Chapter 282: Contest Experience
The hero of the eye of the storm is the Wind Girl, a hero who is extremely protective but useless in the rest of the way.
This hero is basically difficult to appear in the form of support in the passerby game, and for passers-by, breaking all the way is the root of the score. With the characteristics of Wind Girl's skills and role in the team, the best thing about this thing is its strong anti-penetration ability.
Other heroes prevent breakthroughs, and they only guard against one or two, while the Wind Girl can bring as many people as many people as they can blow away. Even other heroes can do this, but Wind Maiden also has a Q skill that can frequently provide protection for the C position.
In addition, Wind Girl, who has the ability to passively increase the movement speed of the whole team, has a very important role in chasing and escaping the whole team.
The reason why it is difficult to appear in the passerby bureau is very simple, even if the passerby bureau can prevent the enemy from breaking through, it can't prevent teammates from selling ADC when they are in a group.
Wind Maiden can crush local attacks in the first place, but she is not lethal to Rush Heroes, and needs other teammates to take advantage of the enemy's attack to support the back row.
This requirement is very harsh for passers-by who walk all over the street, and the passerby bureau is more inclined to have output or have the ability to open a group and catch orders. Simply protecting or being a wet nurse is basically of little use.
After the Wind Girl in the eye of the storm was taken out, there was a cheer at the game scene. (To emphasize here, the real LSP matches are not open to the public, in the studio, there is no audience.) The art in the book is processed a little. )
This cheer always comes up whenever a well-known player comes up with a hero of fame that he doesn't so often see. Some are extremely good at Raven's top laner or extremely good at using Annie to play in the middle laner, and come up with these more or less anachronistic heroes. The audience will be excited.
The audience's wishes are very simple. It's just that I want to see the effect of the new lineup. It's been a while since Eye of the Storm has taken out its own Wind Maiden, and it's not surprising that even if it's all the attention at this time.
Now that the selection of people on the GC side has ended, the lineup is the big tree on the top order, the prince of the jungler, and the two of them work together to protect the big mouth of the battery. It's very rare to be able to come up with such a lineup.
In addition, the Wind Girl is used as an auxiliary protection, and the Bomberman is used to ensure the stability of the battle, and the integrity of the lineup on the GC side is very high, and the comprehensive ability is very strong. It's a little weaker on the lower route.
Peach Noss has already selected the bull head assist and Lulu's top order, and Nakano is a clockwork plus poodle with a high degree of cooperation.
Clockwork, a mid-laner hero, has a very high appearance rate in the LPL tournament, and the more stable it is, the more clockwork will appear in the arena. As long as this hero is brushed in the early stage, the damage explodes in the middle and late stages, and a relatively bright move in the team battle can affect the situation of the whole game, and it is a mid-laner with a strong ability to seize opportunities.
The ability to seize opportunities is a very important ability, and it is important to use the enemy's mistakes to achieve one's dreams.
Some heroes are usually tough and upright, such as a big mouth. This hero basically doesn't have the ability to take chances. Usually speaking, he is caught by others and has more opportunities. Big Mouth's skill mechanic makes it impossible for him to decide the outcome of a battle with a single mistake from an enemy, but Clockwork can. Scarecrows and Nunu can do that.
A perfect jump from the scarecrow, Nunu's casual grass atomic bomb, is likely to force the enemy who made a mistake to not do a good eye position and the wrong face to probe the grass to play 'GG' with a feeling of remorse.
It's the same with clockwork, as long as you can catch the enemy's mistake and pull three or four people, no matter how disadvantaged the situation is, there is a possibility of turning the tables. This hero is so popular for this reason, even if there is a headwind, as long as there is clockwork, everyone can still expect to win the game with a perfect ultimate. If the midlaner was Lulu, Sindra or something, it would be quite desperate.
Taking a clockwork is like buying a lottery ticket, and if you really play at a disadvantage, you can still hope for a lottery draw, even if the winning rate is much lower. If you don't buy this lottery ticket at all, you won't even have time to daydream.
