Chapter 323: An Arrow from the Spring

An entertaining match was played for a long time, which made the crowd of spectators who watched the game impatient.

Uncle Hei also finally taught the friends in the fighting game world who came with bad intentions, and by the way, he showed his immortal side. He is now surrounded by a group of players from Aloof 2, ready to accept the sanctions from them, just after the end of this hapless LOL match.

In today's competitive games, Dota 2 is also laughingly called 'Faith 2' by some netizens who are unhappy with their behavior and language due to the huge sense of superiority of its player base. Similarly, Interstellar 2 is known as 'Gao Leng 2' for some similar reasons, and the confrontation with them is naturally the Elementary School Alliance.

This kind of mutual hacking behavior has always existed in the network, and it is impossible to eliminate it. Every player who is touched by their favorite game will have a strong proselytizing mentality, and soon they will be ridiculed by players in other gaming circles who are not xenophobic, and a vicious circle will be formed.

Long Yang's game has entered the late stage, and all of them are basically six gods except for the support. The two sides basically fought like this with a balance of power, thanks to the poke of the folding knife.

This thing is very difficult to entangle after having a certain amount of AD.,Holding the group endlessly to shoot arrows to W poke.,The meat on the GC side is only a pig girl who hasn't developed.,It can be said that if you touch this W, you're going to be burned off a large piece of blood.。

The Combined Legion also tasted the sweetness of hugging their thighs, and continued to huddle after the ice equipment was formed.

If the opponent was an ordinary person, Long Yang and they could rush up to the group without brains, in fact, they did the same. Naturally, the results were not ideal. Each time it's a three-on-three head swap. But on the other side is just one of the four ADC characters left. The towers on the GC side are uncomfortable.

Long Yang's side took advantage of the big dragon that was refreshed for a while to force the regiment twice. They didn't dare to fight under the tower, but as the blue side, they were quite easy to make a big dragon vision. In order to prevent the GC from stealing the dragon, the Combined Legion can only be dragged in front of the big dragon.

In the later stage, Sister Masturbation basically doesn't have any lethality, and she can't lose much blood when she throws her skills. And it's often the crab that is an eyesore who takes the initiative to pick up the attack with the shield, so that the poke of the sister is in vain.

Her Karma took a certain tank route, and it turns out that this hero is only suitable for pure AP Kill Book outfits, just like Lux. It's a total bastard AP.

GC's side also relies on Pig Girl's ultimate move and Kennan's follow-up control and damage, and has a certain team combat ability. Due to the lack of strict output of the team, An Ling came out with a big mask, an abyss, and a shoes, and did not take the pure tank route.

AP Pig Girl is not suitable for playing games, this is just a passerby's routine. There is almost no space for tanks to survive in the passerby bureau, and all tank heroes can only reach the kind of flesh to the point where the enemy has no desire to attack if the wind is tailwind in the early stage. If the wind goes smoothly to that kind of Cheng dù, no matter what equipment is out, you will win this game.

An Ling's side now has a bit of a use other than amplifying moves, but the problem is that her ultimate move has never been lost. How a person's skill hits is not very related to his own target, it mainly depends on whether the side that dodges the skill is able to dodge.

If the Combine Legion is all ballistic heroes. At least Long Yang won't be so timid, because he can dodge very well.

For An Ling, a skill thrown by a silver-level player. A group of gods who take it seriously will make a mistake at most, and if they want to hit a second time, they need someone to create a zào environment.

The game relied on the big dragon to stalemate, and it came to the fifty-minute stage. Although this Uncle Hei's wedding will last until the middle of the night, it is obviously inappropriate to leave it here for an hour.

The good news is that the GC side is basically not capable of fighting a battle with the equipment of gems, VNs, and crabs. The better news is that the cold W can't do much damage at this point in time, his historical mission as a mid-laner is completed, and the rhythm will not be delayed by him anymore.

