Chapter 524
In a passerby game, the easier lineup to win usually has a few points.
First of all, the most important thing is to have a relatively stable dìng strong opening group. The ability to open a group doesn't need to be particularly powerful.,You don't need a stone man like Pig Girl.,As long as there's a Amumu level without a big move.,It's OK to hammer a stone.。 With the restless Cheng dù of the passerby bureau, Mumu's Q is competent enough, and so is the dragon girl after a successful circumambulation.
After the team battle starts, there needs to be a wave of first hand damage, no matter what the hero is, after rushing in and hitting one or two residual blood, the team battle will be easier to fight. If it's four flesh to protect one VN, as long as the opponent rushes up, this team battle will be completely gone.
In addition to the first hand damage and strong opening, the teamfight lineup needs to be in a strong period for twenty minutes, such as EZ, which is good. The economy of being able to get hands in 20 minutes of the game is different from that of passers-by, and due to the outburst of heads, the 25 minutes of the game game is about equal to 20 minutes of the passer-by. The late stage of the passerby bureau will come earlier, and the middle stage will be the same, so there is rarely a big late stage after the passerby bureau is segmented, and the victory or defeat has been clear in about twenty minutes.
With these three points in mind, it is relatively easy to win the passerby game. Sometimes passers-by ADC will complain 'how to play without the front row', in fact, this kind of complaint is caused by the fact that the first hand damage cannot be played, and it has nothing to do with the front row, but the late ability of the tank hero in the passerby game is undoubted, at least in this version, the output environment of the C position is really bad in this version.
Something like four guarantees and one is a tactic that will never go out of style. As long as the version reaches a certain level, even if the LOL game is 100 years old, there is still a possibility that there will be a lineup of four guarantees and one lineup. Want to hack this kind of thing. In addition to the frontal hard or directly in the banpick to destroy the lineup. Otherwise, it's hard to really work.
The lineup of Warcraft Blades doesn't hurt much. So they need to play a big advantage early in the game. Cassadine in the middle lane determined that Lulu was a little bit unplayable during the blood exchange, so he was a little more unrestrained, and was stunned in place by the bear-form Udil flash, handing over a blood.
A qiē came very suddenly, and Lulu slowed down Casa directly with a very casual Q, and then Udil appeared in the field of vision, accelerating in bear form and flashing.
The explosion of the human head was very sudden, and there were no twists and turns. It's so simple to slap in the face. One casa is gone.
There is no doubt that the early ability of the hero Udir is absolutely strong. Although it has no displacement, it has a strong ability to go around the back and run the line, and it has plenty of damage. Righteous glory is not so necessary for this hero, at least not as much as alchemy. Alchemy is to catch up with the enemy and carry one on his back, so that his teammates can output it, and Udil chases and shoots one person, and it is difficult for his teammates to keep up.
This hero tends to be aggressive support in the game, similar to the feel of Hammerstone.
The Warcraft Blade died easily, giving people a rather rookie feeling. The head was not taken by the online hero. Instead, Bill was in the bag. In this game, he faced a sloppy barrel jungler, so he naturally had to get out of the eye early. Help the team stabilize dìng in the early stage.
The keg's control of the jungle is very poor, and although it is extremely popular in the game right now, it is a character that is very easy to invade. It's just that the barrel is also very difficult to kill.,It's a bit of Nunu's style.,Although its own anti-field ability is average.,But the speed of brushing the wild is strictly speaking to surpass Nunu.,At least more than Nunu who is not the main Q.。
For Udir, upgrading the jungler gear is an eyestone. After all, the output outfit doesn't mean much to the bird form of Udil, and the outfit is mostly meat-based. Since the mid laner in this game is Casa, Biel's jungler will be more difficult after seven minutes of the game and can be easily caught, so the first seven minutes of this opening game are very important for her.
The butterfly knife came with a breath of breath today, and Xiao Yu used a little agitation when he was doing psychological counseling, and the butterfly knife with a simple personality was stimulated enough to be motivated, and he was thinking about killing with a little Lulu.
Xiaohua suddenly felt as if she was a little wasteful on the sidelines, and when the enemy was playing with such a contemptuous attitude, she didn't actually need to come up with a big move so early.
Xile and the Peach North team couldn't imagine that the battle attitude of Warcraft Blade was a little frivolous, and it didn't look like it was hitting the match point at all. Xiaohua can't explain this behavior, it can only be said that the natural skills of female players can make men underestimate the enemy, and even in such an important situation, they can't use their full strength.
"Some men will find it shameful to use all their might against women." Lu Kun made a speech on the side with his shoulders very philosophically, and Xiaohua could only sigh at the stupidity of men.
"Let's make a bet, I think that Cassadine will not only not be honest after being killed once, but will be more aggressive and want to kill back."
