Four hundred and twenty-two, the Wings of the God King - Guardian of Tyr

The pale golden hammer handle is a few feet long, extending upwards with four symmetrical golden wings, like petals surrounding the slender hammer head with a thick bowl mouth, four ice-blue gems revolving around the hammer head, flashing with a cold blue light, and the top of the hammer is a prismatic giant diamond, flashing golden streamers from time to time.

In fact, it was more of a one-handed staff than a one-handed hammer, and if it weren't for the name one-handed hammer, everyone would have thought it was a special weapon beloved by warlocks.

[Wings of the God-King - Guardian of Tyr (Legendary One-Handed Hammer),

Grade Requirements: None;

Class Requirements: Priests, Shamans and their advanced professions;

Camp Requirements: Kindness and order;

Melee Attack Frequency: 2.5s;

Normal melee physical damage: user level X2.4 - user level X3.1;

Strength +3,

SP +2,

Will +8,

[Restore Fù Technique] Level +3, when the user is a player who chooses the God of Justice Tyr Faith, [Restore Fù Technique] transforms into [Tyr's Light],

[Tyr's Light, instantaneous, restores HP to the target every second (formerly [Restore Fù]'s healing effect +2% Max HP) points, if the target's HP has reached the full value, 30% of the overflowing healing energy will be converted into the target's maximum HP, and this max HP will disappear 5 seconds after the end of [Tyr's Light]. 】;

[Shield of Truth] level +2, when the user is a player who chooses the belief of Tyr, the god of justice, [Shield of Truth] becomes [Tyr's Protection],

[Tyre shelter, instantaneous.] Forms a protective film on the target. Absorption (original [Shield of Truth] damage absorption +15% max HP) damage. When the Tyr Asylum damage absorption reaches or ends, it will heal all allies within 30 yards of the target equal to 30% of the damage absorbed this time, doubling the healing effect of the righteous target, or dealing 120% of the damage absorbed to all enemies within 40 yards of the target, doubling the damage of the evil target. 】;

Equip: Healing over time has a 20% chance of inflicting 4x healing per jump, and this effect stacks with other effects;

Equip: [Wings of the God-King-Guardian of Tyr] Every time the user inflicts a continuous healing effect on the target, there is a 30% chance to inflict an additional healing effect equal to 30% of the healing amount, if the target's health is restored to full value or hindered by the healing effect. The overflowing or blocked healing portion will be converted to the target's maximum health for 5 seconds, up to a maximum of 5 times.

Equipment: [Wings of the God King-Guardian of Tyr] Every time the user inflicts a damage over time effect on an enemy, there is a 30% chance that the user will deal an additional holy damage equal to 2% of the target's maximum health, ignoring illegal defense, resistance, and damage reduction effects, and apply damage amplification to the enemy, increasing all damage taken by 5% for 3 seconds, stacking 5 times, and only refresh the duration each time the effect is triggered after 5 times, 2% The extra max health damage effect is not valid against Elite and above template monsters;

Comes with a Charge Spell: The perfect shelter for the Lord of Justice. Instantly, cast the blessing of Tyr, the Lord of Justice, on the target. Every 3 seconds, apply a shield to the target that can absorb damage equivalent to 30% of the target's upper health limit, if this shield breaks within 3 seconds, the target will enter an invincible state for the remaining time, weak this shield does not break within 3 seconds, the remaining absorbed damage value will be fed back to the target, and the corresponding maximum health value will be increased for the target for 5 seconds, this health increase effect can be stacked,

[Perfect Shelter of the Lord of Justice] lasts for 15 seconds, consumes 25% of mana, and has a charge time of 10 minutes.

PS: The radiance of the God-King surrounds it, and the Lord of Justice protects all his followers. 】

This is definitely a legendary weapon that can make everyone gasp, and all the stats revolve around a few keywords:

- Continuous regeneration, healing overflow, broken shield, maximum health

For a priest, especially a priest like Tyre, who is known for his continuous healing effect and shield support effects, how to perfectly control the amount of healing and shield damage absorption is the biggest problem for Tyr believers, and it is also the biggest problem.

Filling up the effect of continuous treatment may make the amount of treatment wasted, and the calculation may be too large, and it may make the treatment not recover in time, after all, the effect of continuous treatment is not as immediate as the effect of one-time treatment.

Therefore, many people will inevitably fall into the misunderstanding of the amount of healing when using the continuous healing effect, either the mana is exhausted but not much blood is added, or they simply do not add the meat shield in time, and their mana is still a lot left.

And the shield is an auxiliary special effect that is even more so, there are often blood full, the healing effect is still jumping, the shield is still wrapped, and the mana is wasted.

Therefore, how to deal with the relationship between the amount of healing and the shield is a big problem for every Tyre believer or auxiliary healer, if used well, it can get twice the result with half the effort, and if it is not used well, it will fall into the shackles of high consumption and low return.