Long Yang now especially hopes that Kennan can sell Endless Central Asia, so that he can go around the back and start a group, and the pig girl can also flash and grow. Kenan's loops are just as important as Dragonmaiden's, and in a game where his vision isn't as much noticed, it's not hard for Kenan to go around.

Generally speaking, in a 50-minute matchup between the top teams, the number of eye-throws on both sides is about 100 to 120 times. Generally speaking, 120 times is a bottleneck, and even if the game time exceeds 70 minutes, it is difficult to lose more than 13 eyes. The reason is also very simple, the equipment has no grid to look at.

Without a grid to look at, this will prevent the team from engaging in vision battles, as they simply do not have the ability to continue to control their vision. This will lead the team to be more united, not more economical, after all, everyone is full of gods, and what will follow will be an endless tug-of-war, waiting for the enemy to make mistakes.

Now the combined number of the two teams is estimated to be one hundred and two, which can be said to be quite small. As long as the GC side has a slight row of visions, it can provide Kenan with a pretty good opportunity to go around the rear and open the group, but the problem is that Kenan has no Central Asia, and if he enters, he will die.

For the sake of the hourglass effect of Central Asia, AD heroes put other equipment that can improve their combat effectiveness and run out of Central Asia There are quite a few times in the game, and there are many in Europe and the United States, but this kind of thing rarely appears in the LPL.

Chinese players have a very low ability to accept exotic food, and innovation has never been what Chinese people are good at. Some scholars believe that this is a kind of problem left over from history. For China, which has been an agrarian civilization since ancient times, this is a society that values tradition and authority. Compared with the oceanic civilization advocated by the West, the Chinese people, who worked hard in a relatively rich land, had little opportunity to sail to the sea, and could only work day after day to guard the cultivated land and the farming techniques passed down from their ancestors.

Ethnicity is a symbol of the nation's activities, including young people playing games. Kennan was supposed to make an hourglass, but this time it was limited to the requirements of the competition. Shi Shuang didn't dare to equip his AD Kenan with an AP equipment without authorization.

The reason why LOL is unbalanced is that equipment options are so scarce. At this time, Shi Shuang urgently needed a piece of equipment that would add AD to the effect of Central Asia. If there really is such a thing as zài, maybe Kenan will really have an AD outfit.

Shi Shuang can also be in the spirit of selling himself, and drive around the back to sneak attack. If the crab is willing to hand in the ultimate, An Ling will also have a clear goal that can throw the ultimate. No matter how powerful the eye-catching skill is, it is impossible to free up space to dodge when suppressing the enemy.

But the problem is that there are too many single controls on the United Legion side at present, and the crab may not be willing to make a big hand, and the small skill stun of gems and cards is enough to get a Kenan.

Long Yang was thinking about starting a group over there, because he felt that his side was really capable of winning the enemy. As long as the team fight is done well.

He is now a jungler, and he has more troops than the C position, and he is already a god. In addition, the Demon Sect also held it out, and it was super painful to throw out the E skill, and the little grasshopper hadn't bitten anyone recently, because it hadn't been fighting, but it basically didn't take a second to bite the big monster.

The advantage on the side of the Combined Legion is becoming more and more obvious, which makes them also want to start a regiment with cold ice. Ice's ultimate is also a very OP group opening skill, which is not as good as the pig girl who is also Freljord, but it can basically be regarded as the second-ranked first skill.

They don't have a tower force now. Relying on the ability of the ice poke to touch the tower little by little. One jewel with four crispy skins, the margin for error is a little bit low.

There aren't many things in teamfights that can improve the margin for error. In addition to survival gear, that's the teammate's big group control skill.

Among the heroes who are currently sought after by the game, there are more and more heroes who can improve the team's error tolerance. Nami, a character who was silent for a while, and now suddenly becomes the first support, basically relies on her W's ability to dominate the line and the backhand ability of an ultimate.

