Chapter 300
Long Xing is basically a kind elder and a compassionate person. However, he is also more willful in doing things, and always does things with interest. The poor Peach Blossom Fan has been entangled with him for a few rounds, and has begun to dislike his work.
The last game before lunch went well and the fight was quickly resolved. Long Xing's Xiaofa basically played into a jungler, and he didn't have many seconds, because his teammates were too fat and hugged early, and he was able to make wolf-like teammates swarm and kill the enemy just by providing a control.
In Long Xing's hands, Xiaofa was beaten into a rhythmic hero by him, which is very incomprehensible. YY barrage also issued 'God of Flowers, this person's Xiaofa style is completely different from yours'.
'My style? 'Peach Blossom Fan doesn't know what style it is, is it being blown up on the line?
After Long Xing went to dinner, Peach Blossom Fan discussed with the audience in YY, "Otherwise, I'll play a game of vampires, my vampires are actually quite powerful......"
Longxing's lunch is an ordinary takeaway with beer, he eats quickly, and it takes five minutes for one person to eat. When he returned to the computer to find something to pass the time, he found that in the YY that he had turned off, the peach blossom fan was using a vampire to make an order. He himself rarely plays this kind of weak hero online, and he can't understand the kind of hero who instigates the early stage and makes efforts in the later stage. Obviously, there are heroes who can exert their strength in the early, middle and late stages, so why choose something that is not useful at all in the most important early stage of the game?
In fact, Long Xing also knew that vampires could fight very fiercely, and he had watched his brother play a few times.
When Long Yang played vampires, he was still the type of fighting to the death, and it was not impossible for vampires to fight if they wanted to. But it is definitely difficult for the first-level upline to play a strong up-and-out. You'll need to talk about it when you get home.
All heroes. Even if it's Amumu, those players who play well must be the type who is very confident to come up and do it, and only a very, very few people like Bai Xiaobei have the strange talent of immortality under the tower.
Long Yang's vampires are actually full of tradition, and the first-level line is consumption. If it is a mage like Ruiz, he will have four red shoes, and five red armor on Pan Sen, and then suck it back and forth.
Fighting with a hero like Ruiz Panson who can be consumed online, the most important thing is to be careful about consumption. If you suck it, you can leave, and if you run out of blood, you won't consume drugs and suck soldiers, and be careful not to stand and be beaten.
When playing with confidence, you will always give up some pawns and blatantly go around the grass or wild area. The strong laner is eager to deal a full set of damage, rather than throwing spears and arcane orbs to get involved with the enemy a little bit. Like Pan Sen, as long as he is beaten up by two sets at close range, he will basically hang up. Even Galen, when he finds out that he can impress you, will get up and wait for QER to ignite and shake a set. When encountering such a strong hero or a hero who has already played an advantage, just be careful. Seeing the shouting big brother take a detour, it's good to continue to consume while he replenishes the troops.
The idea of a vampire's outfit is actually quite simple. Make sure your own resistance first, and the blood lost by the online hero hitting his side can be sucked up through the bloodsucking of the guòQ skill. To put it simply, the 720 of magic resistance and physical resistance can come out first. If you have this artifact in hand after returning home for the first time, most heroes will no longer be able to consume vampires.
If you encounter the kind of heroes who hold back to level 6 to play a set, such as Akali and Anne on the top list, this idea is equally important.
The way to make sure you can suck up, in addition to adding resistance, is to increase your lifesteal. The Little Vampire Gun is a great piece of equipment, but it definitely won't work with the Exciting and other pure stacking equipment.
Uplifting the vampires also worked, but not very effectively. The main idea of vampires is to stack AP, passive energy to ensure that its HP is more than ordinary AP, and this skill allows vampires to have a strong ability to sustain combat. Vampire is not a hero who goes up to sell, he is not considered to be able to resist, the amount of blood comes from the amount of blood converted from passive skills, and the resistance comes from the two AP equipment of the golden body and the abyss.
