Chapter 536: The Mighty Wei

Now it's the opposite side's turn to pick the last position, which is the jungler position. I don't know what hero the opposite side will choose to fight against your own clown?

Liu Songnian was also secretly looking forward to it in his heart.

Excavators?

When it first came out, it was really strong, but now after several versions of the nerf, it is not as good as before. Although today's excavator is a little more difficult in the early stage, as long as it develops in the later stage, it only needs a brutal + a demon drinking knife, and it can easily cut AD to death in team battles.

And the excavator is actually very good in the early stage.,W escape,E dig a hole close-up,And then if it's a little bit of a distance.,You can use guò flash A to shoot the enemy away.,Or wait for teammates to control the opposite side first.,And then E comes up to fly the opposite side.,Although the excavator only has such a control skill.,But because the damage of the excavator is very high.,Only need this one control zhì skill.,You can easily complete a variety of GANK.。

And the excavator's single kill ability in the wild area is second to none among all junglers.

Celeste?

Wei this point in S3, and the sword demon alongside, belongs to one of the super first-line junglers second only to the blind monk spider, but later, in the case of Q and the ultimate move in a row, he completely withdrew from the altar and collapsed.

At that time, the former jungler LUCKY of the royal family said during the live broadcast that the strongest period of the hero Wei was level 9-11, during this period. The normally developed Wei already has an egg knife + brutality, a person can be on the single single or ADC in a single second, brutality is the core equipment of Wei, and it must be out. All it takes is a brutal one, and it is explosion damage in the mid-game. However, Wei's outbreak period is too short, and then it will be her fatigue period, and when it comes to the late stage, there is only one ultimate move in the group, and after the ultimate move, it will be similar to the super pole soldier. The hero of Vi is very simple, and he has been buried in FARM until level 6. Don't think about going to GANK. You're definitely thinking too much.,Unless the opposite side doesn't buy an eye.,Otherwise, the success rate of GANK before level 6 is the same as JS.。 But once it reaches 6, Wei's GINK success rate is extremely high. In the case of an ultimate. In the case that your teammates don't bother with your pen. It's basically a catch, and the strongest midfield combination of S3 is Wei + Fox, and the ability of Wei GANK in the middle lane is already strong. Q+R ultra-long-distance rush, directly knock the opponent away, ensure that the fox's E skill can hit, connect to the upper control zhì, and the fox + Wei's set of outbreaks in the middle is too high, in the face of such a midfield combination, unless the opposite side is Faker, otherwise Wei really comes to die once, it is useless to buy or not on the opposite side, and it is not negotiable to directly kill him.

Although the mid-stage Wei team is indeed very, very strong, stable dìng point control/group control + enough seconds of ADC damage, but the disadvantages of Wei this hero are also obvious, if the early and middle stages fail to play an advantage, in the late stage, in addition to being able to open a group, it is a waste, and the sense of saving zài is extremely low.

In addition, due to Wei's several weakenings at that time, the various lengths of the ultimate CD, and the enhancement of the fist to the prince, everyone originally used Wei to replace the prince, after all, they are also group-type heroes, and Wei is more stable and has high damage, but then everyone started to play the prince, and no one paid attention to the weathered and weathered VI who was cut into a dog, after all, inaction before level VI6 was her biggest drawback, and the ultimate CD was too long...... The second sister in the wild area (the first sister is a spider) back then, almost the entire S4 was sitting on the cold bench.

And even in the absence of the prince, the lion with a similar nature can completely explode VI, and the raid ability is stronger, the suddenness is higher, and the ability to open a group is also stable, which is unguardable, and most importantly, the lion can also be ADC in seconds, which is difficult for VI to do.

But now, with the continuous weakening of the lion, as well as several changes in the wild area, Wei has once again got the opportunity to play, and the previous style of play is no different, the current Wei is still based on brushing the field in the early stage, and brutality is still the core equipment, after the jungle knife that has been upgraded to brutality (usually purple or blue, this version chooses the blue one), brutality still has to continue to come out. In fact, this is not because Wei has become stronger, but because the heroes who could replace her before have become weaker, which is equivalent to enhancing Wei Wei's competitiveness in disguise.

Juggernaut?

Juggernaut jungler is a very unpopular storage zài whether it is in the game game or the passerby game,On the contrary,Juggernaut mid-laner is more popular,A+Q (reset basic attack) + W (second W is immediately interrupted,Just to reset the basic attack)+A+E+A,Or AEAQAWA can also be,But because E can't reset the basic attack well,So it doesn't matter if you don't open E,The essence of playing JS is whether you can skillfully use Q and W to reset the basic attack to consume blood, In short, the online selection of the crystal bottle to go out of the JS single online consumption is very disgusting,Will play the mid single JS1 level Q consumes your blood,2 level W,Find a chance to kill directly,And the JS team that goes up has no solution, everyone understands。 There are also a lot of well-known mid-laner JS in the national server, but there are basically no jungler JS. However, mid-laner JS is not suitable for low-end games, because JS plays too much on cutting-in, low-end players can not grasp the timing of cut-in well, occupying the most important mid-lane resources, but do not know how to cut in team battles, brainless, can only waste resources and advantages in vain, only the high-level play that really understands JS, can control the mid-laner JS like an arm command. After all, mid-laner JS is not jungler JS, if you jungle JS, you can wait for your teammates to help you beat the enemy to residual blood, and you can easily complete the harvest, but if you miss the AOE damage of an AP, it will be difficult for you to see all the residual blood on the opposite side, which will test your personal ability even more.

