Chapter 526

In the ninth week of the league, in the match between the Peach North team and the Warcraft Blade, the Peach North team won the first game. That means they're almost already in the playoffs, and the chances of losing their playoff tickets are slim to none.

It's very unlikely for them, but for the others, Peach North still needs to challenge the big boss in the final week, and the HERO team with the first league points is stable. Although they have won both of them from HERO, the discerning person should know about the relationship between the two sides, but there are still some ignorant guys who don't know the situation.

After winning the first game, Xiaohua congratulated her teammates. In the case of not getting a full lineup, it was able to win so easily.

Xiao Tao didn't expect that this scene would be exaggerated. She thought she would be targeted to death, but the other party seemed to let her go stupidly, which made her feel a little frustrated.

"Just because you win this game is easy doesn't mean you'll be absolutely okay with the next one." Xiaohua put a little pressure on her teammates, so that they were a little nervous, and did not underestimate the importance of a game.

"We know, you don't have to worry about that."

Xiaohua actually knows that they know, but what needs to be said still has to be said. Now that the first game is over, I wonder if the Warcraft Blade side has figured out how to deal with the second game. Xiaohua is still worried about what dirty tricks these guys will do in the second game. As long as there are no accidents and shady scenes, she is very sure that her team can win the second game.

The autism situation in the first game was won, and no matter what means the opponent came up with in the next game, they could completely repeat the old tricks in the next game. If you're lucky. Maybe get the Spear of Vengeance and Kenan. But the core of this combination. That is, it is unclear whether Lulu, who ensures that the team battle can be invincible, will still be released.

Lulu actually has an alternative to this thing. Wind. Clockwork's combat ability has always been very good, but the later ability is too mythologized, and there is nothing wrong with it.

Although these two heroes have almost nothing in common, Lulu is a large support no matter how you look at it, and Clockwork is a team core no matter how you look at it, but it's okay to use Clockwork to make do when there is really nothing to replace, some like cooking without green onions, and using shallots will not ruin a dish.

The butterfly knife was taken out again in order to let her Lulu be taken out again. The line has been enduring not dealing with the enemy's neurotic Kasa. She was very sure that as long as she summoned Udir a few more times, she would be able to break this Kasa on the line.

But unfortunately, Warcraft Blade can see where he lost in the game just now. There is no doubt about it, the lineup. They came up with a lineup that was very difficult to target, at least once the game started. So in order to dismantle this lineup, the coach of Warcraft Blade was the first to ban Lulu in the second round without the slightest hesitation.

Butterfly Knife screamed in pain in the competition room, her plan fell through, and she missed her chance to prove herself. It was incredibly painful for her.

"Who let you mess around on your own." Xiaohua turned white with a single eye among her own idiots, "I told you everything." Fight with all your might, you have to keep a hand. Deserve. ”

"I thought my acting skills were okay."

"It turns out you can't. Don't howl, the referee will blast you out in a while, and I won't give you a beating. ”

Without Lulu, if other points in the lineup can be obtained, Xiaohua is still willing to try the lineup just now. But it's a pity that the spear of revenge has been banned again, and the self-closing lineup has no two points, and it has no meaning to save zài, and it is disbanded.

"Let's focus on this one." Xiaohua gave the highest order, and the team members responded together.

The situation in this field is still relatively optimistic, and Xiao Tao's side is selected after banning, and there is a counter position. Their team rarely loses a game against an enemy.

The indignant butterfly knife shouted that she wanted to take out the carry mid laner in this game, and her hero pool was very fine, unlike Duan Xiuxiu. There are a lot of carry midlaners that can be used, such as Raven and men's knives and the like. It's a pity that these things can come out of her hands, but they can't play.

Butterfly Knife excels at a wide range of types of heroes. Most people are hard at using heroes like Zelas and Lulu at the same time.

Either a mage who is good at throwing skills from a distance, or a melee who is good at hand-to-hand combat to limit the output of each sword, there are not many people who can take care of it at the same time.

The butterfly knife is not a both, but the heroes she is good at are more jumpy. As a midlaner, her ADC is also playing well. ADC is definitely the position that tests the IQ of the comprehensive game the most, and if you don't have enough strength, it's okay to follow the mix, and it's a little difficult to get enough damage.

Xiao Tao will not allow the butterfly knife to play with a messy hero, unless the opposite side really comes up with the kind of lineup that will be restrained by the messy hero.

