Act 128 Everyone is a living Lei Feng

The lower outer tower of the natural disaster has been pushed off by the Guards Legion, but the outer tower of the lower road of the guards also does not have much blood, taking advantage of the opportunity for the heroes of both sides to die cleanly, Xing Chen decisively advanced, and demolished the lower outer tower of the guards at the moment before the resurrection of the guards, and then successfully escaped, so that the final outcome of the battle on the lower road became the destruction of an outer tower by the 5-person group of the guards, and the catastrophe was the loss of an outer tower by 4 people.

The guards lost slightly, but the gap was not very large.

At this time, the heroes on both sides already have a certain equipment base, and it is the hot time for large and small team battles, but it is almost impossible for the Scourge Legion to do anything because of the innate disadvantage of the hero configuration, not only is it too dependent on the ultimate move with a long cooldown time of the enigma, but also his ultimate move is too unstable when the mystery does not make BKB, and it is very easy to be interrupted by the enemy and cannot be used as the first hand, and even the latter is difficult to do because of the existence of table tennis.

"If the mystery is not made, BKB can't fight this team battle...... Gotta get some time to do BKB for the mystery! ”

Thinking of this, Xing Chen told a few teammates his thoughts, and they were almost the same idea, after all, the random lineup of these people was too unreliable, not to mention that there was no one who could top up to such a control of the scene, the Phantom Assassin often likes to charge ahead, but Xing Chen would rather him shrink back and watch the show! You, a guy who wants to output no output, no control, no control, no blood, and always find an inappropriate target at the wrong time and in the right place, what to play alone in the enemy camp 1V5, and complain that your teammates are all cowards, can this be a little more brain-dead!?

It can be said that if the natural disaster is not backed by the defense tower and the Guards field, there is no way to fight at all. It is true that this vote has an output. But there is no control, where to get the output space on the meat shield? Team battles are fought for 10 seconds, and you are running for your life for 9 seconds. This can be output up to the ghost!

Only when the mystery is made, BKB can safely and securely give the ultimate to the natural disaster, and these people can have room for output!

To put it simply, during this period of time, their strategy is to be obscene with the line but not the river, more eyes and less fighting, in short, it is difficult for the people of the guards to see the heroes of the natural disaster online, even if there is, it is mostly a flash, and it will not give you a chance to catch people at all, that is, the prophet dares to cross the river with a line by relying on the ultra-high mobility of his own transmission, but it is also all kinds of caution.

Generally speaking, the most effective way to encounter this kind of obscene tactics is to push the tower collectively with a line, don't you want to meet and fight? Then we're going to push the tower and force you to come out to fight. If you don't fight, don't ask for the tower. And usually the side that chooses this kind of obscene tactics is mostly the inferior side, and the success rate of the strong side pushing the tower is still relatively guaranteed.

However, the guards in this battle didn't have the slightest intention of choosing to push the tower! Yes, they just don't plan to push in groups! The reason is not that they can't push, or they don't want to push! To others, this is like a teasing that recognizes that you will win the cat and the mouse. But if it's not a sure win, then isn't it just a respite for the opponent to make key props?

But in fact, this is not the case, and there is a reason why Konoe seems to be weird, and it can even be said to be an inevitable choice.

To put it bluntly, it's actually quite simple, this battle is not between two teams that have been working together for a long time. The five people on both sides are temporary pairs, and no one knows anyone, and there is no tacit understanding at all. And what's even more serious is that the game in the Death Arena is not judged by a team of 5, but by an individual! In other words, whether it's a scourge or a guard, their teammates are also their enemies!

So the problem arises: all 10 people want to get good stats to compare with others, not only enemies, but also teammates! Almost everyone agrees that farming stats is essential in order to get a higher rating in Death Arena battles.

After all, although Dota-X has improved the calculation method of scores, it still attaches great importance to a series of basic data such as kills, deaths, assists, and supplements, but who wants to get a high score and doesn't want their data to be better?

But if you want to get good data, there is one of the most basic premises, that is, you can't be the first to die when you start a group! At least not always be the first to die!

Otherwise, the kill will definitely not be with you, and don't expect assists, the only thing that will rise is the negative indicator of death, no data, and you don't even have experience and money! How can people endure this!?

And there is something even more unbearable than this - the first death at the beginning of the group often means that the enemy's skills and output are concentrated on you, and take this opportunity for teammates to comfortably complete a wave of output, and take the head of the head and the assist of the assist! Of course, this is by stepping on your corpse!

If these teammates are their friends, then that's it, who pays attention to this between brothers? No one will say that your strength is not good just because you are a cannon fodder blue-collar worker, and your contribution is there!

But the battles in the Death Arena are completely different! This group of so-called teammates who fight with them will eventually become enemies! Charging again and again in front of the death in exchange for team battle victories again and again, brushing down his own scores, brushing up the scores of his teammates and a group of enemies, isn't this particularly brainless!?

If someone else acts as the blue-collar cannon fodder that must be in this team battle, no one will mind giving this person the evaluation of "model worker" and "Lei Feng", but how to brush the score or how to brush the score when you turn your head, as for the blue-collar cannon fodder, the mourning has changed you.

Looking back at the Scourge Legion, although they are estimated to be unable to do the guards in the field, it is still more troublesome to defend the tower, and the ultimate move of the mystery ignores magic immunity, even if you open BKB, it is useless! So even if they lose the team battle, they can at least drag one or two or more people from the guards with them, and the chance of death of the one who takes the lead among these people must be surprisingly high!

The 5 people of the Guards Regiment are all "smart people", none of them are willing to sacrifice themselves to fight first, and they are happy to die for themselves!? Please, is Lao Tzu familiar with them!? It's not okay to compete with them! At this time, it is obvious that we should strive to carry forward the spirit of Lei Feng, right!?

Didn't Comrade Lei Feng say, "We should treat comrades as warm as spring, work as hot as summer, individualism as the autumn wind sweeping away leaves, and enemies as cruel and ruthless as winter." ”

The current situation is that the entire map is full of enemies except for himself, and the other 9 people! To learn the spirit of Lei Feng is to treat the enemy as cruel and ruthless as a harsh winter!

Obviously, the 5 people in the natural disaster are all "living Lei Feng", and none of them are ready to cheap the enemy at all! Because it's a teammate, you can't kill the opponent directly, but it's always okay to grab the head and brush the data, right? At least you can't deliberately send them data, right?

Since no one wants to attack under the tower, the attack can only be stopped, and the idea of pushing the tower in a group is completely abolished, and at this time, several "smart people" of the guards invariably thought of a trick - catch someone and then push!

This is actually a very ordinary move, but it is suitable for the current situation, the 5 heroes of the guard, Night Stalker, Fishman Guard, Bear Warrior, Violent Witch Doctor and Lich, which one is not the master who can catch people? What a group of violent people! With their lineup, whether it is a group or a single catch, it is almost accurate, even the fishman guards with the worst combat effectiveness have a good single kill ability!

So the tactical choice of the guards is simple and clear, the five heroes first catch people, and then take advantage of the natural disasters to push the tower when there are few people, and it is not easy to defend under the natural disasters and few people, in this case, they give up and naturally take down the tower, if they don't give up, their guards will fight more and less, even if the first hand is not dangerous, it is completely acceptable.

As for the data, 5 people can catch people, whoever gets the head depends on their strength, and no one can complain about anything, even if there is no head at the end, at least there is no need to die and assist, right?

When the tactics of the guards are fully formed, a cat-and-mouse game of catching and counter-catching is inevitable. (To be continued......)