However, at the beginning, the first Chinese designer of Riot CHUNLI (the perennial king of American clothing, should be the highest rank among Riot designers) once said that this version of JS jungler is not bad, in the case of tailwind, directly after the jungle knife, the electric blade is maximized, and the headwind is a dream or dilapidation. And CHUNLI also said during the live broadcast that if the win rate of the mantis continues to decline in the next few versions, he has already thought about how to change it, in fact, he can add back the damage reduction of the ultimate, but it can't be 50%, it may be 20%, or 15% of the fixed damage reduction, which is equivalent to passive, so it is much more balanced.

He also said, don't think that the gem is weak, although the gem looks weak and useless in the later stage, but in fact, the late win rate of the gem is as high as VN, and it is definitely stronger than you think.

Changed to Pan Sen again?

Since the S5 update, Pan Sen's win rate in the passerby game has been very high, and he is in the top five in the all-server jungler win rate all year round, but his performance in the game game is not satisfactory. IN FACT, THIS IS ALSO VERY UNDERSTANDABLE, AFTER ALL, PAN SEN BELONGS TO THE KIND OF JUNGLER WHO GRABS THE RHYTHM, AND NOW THE PASSERBY GAME JUNGLER IS USED TO LEVEL 2 TO GO TO GANK FOR A WAVE, AND PAN SEN'S GANK SUCCESS RATE IN THE EARLY STAGE IS ACTUALLY QUITE HIGH, BUT FOR THE GAME GAME, THE FIRST 7 MINUTES OF THE GENERAL OPENING OF THE TWO SIDES OF THE JUNGLER WILL NOT HAVE ANY CONTRIBUTION, AND FOR PAN SEN, THE FIRST 7 MINUTES OF THE GAME IS ACTUALLY HIS PRIME TIME, IF YOU DON'T GRASP IT WELL, YOU HAVE TO WASTE HALF, SO PAN SEN IS NOT SUITABLE FOR THE RHYTHM OF THE GAME GAME. Moreover, Pan Sen's ability to SOLO Xiaolong in the early stage of the big game has long been known to passers-by, and Pan Sen's dragon control ability has naturally become his highlight. Although for the game game, Pan Sen's ultimate move is almost useless, and the team battle in the later stage can only be used to seal the position, and it is really difficult to use the ultimate move to catch people in the early stage, and it is completely inferior to the decisive strong open jungler like the prince and Wei. However, the players in the passerby bureau do not have such a strong determination in the game game, and it is common for them to retreat in time in the face of Pan Sen's ultimate, so in fact, Pan Sen's ultimate, which is still one of the strongest GINK skills in the passerby bureau, is different from the game game, and the passerby bureau often has a lot of head outbreaks in the early stage, especially in the low-end game. And for a hero like Pan Sen who is in urgent need of a snowball of heads, the rhythm of the passerby game is simply suitable, a super god jungler Pan Sen in the early stage, sits down in the middle of the team battle, and W stays in the back row directly Q+E seconds, it's terrifying, it's scary to think about. However, in the game game, because there are very few head outbreaks, under normal circumstances, Pan Sen can only obediently come out of the flesh, and the characteristics of Pan Sen, a hero, will naturally not be able to play. So, it's understandable that Pan Sen is on fire, but in the game, Pan Sen may have to continue to sit on his cold bench.

Is it a scarecrow?

In this version (5.2), Scarecrow's win rate is in the top 5 in the global All-Hero win rate. It seems that there are 53 or 4%, and it is not an exaggeration to say that it is the king of the passerby bureau, but most people overestimate this hero, in fact, this hero has always been very strong, but because of the low sense of storage, it is easy to be ignored.

As a long-standing hero in the passerby game, the scarecrow has always been a popular choice whether it is a low-end game or a high-end game, well, although it is not a hot spot, but it also has a good appearance rate. Scarecrow, as an AP hero, has played a lot of games in support positions. Although Scarecrow is a traditional jungler hero, but when he plays as a support, the effect is also very good, first of all, he has one of the few seconds in League of Legends, Q skills, and secondly, W skills can ensure his endurance when exchanging blood online, but be careful, don't rob the ADC's pawns, interrupt when it's time to interrupt, otherwise it's easy to cause infighting. There are still several ways to play the scarecrow support, main E, main Q, or QE to the point, 1 level E, at level 3, it is best to 2 level E1 level Q, level 4 and then depending on the situation, point 1 level W, or don't point it, because this skill is more chicken.

The strength of the scarecrow support lies in the fact that his E skill is the most blood-consuming skill of all the supports, not only 100% hit, but also with a silencing effect, so that the opponent cannot fight back, and can also bounce, and if you are lucky, you can hit multiple damages. Especially at level 1, the effect is significant, and with just one E skill, it makes the status of the scarecrow line supreme justified. On top of that, this skill has a long range!

PS: The recent plots are all in the qualifying round of the passerby. I hope it helps. (To be continued......)