Chapter 8 Friends?

The next day, Barrett showed up in the lobby of the Sheep and Spices Tavern early in the morning. I don't know if I came too early, but at this time, there were only a dozen people in the tavern chatting and eating. In fact, it is usually only the players who show up in the tavern so early. Even the tavern waiters sat sleepily behind the bar yawning boredly.

"Is it really just the player?" Barrett immediately saw the discord in the tavern, and there was an elder sitting in front of him. seems to be an old man who brought his younger generations out to see the world.

With such curiosity, Barrett walked over and sat down at the wine table not far from him. After asking the bartender for a sausage bread, he began to observe the other party. A closer look at Barrett revealed that the other party was not so old, but the vicissitudes he exuded made people feel that he should be an elder.

The young man beside the old man seemed to be a little dissatisfied with Barrett's behavior, but he didn't say anything because of the man's existence. The man didn't seem to pay attention to Barrett's movements, and still leisurely drank a hot drink.

It seems that he is a person with another story, and the contradiction between the game characters and the consciousness of reality is really interesting. With that in mind, Barrett turned his gaze to the others.

A halfling boy who looks like a wanderer, is intently counting the tools he uses. He smiled as he wiped each of the individual instruments he had taken out - it was the ones that most directly revealed the player's profession.

At this stage, the most important task of the wanderer is to remove the various traps encountered during the adventure and unlock the doors. When using the "Disarming Device" and "Unlocking" skills, you need the tools in front of you.

Typically, these technicians use a professional kit - including **, irons, needle-nose pliers, small saws, wedges and hammers. Without this set of tools, in the face of those delicate mechanisms and locks, the wanderers would probably show a bitter face!

'Oh! It's still a refined tool, and this little guy in front of me should be the inheritor like me! Barrett immediately noticed, after all, when looking for teammates, trust is also a key factor, and no one likes a guy who drags his feet.

Next to the halfling was a dwarf with a stern expression on his face, wiping the hammer in his hand. The heavy steel shield placed at his feet knew at a glance that it was a good weight, but it was a pity that the most important armor did not seem to be worn by the other party at any time. Of course, from another point of view, this may also be to prevent the collapse of the stools in the tavern.

The only thing that spoiled the atmosphere of the hotel was a human girl dressed as a hunter, who was actually lying on the table and snoring...... And from time to time there is a strange laugh that makes people's teeth ache, not to mention the saliva that flows on the table. But the Great Beagle nestled at her feet was alert, grinning at anyone who tried to approach.

As the sun continued to climb the treetops, the number of members in the tavern became more and more numerous. The deserted hall has become noisy and noisy. Even the girl who had a table of drooling couldn't sleep.

But what is surprising is that the sloppy and grinning girl is actually a beautiful embryo - blue eyes with wheat-colored skin, and the smell of sunshine exudes under the beautiful facial features. To Barrett, it seems to have a bit of a kind of athletic girl flavor in memory (the extra part out of thin air).

As if to think that people were almost here, the old man who was drinking tea in the tavern was the first to stand up: "Okay, ladies and gentlemen, I think you should already understand the purpose of gathering here. ”

"The one next to me is everyone's employer this time, and I'm the manager in charge of the whole operation." The old man stretched out his hand and gestured, but he didn't mean to push the person next to him to the front desk. Barrett saw a glint in his cloudy eyes, as if he was deliberately protecting someone.

Everyone present has a little knowledge and experience, and they all understand that this should be a scene where a loyal housekeeper takes the young master of the family to travel. This kind of thing is especially common in the reality of more rigid classes, and it is not uncommon for it to affect the game.

Fortunately, what reassures everyone is that the young master in front of him is not without the appearance of being in trouble and showing that he loves to cause trouble. This is good news for the average player who is eager to be hired next. Not getting into trouble reduces unnecessary risk, and no one likes to wait until a few months later to rebuild a character, both for entertainment and money.

As if he felt that his words did not cause any objections, the de facto employer went on with satisfaction: "I think you have received some rumors from both online and offline. That's right, the destination of our operation this time is the advance fortress of the Norhan Kingdom in the Dark Regions. In the process, you need to pass through 3 large transit camps. The whole trip was about 1 month to 1 and a half months......"

