Chapter 657: Selection and Positioning
I may have repeated it many times, but some facts have reminded us again and again that there is never such a thing as true fairness in that world, and that it is rare to be able to approach equality of opportunity, and that complete fairness in substance can only appear in theory.
In the Ash world, everyone is accustomed to the law of the jungle where the strong are respected, and the race without the peak strong can only become vassals and slaves, the most obvious example is probably that the upper elves of the silver race surrender to the golden elves of the gold race, while the wild elves and lower elves of the bronze blood are the vassals of the upper elves.
Humans are the exception? There is no history book as a textbook, but in the memory of the ancients, humans were once vassals of giants, trolls, and elves, but they learned magic and martial arts from these races, and in this cruel world, before they really rose to independence, that weak race did not become a grandson.
The natural disadvantage of the bloodline is always there, just as humans can never wrestle with giants, and some things cannot be changed no matter what.
But people can use tools, I don't know if the pioneer was the first to come up with it, but the emergence of "epic and legendary weapons" that integrated their own paths did give the pinnacle the possibility of surpassing the powerhouses of other races.
The most obvious creation of choosing one's own combat mode and dividing the division of labor in combat is the "combat profession".
In the era of flood mythology, there was no division of labor between warriors and mages, and those powerful ancient creatures either used their bodies to fight casually, or relied on instinct to control the elements to attack, which is probably another sense of "there is no road in this world, and there is a road when there are many people who walk".
The top of a professional is to condense his own path and past into a "tool" that only he can use.
Yes, human skin can't have the defensive power of dragon scales. But we can hunt down the mighty epic beasts, using their thick skins to craft armor and wall shields that surpass the defenses of the walls.
Yes, human magical perception and elemental affinity cannot be compared to elves, but I can use a special artifact as a part of my body and integrate it into the core of an elemental creature or magical creature to gain an aspect of elemental affinity. Or a specific buff to a spell to make up for the lack of innate spellcasting ability.
Yes, humans can't compete with giants, but I can be an ogre glove and make me mighty......
Yes, humans can't fly and their stamina is limited, but I can make light magic boots......
Yes, humans cannot travel through time. So, we fused the concept of time and made the sands of time......
Don't look at epic weapons as too mysterious, it is just an extension and sublimation of human instinct to use tools, but the "tools" of the peak powerhouse are recognized by the whole world, and such a targeted path obviously has advantages and disadvantages.
Tools are specific, and they are made to make up for their innate shortcomings. But the flip side of the obvious feature is the lack of versatility.
You can make a dragon scale shield. But there is no shield to defend the place is fragile, and the heavy armor is never a part of the body, and the excess weight and discomfort, as well as the covered skin, will definitely affect your agility and perception.
What you gain must be lost, when it is decided to use a foreign object to gain "physical" defects. It also means that the "physical body" will no longer grow, and the shortcomings in other places will be more obvious.
At the same time as the decision to use the "tool" is made, the purpose of the "tool" has also been determined, and in what aspect of the "use" does gain but in other ways. But there is still no significant change.
But sometimes the battle is not a simple bucket effect, strengthening the advantages into advantages, avoiding hidden weaknesses, is the conventional way to win.
"You don't need to be better than your opponent in everything, you have a clear advantage and choose a fighting style is the way to win."
Of course, the easiest way to solve the problem is to get a few more tools if one "tool" is not enough, but considering the difficulty of entering the transcendent, the difficulty of creating an epic weapon, and the most important thing is that its own bloodline simply cannot bear the plural epic weapon, and it seems that ordinary powerhouses don't need to think about it.
For congenitally deficient human beings, the faster the better, for most of the strong, there is no chance of regret when choosing their own "tools", it is a clear hammer deal, and once the choice is wrong, it is equivalent to actively limiting their own growth limit...... To put it bluntly, this game character has been abolished, and the hero, please reincarnate and start over.
Often the formation of an epic weapon is the condensation of a lifetime's efforts and the past, sometimes if you are not fully prepared, you will forcibly advance, or you will advance at will without anyone to guide you, and the final product cannot be picked at all, and there are many ridiculous existences among the transcendents.
For example, there is a strong man who is good at harnessing the water element, and his epic weapon is to condense his understanding of the natural water cycle, which is an umbrella that will bring heavy rain if he opens it, and he is also revered as the "rain god", and is popular in many drought-stricken areas.
But...... A water mage of this level could summon a torrential rain with a casual move, and there was no gain in combat ability at all, on the contrary, due to the wide range of the impact, it would consume a huge amount of magic power each time it was used, and once used, its strength was much weaker than its epic level.
