Four hundred and two, the dragon heel
[Radiance Set 2 Trigger Attributes: Faith Points +1, when casting a continuous healing or attack magic effect, each effect has a 2% chance to increase an additional 1 Faith Point for 5 seconds, the Faith Point Increase effect cannot be stacked, but the duration can be refreshed;
4 Trigger Attributes of the Radiance Set: Faith Points +1, when casting a continuous healing or attack magic effect, each effect has a 2% chance to cause (Faith Point Value -10) times the additional healing effect or damage effect, and the enhancement effect can be stacked with the [Radiance Set] 2 trigger attributes;
Radiance Set 6 Trigger Attributes: Obtain the Divine Skill [Radiance Restoration Technique].
Radiance Restoration Technique: Summons the light of the gods to envelop the caster's whole body, restoring 20% of the caster's health per second for 5 seconds, [Radiance Restoration Technique] cannot be dispelled, not affected by any effect, for a duration, absorbs 50% of all damage received by the caster, and magnifies the absorbed part by 100% after the end of the [Radiance Restoration Technique] and returns to the attacker,
This damage ignores any non-legal defenses and resistances, and cannot be reduced or negated.
Consumes 30% mana and has a cooldown of 2 minutes. 】
This is all the set attributes that Changqing obtained after getting together the [Radiance Suit], as for the epic attributes of the suit itself, it is needless to say, it is naturally very strong, and the complete set attributes triggered by these 6 sets still raise Changqing's strength by more than one or two grades.
[Faith Points] alone adds a full 2 points, which is a 20% increase in healing and damage magic effects, and if you catch up with the luck and touch a 2% chance to make [Faith Points] jump, it is a 30% increase. Needless to say, how powerful this is for a pastor.
As for 2% (-10 Faith Points) times the additional healing and damage effects. Then you can simply use the spells with continuous effect such as [Restoration Technique] and [Holy Light Mantra] as a monistic divine technique.
When 2 trigger attributes and 4 trigger attributes stack. Even if Changqing only relies on [Radiance Set] and [Faith Points], it can cause a full 4 times the continuous healing or damage effect,
You must know that the effect of the [Restoration Fù Technique] is only 5 jumps at a time, but the sum of the recovery is far higher than the [Holy Light Technique] and other one-dimensional magic techniques that need to be read, and now the effect of jumping out of 4 times has already overshadowed the [Holy Light Technique].
This means that Changqing can use continuous spells to create the effect of normal spell casting, which is against the sky for treatment, and I am afraid that even a supreme master like Emperor Song does not have this ability.
Of course. This qiē is nothing to see compared to the [Radiance Restoration Fù Technique], it seems that the final 6 attributes of the set produced by the Tower of Oblivion are all a spell or skill, like Wen Xiao's [Jungle Suit] The last attribute is a skill called [Jungle Tacit Understanding], which is the skill that the ranger and animal companions strengthen each other, and it is a state that can last for 20 seconds, with a cooldown of 45 seconds.
And now this [Radiance Restoration Technique] is the same, an extremely powerful spell with a 2% chance of jumping out of faith points, right? That's only 10% damage, and the 2% chance is multiplied several times, right? Can you just turn it back to life?
[Radiance Restoration Technique] can, 20% at once. It doesn't matter how much blood you have, 1000 blood can jump by 20%. 10,000 blood is also 20%, that is, 100,000, 1 million, with the [Radiance Restoration Technique], it is also 20% to jump, and at most 5 jumps will directly fill the blood, 5 seconds.
As for the non-reluctance to beat people during this period, then I'm sorry, let's keep the account first, after 5 seconds, how much did you just play, flip it over, and send it all back, and all kinds of ignorance, more than what you hit at the beginning13.
Of course, the word "illegal" hurts again, and so far no one knows what this "illegal" means.
Maybe soon this "illegal rule" will surface, because the word "illegal rule" has already appeared on the level 60 suit, then this attribute is bound to not be too far away, because if you have to wait until the legend and a higher level to appear the attribute related to the "illegal rule", what is the point of having the attribute related to the "illegal rule" in the level 60 suit?
You must know that if the so-called "law" damage or defense can only appear after the legendary realm, will anyone wear level 60 equipment to deal with a legendary realm master?
So it can be asserted that the attributes of this "law" or "illegal rule" will appear soon, maybe it will be level 70, or even earlier, as for what form it will appear, it's hard to say, maybe it will appear in equipment, maybe it will appear in skills, maybe who knows?
The [Jungle Suit] and the [Radiance Suit] were all together later, so how could the last piece of the [Ascending Dragon Suit], which had advanced by leaps and bounds at the beginning and only stopped its rapid momentum until 5 pieces, not appear?
Of course, this process is still very tortuous, or it is boiling, there has been no movement for a whole week, and even Bald Lao Li has made several special parts for holy warriors, and Qin Yu's [Ascending Dragon Suit] has not been typed at the last one.