There is still one last ADC spot on Peach North's side that has not been selected. As can be seen from the appearance of the ADC will be in the fifth position, the banpick of this game is more focused on the competition for the OP lineup, rather than targeting and restraint.
The Peach North team, which has a counter pick, is currently very depressed, and they don't know what ADC they should take out better.
Generally speaking, rats should be played in this case, but this kind of stake output rat is very restrained by Bomberman.
They had wanted to use rats, and that was because GC didn't take Bomberman. If that damn e-sports tumor Giggs was playing in the late game, holding back a big move and waiting for the mouse to open up and throw it in the rat's face, then the mouse really couldn't do anything, and he had to take the time to move around to dodge the bomb that hurt and exploded with Bomberman.
With this time, combined with the time for the mouse to relocate and find the output point, it is estimated that half of the precious ultimate will be wasted. If Bomberman had left a WEQ or something at this time, the mouse's position would have been sealed.
"Damn, take it!" Peach North hesitated for a long time, and finally burst into a foul language and made a helpless choice.
In this case, the other party has a prince and a big tree, which has enough lethality to the rats. Coupled with Bomberman, this lineup is a great test of the timing of the Rat in a team fight.
The Rat is not an easy hero to play, and the difficulty of a hero is not just based on his own operability. Draven is a hero who catches axes while hitting people while dodging skills, and from time to time he has to watch out for enemies who rush to his side, and use E skills to interrupt them at any time.
This kind of frequent operation and highly distracting hero is difficult to play in the operation type, and the skills of the mouse are simple, stealth, hanging poison and slowing down, explosion, just three of them. As a lewd mouse, when the output is perfectly biased to stand still, it is particularly inflexible, and there is no real mouse that feels like a real mouse disappearing when he sees people and light.
Even so, the rat is the most suitable hero at the moment. In fact, the small cannon can also play a certain role in this lineup, and can chase after clockwork's ultimate hit residual blood. Expand the results. It's a pity, though. The working girl's little cannon is too bad. It's no different from a passerby.
Her current style of play is the kind of shrinkage tower development, and she rarely fights with people online. This style of play is relatively easy to play against the eye of the storm. If it's the kind of team of the Old Tundra Clan, the amount of energy it takes to eat the bottom lane of the Eye of the Storm is quite huge.
After the E skill of the small cannon is increased, it will push the line when replenishing the troops, which is not in line with the game style of the working girl. And there is an E skill.,When the cannon girl replenishes the tower soldiers, it will be interfered with very strictly.,I can't send the tower if I want to.。
At this moment, taking out the mouse, Peach Noss is quite helpless. can only count on the working girl to have the same obscene atmosphere as Lu Zhiqiu and Lan Bowan, and it would be good if she was forced by the prince a few times.
At the beginning of the game, Peach Noth's side was on the purple side, and he was also going to play a small routine to reverse the prince's red. The five of them directly appeared and invaded the river to walk the triangle grass, and then squatted here, hoping to catch a single or something.
But it's a pity that it's the Bomberman who came to guard this side of the vision, and a Q drop in the grass exposed the useless routine of Peach North, and the GC side that was originally in a five-star position hurriedly volunteered. is also looking at the first-class regiment.
The prince has always been known as a first-class regimental waster, but in fact, in some cases, his passive knife has made a great contribution to the first-level regiment. It hurts a lot. It is also by virtue of this skill that the prince can have enough damage when he is wandering in the early stage, and have enough tank ability when he is playing in a group in the later stage, which is very in line with the positioning of the current game environment for junglers.
Even so, the hero of the prince is not so popular in regions outside the LPL, mainly because there are better replacements, such as the blind man and the poodle. The prince played a group in the late stage, but his breakthrough was too fast, and it was difficult for his teammates to keep up, so it was not as good as the blind man who flew up and kicked one back or the poodle stealth sneak attack had a high success rate.