The one who became weaker after advancing was ridiculous, but he was definitely not the only one.
It's not just wrong choices and stupidity, sometimes calamity falls from the sky, and there's really no way around it.
There is an archmage who is born weak and coughs up blood when casting spells, he is gifted and intelligent, he advanced to gold at the age of twelve, and has reached the pinnacle of research in the field of time, and the epic weapon is even stronger on each side, it is said that it can directly reverse time, it is simply a miracle creation.
But miracles come at a price, and every time this thing is used, it has to pay for life force, and no one knows how much it needs to pay, because the archmage only used it once and hung up.
Too strong will and belief can also lead to wrong results.
There was a Paladin Captain of the Beoner, who longed for the sun-warm light to accompany him, and he did it, and died of dehydration...... This guy is too hateful to the dark, too obsessed with "forever", and the result of not wanting the sun to go down is a long-term barbecue, it is said that this guy is worthy of his firm faith, and he insisted on it for three months, and finally turned into jerky.
Overly strong beliefs will affect the subconscious choices of transcendentals, but paladins who are not firm in their beliefs will not go far, that is, there are many clergy and paladins who go wrong, although there are not many who roast themselves, and it is very common to turn themselves into 24-hour light bulbs, until the Templar Church finally compiled these jokes into the canon for future generations to take as a warning.
And on the contrary, it is probably the Emperor of the Undead, most of them were born by ancient humans, and they have been stuck under the transcendent for a long time, but the accumulation will not be in vain, and it is also a good thing to think deeply on the threshold of the transcendent, once it breaks through, the future will be smooth.
Ahem, it's far away, in these aspects, due to the experience of entering a transcendent before, my advantage is obvious, I not only have the accumulation of knowledge to make plural weapons, but also the body and soul that can carry multiple epic weapons, and the relatively ordinary transcendent can be described as a luxury.
But no matter how extravagant it is, it can't be wasted, and the biggest difference from other transcendents is probably that when they try their best to summarize what they have learned all their lives and strengthen their advantages through an epic weapon, I can think from the functionality of an epic weapon and use multiple epic weapons to make up for the deficiencies and shortcomings.
Holy Sword Dawn, his characteristic is the light of redemption, I position his battle as the Chaos Killer and the Holy Light Redeemer, he has two forms, which can weaken the demons and undead on the chaotic side on a large scale, and can concentrate the Holy Light to kill strong enemies, in the protracted battle with the abyss, will be my most reliable helper.
The Demon Sword Original Sin, or it can also be called the Seven Evil Swords of Creation, it comes from my strongest necromancy, soul research, although the design drawings and theories are the first to appear, but because the materials are too difficult to make, it requires a large number of souls and necromancy, and the molding time is unpredictable.
But once it is born, from the point of view of design theory, it will be a super killer weapon for all beings with souls, and it will be my strongest magic sword, but considering the material...... It will probably be the last epic weapon to take shape.
I'm not done with an epic weapon in terms of the law yet, but considering the special effects of the power of the law, and considering that once the original sin of the magic sword is formed, I really don't need more melee killing weapons, and most of them will be made into a weapon that is biased towards restraint and defense.
As for Ice, my research in this area is probably the worst, but by the time the other three epic weapons have set their attack, defense, weakening, buff, binding, and other characteristics, at least functionally, I've figured out the positioning of the ice-based magic sword.
"Self-disciplined, or semi-automatic, magic swords, can also surprise my opponents, and if you're lucky, the upper limit of combat power is also very high."
“…… Many of the epic weapons of self-discipline are attacked at the same time by the enemy and me, such as the holy light sun that roasted oneself to death, and other things that make people laugh and cry, if you are unlucky, it is to add blockage to the opponent's buff, and the upper limit of play is high, and the lower limit is endless, are you sure? ”
Heloise's persuasion did not shake my determination, since many of the self-discipline weapons cause disasters to both the enemy and the enemy, maybe they are very suitable for me, who has become accustomed to bad luck.
"It's decided, Calamity Sword...... Northland of the Cold Sword! Even if it only brings bad luck and natural disasters, when it comes to dodging the endless ice and snow disasters of the Northlands, I feel like I'll at least outlive my opponents! (To be continued.) )
PS: What's that?,Recommend this book.,The author of our old friend alliance warship girl has opened a new book.,The title of the book is Meng Junji Niang:Legion.,Book friends who are familiar with him probably know what type it is.,The same gentleman Meng Niang with the flavor of the military house.,If you're not familiar with it, you can also take a look.,Maybe you'll like it.,After all, the quality update of the old author is guaranteed.。
By the way, his new book is in a call for Huan. Happy. Book. on the mobile app of the guest