Some of the settings of the new book

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Occupation Race:

Humans: Swordsman, Fighter, Knight, Mercenary, Assassin, Crossbowman, Battle Wizard

Orcs: Berserkers, Berserkers, Summoners

Demon Spirits: Swordsman, Archer, Mage, Priest

Alpine Dwarves: Collectors, Artisans

Class Attribute Profile:

Class strength, intelligence, agility, constitution

Swordsman 9489

Fighter 113610

Knight 93612

Assassin 75117

Mercenaries 112611

Battle Wizard 8859

Crossbowman 10488

Summoner 6987

Berserker 122412

The Berserker 112611

Magic Swordsman 75108

Archer 75126

Mage 41385

Pastor 51087

Collector: 84711

Artisan 84711

Weapon Setting:

Longsword: A melee weapon with a fast attack speed, specially tailored for swordsmen and knights.

Tomahawk: A melee weapon with a slow attack speed, extremely powerful, with strong explosive attack power of two-handed axes and average attack power of two-handed hammers, but the hit rate of both is relatively poor, and it is the weapon of choice for berserkers.

Warhammer: A weapon with almost no undulating attack power, relatively low attack power, and a relatively high hit rate. Weapons of battle wizards.

Halberd: A weapon with relatively large attack power, second only to the tomahawk in power, with strong explosive power, and the implicit attribute is knockdown.

Greatsword: A melee weapon with a slow attack speed, the upper and lower limits of attack power are very balanced, and it is also the weapon with the highest chance of blocking, the hit rate is the highest among heavy weapons, and the implied attribute is knockback.

Dagger: A melee weapon with a relatively fast attack speed, the upper and lower limits of attack power are relatively average, the hit rate is high, and the thief's specialized weapon.

Blade: A melee weapon with a super-fast attack speed and an extremely smooth upper and lower attack limit, with a break attribute. A fighter's specialty.

Bow: A ranged weapon, but also a popular weapon, which can be equipped except for crossbowmen and other physics classes. However, there is no one more proficient in it than the Demon Archer.

Crossbow: A ranged weapon, a weapon that can only hit in a straight line, it is the only ranged weapon that a crossbowman can equip, and its attack power is comparable to that of a tomahawk.

Staff: A weapon that increases the Priest's ability to heal and the damage of the Mage's skills.

Armor type: heavy armor, chain armor, leather armor, cloth armor

Types of armor: helmets, capes, breastplates, leggings, handguards, boots

Types of jewelry: necklaces, rings, amulets

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