Nami is basically the hero who is the easiest to lose in various skills, whether it is Q or Big, it is the same. In many live matches, there will be a barrage of complaints about the accuracy of Nami's skill release, and it is clear that the person who said this kind of thing has never used Nami as a hero.

'Skill seal move' is not a joke in many cases, but a fact. It's better to be able to hit the enemy, and it's also mandatory to miss the enemy into a dead end, which is not bad.

This kind of hero that can improve the fault tolerance of teamfights does not necessarily have a high win rate, such as the twisted tree elemental, and the play rate and ban rate in recent games are very high, but the win rate is not high.

Bai Xiaobei had a very strong interest in this hero before, but Xile was not optimistic. They know very well that this hero will soon be seen as a dog by Riot Dad, and Riot will not allow a relatively brainless hero to become popular. As for why they did this, Xile didn't understand either, probably because he didn't want to see a hero too many times.

From another point of view, the purpose of the fist can be regarded as a success. Now more than ninety percent of heroes have a strong version of their own,

Even though this version was a long time ago and only some veteran players occasionally remembered it, at least there were. As the four great gods of the year, it seems that it is impossible to appear in the scenery of the past, but now it has become a hero who must be selected, which can be regarded as a reincarnation.

The time interval of this reincarnation is a bit long, but the old tree is beautiful enough. Including him and Nami, a new wave of weakening is bound to be ushered in in the near future. Xile said before that the current HERO will not need such a single as Dashu in the secondary league, and when it comes to LPL, Dashu is estimated to be unable to play, so they don't let Bai Xiaobei waste time to use it. In retrospect, it seems like the right choice.

In a few days, it will be a life-and-death showdown between HERO and Team A, and if HERO loses just one game, it will be their complete defeat. A new hero is obviously not used to this kind of high-pressure game, and a hero that a player is good at may not be the best choice, but it will give him the closest to the real strength in the game.

Team A is very similar to Team HERO, with a strong lane, a ferocious jungler, and a comic midlaner. Xile believes that HERO is an upgraded version of Team A, and her overall ability is only stronger than them, so she needs her team to play normally. They don't need any messy or bizarre non-mainstream tactics, and beating the enemy to death with one punch is a direct way to win.

Returning to this entertainment game that should have ended a long time ago, Long Yang's side has been actively attacking. In the pull with the opponent. It's true that the attacking side can easily make mistakes. However, the team of the Combined Legion obviously does not have a good ability to catch flaws.

The so-called ability to catch flaws. In fact, it is a strong ability to open a group. If the enemy is careless around and a hero is out of touch with the team, then Pan Sen, Poodle, and Blind Guy, who are famous for their forcible opening, will casually give a big move, and the group will be opened.

Forced opening is usually the duty of the jungler, and Hammerstone and the support female Tan who has been gradually abandoned are also typical heroes of the strong opening group. In the game, you will often see one side pushing the tower, and the blind man of the other side going all the way to the rear of the enemy, touching the eyes and flashing a kick into the tower in a C position.

This is the more basic method of opening a group for blind monks, if this kind of operation really occurs. It's not that the blind monk played well, it can only be said that he made the right choice, and his opponent didn't take care of his vision. This is the most typical example of catching the enemy's flaws.

Long Yang is also very sure that as long as his side is firmly in a group, the enemy who does not have half of the regiment control will not have any chance to force him.

In the same way, as long as you run back and forth with the upper, middle and lower roads of the regiment, it won't take long to pull the enemy out of the flaws.

What the GC is doing now is trying to take the initiative as much as possible. Because they handle the line well, they are qualified to take the enemy around in a circle in three ways, instead of being rounded. At this point in time, creeps are no longer a valuable economy. Instead, it became a burden. The GC side has a strong ability to deal with cumbersomeness, and the ability to clear lines is particularly fast. The most important thing is that they found an opportunity to clear the line to the way it is now.

There is a piece of equipment in the game called the Command Banner, which can evolve a siege vehicle into a large one by actively using it. Long Yang also relied on the money he had on hand to sell a piece of equipment and buy this comic flag.