In the game, the win rate of the purple side began to gradually increase compared to the blue side, which not only means that the dragon that is easier to control on the blue side is no longer important, but also shows that the counter is more advantageous than the first move.

There are a lot of strong heroes in this version, and each point has a corresponding option that can be used to restrain it, not that the Cassadine family was dominant and was 100% banned. Really, very, very OP heroes don't exist under the machete of the fist, and as the maker of the game, players want to fight against the fist, and there are not many possibilities to win.

The hero Bard has been treated coldly since his appearance, and the 'wandering support' gameplay that Riot wants to promote has clearly not been deeply rooted in the hearts of the people.

At present, everyone's reaction to the hero of Bard is a little strange, and most people think that this hero encounters as an opponent in the passerby bureau is a bit like encountering a not-so-fleshy Nunu, who can bully him if he goes up, and bullies him without killing him. This annoying thing often appears in all kinds of strange places, doing strange things.

In terms of win rate, Bard is still a little better at the moment, and I don't know if it's because players are getting used to using this hero or because of the continuous reinforcements against Bard in recent times. In short, the hero win rate is no longer as bad as before.

Riot's recent launch of new heroes has a very high win rate when it first goes live. The Spear of Vengeance, the Tsar, and Nar all have a record of dominating the bottom of the win list for several weeks.

That's why. Mainly because of Riot's own bad taste. LOL is a game that has become popular all over the world because of its simplicity and ease of playing. Riot has now forgotten its original intention and has begun to develop in the direction of SC, pursuing higher competitiveness in its own games.

They first stripped away all the luck elements of the game, and then began to work on the so-called balance, and then remade the simple heroes one by one complex and troublesome.

The most successful hero in the rework is Sain, as Riot completely killed the former Sain and then forcibly gave him the name for something.

The least successful rework is naturally time, and this hero has a low win rate and selection rate. Players have said that as a game nerd, they are not very good at shooting.

Riot's recent strong buff to Bard has made this hero look favorably on the news side. Their approach reflects one thing, they want to make this hero popular. As the makers of the game, it is not difficult for them to do this. Bard may be a hero who has inherited some of their ambitions, and after Riot gave the support a decent economy in Season 4, in Season 5 it was hoped that the support would be able to participate more in the game and decide the outcome of the game.

If Bard is the brickstone for them to achieve this goal, then Riot must give this hero enough strength for all players to find out when using Bard correctly. It turns out that a support can also be played around, so that more other support heroes can also roam.

Make the game's operation difficulty and threshold higher. That's what Riot is doing. If the idea is right, all the simple heroes will soon be overlooked, and perhaps the stoneman's ultimate will also become a shooting mode, or a rockfall mode, instead of hitting the accelerator as it is now.

Xiaohua's side didn't ban so many junglers this time, but banned the ADC cleanly, Obama, planes and male guns. After there is no Lulu, there are still good Jinx, Wheel Mom and EZ on the side of the working girl who can use them, and the opponent can obviously only use these things, and these are not strong enough in the early stage.

In the process of banning people, Xiaohua hopes that this round will allow Biel to disengage from the bottom lane and take care of the other lanes. With working girls and ink juice, the lower lane can develop normally, at least when the enemy doesn't use a too fierce ADC. Xiao Tao didn't receive any strict care in the game just now, so the possibility of being taken care of in this game is still relatively large.

The first choice, the Warcraft Blade took the Wind Girl. Grabbing support with one hand does not reveal any tactics, and at the same time, it also counters some heroes who protrude from the face, affecting the enemy's subsequent choices.

Xiaohua looked at the wind girl and shrugged her shoulders, she didn't like to be calculated by others the most in her life. The Wind Girl is more restrained from the protruding face of the Dragon Girl, so Xiaohua wants to take out the Centaur and the Dragon Girl!

As a result, these two heroes, who usually appear on both sides of the Chu River Han Realm with punishment, ran into a team.

"Isn't it, Sister Hua, what are you doing, we haven't practiced using these two hero games at the same time, can this work?"

Xiaohua nodded, "Go and use the dragon girl to go to the order, and play according to the person's order." ”

Dragon Lady and Centaur, these two things have a lot of similarities, and there is a lot of overlap in settings. The dragon girl is an almost invincible being who has developed up, and her development ability is also okay.

Usually the development of the gameplay of the dragon girl on the list is very difficult to fight, basically with the punishment to fight the toad on the line, eat experience to resist pressure to level six, out of the shoes enchanted home guard. This kind of outfit means that the dragon girl will not choose to be too strong to participate in the early and middle team battles, and the main running line will develop.