The routine didn't work, and the two sides were on the line normally.
Playing the annoying top order of the big tree, the crystal bottle Lulu is a very good choice. Although the Lulu crystal bottle looks a little cowardly, the purpose of this outfit is not to save lives, but to suppress people.
If Big Tree wants to fight Lulu online, the amount of blue it needs to consume is huge. After all, Lulu is a long hand, and the Q sticky flat point in the early stage is very painful, and if the big tree wants to fight back, he can basically only rely on throwing saplings to consume blood, and Lulu's shield can just offset this part of the damage.
If the tree drains her HP, Lulu will not be able to continue to crush people. The passive of the big tree has a healing effect, and if Lulu can't keep it suppressed all the time, she will soon be suppressed by the big tree that comes up with healing.
Generally speaking, Lulu has an absolute advantage in the lane, but the combat power of Sister Peach's is higher than that of Peach North, and Peach North's Lulu plays very generally, if you don't make a crystal bottle carefully, you may be counter-pressured if you don't do it.
The on-the-road situation has always been boring and uninteresting, and in the current version, the jungler and support are not so monotonous.
Jungler is driven by an early rhythm, running around, and most of the conflict is caused by his character. As for the support, it has now become the early rhythm driver of No. 2. As long as there are no major problems online, the assistant will be very unconscionable to let the ADC mix alone online, and help the jungler improve the success rate of swimming.
Support heroes have more control zhì, and it works well with strong junglers. If it's a brush jungler, such as the Praying Mantis Nightmare, the support will replace the jungler, causing a certain amount of pressure on the mid lane, so don't let him develop too smoothly.
In fact, the auxiliary thing was originally to assist the middle, why this is a little unverifiable, perhaps because I think the formation of one two one is more symmetrical.
Later, everyone found out that as a mid-lane AP, the level is very important, and it is very delaying to have someone standing on the side to eat experience. The ADC side is also carrying.,They don't need the level of the level that relies on flat A to play the output ultimate, and they don't need the level so much.,So the auxiliary ran to assist the ADC.。
Now the support has branded himself as a free man, a free man who can't enjoy the team economy. This kind of development also makes the ancient coin, a device that needs to be mixed with the big brother, more and more embarrassing, and this equipment was inexplicably cut by the fist. Now, it's rare to see the acceleration ball, a piece of equipment that makes the game more interesting, and it's a big loss.
Jungler. The poodle's early gank ability is actually just that. But it's still better than the praying mantis. This hero is more suitable for anti-squats. Especially squatting up and down the road.
If the opponent is a poodle, then the mid-laner in the early stage of this game can be relatively easy to press the line, and it is still more troublesome for the poodle to catch. However, there are also some actor-level mid-laners who will deliberately fight a few waves in the early stage, and escape to the middle lane grass to lead people into the ambush circle of the poodle in the case of blood supply.
Relatively speaking, the prince is also a jungler who is more inclined to squat. If this hero wants to squat successfully, whether the EQ second company can pick people up is a very important indicator. This is somewhat similar to VI, where the fist of the VI before level 6 cannot hit the target. Then this gank is basically tantamount to failure.
The main reason why VI has become rare now is because of the modification that was cut to the CD time. As we all know, Picheng Chengguan's late-stage team battle ability is extremely weak, although he can start a group, but he has the same problems as the prince, and his teammates can't keep up with him if he rushes too far.
It's good that the prince's EQ ultimate can still leave the enemy in place, and you can wait for your teammates to come over to play in the group, and VI rushes in with a big move, which is basically a way to go and no return.
VI's team combat ability is relatively poor, but the ability to catch people in the early stage and after level 6 is very strong. In terms of passers-by, as long as you squat well. Level VI and the sixth level are basically killing.
Passers-by sometimes need patience and communication, saying, 'I'll squat for a while.' You guys put it together, I'll go up again' can improve the efficiency of gank a lot, especially when using Picheng Chengguan.