Even if it doesn't support the rhythm, it won't give the vampire the online abilities he needs, and AP is the attribute that vampires need the most. Of course, the Exciting Armor can be produced, as long as there are no other tank heroes in the team.
The 720 replenished after returning home for the first time can give the vampire an advantage when consuming, if the opponent is not careful enough to be consumed to less than half health, it is entirely possible that the vampire flashes the QE blood pool and ignites the QE to kill. This set of explosive strength is still there, if the opponent has no displacement skills, don't worry about boldly going up and trying to kill alone, there is no problem. The only advantage in the Vampire lane is his ability to cross towers, which is a very powerful attribute.
Vampire is a hero who doesn't need to be operated.,None of the skills are easy to empty.,There's no such thing as a manipulation space at all.,So if you want to play well, you just need to have the right idea.。 At present, the only mature way to play is to play online through guò for loadouts, so that you can gain an advantage in the consumption of blood exchange, and the keywords that need to be paid attention to are resistance small pieces and small vampire guns.
Vampires are not suitable for teleportation, as they don't have much use if they pass it. As a weak hero on the line, with a teleportation that doesn't help the lane, it will really be pressed for 10,000 years.
Long Yang basically depends on the situation, weak or ignited to choose one of the two, depending on the lineup sometimes with sprints, anti-gank. Although single-belt teleportation was not popular in the era when he played vampires, he himself chose to use teleportation to vent his excess energy when playing many heroes who were comfortable with mixed lanes.
The game of Peach Blossom Fan is similar to that of Long Yang, and players who can play vampires are basically the same. At this time, he has 720 out, and he has also produced an 860 magic strong stick, and is preparing to be a lich, and he has been able to suck the opposite Ruiz to death.
Although the vampire sucks Ruiz once, it will be hit three times by Ruiz E, but the vampire can regenerate blood and can also suck creeps in a safe place, but Ruiz can't. After a few sips, Long Xing saw that the peach blossom fan used the single killing technique that his brother had demonstrated many times in front of him, and opened the blood pool to chase people after casually QE.
The hero of the vampire is a LOL veteran, and the gameplay is mature but has been tepid. It's almost redone by Fist Daddy. This is the reason for this. The main reason is that the idea of this hero's gameplay is not straightforward. Some twists and turns, it takes a while for novice players to understand how to play online, and high-level newcomer vampires can't use guò to make themselves stronger. In addition, the vampire is super weak if he doesn't understand it, so it's what it is now.
At present, several of the more 'weak' APs have been reworked by Riot without authorization, and Zelas has appeared in the game after the rework, but that has nothing to do with this change, mainly because poke heroes and most of the mid laners have been cut into dogs. Jace, who had been slashed to the ground, was now under pressure to retake the banner of the Poke army and become the leader. This was a very bleak sight for the middle lane, which had absolute importance and combat effectiveness back then.
The three-handed Victor has been reworked, and the fist seems to have recently had a grudge against silence, and the 0.5 second silence of Victor's ultimate has been completely removed and changed to 'interrupt the channel'. To put it simply, this change makes Three Hands no longer have instant kill ability against a displaced hero, but that doesn't matter, as the QE change makes Three Hands a Kite mid-range poke hero who loses his instant kill ability.
The Q skill is now 100 yards longer in distance, and when it hits the target, it immediately gains a shield, and if the Hextech core evolves the Q skill, it can turn a basic attack after Q into magic damage and increase the damage.
This change is basically a naked force for Victor to get out of the lich. In this way, the benefits of Q skills are maximized. The good news is that, judging by the text description that has been released so far. Victor's Q can be seen as a skill, which is equivalent to the next attack after Poppy's Q. In other words, Victor can rely on this characteristic to create spell blood-sucking equipment, try to take the fatan route, and even go to the single.
If you want to be a Fatan, the control skill is essential, and Victor's W is basically still a virtue, but after upgrading and evolving the Hextech core, W also has the effect of forced displacement of the clockwork ultimate, in addition to the longer cast distance.