Xiaohua shook her head, "I think so too, so we can't bet." ”
"Then I'll bet he won't be aggressive."
"So casually?"
Lu Kun smiled brightly with a mouthful of small white teeth, "It's good to have a ten percent win rate." ”
Xiaohua knows this guy's mind very well, and he is trying his best to get closer to himself. Losing the bet is nothing to him, and the cost of failure is low, so he is willing to make this risk-free move. His mentality made Xiaohua not like it, so he ignored her and continued to watch the game.
Xile has already opened, and for this kind of must-win event, they really have no interest in watching it except for betting. It's not that these people underestimate the enemy, it's not confidence, they just believe that the Peachnos team will not make overly exaggerated mistakes.
The EZ of the working girl was put off the road, and the wheel mother went alone by herself, after all, there is no need to contribute the youth of two people to one EZ.
The Wind Maiden followed the barrel away, and the combination of these two completely harmless ones was basically difficult to do. In contrast, the combination of Hammerstone and Udil drove the two of them out of their bottom half of the jungle, ahead of Cassadine's level six. They will never be able to take back this wild area.
Casa's storage of this thing can help the jungler defend his own wild area with the greatest distance. He has unmatched support speed in this version. The support effect is also okay, and it is one of the most ideal mid laners, provided that the lineup is OK.
The game idea on the Warcraft Blade side is very clear, the early jungler helped Casa stabilize, and after seven minutes, he followed Kasa to catch. The gank ability of the barrel is very strong, which makes the game logic simpler, and there are not so many complicated routines, just it. Although in theory. However, the first wave of gank of the barrel still appeared in the lower lane, got it to EZ, and was directly scared away by Udir, who lived in the lower lane.
Xile looked at the movement of the Warcraft Blade jungler and knew that they didn't find the cover door of their own lineup. It's actually okay to swim an EZ with a barrel girl. Gank doesn't have to kill the enemy in the first wave, and even if you can't even dodge, it's good to be able to consume it and go home.
The problem on the side of Peach Nos is Olaf on the top lane, if the enemy swims to the top lane to bully Olaf, the outcome of the game is still a little suspenseful. Little Peach's Olaf is a very unhate storage zài, and it is really too unsaved. First, she is not skilled in using this hero, so she can't get up. Second, she didn't want to attract the attention of the enemy, so she would be hanging under the tower. Knock the crystal bottle and use the Q mending knife.
A normally developed tree is very scary, as Little Peach knows. However, compared to restricting the big tree, it is more important to develop itself.
Olaf is a hero who also has some attack equipment, and the gameplay that Xile took out was also to forcibly make this hero a pure tank.
In this game, her punishment is basically a passing by to kill a turtle, and it is more difficult to invade the enemy's wild area. At least in the early stages.
Seeing that the wine barrel was swimming on the lower road, Xiao Tao was very depressed and couldn't be a little more fierce. On the normal Olaf line, as long as Q arrives at people and there are not many enemy creeps, they will basically chase all the way until Q is empty, or the enemy flees back to the tower.
There are many things about the strength of the big tree, and one of them lies in the cooperation with the jungler. The first WQ controls the enemy, and with the jungle to ravage a wave, it is relatively easy to kill people in the passerby bureau. There used to be a routine for the double row upper score, choose a medium single tree or a medium single kidney, and cooperate with the mouse to fight the jungle.
The rat master Q stealth to the enemy's side, and use the stability of the tree or kidney to kill the enemy. Killing a big rat is a matter of a few shots, which is considered to be the most excessive damage in the jungle, especially when the opponent is a crispy midlaner.
Big trees cooperate with the jungler to keep up with the tank of the upper order, and if you want to kill at least a mid-laner, Casa was born to do this kind of thing. Before the sixth level of Casa, the barrel focused on the lower lane, so after the sixth level of Casa, he may not have any thoughts about an Olaf who is instigated under the tower.
The top lane tower on Peachnoth's side can be easily accommodated, because Olaf has been punished, and he doesn't necessarily have to rely on the lane. If it weren't for the fact that there was really no harm on the other side, the one with the best development of a red jungler knife to punish the enemy could ensure invincibility for a certain period of time, otherwise Xiao Tao would have flashed.
Biel wants to find another wave of Casa trouble, this will be Casa level five, it is the time to be careful, and Biel, who has no flash, basically has no chance. If this wave can defeat Casa and let him postpone the fifth level for a while, Xiaolong will be able to take it.
In this game, the Peach North team doesn't need to fight in the early stage, so there is no need for Xiaolong to keep to seduce the enemy, it's better to take it if you can, and let it go if you can't take it. It would be nice if you could take advantage of the enemy's time to catch the opposite top order with the dragon.