- It's a strange phenomenon that the five of them didn't make a paladin suit in the Tower of Oblivion, and no other class outfit has been played.
It's okay to say that other class suits can't be played, probably because the drops are based on the five-person class, but it's a bit strange that the paladin suit doesn't drop a single one, maybe because the holy knight's teachings are stricter and the values are more harsh, and the demon's energy can't be generated to make the paladin use the suit.
However, those paladin pieces, such as the [Dragon Pact], can also drop, which is very strange.
Fortunately, Bald Li doesn't care much about this, because the Holy Warrior has a temple to provide standard equipment, so he doesn't care much about these wild equipment, as long as the faith and honor are enough, you can get equipment comparable to the drop of the wild boss in the temple, so Bald Lao Li is also very open.
And Zaji cares about kung fu, equipment is secondary, as long as it is easy to do, so he can see more openly.
Therefore, the whole thing slipped away to Qin Yu alone in the end, and it was originally planned to take 7 days to play the entire [Shenglong Suit], but it ended up until Saturday, that is, the penultimate day of the 7-day period, Qin Yu finally opened the last piece of the [Shenglong Suit] he had been looking forward to for a long time with tears in his eyes.
- [Ascending Dragon Heel] !!
Well, the heel is the shoe, so the name sounds quite bluffing, but it's actually much less connotative than the rest of the parts, you look at the names of those ones have a lot of flavor:
The gloves are called [Shenglong Ba], the clothes are called [Shenglong Yu], the hat is [Shenglong Beard], the cloak is called [Shenglong Wing], and the belt is [Shenglong Pan], just this [Shenglong Heel] sounds like there is no technical content at all.
But no matter how technical it is, it's also [Shenglong Set]:
【Ascending Dragon Heel (Epic Set Boots):
Durability: 710/710;
Grade requirements: 60;
Occupation Requirements: None;
Faction Requirements: None;
Defense: 88-112;
Movement speed: 9 yd/s
Dexterity +3;
Constitution +2;
Speed Mastery Level +35;
Equipment: Normal unarmed attacks have a 15% chance to gain a 30% movement speed increase for 15 seconds, the chance of triggering this effect for normal unarmed attacks is increased to 25% during the duration, and the movement speed is increased to 50% if this effect is triggered again, and the duration is refreshed, and this effect will not be triggered again after reaching 2 stacks of speed increase trigger effect until the speed increase effect ends;
Equip: When the movement speed is additionally increased, the health regeneration speed increase equal to half of the total proportion of the movement speed increase will be increased every 5 seconds, the base defense will be increased, and the basic unarmed attack will be increased, and the maximum increase ratio of each attribute will not exceed 100%;
Equip: Dragon Claw Strike, every time you deal unarmed attack damage to the target or are hit by an enemy, there is a 30% chance to summon the dragon's claw to launch a counterattack against the enemy, dealing 100% of the reflected damage of the unarmed attack or received on the enemy, this damage ignores any illegal spell resistance, and stuns the enemy for 2 seconds;
With Charge Spell: [Dragon Claw Traction] 1/1 (times)
Dragon Claw Traction: Instantly, summons the Dragon's Claw to pull distant enemies in front of you, dealing fire damage to the enemy by [Ascending Dragon's Heel] user's strength value X [Ascending Dragon's Heel] user's level points, ignoring any illegal spell resistance, and moving in front of the [Ascending Dragon's Heel] user ([Ascending Dragon's Heel] user's strength value - target strength value) X5 yards away,
The maximum distance of this movement is not more than the distance between the user and the target, and the minimum distance is not less than 5 yards.
Charge time: 30 seconds;
Charged Spell: [Dragon Flame Path] 1/1 (times);
Dragon Flame Path: Instantaneous, forming a violently burning dragon flame under his feet, leaving a dragon flame in a 1 yard x 5 yard wide range behind him to scorch all enemies on the ground, dealing [Ascending Dragon Heel] user (Strength + Agility + Will) X [Ascending Dragon's Heel] user level / 10 fire damage per second that ignores any illegal spell resistance,
Reduces the enemy's defense by 50% and all resistances by 30%, and if all units within the range of the Dragon's Flame Path take fire spell damage at this time, all fire spell damage will be fire damage that ignores any illegal spell resistance.
Enemies trapped in [Dragon Flame Path] will be affected by the [Dragon Flame Path] user (Strength + Agility + Will) X [Dragon Flame Heel] User Level when they leave [Dragon Flame Path], and will be in a [Dragon Flame Bombardment] state for 2 seconds, and in the [Dragon Flame Bombardment] state, they will be in a deep coma state.
Charge time: 240 seconds.
(6/6 Liter Dragon Set)】
This is the true face of the last piece of the [Shenglong Set]!!
Keywords - speed!! 【Dragon Claw Traction】!! And, of course, the mighty [Dragon Flame Path]!!! (To be continued......)