Chapter 698: Breakthrough

Roland's tried-and-true law of luck: when two unlucky guys are together, a third unlucky guy will soon appear.

And in order not to be the unlucky one, I chose the wisest way to deal with it.

“…… I've lost the potion, you decide who will use it, I'll go out for a walk. ”

Yes, I ran away, I have never escaped, I am really scared and fled this time, not just because I am afraid of the supporters who rushed to help and the more and more exaggerated gossip, but according to the law of luck that I have summarized, if I get closer, in the end the most unlucky person will be myself, and this time if I am unlucky...... I used to have fun watching Kloss and Victoria, but it's a tragedy to be there myself, Princess Peach or something, let's continue to let Renee take the blame.

"I'm running away, at least it won't spill on me. If someone else is unlucky...... Tsk, as long as I'm not unlucky, I can still watch jokes then. ”

It seems that we already have a consensus that no matter how it develops, in the end, Victoria and Klos have a very low success rate.

Without hesitation, I stepped into the door of the fire elemental plane, and it shouldn't be bad luck to change planes, and I also need time to hone my combat skills and strive to complete the final breakthrough as soon as possible.

"Blade of Separation."

Reaching out his hands, he inhaled deeply, and what he blew out was countless ice blade fragments.

The endless ice blades devoured everything in front of them, and as long as they walked slowly, whether it was a lava giant or a fire elemental, they were directly cut into pieces by these ice blades.

However, the salamanders suddenly emerged from the lava sea in front of them, and in the militarized society, they were armed with spears or shields, and more than thirty of them were ambushed here into a battle array waiting for their prey. It's actually a small legion.

"Double Tornado!"

Wave your hand violently. A pre-prepared spell model is triggered. With me as the core, two ice tornadoes collided and bit each other, and the creatures within its range of more than 30 meters were all impacted and frozen by the tornado blizzard.

The extremely cold blizzard made the salamanders instantly turn into lizard ice, and the flames on the top of their heads and backs were extinguished, which was equivalent to announcing the death of these half-elemental, half-flesh creatures, and there were several high-level Flame King lizards. Lingering in the cold.

"Whew!"

Before the screams for reinforcements could be exited, one after another ice arrows hit the center of their eyebrows, taking their last lives.

With a wave of my hand, the ice bow and arrow vanished, and now there was nothing around me.

The miscellaneous soldiers had been cleaned up, and the pool of magma in front of me was still boiling with the smell of flames, probably over there. It's the Flame Elemental Plane, and this spatial node is still summoning fire creatures.

A spatial node of such an elemental plane. It would be time-consuming and laborious to use regular spatial magic, but I know that there is another way to crack the Elemental Gate besides using a key.

"The Glacier's Ruling."

Above my head was an icy warhammer, and it grew bigger and more archetypal, until when it finally covered the top of my head completely, I just let it fall.

Huge glaciers and lava collided, boiling steam everywhere, and the elements of ice and fire collided with each other in this world, and when everything was calm, this pool of magma also turned into a pool of water.

The temperature around it began to drop sharply, and this flame elemental plane node had been sealed, no matter how it operated, but the fire elemental that supported its operation was definitely the flame element, so it was enough to cover it with the ice and snow element.

Of course, the extinguishing here does not make any real difference, the entire elemental plane is already linked to the main plane, and there are hundreds of nodes in operation.

And from the beginning of cleaning up this elemental node, I used the ice spell from beginning to end, and the final solution to the problem is also the standard mage idea, in a sense, Heroise's "cramming" teaching did work.

Her functional classification is indeed very much to my liking, and with her help, my ice spell is finally standardized and systematic, that is, .......

"The Blade of Separation is throwing a smashing blade, and the Glacier's verdict is to condense a puck and smash it down, do you have to pronounce these names? Super middle two, super shame. ”

"Nonsense, spell names are not only the caster's self-suggestion, deepening the modularity of the casting effect, but also an indication of your systematic spellcasting ability, the spell list is all a mess of 'nameless spells', how do you combine and create big spells on these bases...... Not to mention the messy Ice Age, it's not magical at all. ”

With Heloise's involvement, my ice magic can be called a thousand miles a day, but the biggest change is the change in the way I fight.

The division of ice magic and snow magic has allowed me to sort out my ability system, from the very beginning, I am good at martial arts, I should embark on the road of ice magic suitable for magic martial arts, and its core idea is nothing more than to create various ice weapons to kill and injure opponents.

Ice spears, ice arrows, ice swords, ice shields, ice hammers, one by one shapes are fixed, I am also used to using these "weapons" in battle to kill the enemy, the ice sword of tens of meters to cut the giant, it is indeed much more comfortable than the "small toothpick", the only thing that I can't get used to is probably the shameful name of those herois.

Compared to those ordinary ice spells, the ice magic spell models they use are dull, lack of well-informed changes, and are far less flexible and appropriate than mine, I use them as if there is a giant behind me wielding ice weapons to show their martial arts, and they are simple and crude throwing spell models, which don't seem to make much difference, but on the battlefield this difference is obvious, it is simply the gap between professional veterans and newcomer civilians.

And compared to my old self...... Forget it, I still don't mention it, I couldn't even compare to the ordinary ice method at that time.

As for the environment-based snow magic, which mainly uses low temperatures to kill opponents, I have only mastered the spell models of common natural disasters such as "Ice Tornado", "Avalanche", and "Hail", which are used to improve combat power on the one hand, and more importantly, but they are still prepared for advancement.

Perhaps, this is the difference between a professional background and a wild road, it seems that the gap is not big, but the further back you go, the greater the difference in actual performance on the battlefield.

These days have passed, although there is no essential difference in magic, but if you only look at ice and snow magic, now I have the confidence to fight ten past me, in the past, my skills in using magic were too rough, and the practice of accumulating magic power to summon elements and then throwing them out made more than half of the magic power naturally consumed, and the rough attack method made these ice swords better than picking them up and cutting them directly.

And when the foundation is laid, the threshold for advancement does not seem to be so far away. (To be continued.) )