Xiao Tao gradually grasped the skill of playing with him after fighting against the big tree for a while, and wanted to try to fight a wave. She asked her teammates for a moment, then was stopped by four other men.
Biel volunteered, "Don't worry about the good view on the lower road, I'll catch a wave." ”
"You? Honestly go down the road to do the vision. The tree has developed normally and cannot be restricted. ”
Xiao Tao's side needs Udir to attract the attention of the enemy's jungler to the lower road, and she is convenient to do things on the upper road. Casa smoothly ascended to level six, and the director put the camera on him. There are some heroes who are in a hurry to get out of some situations after they have a big move, such as things like Raven Sword Ji on the road, which will inevitably explode after level six. Whoever is not the enemy is his own. In short, it is necessary to fight a wave.
After the sixth level on the road, the big tree already knows how to open the Great Qing Army. This made Olaf quite sad. This hero tower knife is easy to make, but the feeling of being pressed is a little unpleasant. But it can't be helped, it's at least a few minutes before Olaf can swing around.
After level six, Casa really became much more ferocious, and when Lulu took a wave of blue buffs and detoured back to the line from the path, he encountered an unreasonable attrition. Casa jumped his face directly to EQ, and Lulu really couldn't do anything with him. On the way back to the line, she has already used the W skill. Unable to turn into a sheep. Kasa also chose to step on it brainlessly when he saw this detail, but he successfully consumed a wave.
Lulu is very difficult to kill after level six, and it stands to reason that Kasa shouldn't focus his attack on Lulu's body. Under normal circumstances, if you want to be economical, you follow your teammates to the top of the road to get Olaf's head, and if you want the dragon, you go to the bottom of the road to play a wave, which is basically such a rhythm. As a result, he seems to be more inclined to kill Lulu, which is considered to be in the hands of Butterfly Knife.
Peach North's side played a special passerby in this game, this is because they all need to develop, if it is a normal game, this will already grab the wave of the barrel without blue to go to the anti-blue buff. Keep in mind that the blue buff on the purple side is particularly easy to reverse. This was a disastrous thing for Casa. As long as you take the blue, then force a wave of Casa back to the city. You can choose what to do with the dragon or go down to the tower.
Biel's vision control is particularly good, and the Peach Nos team has the initiative in the Xiaolong area, but they don't use it at all, trying to avoid friction as much as possible. This is not an instigation, but just a need for the plot. What they are looking for is sudden death.
Lulu of the Butterfly Knife still looks like a rookie, and deliberately put the E skill shield on herself much later when Casa lost Q consumption, so that she was consumed a considerable amount of blood.
Kasa was decisively taunted by his opponent with low HP, and he was so focused on killing that he didn't notice that his vision was slowly being drained. Allowing the support to wander around and clear the vision is another benefit. When there are enough red trinkets, it is completely possible to darken the enemy's jungle in minutes. Red vision is a relatively useless thing in the late game, there is nothing to sweep, and I always feel that this accessory is restored too quickly, so there are gradually more people upgrading yellow false eye accessories in the later stage.
Hammerstone and Udil walked very upright to the middle after making sure that the enemy's vision was completely drained, and judging from the ob position, the barrel follower was also there.
However, the wine barrel is not yet six, and the Wind Girl is the same, and the combat power of these two heroes will be reduced a lot if they don't have a big move. Casa saw that his teammates were by his side, so he used up another wave of Lulu with a very casual online REQ. As soon as the R skill was thrown, Hammerstone and Udir in the running state appeared.
"It's time to put your flash E to the test." The working girl who was stupid on the lower road cheered for her partner's ink, and then brushed a big move over. The ink juice originally wanted to be enough for the little monster to move over to E, anyway, Udier and Lulu have follow-up controls that can be connected, and Kasa's blood volume is not satisfied, so it's no problem to kill in seconds. But since the boss said flash, then flash is good.
It's a pity that the ink juice originally wanted to show a wave, but it failed. As soon as she flashed over, before she could find the angle of E, Lulu's ultimate move poked her in the face, directly bounced Casa who was standing next to her.
Kasa flashed, then was frozen by Udil.
The working girl's big move crossed the sky at this time, staggered Cassadine very accurately, and slapped it on the face of the wind girl and the wine barrel who were coming over.
The Wind Girl was only level four, and she was directly brushed off by this ultimate, and she flinched and paused slightly. Kasa, who was held back by Udil, was directly hit by the hook, and then it was gone, and the head was taken away by Udil.
Just after everyone thought that Peachnorth had defeated a wave of successful ganks, Hammerstone chased in the direction of the Wind Girl, with a Lulu-hung W and a Pixar.
