Chapter 271: Cell's Correct Strategy
"Cell, the Gazer, has a total of six forms. Unfortunately, today we randomly came across the relatively difficult aerial type. If you are hit by the tentacles of the air-type Cell, there is a great chance that you will fall into a state of paralysis. ”
"Once you have a bad state on your body, you will attract a large number of tentacles to come and tie it up. If you are bound by multiple tentacles at the same time, you will be drained of your life force. More than ten tentacles will be sucked to death. The paralyzing state with a high chance of triggering, a wide attack range, life extraction with a deadly effect, and the ability to restore one's vitality are the first difficulties for Cell. ”
Roland explained Cell's style of play to Scott while nervously watching Cyra, who immediately fell into disadvantage after entering the battle.
Inexplicably, Roland has the illusion that he has returned to Earth by himself and taught the new team members how to play as the head of the group.
…… Although this new level is more than double that of Roland at this time.
At this time, Cyra's left hand, which was originally holding the shield, was paralyzed, and she had to dissipate the lightsaber in her right hand and use her right hand to hold the shield.
With a sophisticated defensive posture, Cyra only relied on one-handed defense, and did not show a flaw under the attack of dozens of tentacles, and it seemed that she could hold out for a long time.
However, he has lost the ability to fight back.
…… It's good to hold on.
Roland coughed lightly, and continued: "But it should be noted that no matter which form it is, Cell's weak point will not change, and it will always be those six eyes. If you don't blow it up, no matter how many times you kill him, it will resurrect, and his HP will be ...... after resurrection. I mean his life force is one-sixth of his total life force multiplied by the number of eyes. And every time I die. Cell's will perform a terrible self-detonation...... Self-detonation before death and infinite resurrection are Cell's second weaknesses. ”
"I see. Cell's immortality turned out to be this principle......"
It dawned on Scott.
There is no such thing as absolute immortality in the world of Faense. All beings born in the world of Faens, including the Sage, have the possibility of being killed. The difference is between finding and not finding.
After the game entered the late game, immortality became the standard configuration of almost every boss. Observing the details, finding the anomalies on these bosses, and using them as a base point to break their immortality has also become the fun of the dungeon strategy.
As the first boss with strong immortality, Cell's various playing styles have simply been studied.
The point is, Cell, who is naturally immune to witchcraft, has magic resistance, and has a steel plate on his epidermis. Coupled with his terrifying height, it would be difficult to attack that eyeball.
But Scott's eyes were full of confidence: "That is, just blow up all his eyes, right?" ”
"Nope. And that's not all. ”
Roland shook his head, signaling that Scott wasn't done yet.
As the last boss in front of Jupiter IV, Cell's ability naturally cannot be only this ability - Jupiter IV is the final boss of the version of the Plague Revival, and even the difficulty of Cell's strategy has increased in a straight line.
"Every time you knock out one of Cell's eyes, Cell's overall difficulty will take a qualitative leap. For example, with each eye removed, Cell's tentacle swing speed will be doubled, the previously damaged steel armor will be restored, and the frequency and power of the magic will also be slightly increased. At the same time, every eye burst will bring some great improvement to Cell. ”
In other words. It's the Cell's change phase, not through the health bar, but by the number of eyes that are knocked out.
After the third eye is knocked out, Cell's tentacles will turn into spirits. Defenseless. Therefore, it is necessary to remove all the tentacles before knocking out the second eye.
And the range of the attack must be as concentrated as possible, there is no need to care about the steel armor on his body, as long as the steel armor near the output position is cleared. Anyway, after the transformation phase, the steel armor on his body will return to its original state.
But. Cell's blessed state is not unclearable.
Every time you die, you can temporarily remove the blessings that existed before Cell's body. Until the next eye is blown out. But it is also risky to kill Cell, because even if all of Cell's tentacles are knocked out in the first and second stages before. If Cell's death is done once, some of his tentacles will still be resurrected when he is resurrected.
For example, when the four-eyed Sail is resurrected after death, he will carry two-thirds of the tentacles on his body. It looks like it's nearly half less, but if you blow up a new eye, the tentacle's attack speed will instantly reach eight times, and it can't be defended.
Moreover, when there is a blessing on the body, the self-explosion power of Cell's death will also be further improved. If Cell's six eyes are blown out in one go, then the power of the self-explosion when killing Cell's is simply devastating.
If you don't stop it, it will be more than enough to blow up the white tower directly. Many people who came back with a high level and brushed Sail alone knelt here.
And if you fight like this one eye at a time, it is easy to accidentally beat Sail to death, and then self-destruct, reset, and fight again.
After all, the fewer Cell's eyes, the less blood there will be after resurrection. And without the cover of the tentacles, the powerful skills can easily affect him.
The normal process of fifty people should be in the first and second phases, taking advantage of the fact that Cell's attack frequency is not high, control the power of the skill, and slowly clear the tentacles on Cell's body with small damage skills, and at the same time you can send some people to return blood to Sail to ensure that he will not be killed, but do not send his teammates to death.
After blowing up Cell's second eye, make sure Sail doesn't have a single tentacle on him. At this time, Cell's posture will become completely magical, and he will not use magic like a priest boss - this is no different from other bosses' strategies, but it is much easier to fight.
However, after blowing out the third eye, it's time to prepare for damage reduction to cool down and recover.
The Three-Eyed Xaar has reached a critical point where the output must be controlled. Because there are no tentacles at this time, Sail has no ability to recover life, and if he is not careful, he will be hit in the second eye.
However, the second-eyed Sail will begin to change his posture.
For example, the air type will suddenly change into a different type, and immediately after resurrection, it will go berserk and regain all its blessing powers. The players were caught off guard and exploded instantly to complete the team annihilation.
The correct way is to evenly output two or even three eyes when hitting the three-eyed Cell, and then explode at the same time, so as to jump the stage directly, and finally break out to kill the Sail to open the damage reduction block and self-detonate.
The difficulty is that beating Cell's eyes will still deduct blood from Cell's body. It's about one-third of an eye's blood.
Therefore, how to ensure that the tentacles and eyes are not killed at the same time has become a difficult problem.
However, as the saying goes, the wisdom of the people is endless. After fully understanding the mechanics of Cell, players have developed many clever or dirty routines.
And what Roland wants to teach Scott is not the most ingenious and dirty of them all, but the easiest of them to learn. (To be continued.) )