Chapter 4 Consideration

This is not a hot-headed, whim-in-the-clock decision.

Professional gamers certainly have a lot of problems, but in a short period of time, if both parties can endure hardships compared to odd jobs, then the former is no worse than the latter. Especially for scalpers, if they can find a stable game to settle into, the more money they invest, the greater the profit they will get, sometimes even to the point of jaw-dropping.

Many outsiders who don't know the truth may have doubts that virtual things can be bought and sold, and they can still make a lot of money? The answer, of course, is yes. The reason for this is that people's consumption concepts are different. For an ordinary 9-to-5 office worker, spending hundreds or thousands on a game may be acceptable, but it is almost a fool's dream to smash tens of thousands, hundreds of thousands, or even hundreds of thousands. And yet? The truth is, there are a lot of players in the gaming world who can spend that amount!

vanity, comparison, vindictiveness...... Psychology such as this is even more vividly presented in the virtual world than in reality. In a sense, the cost of venting emotions in reality is too high, and it is subject to legal and moral constraints, while in the virtual world, all this is almost not considered. How many people get thousands of dollars in wages when they go to work in reality, but they throw tens of thousands of dollars in the virtual world when they turn around? When the eyes are blinded by desire, in order to fight for a breath, money is really an external object.

Rin has seen too many people and things like this. And the money made by game merchants is a huge value gap between this group of people and ordinary players.

It's like some women give everything for a designer bag, but in the eyes of some people, this kind of thing is no different from a plastic bag, and there is also a difference in values such as the items in the game. In the eyes of ordinary players, the 3,000 yuan pet that Rin sold can be used as their monthly salary, but in the eyes of rich people, it is only the money for a bottle of wine and a meal, why not? In the same way, ordinary people will not hesitate to spend 300 yuan to buy something they like, but for people who get up early and earn hard-earned money, that behavior is no different from that of the mentally retarded...... Therefore, what Rin has to do, or rather, the big game dealers have to do, is to find some virtual items that are worth 3,000 yuan in the eyes of the rich, but are only worth 300 yuan in the eyes of ordinary people, and then act as a middleman, buy them from the latter, and then sell them to the former.

It's complicated to say, but to put it bluntly, it's about buying low and selling high. In the course of playing this game, Rin has encountered one of the most extreme and successful examples. A player created a piece of equipment overnight, and everyone said it was the best, and the price was raised again and again in the district, and finally, he was full of excitement and put the equipment on the exchange for a high price of 30,000 yuan. Originally, he was a little bit of a wealthy owner, and he just wanted to show off, and he didn't plan to sell it, at least he didn't think about selling it as soon as possible. However, only a few minutes later, the equipment was seconded. At that time, all the friends were stunned, and they swiped the exclamations of the local tyrant boss and the like on various channels in the game, but only ten minutes later, they were stunned again - the equipment appeared on the trading network at a high price less than twenty minutes after it was bought, this time, the price was 288,808 stone and 8 pieces.

When Rin found out, it was already early the next morning. It is conceivable that in the game and in the forum, how many people scolded the mysterious person behind the scenes who put 280,000 yuan for thinking about money and being crazy...... Even Rin didn't think it was likely, but out of habit, he searched the trading platform anyway, and then sighed in his heart. While there are quite a few pieces of equipment like this, that piece of equipment is really flawless in terms of stats, and it's the only one in the entire game. However, compared to the price of 1 or 20,000 yuan for similar equipment, no matter how against the sky, it is impossible to increase tenfold, right? Even if Rin had money in his hand and found out about it in the first place, he probably wouldn't have made a quick move - although he also thought that he could make money, not to mention the risks, it would be too difficult for him to make up his mind to spend all the money in his hand on a piece of equipment.

And the truth seems to be in line with the prediction of the vast majority of people, that equipment has been on the exchange, and after the initial waves, it is more like an old-fashioned joke, forgotten in the corner. Until one night three months later, a live broadcast room exploded. At the time, Rin was bored browsing the game market, and only found out after seeing the announcement of the full server. I still remember the content of that announcement: **** was bought at a sky-high price. In the game, the sky-high price means that it is tens of thousands. Rin is accustomed to understanding the market, so she opens it as a matter of course. Then, he was really shocked. The piece of equipment, which had been in the trading platform for three months, was bought directly at a price of 288888.

Without a counter-offer. Rin confirmed it a few times, went to several websites, and then, confirmed that it wasn't hype. The equipment was really directly seconds by a boss in the form of a live broadcast - the boss was a local tyrant in a certain district, who lost in the cross-regional battle, and was ridiculed in the live broadcast room for the backwardness of the equipment, so, in a fit of anger, in an hour, he smashed more than one million to buy equipment and pets. Among them, that piece of equipment is included! Soon, a trumpet posted a post with more than 200,000 transaction records to thank the boss. In the post, he said frankly that in fact, the equipment was on the table, and he was going to make people bargain, because no one cared, and he had already planned to reduce the price by half in the past few days, and he was bought unexpectedly, and his excitement was overflowing...... To this day, Rin still remembers her mixed feelings. He has been a game merchant for more than a year or two, and he has actually made some money, but the most profitable is also the only time, but it is 3,000 yuan of things resold to 8,000, making more than 4,000. At that time, Rin didn't need money so urgently now, so he didn't sleep for a night of excitement, and the next day he invited his roommate to a big dinner, and when he went back, he bought Xiao Si a new mobile phone and a pair of shoes.

……

This is an extreme case, but after careful consideration, Rin thinks it's worth a try.

