Chapter 510: Autistic Lineup

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Warcraft Blade is currently the largest team in the Super League, they have a boss who is quite willing to spend money, the team is the best in terms of hardware, the strength is sufficient, and the management is professional enough.

It's a very embarrassing thing for such a team to risk not making the playoffs.

After hearing about the situation encountered by the working girl, the plastic flower has the heart to go to the LACE alliance to sue. However, the other party is very insidious, claiming to be a member of the 'Bo-Cai Company', and does not show her true identity, all of which are her own speculations, and there is no evidence, which is really difficult to deal with.

It's true that the esports industry is just getting started, but the influx of money has completely matured the industry. Despite this, it is true that there are still some problems with the industry system, at least plastic flowers really don't know how to prevent this kind of harassment from the outside world.

In addition to working girls, the family situation of ink juice seems to be very easy to be taken advantage of. After the incident of the migrant girl appeared, Plastic Flower confiscated all the communication tools of the five team members on the peach north side on the grounds of closed training, and uninstalled the social software on the computer, so that they could be in a closed state as much as possible.

For this practice, Xiaohua only thought that it was a training need. Out of trust in the Xile group, they also admitted to vote, but it was only a week, which was not sad.

The ninth week is the decisive week of the Peach North team, and HERO has no serious opponents in the ninth week, and the enemy is Tianfu Tiancheng, which is at the bottom of the points. Long Yang was going to give them a three-pointer. It's a kindness as a fan. Strictly speaking. Their competition has come to an end in the eighth week.

Xiao Tao has to face Warcraft Blade and Immortal in the next week, as long as they are over, there will naturally be HERO in the tenth week to send them three points to protect them from entering the playoffs. Match-fixing cannot be eradicated, and this is also a problem that the esports industry needs to face for a long time. When the industry is big enough, it will become the norm for professional teams to buy points from other teams.

Peach North is a non-profit team, and it will be difficult for Warcraft Blades to use their little money power to attack. You can't start with management. Naturally, you have to start with the players. If a player wants to lose the game on his own, it is relatively easy, as long as he catches a hook during the key team fight, it is basically enough.

The five girls who were locked up honestly played a training match with HERO and practiced the lineup prepared by Xile.

At the moment, there is nothing particularly effective on Xile's side, their opponents are two old fritters, and it is not advisable to play tricks with them, and they have some experience to deal with those fists and legs.

For a long time, HERO has been a team known for its combat effectiveness, and it will use muscles and firepower to advance without brains. Crush the enemy.

Xiao Tao doesn't have that combat power here, so I've been making some small moves. However, this kind of thing is not as effective against the old teams. And the current version has just been updated, and it's an extremely straightforward version, and there aren't many good lineups that can be taken out.

To deal with the veteran team that is good at playing rhythm and routines, and rarely appears in a 'sleepwalking' state during the game, the easiest and brainless way is to choose a relatively 'autistic' lineup.

'Autistic lineup' refers to a type of game in which no matter how the enemy plays, as long as you stick to your own pace, you can get OK.

The most famous autistic lineup is the S3 Leopard Female Mid Single Barbarian King on the laner back then, cooperating with Nunu to fight the jungle, and would rather die than play in a group and only play this kind of thing that contains the band.

As the core of the lineup, the Barbarian King only needs to develop as many troops as possible. As long as the foursome is not forced, and the enemy does not income, the equipment advantage obtained by the barbarian king with the line will not be lost, and he has the ability to carry the single belt to the end.

At present, there are very few complete lineup systems that have been taken out, and most of them are guessing moves, which is also a reflection of the game becoming more intelligent.

It is becoming less and less common to win a game with an autistic brainless routine, which means that the rookie team playing the old team, if they can't surpass the crushing in terms of individual ability, then they can only rely on luck to take some chicken stealing games. Besides, there is no other way to go.

At present, Xile has formed a self-closing routine, which is also related to the single belt.

