Chapter 221: Waiting
Bow and thank you for the precious commuter pass!
Today's fourth watch, kneel and beg for a monthly pass!
Worthy of the name Savage Land, this map is really desolate and the dog doesn't poop and the chicken doesn't lay eggs, except for the yellow sand, you can't even see a puddle, and this map is also one of the few maps where you don't see water.
This map is a standard large map, and it is extremely flat, with a great lack of tank cover, and in this case, this map should be a paradise for medium and light tanks. But in fact, although the medium and Tans are indispensable backbones to fight on this map, they are not as useful as in the Prokhorovka map.
Because this map is too flat, although the speed of Zhongtan is very fast, but it cannot pass through the huge and flat central desert plain in a lossless way, although there is a small road in the middle of the desert plain that can be passed, but that path is too narrow to allow tank clusters to pass quickly at the same time, so the only place where Zhongtan can play freely is the narrow isthmus of the 0th line of the east road.
The topography of the East Road Isthmus is very complex, and it is definitely a flat and intersecting ravine. This narrow north-south isthmus can be divided into two parts, the southern half of the map starts from the south end of the map, K0, and extends north to F0, this section of the isthmus is slightly higher, and slightly undulating, if it were not for the 9th parallel on the west side of this section there is a north-south trending hill as a dividing line, this section of the isthmus is really difficult to call an isthmus.
From F0 to the northernmost point of the map, the other half of the isthmus is located. The terrain in this section of the isthmus is complex. The jungle is dense and the terrain is much wider, almost triangular. The west side of the northern end of this section of the isthmus is located at the 8th parallel, which occupies the width of three lines, and then as the isthmus extends southward, the width of the isthmus slowly shrinks, until it becomes a narrow isthmus that occupies only one line of width at F0.
The northern part of the isthmus is a complex topography, the eastern side of the isthmus is covered by jungle, and the western side is the edge of the isthmus, because the elevation of the isthmus is much lower than that of the central desert plain. Although there is very little rain in the desert area. However, this does not mean that there will be no rain at all, so the western edge of the isthmus is full of gullies washed by the current. Between the ravines on the west side of the isthmus and the woods on the east side, there is a very flat dirt road. There is not the slightest cover-up.
This section of the northern section of the entire isthmus. It is the best place for Tanzania to exchange fire between the two sides. Fighting in the northern section of the isthmus. Because of the limitation of the altitude of the isthmus, it is impossible for firepower from other directions to attack here, and only firepower from the opposite side can attack this area. Moreover, the northern section of the isthmus is crisscrossed by ravines. Even fire from the opposite side can hardly hit a tank hidden in a ravine, and even the curved trajectory of a self-propelled gun is often powerless in the face of such an undulating ravine.
And the terrain of the eastern isthmus, which is crisscrossed by ravines, is also destined to be able to rely on mobility to fight and resist and be able to fight flexibly in such a place. If you switch to a slow heavy tank, you have to be on guard against the attack of the opponent's self-propelled guns, so it is obviously a very unwise choice to fight on the Isthmus with a slow heavy tank.
And the topography of this isthmus is also destined to break through the isthmus, then it will be able to directly face the opponent's base and artillery position, so this isthmus on the east road is definitely a place that both sides must fight.
As for the path in the center, Chen Mo knew very well that unless the enemy was in waves, it would be difficult to break through that path with a light or medium tan assault alone. Because the path was too narrow, it would be enough to block the path by arranging two anti-tanks at the end of the path. And if the enemy cluster wants to break through through the central path, then it will have to risk the situation where the body will be exposed to the ground due to congestion, and in that case, a blow from both flanks will turn the central path into a tank meat grinder. So a cluster of tanks to assault the central path is also not a wise choice.
The central path is only suitable for meat detectives in the early stage or chicken stealing in the later stage!
As for the western road of the map, it should be the world of heavy tanks.
The terrain of the western road is more complicated, because there are few natural bunkers on this map, especially the huge rocks in the G1/H1 area, which are the favorite bunkers of heavy tanks, because the heavy tanks hiding behind these boulders can definitely shield the enemy self-propelled guns. Again, this area is one of the points of contention between the two sides. Because once the area is breached, it is also in danger of losing the entire western front.
In the real world game, Chen Mo has played this map countless times, whether it is the standard mode or the capture of the flag, this map is really about to vomit. Therefore, Chen Mo is also very familiar with this map. After the proof of countless players in the real world world game, Chen Mo knew very well that in order for this map to win, a wave of waves was almost a must.