This flag belongs to a typical 'pseudo-large item', which only costs 2,400 yuan, and the attributes are also equivalent to this consumption, with only 80AP and 20% cooling. There is hardly any place where such poor stats can be produced.

Long Yang really had a lot of money in his pocket and had nowhere to spend it, so he bought such a thing and came out, evolved a big rook soldier at the door of his house, and then sold it and updated the normal equipment.

It was such a big chariot soldier who pushed all the way through the line and created an environment for his own team that involved the enemy.

It's not the first time Long Yang has done this in the game, he also OB a certain Korean barbarian king had this behavior when he was playing a passer-by bureau, so he wrote it down.

It is difficult for the barbarians who are divided into two lanes to take care of the two lanes by one person in the later stage, after all, the teammates who are responsible for the involvement of only four people in the later stage will become more and more careful, and it is impossible to lead the line as casually as the local five people, so the line of the four and one side of the push is not necessarily an advantage.

Long Yang still remembers how he felt when he saw the barbarian king who had a lot of money and had nowhere to spend it, taking out the banner of command. The rooks are often nicknamed 'Ferraris' by players, and the buffed 'Rolls-Royce' didn't do much at the time, and was quickly cleared out by the huddled enemy. Its only contribution was probably to startle his opponents, make them suspicious for a while, and make them remember that there was such a comic equipment in the game.

After that, Long Yang played the game and occasionally took out the flag to play a few times, and it seems that today's entertainment game has the most obvious effect. The Rolls-Royce drove all the way to the bottom of the tower before being demolished by the defending Combined Legion, and the director of OB was also very entertaining and paid attention to the whole action of this luxury car, knowing that it was killed.

It was such a small move that allowed GC to gain the initiative temporarily. They tried to take advantage of this opportunity to catch a wave of vulnerabilities in the enemy, but the situation was not long, and as they moved from the upper route through the jungle to the middle lane, the insight of a blue trinket flashed over their heads.

Blue jewelry is ADC's favorite jewelry choice in the middle and late stages. Red scanning is still the workhorse, but it's too much useless.

The field of view battle in the late stage has basically stopped, and due to the inability to look at it on a large scale, this behavior of controlling the vision has been abandoned by the team, making the yellow jewelry not so important. At this time, the blue one, which can expose enemy targets for a certain period of time, is particularly useful. For example, when the dragon has no vision and the enemy is obviously in ambush somewhere, having this thing can save a head that assists the minesweeper.

Blue Trinkets found Long Yang and them in the wilderness, but they quickly left the shining area. Next up is an ultimate from the Ranbovan card.

Seeing the card enlargement, GC didn't react for a while. At this point, they have no enemy vision, but at least they know that there is no one to ambush in the upper lane jungle where they need to pass guò. They didn't know what the card was about, and they seemed to be quite flustered.

Just when everyone is confused, enemies appear in the middle of the lane, waiting for them, including the card that leaves with a big photo.

Long Yang's Marzaha had just appeared in the middle of the road through the grass in the wild area, when a magic crystal arrow from the direction of the enemy's hometown smashed directly into his face.

This arrow is shot from a considerable distance, and can stun the hit hero for more than two seconds.

At this time, the audience watching the big screen collectively cheered, because at the same time as the ice big move was shot, the four members of the United Legion blocked the small intersection from the upper road field to the middle lane like mad dogs, preparing to start a war. The director is also very knowledgeable and gave Han Bing a shot.

The Poke Stream Ice of the Folding Knife has sold his Jungler Knife and replaced it with a red cross. He had just shot his ultimate from the vision provided by his teammates from the spring. At the same time as the ultimate move, he ran out of the spring wearing running shoes and the Homestead Guard. By the time the arrow hit, he had already run in front of the twin towers of the base, and would soon join the teamfight. And his behavior gave his teammates more than two seconds to get rid of Long Yang, the enemy's biggest output point! (To be continued......)