Chapter 681: Punishment APEZ

However, although it is said that APEZ is hanging in the later stage, this qiē cannot make up for his huge disadvantage in the early stage, which is the reason why APEZ is unpopular.

Until Riot recently came out with brand new AP jungler gear.

Runic broadsword.

This equipment is originally designed to help those AP jungler heroes with low jungler efficiency to clear out the monsters more quickly and ensure their development speed, such as jungler Akali, jungler Kyaukyue or something.

But what Riot never expected was that after a North American anchor chose a game of punishment EZ during live entertainment, this routine was completely popularized.

EZ's Q can perfectly trigger the AOE damage effect of this jungler equipment, this equipment is not only like a lich, which can greatly make up for the lack of damage of EZQ skills, but also sublimates EZ's Q into an AOE skill, and can trigger the effect of echoes, with the spell electric knife, making APEZ's POKE ability go up a notch again.

You know, as early as the blue EZ era, EZ's Q skill was one of the POKE skills, and now with the emergence of the new version of the jungler knife, the POKE ability of APEZ's Q skill has been greatly strengthened.

And EZ's original AOE line clearing ability, which was originally the most lacking, has also been greatly improved with the appearance of this equipment, coupled with the storage of the purple jungler knife, purple punishment and Q skills, you can easily push the line and clear the line, APEZ no longer has to worry about being used by the opposite side to push the line to be contained in the middle lane for a lifetime.

APEZ is a hero who is very dependent on development, and he needs a lot of equipment to improve his magic strength, so that he can evolve into a crazy output weapon in the later stage, and with the storage of punishment, especially purple punishment, APEZ can easily clear the field to increase his development.

It can be said that the emergence of this piece of equipment has improved the biggest problem before EZ, and now the only problem of APEZ is the lack of control ability, and there is another problem, the main W line can be strong to suppress people, but the tower replenishment ability will be lacking, and since the Q skill is only level 1, before the jungle knife is made, it will be very uncomfortable to replenish the troops. The main Q can easily make up the knife and make up the tower, but it will be very weak online, and if you don't play a good wave, you will have to resist pressure for a lifetime, and you don't have the ability to fight back.

At the beginning, when this routine first appeared, there were many people who tried the routine of red punishment, blue punishment, and going out of the Dolan Sword, and in the end, most people still chose the most secure purple punishment and going out of the Dolan Ring, because although the ability of the Dolan Sword to go out to replenish troops can be improved a lot, but the line is too weak, and the Dolan Ring can make EZ play more actively online.

APEZ's combo is WQ Double, because Q's range is farther than W, so as long as W can reach the enemy, it can definitely Q, and Q skills can reduce the CD of other skills, so in order to maximize the benefits and the hit rate of skills, it is recommended to use WQ Two, anyway, the CD is very short, and there will be another chance to release a set of WQ Twofold soon.

No matter what kind of EZ is loaded, the core key is Q's hit rate, and the one who is accurate in Q is the EZ that can play. And EZ's E skill can not only be used to escape, because EZ's E skill damage is also very high, and the trajectory speed is very fast, not only can E be used to make up for some soldiers that can't be made up for basic attacks in the early stage, but you can also use E skills appropriately to pick up heads during team battles, as for E's hit judgment, it takes time to accumulate, and you will know how to ensure E's hit rate if you play more.

As long as EZ comes out of the jungle knife and spell electric knife, it is basically invincible in team battles, lose a few Q skills before the team battle, and then scrape down with an R, and basically have to go back to the city for one or two people on the other side, so that you can achieve the purpose of pushing the tower without injury, EZ is not only POKE ability, but the outbreak damage of the frontal team battle is also very terrifying, as long as the ultimate can scrape multiple people, APEZ is basically invincible in the team battle, after all, the high AP bonus of the skill and the short CD are placed there.

Later, due to the BUG fix of Fist, EZ's Q can no longer trigger the effect of the spell electric knife with the jungler knife, but WER can still trigger, so it can still produce echoes, but more people choose to give up echoes and turn to equipment such as hats. APEZ's outfit is not much different from the mainstream midlaner, except for the jungle knife, just the mainstream one. Hats, Zhongya, and Dharma Wear Staffs are all suitable equipment for EZ.

PS: I also recently published an EZ teaching video, you can check it out. In addition to the video of disciplining EZ, there is also an instructional video of ADCEZ. Recently, we will update as many as possible to make up for the chapters that we have missed before...... This chapter is made up for yesterday, and there will be an update tonight. (To be continued......)