To put it simply, Victor's W can drag the stunned unit to the middle of the W while completing the stun, which is a delayed version of the clockwork ultimate with a slow down that does no damage.
It is conceivable that Victor's W will become a mousetrap in the future, and those who are caught will enjoy deceleration, stun and enhanced displacement, a set of three-style control zhì package.
It's a pity that Victor's E skill damage is weakened. In fact, it hasn't been weakened much, and the original 30% scorch after the red rod upgrade has been changed to an evolved red rod and has a follow-up explosion effect, which is the second-stage damage of the big eye W.
This damage deals 40% damage to the person hit by the first laser, and the same idea that the fox's E output will be higher, and the skill is still that skill, and the damage will be higher when both stages are hit.
In addition, the passive equipment Hextech core has been changed to be upgraded three times for 3,000 yuan, and it will eventually grow into a super equipment with a magic strength higher than a hat, and it also adds 500 blue, which has a bonus to all four skills.
This directly leads to the fact that Victor in the later stage has an extra hundred APs for no reason, and the amount of blue will not be too lacking. With AP here, if you continue to choose the pure output Victor team battle AOE ability will not decrease, but will increase. However, on the other hand, the new QWE can bring a lot of ideas to this hero. For now, the change in E-skill will allow Victor to clear his troops faster, and his enhanced late-game combat power may make him a clockwork hero with an egg cap...... After all, E damage is high, and the flat A after Q is also very painful, which is suitable for being a brush.
Strictly speaking, the previous Victor was also a hero with a lot of gameplay, and upgrading the Yellow and Blue Sticks and Red Rods Victor was not a hero at all. It's a pity that Huang and Blue can't better complete Victor's positioning, and they can't play at all, so that a hero who should be changeable has become a simple burst AP.
The variability of the revised Victor is mainly reflected in the idea of outfit, and the first out of the Lich is one of the ideas. The Q skill now has a very short CD, and Victor can use this skill to become a mage with continuous output.
However, the status of this mage alliance has always been low, such as widows. The widow also has a black history of fighting in the middle lane for a while, and she eats by the continuous damage of Q skills. The result is just to become stronger in infinite vitality, and it's really not a good idea to sprint up to level A with an AP crispy range so short.
Victor might be able to do better than the widow. But really want to make him a hero who eats on flat A. Then this hero is very difficult to get started. If you don't move carefully, you will be killed in seconds. Imagine three hands sweating where you are working hard to level Syndra, and it is easy to understand the scene of being killed by QWER.
In order to improve the fault tolerance rate, meat is a good way. Since the three hands have to rely on passive equipment to transform into the late stage, then he may be able to get out of time. Coupled with the five hundred blue amount brought by the full level of Hextech core with three hands, it seems that it is not bad to have an Archangel Staff, so there is still a tear before leaving the time.
Then the question arises, if you want to hold back time in tears, when will the lich come out? When did the first Hextech core evolve? That's a thousand dollars. And the Lich. When will the lich wait?
The more successful Fatans so far are Big Tree and Ryz. The big tree relied on the hardness and percentage damage of his ultimate, and it was obvious that Victor was not the same as him.
Ruiz's skills turn quickly, ensuring output, the ultimate provides AOE, and the core equipment itself provides resistance, so he can be hard. Victor relies on QA to ensure his damage E on a certain distance, although the damage of skills and ultimate, although it will be uncomfortable because of the growth equipment in the early stage, but this is just a test of the old Victor's player's ability to accept. That's acceptable. But Victor can't go out of the ice heart like Ryz, so he is destined to be no harder than Ryz, and this line of thinking will only make him a Brittle Ryze. In the early stage, it was weakened by Ruiz, and the output with a growth cycle longer than Ruiz may not be able to catch up with Ruiz's Fatan.
