good at planning, and the main attribute template is as follows.

Perception:1

Root bone: 0

Mood: None

Health: 100

SP: 100

Internal force value: 100

Attack: 0

Defense: 0

Potential: 25

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