When the Wind Maiden and the wine barrel saw Hammerstone coming, they naturally fled separately. But unfortunately, the speed of the two of them is actually quite good, and the wind girl was almost able to flash to add a shield to Casa, and the distance is very close. Hammerstone, which has Lulu's W bonus, is desperate to chase after it, and when she turns a corner at the intersection, she shoots a Lulu's Q skill to slow down.
Butterfly Knife hangs Pixar to Hammerstone, hoping to help slow down his opponent. The plan was very successful, and the wind girl who turned from the river and entered the upper semi-wild area of the purple side was stuck by Lulu's Q when she turned the corner, and was instantly slowed down. Blood volume also dropped further.
Ink's hammerstone didn't lose the E skill just now. This will swing the pendulum of death a little. Udil, who rushed in with his second bear form, got a double kill.
There was a 'nice' sound in the game room of the Peach Noth team, and it was time to take the little dragon.
Butterfly Knife will finally feel a little more comfortable, although it is not to kill Cassadine alone, but to be able to kill him twice has already proved his combat effectiveness...... Right? She wasn't quite sure.
Lulu's solo killing of Kasa requires Kassa's full cooperation to achieve, which is the same as sending her head. Casa is afraid of explosive damage, and it is often seen that Kasa who comes in R is sent away by the male gun RQ in a wave. Lulu's damage is not particularly low, but against Casa, unless Casa wants to fight a wave. Otherwise, there is no chance of a single kill at all.
Shun lì won the little dragon, and the Peach North team was happy to develop again. During this period, the sixth-level wine barrel took the team in the wild area in Udir, and all the skills were handed over, but Biel was disabled.
The thickness of the hero of Udir in the early stage is average, and when the level is up, the turtle skill points are full, the CD is full, and the turtle form of one in four seconds can make this hero have more than a thousand more shields in team battles for no reason.
The butterfly knife still has some resentment and does not spread out, and Casa in the middle has found that he has been taken care of, and his development is not very good. I've been exchanging blood with Lulu and losing a lot. So he began to become cautious, and the butterfly knife could only try to prove himself by opening up the situation from somewhere else.
The clock went fifteen minutes. The second dragon was born and was let out by the Peach Noth team. They have already taken a dragon, which ensures that it is completely impossible for the other party to get the five dragon buff, and that is enough.
At this time, Olaf has come up with his own defensive equipment, and his style of play has completely changed. Originally, the little peach under the tower pushed the line on the line, and then directly eliminated the invasion of the wild area, brushed an F4 to clear the field of vision around the river grass on the road, and returned to the line again, and the attack of the big tree was not fatal, and the new line was cleared with the chain Q.
At this moment, Little Peach's Olaf has entered the game mode like Centaur and Dragon Maiden and has entered a state of development. With just a few minutes of development, Olaf will become an unsolvable player in a teamfight, especially if the opponent is running low on damage.
When the enemy takes out the Kassa, just blast the Kasa at it. The method of the game that everyone knows is not taken seriously by the users of Casa, and he wastes what should be a normal start, and after two deaths, he harms others and himself. The current output of Kasa has been unable to keep up, and the Warcraft Blade has begun to try to make the economy. The jungler who beat half of the monster asked Kasa to make up for the tail knife, and the wheel mother also gave up a wave of troops when Kasa came to gank.
With Lulu, EZ and a meat-only Olaf, Peach Noth's side is a lineup that is definitely not afraid of early gank. Xiaohua said at the beginning that there is no way to lose this game, because the game starts very steadily, and it will not travel for business, and it is very strong in the middle stage, so it is impossible to lose to the enemy.
If the lower EZ is an ADC other than the wheel mother, maybe the EZ will be a little dangerous. It's a pity that the wheel mother pushes the line too fast, so that EZ is very relieved to Q under the tower, otherwise the barrel can try to attack a wave. If Cassadine develops normally, it is EZ and can also be strong. At this time, the benefits of a mid-laner came out, and the barrel gank rhythm several times, all of which were interrupted by Cassadine's death, homecoming, poor state, etc. A hero who was strong in the early stage did nothing in the early stage.
At this moment, looking at Olaf, who could no longer be stopped by brushing up the line, the barrel suddenly realized that he should have targeted Olaf in the early stage, instead of looking at the middle and lower lanes, let alone playing with Olaf in the jungle. There is a problem with the gank route, this is the pot that the barrel can't be discharged, and it is Biel who is arrogant enough to sway the barrel in the lower road to attract the barrel to the past.
Twenty-five minutes into the game, Momo has been developing like crazy during this time, and several times the enemy's powerful gank has been run away by her throwing an axe. I looked at the equipment of my own team members, and the core was all in hand. As the captain, she also blows the horn of the attack, and it is time for the enemy to face death. (To be continued......)