The four-one band is definitely the most advanced containment tactical strategy in this game, and it is the most effective way to grab the rhythm.

The era of the barbarian king's single belt has passed, and the new single belt king has no eyebrows for the time being, but the centaur is one.

This mysterious thing that Xile has figured out is for the tank alliance, and if the enemy chooses to adapt to the version, choosing tank jungler and tank top laner, they can use such a thing to deal with.

If you want to say something new, it's actually a set of things that look very ordinary. Lulu in the middle laner grabbed first, grabbed a qiē good to say, and if she couldn't grab it, she would change Kenan to the middle.

The core of the lineup is the burning Udil of the people and horses plus the jungler, the one that burns people with pure meat in the form of birds and AOE.

To deal with the Tank Alliance, in addition to the rhythm method, you either work on the tank or the enemy's ADC, just two options.

The single-line Lulu plus the centaurs has a great impact on the back row. What needs to be matched now is a full-flesh Udil with righteous glory, specially used to rush to the back row without brains.

In the face of rushing back rows, in addition to rhythmic play, you can either cut the enemy's advance, or switch to the back row with the opponent, and change faster than anyone. No matter what the enemy chooses, Kenan is a character who can stop the enemy from moving.

Kennan, a little thing that has attracted much attention from Western music, is now also being played by teams all over the world, and has completely become an upstart in the version. The strength of this thing lies in cutting the battlefield and protecting the two parts of the rear row.

In the face of the enemy's advance, Kenan stood directly beside the ADC and opened the golden body, eating damage in front of him, and was able to buy time to kill for his own advance. In the face of the enemy's pulling style of fighting and retreating, Kenan opened the E skill to shoot the glory of justice, and even the accelerated wheel mother team was able to break into it to control zhì. Provide an output environment for your own double surge.

At present, Xiao Tao's side is conducting team battle intensive training with HERO. After developing to a certain extent, he came directly to Dalong to play a group. Clear vision to do involvement, open a group and reverse open a group.

The lineup of the Peach North team is the top laner, the jungler Udir, the middle lane Lulu, and the bottom lane is the spear of revenge plus Kenan.

The auxiliary is Kennan.

The auxiliary is Kennan, which needs to be emphasized in the eyes of plastic flowers, after all, this thing has just been on the rise for too long. Although the effect is outstanding, the mechanism of its existence is more complicated. To put it simply, there are many advantages, and it is easy to be interpreted one-sidedly.

The lineup on HERO's side is changing all the time. According to what is on Momo's side, look for a point where you can win steadily in a team battle.

Duan Xiuxiu's enchantress has zero damage in such a lineup, and she can't fight at all. The centaur who had been accelerated by Lulu rushed to the back row, and there was very little that the Enchantress could do.

Centaurs rush into the back row by small strides and flashes, not by big moves. At least in the team battle with Duan Xiuxiu, the ultimate move must be reserved for her who is ready to initiate the output, and cannot be used casually.

As long as the centaur is pinched and chased by the magical movement speed provided by Lulu, the damage of the Enchantress can be completely ignored. As long as Duan Xiuxiu wants to do it, the chain will be bolted out, and Xiao Tao's technique will rush towards Duan Xiuxiu at the second when the chain works wonders. Brainless sticky hitting.

The hero is not as strong as he thinks, but in some lineups, he can rely on his flexibility to play well.

The centaurs with Lulu's protection are a real front row. Lulu is still the most indispensable character in this lineup, and is the most important point to make up for the lack of tank ability and dash ability.

Although Lulu's win rate in matches has always been a little below 50% as a functional support, her combat effectiveness is absolutely fine. The reason why the win rate is low is that its appearance rate is too high, and most of the time it is a brainless choice, and I don't want to see this thing appear on the opposite side, and I don't have the corresponding hero to match it after taking it out.

In order to allow his team to get Lulu, Xile decided to release most of the powerful heroes in the next week's game, and ban not to ban those OP characters, such as Pig Girl.