This is not a temporary idea, if you really have enough time, and don't expect to encounter the kind of business that can easily make tens of thousands of profits, even if it is a little bit of a few hundred or thousands to make the difference, Rin is confident that he can earn more than he does part-time work now. But only if it is stable. The game was too old, its declining popularity over the years, and the carrier's increasingly obvious utilitarian updates, let him know that the game was no longer the best choice, and that if the game market was lost, the merchant would have to take a great risk of the value of virtual items depreciating overnight - which is why most games are difficult to attract game merchants. Previously, he chose to do odd jobs with this factor in mind. However, even so, while doing odd jobs, he did not completely give up the in-game business, but the focus of doing things was different. Now, through occasional shopping, he can still earn an extra income of a few hundred yuan a month from the trading platform on average, plus the money for delivering couriers, there are also two or three thousand per month.

Although the money is only a drop in the bucket compared to the numbers in mind, Rin knows that patience must be met. At least, after a year of hard work, he already has some funds in his hands. Tens of thousands of yuan, not much, too little, really less, if you get it to reality, it's not enough to do a small business. However, if it is in the virtual world, it can already be used as the first start-up capital. Perhaps the darkness has its own destiny, and it happened to be at this time that the world's first VR online game - 'Legend' is about to be launched.

At first, Rin's idea was still in its infancy, but after a conversation with Li Shou and a night of careful thinking, he decided to turn it into action.

When she woke up in the morning, Rin already had a plan in her head. After brushing his teeth and washing his face, he went to the canteen for a simple breakfast, and after the morning class, he began to work on the first and most important step - to understand the game. For game merchants, knowledge of games is the lifeblood of making money. Only by controlling the overall trend of the game at all times can we grasp the demand trend of game resources, and the trend of the entire game market, and then grasp the changes in the price of game resources until they make a profit.

It's a simple step to say, but it's hard to do, especially for a new game. If it is an old game, then, because the market economy has matured, businessmen only need to observe the price trend of the market and the latest official news, which is generally enough to cope with normal trading. Further, there are also people who can get a head start through clues, but it is as difficult as the economic calculation of the real financial industry. However, if you can really do this step, it is basically a huge profit, and in terms of the efficiency of profiting from the game market, its bug degree is second only to insider information. The latter, as an unofficial person, is basically not considered.

And the entry of new games is far less easy than that of old games. Since it is in its initial stage, the game market is also in its infancy, and the price has not yet stabilized. This means that what you buy in your hand today may be worth a few dollars, but tomorrow because everyone has brushed it out, it will only be worth a few cents in a day. Or not! Because everyone can't brush it out and they all need it urgently, the price will increase several times, tens, or even dozens of times overnight! And this volatile market of new games is the biggest challenge for game merchants. Hidden under the waves of the unknown game market economy may be a deep pit, or it may be a gold mine.

Predicting market movements, even in the virtual world, is a challenge. The economic system of the game market is easier to change than the various economic systems in the real world, because, although there are many factors that depend on it, these factors are different from the real world and are almost unconstrained. The most typical example is a game update. The update of the game not only affects the direction of the game characters, but also directly affects the direction of the entire game, and may even subvert the entire game market overnight. A big reason why many games can't attract big businessmen to settle in is that the update is too frequent, the cycle is too short, resulting in the game market ups and downs, and the price drop is too large, basically 9 to 5....... which refers to the price, due to the entry of a large number of studios, when exaggerating, the price of the game will collapse in a day.

This involves the stability of the game that most game merchants value very much. Even in reality, a volatile market is a disaster for civilians, let alone a virtual gaming market? Finding a game with stable operation and suitable for investment is a must for every game merchant. Among them, the bigger the investment and the harder the backend, the better the prospect of the game, especially the point card charging game. Because of the particularity of point card charging, game companies must hope that the life of the game will be as long as possible, and under this premise, the change of the game will be relatively slow, so as to form a relatively stable game economic system and eventually form a stable game market. However, because the income of point card games is a long-term income, the short-term investment is huge, and the ability to make money is far less than the 'roll-on' game business model, therefore, looking at today's online game market, there are only three or two large games that can form a relatively stable game market. And these games are all facing a dilemma - with more than ten years of operation grinding, the popularity is inevitably declining year by year. In the final analysis, the ultimate goal of a game company is nothing more than making a profit. Therefore, in the past few years, the few remaining evergreens in the game industry have also begun to give up their business model for many years and embark on the road of collecting money in disguise.

In Rin's opinion, this has to be said to be a kind of sadness. Sad because it is difficult to make money. But fortunately, he doesn't have to think about it for now. After all, he's not an insider, and the game hasn't been officially tested yet, so what he can do is basically to study the basic information of the entire game, and then use the data to let him know in his heart.

First of all, in terms of backstage, this VR game is jointly created by 12 of the world's top 100 companies, involving major game operators in 16 developed countries, and cooperating with the national banks of 24 countries around the world to launch operations in 52 countries around the world at the same time...... Rin watched it all over again, and then again and again, and her expression was a little weird. Feel so fake...... But this is indeed the official website. Although I've heard people discuss it before, and the advertisements are all over the place, Rin hasn't paid close attention to the official website, and when the various rumors outside are just false rumors and gimmicks for game promotion, but now that I see the small print introduction in that column, it's even better!

Just kidding, right? Is this an online game? Even if the first set of VR hardware went on the market and shook the whole world, the treatment was nothing more than that! Rin realizes that she has made a mistake.