Because this map doesn't look very large, but due to the terrain, except for the east and west roads, where the tanks of both sides can be strangled by each other, it is almost impossible for the enemy tanks to pass smoothly.
Of course, if you want to break through, then a blow from both wings will cause you to lose at least more than half of your health by the time you reach your destination. This map is really too flat except for the east and west roads, and no one is stupid~ willing to break through on this unobstructed flat ground, it will really kill people!
Therefore, as long as the people who know the map of the Dao Road, they will choose to fight on the east and west roads, which is also summed up after countless blood and tears. So, fighting on this map, the East Road Isthmus and the West Road Boulder, these two areas are the locations that both sides must fight for!
Therefore, to fight on this map, it is necessary to put the main force into the battle for these two locations, and in other places, only a limited number of vehicles can be stuck in key locations to prevent the enemy from stealing chickens. So, a wave is the most suitable tactic on this map.
Thinking of this, Chen Mo smiled and thought: "If the enemy doesn't know how to fight, then they are likely to make the wrong choice, after all, although this map is flat, but the path in the middle is sunken down, which can well block the tank's gun line, so the enemy is likely to attack along the middle lane at the beginning, so at the beginning, you must guard against the enemy breaking through the middle lane!" ”
"As for the West Road, it is clear that there are already three heavy tanks on our side, the big dog and Meimei's IS, the old angry tiger, if there are two more heavy tanks, then you can use the west road as a breakthrough and choose to break through in the west road. However, I don't know if the number of heavy tanks on the road is enough, and if the number is not enough, the western road can only be defended. However, the terrain on the west road is very suitable for defense, after all, those who use those huge rocks as cover for slots, coupled with the cooperation of their own self-propelled guns, it is really difficult for the enemy to break through that area! ”
"Well, let's see what type of tank your tank is! If there are many Zhongtan, then it is not bad to divide some forces to break through the East Road Isthmus, after all, the East Road Isthmus lacks cover, and it is difficult to use it for defense, if possible, try to use the East Road as a breakthrough. But if you do that, the loss will be huge! ”
Chen Mo, who was sitting in the captain's seat, pinched his eyebrows, after all, he still didn't know what model of his own tank was, so he had a belly of tactics, and he couldn't be sure which tactics to use at this time. What's more, will the remaining seven temporary teammates be able to follow their own commands? If those guys don't follow the command, no matter how many tactics they have, I'm afraid nothing good will come of it.
Because this map is very strange, as long as the east and west roads break through any way, then it basically heralds the end of the battle, because this map lacks cover, and it is very flat, once an important point is breached, then the enemy can unscrupulously carry out encirclement strikes on their rear. As long as one or two fast tanks are used to implement the stripping tactic, then the own tanks that lack cover in the rear will have nowhere to hide, and will face the blow of enemy heavy fire outside the field of vision.
So, although this map looks simple, if it really starts, it is absolutely important for the commander to obey orders. Fighting on such a flat, uncovered map, the commander's orders are very important, and the side that lacks organization is doomed to not win the battle.
Time passed in Chen Mo's pondering, and soon, the thirty-second countdown for the map loading ended, and the thirty-second countdown to enter the battle began, and at this time, Chen Mo could finally know the model of his tank. If you know the model of your tank, you can arrange it according to the type of tank.
Where should the heavy tank go, where should the middle tank go, where should the anti-tan be stuck, where should the light tank be lit at the first time, and what gun position should the artillery go to erect the gun, these must be based on the running position of the own tank at the beginning, and the running position of the own tank at the beginning must follow the overall strategy, whether it is the east road to attack the west road to defend, or the west road to break through the east road defense! And this overall strategy must be determined according to the model of your own tank.
You can't be a lot more heavy, and you have to break through from the east road, right? It's not that this fighter can't succeed, but if he does, he may be wiped out in the early stage, but once he breaks through the isthmus and drills out of the isthmus, he will enter the uncovered desert plain, and there is still a distance from the desert plain to the enemy base, and at this time, the slow heavy tank will become the target of the enemy's self-propelled guns and anti-tanks. And if you use the middle tank to break through the isthmus, then when you drill out of the isthmus and enter the plain area, this scruple will be much less, after all, the speed of the middle tank is there!
Now that the thirty-second countdown to the start of the battle has begun, you can finally know your tank type. However, when Chen Mo saw his own tank model, he couldn't help but roll his eyes and sigh helplessly! (To be continued......)