Take a look at this [Wings of the God King-Guardian of Tyr], right? Not to mention anything else, the transformation of the two skills is incomparable to any weapon, even the legendary weapon:

[Tyr's Light], not to mention the additional healing amount, will also convert the overflowing healing amount into health, which is the perfect means to solve the big problem of auxiliary healing occupation, and [Tyr Protection] has turned the [Shield of Truth], which was originally only a shield for the protection of a single body, into an offensive and defensive integrated state that can both heal and damage groups, which is definitely a tactical enhancement, and it can be said that the preciousness of [Tyr Protection] even exceeds the [Wings of the God King-Guardian of Tyr] itself!!

Of course, the evolutionary conditions of these two divine arts are still very harsh, first of all, it must be a priest profession, because only the priest profession will have the two divine skills of [Restoration Technique] and [Shield of Truth], and secondly, it must be a priest profession that believes in the great god of Tyr, basically these two articles are restricted, and the rest are only Tyr believers and Tyr fanatics, and Tyre fanatics are violent priests, and they have the attribute of sacrificing 30% of all healing effects to strengthen their own attack and defense, so this [ Wings of the God-King - Guardian of Tyr] is actually the most suitable weapon for the followers of Tyr.

And then there's a crit attribute that heals 4 times the amount of healing, and it's a multiplier that can instantly bring the dead back to life, and it can also be stacked with other special effects, and the strength of this effect is needless to say.

Next, it's amazing to start focusing on the keywords of the legendary weapon [Wings of the God King-Guardian of Tyr].

Continuous healing overflows into a maximum amount of health, and when it is interrupted, it becomes a maximum amount of health, in short, no matter what you think of to make the healing of the Tyre believer holding the [Wings of the God King-Guardian of Tyr] ineffective, then there will always be only one result waiting for you,

- Increases the target's maximum health!!

How much of a sustained recovery effect does the believers of Tyre have? I don't dare to say how many of them, at least it can be said that there are more than other professions combined, not to mention how many of these special effects are on Changqing's [Radiance Suit], no matter what continuous recovery effect is the same, the strength of this attribute can only be described as metamorphosis, and the result is likely to be a large number of small green characters jumping wildly to restore the target life, and then frantically accumulating the upper limit of life.

Fortunately, this effect has a limit of 5 stacks, otherwise if it stacks infinitely, it can properly stack an ordinary player into a meat shield and a meat shield into a boss

As for the attack effect with 2% of the damage that is the upper limit of the damage, it is a nightmare for the blood cows, and the cumulative damage amplification of 25% can make the Tyre believer's less outstanding destructive power get a qualitative increase, of course, it is still necessary to limit the blood loss effect of this ratio, otherwise when killing the boss, let the Tyre believer with the [Wings of the God King-Tyre Guardian] go up and put the [Holy Light Curse] or something of the continuous damage effect, After 50 triggers, the boss with 1,000 billion blood will also die.

The final charge spell, [Perfect Asylum of the Lord of Justice], is a complete fit for the words "perfect" and "asylum", and it can be said that this spell is an alternative invincibility:

"Every 3 seconds, apply a shield that absorbs 30% of the target's maximum health."

It shows that the enemy can only cause substantial damage to the target if he knocks out 30% of the target's HP within 3 seconds, which is almost impossible for those who are really masters of meat shields, unless they encounter an explosive attack, who can pull off 30% of the HP of a meat shield in 3 seconds? Can that kind of meat shield still stand?

"If this shield breaks within 3 seconds, the target becomes invulnerable for the remainder of the day,"

Well, in fact, even if you lose 30% in 3 seconds, it's nothing, the next time people are invincible, you are still at a loss, you can only watch the next shield trigger, and then fall into this helpless loop;

"If this shield does not break within 3 seconds, the remaining absorbed damage value will be fed back to the target, increasing the corresponding maximum health for the target for 5 seconds, and this health increase can be stacked,"

Okay.,It's not okay to break it.,It's not okay to just ignore it.,There's no part of the treatment that becomes the upper limit of health.,If you don't fight.,This is the upper limit of 30% of life.,What's even worse is that this healing effect becomes the upper limit of health.,Then the next treatment effect will be increased by the corresponding proportion.,That is, 9%,More than one time.,If there's no limit that lasts 5 seconds.、Make this effect stacked up to 2 times.,This vicious circle continues.,I really can't beat if I want to.。

This charge spell can be said to be quite a bummer, but fortunately, the cooldown time is as long as 10 minutes, so you can't just throw it at someone.

Changqing's [Wings of the God King-Guardian of Tyr] can be regarded as reborn Changqing, it can be said that a [Wings of the God King-Guardian of Tyr] has turned Changqing into a new profession, and the effect of the legendary weapon is so strong that it is strong, so what about Zaji, who got two legendary weapons at once? (To be continued......)