Chapter 478: The Wild Area of the S5 Season
Since the start of S5, there have been several important impacts of S5 changes on the jungle.
The first is the change in camp spawn time, as creeps spawn for longer means that your jungle resources will become more valuable. In the same way, the value of wild resources increases, and the loss of the anti-wild area also increases.
The second is the increase in the attack power of wild monsters, and the wild monsters that have been greatly strengthened in S5 even have the ability to counter-kill some jungle heroes in the early stage, but the reinforcement of the same wild monsters returns high returns.
In the S4 version, a normally developed jungler can only reach 6 after playing the second round of buffs, but in this version, a normally developed jungler can reach level 6 at around 6.50. These two changes have led to the fact that the jungler, which now has a strong recovery ability and a qualitative change in combat ability after 6, has become more powerful, and has changed the unsightly situation in the past. For example, Werewolves and Doom, who have the highest jungler win percentage recently, are good examples.
But in fact, in the eyes of professional players, although the doomsday werewolf is very strong, but there is no good means to prevent the anti-wild, the wild area is now like an independent single line, resources are very important for the jungler, if you can suppress your wild area in the early and middle game, so that the butterfly effect spreads to suppress your entire team. So in addition to werewolves, the strongest jungler in this version is still Dad.
Although due to the strengthening of the wild monsters and the weakening of the 2nd, 3rd, and 4th layers of the dragon for frontal team battles, the jungler seems to have less rhythm and snowball ability in the early stage. But in reality, it is precisely because of these changes. This makes the competition for jungle resources in this version more intense, because the spawn time of the monster is extended, and as long as you reverse a jungle, the opponent will be very hurt, especially in the early stage.
Therefore, whether it is the recent OGN or the Demacia Cup, most of the battles in the early stage are no longer because the jungler goes to the online GANK, or encounters the opposite jungler and squats, but a few people huddle together to invade the opponent's wild area and lead to the wild area encounter. This version of the wild area has the world, due to the passerby's understanding of the game is limited. Even if it's a very high rank. Their style of play is still similar to that of S4, and they still haven't changed their thinking.
But in reality, this version is mainly about playing around jungles, and an unassailable team like EDG with high tactical execution and vision is arranged. It will be quite beneficial. That's why EDG is so eye-catching at the Demacia Cup. On the other hand, S3 and S4 are the world's runner-up royal family. Due to the pursuit of online abilities in the past and the early GANK, they did not seem to be suitable for this version, and were successfully avenged by EDG.
That's why purple jungler gear has been trending in recent tournaments (Reduced Punishment CD. The main reason for causing AOE damage and stunning monsters is because only in this way can the jungler's ability to control the jungle be maximized.
And the elixir originally belonged to the jungler who was very good at anti-wild, and this version was actually quite suitable for him. And like the promise, which is a decent jungler who is good at squatting in the early stage, it is also very good to conduct ambush warfare in the wild area, after all, China is the first person in the jungle consciousness.
However, in the Demacia Cup during this period, it is not difficult to find that since the S4 period, EDG has been plagued by people who are too stable and difficult to win in the advantage game, and the version of the team that is too slow-paced. Since the end of S4, EDG has begun to change, but the effect of tactical changes has not been too ideal, but fortunately, there is no participation of royalty in several major games at the end of S4, coupled with the sluggish state of the OMG team, LGD has always been a nerve knife, and because of the lack of run-in of new WE players, EDG has won several championships or runners-up again. Even EDG, which has begun to decline in form, can still dominate the whole of China, and looking at the whole of China, only the KING team, which has a similar style of play to the rhythm of Korea, can match it.
And the reason why KING was able to win EDG is mainly because of KING's jungler spicy incense pot, the top 30 of the perennial king, and often enters the top 10 of the king, he is so far, the only Chinese jungler in the world who can confront the promise head-on, the former elixir may also be okay, but now the state of the elixir is really mysterious, sometimes God and sometimes fishing, compared to the promise of a stable state, it is still a little worse.
In order to solve the problems in the team, in response to the unstable state of Nami and U in the team, EDG made a recruitment of Korean foreign aid - the world's No. 1 mid-laner PAWN and the world's No. 1 ADCDeft (Deft was once evaluated as the strongest ADC in South Korea before S4, and its strength in the eyes of foreign media is no less than Nami and UZI) joined.
After that, the version transitioned to the S5 season, a season that is very suitable for the factory director to play, the core point of the S5 season is the grasp of the resources of the wild area, to put it simply, it is for when you brush the wild, when to grasp the rhythm of GINK, the requirements are higher than before. Because the meaningless GANK or failed GANK now hurts more than before, because at least one or two more waves can be brushed at the same time. With the improvement of the economy and experience of the wild monsters, one or two less waves of wilds will definitely lose a lot of resources than the jungler on the opposite side who has been farming the wild.
If you can GINK a few times, it's okay.,In case of several times when all the GINK fails and even sends the head out by yourself.,Then this jungler basically brings himself to jump.,It's not uncommon for the two junglers to be two levels apart in the early stage.。
And Promise has always been an extremely good squatting jungler, he was originally a chance to kill absolutely, he basically wouldn't come to GINK, so in this season, Promise is definitely one of the best junglers for resource control in the wild area, at least his own development will never fall behind, especially in the headwind game, Promise attaches great importance to the rhythm of brushing the wild.
At first, everyone thought that EDG would definitely let these two top foreign players play the first team, and there were also rumors that they promised to go to the second team to fight. But in fact, until the recent Demacia Cup, EDG has always played with the original S4 lineup. Although these two foreign aides did not play directly, their storage zài did bring some qualitative changes to EDG.
Now EDG,No longer cowardly,They have become dare to fight,Dare to invade the opponent's wild area,Because there is a master-apprentice relationship between the top single buckle meat and the promise,The cooperation between them is very tacit,This is completely different from the royal family。 In terms of the tactical handling of small-scale invasion of the jungle, EDG's Ueno linkage has done a good job. (To be continued......)