Whether they want to ban or take it, it's the problem of the enemy's opponent, and they won't care. I only hope that I can use up the enemy's first selection and ban slot to free up Lulu.

The current version of the game can be said to be full of flowers in a certain course, which means that there are fewer OP heroes, most of the banlist is for ban, and there are probably only a few versions of ban.

The good news is that Lulu of the Butterfly Knife hasn't been taken out as a core for a while, and it is likely that she will not be targeted.

Lulu is a very useful thing in the passerby bureau, and she can help her teammates to go down, and she also has a very high use against the wind. This is a hero who is especially suitable for a double row, and a combination of Lulu and centaurs alone can crush passers-by on a certain distance.

Passerby players, especially passers-by ADC, are basically difficult to get comprehensive protection, and when facing the combination of Centaur and Lulu in team battles, they can only rely on delaying the timing of the cut to protect themselves.

Centaur is a hero who is relatively difficult to kite, after all, he has a fast running speed and a big move, and the output is very good after catching an enemy. The game situation is easy to be controlled by a top laner like Big Tree, and then it is exploded by AP for a set of seconds. However, there are not many cases where passers-by stabilize dìng control and burst AP at the same time, and there is such a big immortal zài as Lulu, the combination has a wide range of application and the effect is also very good, and it is a good choice for the double-row rush rank.

Among this set of things, the more difficult point to get is actually only one Lulu. Although there is some room for competition between centaurs and the spear of revenge, it is not difficult to get it. Strictly speaking, centaurs can be replaced by dragon maidens, and the spear of revenge can have the best, and it is not impossible to use EZ instead of EZ

In this lineup, the Spear of Vengeance and Kenan are another point of cooperation, and they are a very important combination along with Lulu.

The appearance of the hero Spear of Vengeance is a boon for the support players in the game.

In the period prior to S4, support players in disadvantaged games had only equipment such as eyestones and straw sandals. In addition, there are a bunch of consumables, all kinds of real and false eyes, four hundred.

Sometimes there is an emergency. A teammate shouts 'Assist 400'. The assistant stared at the three hundred dollars in his pocket. If you sell shoes, you have to put up four hundred.

Then the row of eyes was caught, and the four hundred disappeared.

After that, the four hundred really disappeared, and the survival of the auxiliary was slightly alleviated. Now that the Spear of Vengeance is here, it's also safer to assist in the vision row, and you can take at least two fewer hot springs in a game.

Kenan's collaboration with the Spear of Vengeance is not new, and someone is already using it. However, there has never been a situation where this set of things has been added to the Centaur and Lulu.

The meaning of this combination is very simple, it is to give Kenan a breakthrough ability, and it is just a strong opening with one hand.

In the current game. The juggling of the spear of revenge is already a relatively common occurrence of throwing auxiliary force. Even if it's just a Wind Maiden, the Vengeance Spear can take it back and smash it at the enemy's discretion. It doesn't matter if you can't hit it, hang up and slow down AQA to fly and retreat, which can be regarded as starting a team battle.

With such a way of playing, it is natural to cooperate with the corresponding heroes. Kenan's ability on the line is not to be said, as an auxiliary belongs to the very fierce category. It seems that Kenan's vertigo is difficult to trigger, in fact, as long as Kenan stacks a passive pinch in his hand, Q to E will be stunned by A to W, which is not difficult.

Kennan's Q is not directive, though. However, it is slightly stronger than Anne Q in length, and much more agile than Anne.

The Spear of Vengeance is a hero with decent early damage. In the case of the main Q. Although the E skill has always been a small skill of the essence of this hero, the output is higher after the Q level is higher. It's just a bit hard.

With Kenan, the spear of revenge can be mixed in the lower lane, and it is not easy to be crossed by the tower or forced. After all, Kennan's early combat effectiveness is amazing. If you want to take the initiative, you can also let the Vengeful Spear Master Q let Kenan force it open, and it is not false to face most of the bottom lane combinations.

