Chapter 43: Where Black and White Coexist
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Klaimatis who drilled out his head. Bot was even more excited at the moment: "The largest city in the Norhan Kingdom. With a population of 120,000 settlers, what exactly does it look like? It's about to be revealed before our eyes. β
"The 120,000 settlers are still on the official roster. In fact, there are more than 60,000 indigenous people who live in the city but are not recorded. Add to that the scattered floating population, and the city's population is definitely above 200,000. Rielly, who had done enough in advance, pulled her friend back into the car.
In order to ensure the safety of the capital, there are more than 3,000 city guards on the surface, plus more than 1,000 heavy cavalry regiments, and 600 marksmen. With the upper royal mage group and the law enforcement team below, it is enough to deal with the vast majority of situations. Not to mention the headquarters of the Knights of the North Wind, the strongest weapon that shocked the Western Continent. Not to mention ordinary legends, even the incarnation of the Divine Mansion would not dare to cause trouble easily.
As a player, Barrett and his party, the best choice after entering the city is naturally to abide by the law, and not to try to conflict with the existing order. It's just that, as the Earl of Boreham said, as long as you stay in 'Ulrik' for a while, harassment and provocation from the nobles of the court will follow. What Barrett needs to worry about now is how to successfully navigate between the two.
As a city with a staggering population in the world, it is simply not enough to sustain the entire city on its own and the surrounding territories. Therefore, a large number of demand gaps naturally bring great business opportunities. Not to mention that it was the most important trade node between the east and west of the Norhan Kingdom, and the widest canyon in the mountains made it irreplaceable.
But while the many caravans have brought staggering wealth, they have also brought a lot of trouble. The first of all, the busy traffic has caused a lot of inconvenience to the traffic. Barrett and his entourage, who were out of the way, waited for quite some time. Finally, the caravan that followed it passed the inspection and was cleared after paying enough taxes.
Beyond the last barrier in the valley, the shanty town of 'Ulrique' came into view, though Barrett preferred to call it the slum. At first glance, the houses in this area seem to be shabby. Most of them are haphazard shacks made of wood, tarpaulin, and thatch, and brick and tiled houses are rarely seen. However, thanks to the planning experience gained in the city of Poitou before, the houses on both sides of the road have been built into neat brick houses.
At the same time, the street-facing side of these buildings along the street has all been opened up into shops. And in the back should be a warehouse or a place where hired workers live. Some may even have basements for storage. On this shop are all daily necessities such as firewood, rice, oil, salt, pots and pans.
Of course, the indispensable ones are the various humble taverns scattered in between. Like Karada 200 years ago, it was originally a humble shop set up by shantytown dwellers to make some money from passing caravans. As a result, because of the low price, it attracted many civilians from the city and other places to come and consume. Some of them have also bought houses and opened their own shops here. Now it's more like a bazaar, with everything from vegetables, fruits, chickens, ducks, fish and meat to daily necessities.
Of course, in such a mixed environment, there must be a considerable number of underground underworld forces. You can be in the alley almost every week. See the traces left behind after the shopping. And for this chaotic area, the official does not seem to have spent a lot of effort to rectify it.
They're just driving some nails here, and the all-inclusive slum situation isn't completely out of control β whatever gang controls the area, as long as they pay their taxes on time and don't exceed the official bottom line. Those who enforce the law will turn a blind eye.
It can be said that this is a microcosm of the darker side of 'Ulrik', although they generally dare not pay attention to the passing caravans. Don't dare to run into a few bold thieves to take the sheep by the way, the loss is not necessarily great, but it is certain.
But even when you get to the city, because of the shops in front of you, the road is even more noisy and congested. The only thing to be thankful for is that after arriving here, it is not like the outside is a road from ancient Huashan. Experienced caravanserais. Skilfully bypass the most congested sections of the road and then slowly make your way towards the heart of the city.
Enduring the pungent smell, I waited until the shanties on both sides of the road were left far behind. Players are greeted by a three- to five-story building that is closely connected. Most of these buildings have a simple and crude style, and the pursuit of simplicity and practicality is pursued. With the horse's hooves stepping on the blue brick paved road, he issued a "Da! Da! The sound is quite a bit of a southern town.
However, after passing through two blocks, the scenery in front of me changed dramatically. Because everyone has finally arrived at the business district of 'Ulrique'. The buildings here are built as luxuriously and beautifully as possible. But with the exception of a few that can be called a good combination of art and architecture, the rest have a more or less nouveau riche atmosphere.
The player's caravan also stopped in a square square here. After dismissing the more formalized temporary guards, the team led Barrett and his party to a shop belonging to the same Chamber of Commerce in the vicinity. The caravan will then be handed over for the cargo, followed by a few days of rest that may be freely arranged.
Barrett and his party benefited from the Earl's previous arrangement to stay in the spare rooms of the merchant house during their stay at 'Ulrique' - but that's it. The nature of the blood-stained gray flower team will also be exposed to the sight of those 'cabinets' for the first time. Presumably, in a few days, people looking for trouble will take the initiative to come to the door.
From this point of view, it is clear that the Earl of Boreham is ready to push Barrett and his friends to the forefront. It can be said that Barrett said in front of the Earl of Boreham, 'I have no reason to think that I will be one of the few losers.' From that sentence. He has become a pawn in the confrontation between the local nobility and the court nobility.