VI's early ability to catch people is her powerful core, and now the core is being cut, and the professional team is becoming more and more cautious in the early stage, and the jungler is doing less and less, and this hero jungler is becoming less and less played.
Biel is not a player who specializes in junglers, she basically plays everything, and she feels that she should be a mid laner at the best, and Peach North thinks she can play well as a support. As for the jungler, she, like Zhang Yi, is a complete strange jungler enthusiast.
The slogan of an encyclopedia is 'everything can be cute',Meng as a state,As long as there is love in Meng, anything is fine.,Meng is a word with a particularly wide inclusiveness and a particularly broad coverage.。
Similarly, the development of LOL has also appeared in the slogan 'everything can be assisted' and 'everything can be jungled'. Although there are a few occasional exceptions to this kind of thing, these two statements are basically accurate. On a well-known live broadcast platform in China, Jungler VN and Jungler Timo are also frequent, but this is far from the limit of the strange jungler.
Biel rarely cares about the mainstream jungler, for example, she plays the blind thing very poorly, because the heroes that everyone plays are easy to ban, and sometimes they can't grab it, which is very annoying.
German girl Bier is a little sick and wants to find a good hero, this hero will not be banned, will not be robbed, super combat effectiveness, as long as you practice well, you can eat all over the world with a trick.
This kind of mood is the common idea of many lovers of unpopular heroes, and it is not wrong to think so, so there are a lot of 'heroes' who love the cold and then play the cold to the extreme. For example, the Alchemy Emperor of North America, the first Delevin in China and the like.
Biel regrets that she couldn't find her signature hero as she wished, so she is very envious of Duan Xiuxiu, envy the particularly slippery peach Nos that Quinn has played recently, and even envy An Ling, who can only play pig girls.
She came to play a professional game and was the most inexplicable of the two teams of HERO and Peach North, originally just wanted to fall in love, but turned out to be a professional e-sports player.
In the spirit of doing a line of love, Biel also has her own goals, she hopes to show the strong side of an underdog hero through guò matches, and make players think of themselves as soon as they see this hero.
She is now playing with a poodle that is not very proficient, and she is also drifting away from this dream.
Due to the needs of the team, she can only use poodles to jungle. Even though she didn't play well, it was the only way. If the combo of this game is not played, what the audience will see is just an unskilled weak chicken jungler, and many people will position this jungler as a weak chicken because of this, and it will be difficult to turn over.
The jungler is almost the least free position in the team, sometimes you need to combo with the mid laner, sometimes you need to grab a strong jungler position, and sometimes you need to use a specific hero to make up for the shortcomings in the team.
LOL's current mechanics dictate that the early online stability is higher than one qiē, so the professional jungler needs to sacrifice something to cooperate with the online. This also led to the emergence of the helpless tradition of 'fighting the jungle and carrying the pot'.
The one who hits the output and harvests is the one that will be talked about the most, and the jungler who can't catch people is a pit, and the jungler who needs to rush to the enemy's pile with a low economy to force a group is the position that is most likely to be taken care of by trolls.
The early game between GC and Peach North was not smooth, and Ah Fei's prince grabbed the middle lane a few times, knocked out the double summons of clockwork, and also helped Bomberman weaken the enemy's HP. Biel's poodle squatted a few times, but was spotted in time by an alert opponent and failed to hit anything.
The poodle is a jungler in the early stage, and the team battle in the later stage is much weaker than the prince, and the only thing that can be done is to cooperate with the clockwork ball to open the group.
This kind of situation of choosing the early stage but not being able to play the advantage in the early stage made Biel very anxious. She used to be just a limited library girl, but now she is working professionally, and the psychological pressure of the two jobs is very different.
It's okay to face a rookie team, but if you get to the match point, this pressure is enough to make a person who has no experience in fighting pressure play abnormally, which is one of the points that people often call 'lack of experience in the competition'. (To be continued......)