After having the ultimate, this combination can basically be hard opened except for things like the male gun Annie, and the control is sufficient. At the limit, Kenan flashed and gave a big stun to damage, and ADC jumped to the enemy's face to deal damage. When you can't fight or the enemy is about to escape, drive wide, take Kenan back, and throw a second-hand control zhì to knock the enemy away, providing time for output.

Lu Zhiqiu and Long Yang crossed the line with these two things in the previous training content, and it was not difficult to fight. Long Yang's hook lock throat cooperates with the plane to consume, and the second wave can be killed. There is no doubt that the working girl and the ink juice are still pressed and beaten online, but this is the favorite rhythm of the two, and Long Yang really doesn't dare to cross the tower to kill a Kenan.

mixed to the sixth level, this combination is even more disgusting to death.

Kennan's role in the team is to be regarded as a lubricant and a firewall, which can be opened strongly by the tailwind and reversed by the headwind. After the change of the W skill with the ultimate, the situation of making Kenan stunned is basically gone, and in the face of the enemy's advance, Kenan can shoot two single stuns in four seconds, and there is a certain amount of damage, and the follow-up stun ability is also relatively sufficient.

With Kenan, this lineup has a fairly high margin for error, and most of the teamfights that the enemy has shown can also have a way to deal with it.

When it comes to dealing with Kenan, HERO basically doesn't have much to deal with. Duan Xiuxiu's hero pool is too problematic, and this director zhìHERO can't have more tricks.

Lu Zhiqiu used the wheel mother, and cooperated with Long Yang's wind girl, but he was able to prevent Kenan from playing forcibly on a certain distance. Wind Girl's ability to interrupt is undoubted, as long as she interrupts Kennan's first wave of advance, there is basically nothing she can do about this support.

To assist Kennan, you need to make an acceleration ball, or you can take a blue salary and pretend to jump money, and find a way to make up for the glory of justice after the eye stone. Choosing the acceleration ball is basically the way the peach team plays. The Stealer's Blade build is basically designed to play to the advantage, providing Kenan with some damage when fighting and supporting online, which is what most teams will do.

It's a pity that the two people who are working girls and ink juice have forgotten what 'fighting' is, and their heads can't understand the word at all.

For the way to directly choose the Eye Stone and Justice Glory after the Hanbok appears as an auxiliary equipment, the ink juice directly throws the acceleration ball.

His purpose is very simple, to improve his strong opening ability as much as possible, and cooperate with the jungler to catch people early.

You must know that Peach's jungler is Udier, as long as someone helps to control such a hand, Udir can deal tons of damage in the early and middle game. Although the UD damage of the tiger form is higher. But the phoenix form is not low either. And the best thing about the phoenix is that it doesn't eat equipment. No AD bonus is required. After all, it's skill damage, as long as the skill level is high, it's OK.

Kenan, as a support, needs to run deep into enemy forces, and it looks a little brittle, which is correct. However, Xile just wants to let such a crisp Kenan go to the group, and let him use that more mocking body to eat skills. Anyway, with Callista's ultimate, Kenan is not so easy to die, if he can help his front row eat one or two shots of control skills, he will basically make a lot of money.

In the course of the actual game. In normal training mode, Kenan's effects are very powerful outside of teamfights. Cooperate with teammates to quickly dispose of the outer tower, and have a space to catch people and fight gank, so it is easy to catch people.

It's been a while since HERO has died and been caught so many times in the early game. The combination of Udir and Kenan is actually not strong, and Kenan's team is to cooperate with the big group control of Nar and Pig Girl to play a big move, Xile feels that these big moves are a bit wasteful, although it is easy to play a group, but it is easy to be brought up by others.

The two teams of HERO and Peach North are very familiar with the hero of Pig Girl, and no team has pulled Pig Girl out earlier and more often than them. And this is also An Ling's natal hero.