Obviously, this positioning is a bit unacceptable. Obviously, Victor in the past can have a set of bursts to make the output of the stake Ruiz call Dad. Now there seems to be a problem with positioning. The original good daughter Carter can also turn arrogantly after Victor has lost the silence of R skills, and this sense of loss is probably impossible to consider.
Throughout the alliance, the hero whose state is most similar to the new version of Victor should be the vampire.
The new Victor has a very long development cycle, just like a vampire, first upgrade Q online, evolve Q also, exchange blood through guò shield and peace A, and then come out with a small vampire gun and tears, enhance the ability to lay the line, and highlight a cowardice. You can go and place an order. Has the same efficiency as a vampire. Because the output mechanism needs to be meaty, looking back to find that there is only one equipment slot left.
I'm afraid that this kind of terrible change will not be bought by the majority of players, and old players will probably think of the new Victor as an old Victor with late-stage abilities. Although the outbreak has been changed to be lower, at least it is not so lacking in blue.
As for the Q skill, which is one of the core changes, there is a Q in 4 seconds after the full level, and there is also a flat A. Instead of using the lich to make this Ping A do more things, it is better to ignore this Ping A to be more relaxed and brainless, at least because A will not fall into the hands of the enemy.
If you really insist on carrying forward this skill, you can only use it as a brush, play yourself as a card that can't teleport but has higher damage, and then rely on the first-level seventeen-second W skill to kite the opponent. Or you can really use guò delicate movement to let Victor output safely at a distance of five hundred and fifty yards.
For the current mid lane, Victor's full-output outfit can reach 1000 AP in the later stage, and the mid laner with high AOE and control skills may win a seat in the game. It's also possible to rely on a lich and Q skills, and then all out of the flesh to play a top order that doesn't pursue damage. But it's more likely that he's still sitting on his cold bench and continuing to be played as a second-kill mage by players who like him, ignoring his slashed explosiveness.
Riot's idea of altering a hero is always psychedelic, like a kid in the lower grades of elementary school who thinks science is all about mixing water of various colors in a test tube.
They probably think that given a hero's changeable attributes, players will slowly develop a variety of gameplay. They never know that heroes who are strong in the early stage can be strong, and the less core equipment, the more popular heroes are. As for the variety of gameplay, the ability to play in the later stage, unless LOL is changed to football, everyone plays for 90 minutes, and whoever kills more wins, it will not help.
Big Mouth, who has a strong late-stage ability, relies on the full protection of his teammates to be active in the Korean arena, and the most important range attribute in the late-stage game. It can't reach other competition areas that protect Cheng dù like in South Korea, but it can be used with it, but the effect can be seen from the signature ADC of each competition area at present. Europe and the United States are small artillery fire, and China is Obama fire.
South Korea did use Obama as well, but that was when the lineup was limited and there was no way to ensure that the ADC would be well protected.
Victor can't be used as an output core to fight, and it's more difficult to protect, and it's not as explosive as the big mouth percentage damage, and the growth cycle is comparable to the AP big mouth. Maybe when Riot slashes all the high-damage teamfight APs and no heroes can provide AOE damage, Victor will become popular.
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After the chapter,
stayed up late to watch a lottery, and the unlucky luck of the royal family reappeared. It's no problem to reach the quarterfinals, and then the semifinals will either meet three stars or fight a civil war.
As for which one to play, it depends on what a group of Samsung white thinks. EDG is likely to be sent to the group championship by the baton in order to meet their own blue team in a decisive match.
The OMG status of the three groups has declined, and the China region is the last to decide the ticket because the penguins want to make black money on the third anniversary, and there are many fewer training opportunities for other countries than other regions.
Unfortunately, OMG is facing an eight-nation coalition and cannot afford to make mistakes. Fortunately, fnatic is in just as bad shape, but Samsung is very good at dragging the game into the late stages that OMG is difficult to control. As for the ill-fated LMQ, I am afraid that it will become the focus of OMG's training.
As long as you can qualify,
The only one who is luckier is EDG, there is no problem in qualifying from the group, and it is possible to enter the semi-finals. (To be continued......)