Of course, players who enter the board are not without benefits. At the very least, they are classified as the Bolum family's forces, and the city guards will not easily find trouble. The same caravanserai provided much more comfortable and welcoming accommodation than the average inn.
And when the players washed away the smoke and dust along the way, the red sunset just spread the last brilliant brilliance in the city in front of them. The afterglow was cast on the mottled stone walls, and the whole city was filled with a golden glow, bright and beautiful. Ancient and disparate buildings are layered in the middle of the city. A labyrinth of old, crowded laneways stretches from the vast history to the foot. A gray pavement stone has been polished smooth and shining by the years. The smell that permeates the surroundings, the mysterious distance reveals the heaviness of vicissitudes - in the line of sight, the inner city separated by a wall is in stark contrast to the commercial district where the players are located.
After nearly a month of rough nights, players quickly fell into a deep sleep. The players who stretched out of the room early the next morning gathered together very tacitly.
As Barrett swept his gaze over his companion. You can feel their full spirit. However, out of politeness, he still habitually asked, "Are the workers ready to be tested by 'Ulrik'?" β
"Don't worry! I've been waiting for this day for almost a whole month! Rielly said, moving her muscles a little.
This performance made Barrett frown: "Sven Point Mage! Next, you need to show a mysterious and elegant atmosphere in front of outsiders. β
"Is that like this?" During this conversation, Rielie immediately restrained her 'masculinity' as if she was playing Sichuan opera to change her face. The girl who was originally like fire turned into a pool of stagnant water in an instant. It's a bit worse than a cold glacier, but it's enough to deal with what Barrett said.
"Not bad! Not bad! He touched his chin and looked at Rielly a few times. Barrett replied in the affirmative. Then he turned his gaze to the noodles: "Although 'Ulrik' has a stronghold of the Good Dragon God Church. But noodles, if you want to go, the prophet will give us. The fire knew what we were going to face before we got here, so no one was allowed to act alone during 'Ulrique'. It's a good idea to be able to travel in groups of at least two people per trip. β
"If I need to go, I'll tell Barrett you. But now, what should we do. The halfling wanderer asked, playing with the dagger in his hand.
After nodding his head in satisfaction, Barrett solemnly announced, "If Clematis is not going to report to the temple right away, let's go and see if there are any good tasks in the city." In any case, our headquarters can sit back and eat nothing. β
"That's right!" Ulrique's level of consumption is not low. If you don't have any income at all, then the expenses for a long time are indeed a little distressing. "Claymatis. Bot echoed approvingly.
Although the Earl of Boreham's arrangement arranges the accommodation of the players, it is still up to the players to solve the problem of eating. Plus came to such a metropolis. How could players miss the chance to experience the local customs? Several ladies even need to vent their shopping desires - under such conditions, it is impossible to do without money.
Noodle looked at his captain and asked, "Barrett, are you going to take us to see the bulletin board, or to the tavern where adventurers gather nearby?" β
"Nope! No! No! 'Ulrique' is not like the previous small places. Speaking of this, Barrett turned his face to the two eldest ladies in the team, "Clematis, you should know what the mission release location in Repulse City is like!" β
"Barrett, do you mean the Mercenary Guild?" Claymatis. Bottelo asked after some thought, not so sure.
"That's right!" Barrett said as he turned and pushed the door open, "Let's go and see the mercenary guild that doesn't exist in the small place!" β
But just as Barrett stepped out of the room, Rielly suddenly asked at an inopportune time: "I remember Barrett must have been to Ulrike for the first time!" Are you sure you really know how to get to the Mercenary Guild? β
Rielly's concern was not unfounded, and the players who heard it all cast suspicious glances at Barrett. This made Barrett, who had just stepped out of the door, have to stop his steps, "Don't worry! Don't forget that I'm a professional, you just have to follow me. β
Barrett, who had done his homework before arriving at 'Ulrique'. Led his companions through the bustling street market. I didn't get lost when I walked around the complicated alleys. After about 20 minutes of walking, the players stopped in front of a three-story building.
The catboy, who was full of curiosity, actually circled around the marble building in front of him. In front of me is an ancient Roman temple-like building, which seems to be a little old. The long stone staircase outside the entrance is covered with green moss. The parts that were supposed to be embossed have gradually become blurred. The gray-white walls are now covered with creepers
The door above the stone steps was open, and overhead hung a bronze plaque with a pair of crossed axes and swords painted in painted paint and an open money bagβthough the paint on it was a strange color, apparently hastily patched after the paint had been removed.
As soon as Barrett steps through the historic gate, they feel a sense of clarity in front of them β a high dome and oppressive stone pillars. It makes you feel like you're in a temple. The colorful murals on both sides of the walls are slightly mottled, but they still depict heroic epics.
In front of me, large wooden round tables are placed everywhere in the hall, and the adventurers gathered in twos and threes are maintaining their social circles. Even players from afar can see that these people have a sense of belonging to this building.
With the appearance of the players, the mercenaries and adventurers stopped what they were doing. Shifting their gaze to newcomers who have just stepped into their "homeland". The pupils of many of these veterans constricted violently - as if they had seen a murderous sword about to unsheath. (To be continued.) )