Immediately after that, the hall of the tavern was like a pot, and the noisy voice directly drowned out someone's speech. The Dark Regions are not a good place. Even though the Kingdom of Norhan has been operating for many years and has built up a forward fortress, the threat to ordinary adventurers has not diminished at all.

The protozoan caverns allowed for the ubiquity of protozoan attacks, as well as the Dark Elves' actions that easily bypassed the surveillance of the advancing fortresses. Even in the three large transit camps, each of them did not need to be rebuilt at a very long interval. For caravans and adventurers, it is a journey that needs to leave a suicide note. In fact, if it weren't for the Norhan Kingdom's thirst for underground resources and the strong support of the dwarves and gnomes, it would have been a question of whether the underground advance fortress would have survived to this day.

Since they are rich people, the game identities of these two in front of them will never be wandering travelers. If the maximum purchase amount is followed, the young master is most likely the second son of the merchant family who has no inheritance rights. Then he went to the dark region to definitely accept the special mission of the family and even the Chamber of Commerce. In this way, the risk is not ordinarily large, and the system will not be so kind, and it will be easy for people to complete the task. Barrett began to make judgments in his mind, and became less enthusiastic about the hiring task at hand. Instead, he focused on the other players in the tavern, seemingly looking for someone to work with in the next adventure.

Of course, players like Barrett who are calm and silent are only a minority after all, and most of the players present are buzzing like frightened hornets.

"Be quiet! Be quiet! I know you have a lot of questions. I'll answer them one by one. The middle-aged man waved his hands and motioned for everyone to finish his sentence, "You all know the risks of coming this way, but since we dare to organize a team to go, of course we will not be completely uncertain." This time, our operation will join the caravan of the 'Clear Springs' Chamber of Commerce. With these indigenous companions, the threat of the dark elves is not as great as you think. And their extensive underground experience can also avoid many other risks. ”

After hearing this, the expressions of many players were much more relaxed. At this stage, whether it is strength or others, the aborigines are comprehensively stronger than the players who have just experienced a baptism (even if they have not experienced the baptism, the strength and power of the players are far weaker than the aborigines). Not only will you gain a wealth of professional experience, but you will also be able to learn something from the indigenous people. As long as the price is right, it's a good deal.

The middle-aged man, who saw his words in effect, continued: "I think everyone is concerned about the remuneration for this operation! Depending on the player's character abilities, they will receive credits ranging from 2o to 5o per day as a hiring fee. At the same time, we will also buy the gold coins in the hands of participating players at a price of 3 universal points per piece at a price higher than the market price. If you agree, we will sign an electronic contract with you after the respective remuneration has been negotiated. ”

2o-5o credits per day is not less, and the price of 3 universal points per gold coin is three times higher than the official exchange standard. It seems that those rich people really use this real "second world" as a good place to train their children - compared to the possible consequences of failure in reality, the game is only a small loss of credit. In the eyes of those who have money, it is really an excellent training ground.

However, for the coalition government, the situation in front of them is one that they are all willing to guide, or at least happy to see. Every year, the government converts a large amount of credits into gold coins in the game, in order to make the wealth of society flow, rather than the cold numbers in the bank.

And now the transactions between these groups and players who have the greatest wealth are even more progressive, and the transfer of wealth has been promoted. It can be said that the government agency of the game of Tongguò has done at least ten dollars with one penny, how can it stop such a good situation! Even a legal website dedicated to guaranteeing the execution of employment was efficiently set up in a matter of days.

"So what is the criterion for judging ability! This should always give us a yardstick to judge! It was a handsome man in shining half-body armor, with modest scales and swords carved on his chest, and a silver-white half-sword with a three-finger-wide hand at the table—a member of the Sword of Notari, the strongest religious weapon in Boreham's domain.

"Of course, ordinary players take precedence over combat effectiveness. If combined with Healing or other casting abilities, you will be able to gain at least 3o Synergy Points per day. However, because we're a joint team, we don't need to solve traps for the time being (the implication is that the natives are responsible). As for the scouts, the assessment is not easy, and we are not prepared to recruit openly. ”

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