The dragon girl's ability to run the line is very strong, and after having the ultimate, she drives the W to open the ultimate, and pounces on the enemy to clear a wave of troops without a brain, and then runs out of the city to make a big move, and then pounces over to clear the line.

This method of development is safer than invading the farm, but it is slightly less efficient. When the dragon girl has a slag giant, it will be much easier to do with a qiē.

Little Peach hates developmental dragon girls, whether it's this conservative type or the more aggressive development like Olaf just now.

The participation in the game is not high in this version, and the passerby bureau is often the top laner with a line development of twenty minutes. The opponent surrenders. Either the belt line develops for more than ten minutes. Four or five of the enemy had already killed their teammates and ran to the road.

The feeling of powerlessness is something that players often have to face. This is a very awkward topic. Even with this version of teleportation, as long as the rhythm of the passerby bureau is still based on the early stage, it is difficult to become the core of the team.

The S3 season is the world of mid-laner assassins, and after S4, the status of mid-laner has been cut a lot. Although the current version has appeared in a single strange thing, and the dominance is not as good as S3, it is indeed the most important position, which is the Dinghai God Needle.

In contrast, the top order seems to have returned to the isolated state of the year. And it's a bit like a zoo-like trend. Although the crocodile is no longer popular, the centaur has taken its place and moved into the zoo.

Xiao Tao likes a hero like Quinn, who can find a bush and a cat when he is fine, and no matter who comes, he can die with three or two A strokes in the face. Quinn has received some changes in recent versions, including a reduction in the early damage of R skills, and an increase in the ability of E skills to cross walls.

Quinn can actually appear as an ADC in the bottom lane now, but most players are not used to having this thing play ADC.

Quinn is definitely not strong as an ADC, but it is no problem to fight, and it is suitable for playing in the early stage. The current version. Long-handed heroes can't play, and short-handed heroes are nerfed back and forth. As Quinn, who has never had a big cut. can rely on her combat power a few versions ago to succeed in the lower road.

In the face of the Tank Alliance, Quinn's restraint was very intuitive. It's not about cutting meat, it's about ending the game early, developing the game into garbage time, and not going into the mid-cycle of the League of Tanks.

In any version, players need to be familiar with the process in order to evolve the best and appropriate rhythm for the version. Now in the early days of the League of Tanks, players are still honestly working as tanks over there, and it is possible that they will soon be transformed into multi-core or even Assassin League again.

A change in the pace of the game usually takes an opportunity. This doesn't need to be very powerful, maybe just a modified black cut that could make players realize that the tank is not as useful as the warrior half-tan, and discard it.

The current gameplay of the hero Quinn is rather elusive, and the main problem is the build.

This hero doesn't need to have too much AD in the early stage, because the damage and slowdown provided by the E skill, as well as the effect of the R skill finishing and slashing, make Quinn have no problem in creating damage and explosive ability, and he will not lose money in the fight.

In the early stage of the game, if ADC can hold back a boyfriend's big sword when he goes home for the first time, it will be much easier to fight after returning online, and he will have an advantage when fighting. Quinn, on the other hand, can swap out a large sword for a small scimitar. In the face of the battle between ADCs, it is difficult for Quinn not to have an advantage, at most he is a little sad when facing something like a male gun. Therefore, the simple attack power equipment is not particularly large for Quinn's improvement, and the functional equipment such as the scimitar is more useful.

In the traditional top-laner Quinn, the birdman is faced with three or broken choices. At present, there are basically few Quinns with three items, and the positioning of the birdman has become the early god killing, and the three items are too slow, like the time staff of alchemy.

The Birdman's build can ignore the attributes, and pay more attention to the characteristics of the equipment. For example, the deceleration and burst of the equipment of the broken life, the acceleration and explosion of the dream, and the magic resistance of the Demon Drinker. The burst brought by the attribute is not as good as the burst of equipment characteristics, compared to the ruin plus endless, the birdman can output the enemy to death faster with the ruin plus phantom. Broken one shot plus E skill passive attack plus three dreams, and then change the bird to cut and kill in seconds, this is Quinn's current early gameplay.

As for the middle and late stages, when a set of people can't be used for a second, the birdman will transform into an assassin with a super low tolerance for error, and the best ending is to exchange one for one with the one with the better development of the enemy.