Biel is still very good at using pig girls, but she prefers Udir. This hero is a bit more sustained in the current version.

Pig Girl's sense of rhythm is particularly poor, and she needs to be taken care of by her teammates in the early stage. In the previous version of the unknown name of the pig girl. Basically, the pig girl is selected to fight the jungle in the passerby bureau with a high share, and it will definitely be reversed. Not only does the enemy jungle have to be opposed, but if the enemy is a small fish man and Annie, he will basically harass the group of pig girls when he has nothing to do.

In the current version, Pig Sister is still such a status, but the good news makes many people look down on Pig Girl's combat effectiveness in the early stage and choose not to provoke it, which makes Pig Girl's life a little easier.

In contrast, Udir is a storage zài who even dares to oppose Zhao Xinye. Although it is a little blue to hit the highest damage, you need to cut back and forth, but the effect is definitely strong enough.

In teamfights, Udir is considered to be an arbitrary player. You can team up with centaurs, break through to the enemy's back row with the high movement speed brought by the glory of justice, help centaurs bear part of the damage, help centaurs provide small controls, a single stun for five seconds, ice punishment slows down, and then provides a part of the damage that is insufficient.

The bird-form udir plus the armor burning effect combined with the area damage of the centaur W skill can play a very good continuous AOE in team battles, and this output form is a relatively OP point in the current version.

The appearance of the Righteous Glory equipment has allowed heroes like Centaurs, Kenan, and Udir to survive on two legs, and the gap between them and those displacement heroes with superior light skills has been slightly shortened.

Centaurs and Udir break into the back row, and the speed of killing the back row is very fast. If the enemy's front row is too strong due to development problems, in the face of the enemy's assault, Udir can also choose to help ADC contain the enemy, and leave the breakthrough work to the centaurs who have eaten Lulu's ultimate, acceleration, and shield to do it alone.

Centaur is basically equivalent to an invincible storage zài in the case of the occasional revealing ultimate, and can take a lot of damage. During this time, Udir can cut through the enemy's front row with the help of Lulu and Kenan and the ADC.

League of Legends is a game that is very difficult to stack, and the bird form of Udir can do very good magic damage. In the face of Lulu's mid-laner, most of the front rows will not choose to play too much magic resistance, which can be regarded as falling into the hands of Udir, so that his magic damage can be further exerted.

When it comes to team battles, Lulu is basically a big support, in addition to helping him break through and improve his ability, he will be around ADC throughout the whole process to help him overcome difficulties and obstacles on the road to victory.

As for Kennan, it's more of a consumable that works well, and you throw it away when you're done with it. The flexible ability of the spear of revenge itself, afraid of the strong control of the breakthrough of the big tree. But with the help of Udil and Kenan and Lulu. Even if the big tree bursts into the ADC, the Spear of Vengeance can quickly pull away under the control provided by a teammate.

Even if you can't cut down a tree quickly, the centaur can find an opportunity to drive out of the enemy's back row and change Kenan as a consumable to cut through the enemy's formation, separating from his teammates and giving him more time to cut down trees.

Xile is very satisfied with the combat effectiveness of his own lineup, and the most important thing is that this gameplay is quite brainless. No matter what kind of attack the enemy faces, as long as you hold up a group and gather in one place, you will be almost invincible in a team battle with strong opening ability and backhand and anti-breakthrough.

If you want to control such a lineup, you only need practice to make perfect, you don't need any talent to operate, slowly play a game idea, and it is enough to be able to accurately release the form of skill judgment. Before the version overhaul, as long as this lineup can be selected, it will definitely be able to lead the Peach North team to victory, even if the opponent is HERO. (The novel "E-sports Heroes" will have more fresh content on the official WeChat platform, and there will also be a 100% lottery gift for everyone!) Open WeChat now, click on the "+" sign in the upper right corner to "add friends", search for the official account "qdread" and follow, hurry up! (To be continued......)