Raise your hand and shoot an E skill burst, and at the end of an R skill slash, determines how this hero needs to solve how to quickly eliminate the enemy's HP in the middle section. Compared to flat A, the explosive power provided by the active effect of the equipment is more powerful. The new version of the Birdman is very suitable for chasing, and the Birdman does not need to attack speed much when the dream provides instant three knives, but instead needs the ability to chase people, and the attack speed shoes can be retired from the Birdman. Replace it with more expensive mercury shoes.

The reason why Quinn was able to appear as an ADC. There is a more fantasy. But it is a real reason to exist. In the current version, even in the passerby bureau, there is often a wave of team fights, and a group of enemies escape with blood. There are more tanks, and when the heavy armor fights each other, the enemy will often flee because of insufficient output, which is the fault tolerance rate of the tank.

Quinn can be pressed as an up-and-on tank but is difficult to kill, and he is not very attached to the positioning. When it comes to becoming an ADC, it's not easy to cut tanks. However, it can directly kill the tank heroes with residual blood in seconds and expand the results. The mandatory silver coins of this feature are very good and difficult to spot, but the effect is exaggerated. The range of Quinn's R skill slash is very large, and it may be the output skill with the largest coverage area, which is quite OP AOE.

Xiao Tao really wants to play Quinn, but she can only use the dragon girl in this game, and it is still the kind of boring gameplay that must be developed honestly.

Looking at the opponent's jungler situation, Xiao Tao can choose to go to the anti-wild, and she is even worried. If he comes out with two plague gods, Centaur and Dragon Maiden, will the enemy come up with something strange?

It turns out. Strange things are still relatively difficult to appear in this version, and the Monster Blade pulls out Lisandro, a hero who no one will use for a long time after being weakened once, in the second hand.

Lisandro's nerf is a very severe nerf, and the reduction in Q skill damage completely makes the hero's ability to clear the line completely disappear. Without clearing the line, it is more difficult to fight on the Fa Ye line, and the damage that is not very good in the first place also exposes the problem more obviously.

With the tank hero running all over the world, Lisandro basically has no way to cooperate with her teammates to kill the enemy in seconds, and the hero's strength has disappeared.

"Why do you want to take this thing out?" Everyone on the Peach North team is full of puzzlement.

Although the spell electric knife helped Lisangzhuo recover his ability to clear the line in a certain way, when this equipment came out, Lisangzhuo would not have to live.

Looking at Lisandro and then at the Wind Girl, Xiaohua was worried that the enemy would not pull out her big mouth in the next hand, and then her open mouth was also certified, and the big mouth was chosen by the enemy.

Lisandro is a pretty good protective hero, but it's not particularly empty in the face of centaurs, and it can completely deal with the incoming centaurs with a big mouth. At the very least, it can block the damage of the kick kicked by the Centaur E skill.

"Are they betting that we're going to use people to place orders? Thinking too much, right? ”

Xiaohua guessed the enemy's thoughts, and they used Lisandro to defend against the centaurs, and it was almost certain that they would choose a jungler with extremely lethal ability to attack the top laner. Because they think that Xiao Tao took out the centaurs.

When facing the enemy's singles and carrying punishments, changing lanes is not a good choice. After all, there is punishment, and the development is not particularly slow, and the effect is not very prominent. If you don't need to change the line, then the effect of using gank on the line is not good, so the Warcraft Blade has gone to the extreme this time.

"This time we didn't set up the formation, but they drilled into the formation, which is really distressing."

The prominence of Xiao Tao's table xiàn in the previous sentence seems to make Warcraft Blade understand how unusual the boss of this team is, and Xiao Tao is actually not satisfied with the table xiàn in the previous game. In terms of personal strength, the enemy is much stronger than her. It's just that she chose a hero who doesn't need to compete for personal strength, as long as the meat is cleared and the field is cleared, and then the soldiers are cleared. It's boring, but it's secure. Even ordinary passerby players can develop when playing this way against professional players.

Xiao Tao in this game obviously needs to do this, but the enemy is ready to change her posture to her, which makes her a little nervous. As a dragon girl, the jungler who is more afraid of it actually doesn't. Recently, the Jungler's damage ability has been reduced a lot, and Punch Girl is an example of this. As a dragon girl, it's basically hard to die without three people coming to gank after level six, and there are almost too many centaurs, at least the kind of gameplay that the developmental type doesn't need to fight with the enemy.

If there's a hammer or something that swims with the jungler, it's a different story. (To be continued......)