Chapter 413: Replacing Pan Sen, a hero who can single-handedly take on the little dragon at level 3

Eternal and HERO are a little different in terms of game philosophy. HERO abandons the early dragon as if it were a shoe, it doesn't matter if it can be sent, if it has to be taken away at risk for a long time, they will basically choose to push. If there is a chance to take the small dragon after the group has destroyed a wave of enemies, they are more willing to push the two lines into the tower separately, put the small dragon there, and wait for the enemy to take it and counterattack themselves.

This confidence comes from their steady play and the rare mistakes they make. Both HERO and Peachnoth are the kind of teams that barely make mistakes, which is very rare and there aren't too many surprises.

If you change to another team, you really feel a little uneasy about letting the little dragon go, and I'm afraid that the enemy will steal the little dragon with a time difference.

There will be this fear, which proves that this team has a terrible grasp of the rhythm. As long as the middle and lower lines are occupied by people, and the small dragon has a field of vision, it will definitely not be stolen. This is a very certain situation, with no exceptions, and it is very certain that the words will be full.

For HERO, they don't need sudden support, such as two people in the bottom lane to support a strong fight in the middle lane. Although he killed the enemy, he also lost his status, and after being forced to go home, the little dragon was stolen.

This situation is very rare, and it is rare for the HERO side to play so desperately, and the mutual support between the middle and lower is also more rational, and it will not show flaws to the enemy.

In fact, stealing the dragon is still relatively simple, and at present, there are many heroes who can single out the dragon in the early stage, such as Picheng Chengguan.

The third level of the chengguan is promoted to the state of the jungler knife, and you can give Xiaolong to solo with two blood bottles. This stems from her powerful W skill and passive shield.

The previous Panson could also steal. However, due to the fact that he himself has no displacement. You can't go through the wall and get inside the little dragon to sneak in. But poor Panson can't do it now. The passive shield can't attack the low-grade dragon, let alone steal the dragon, and if you are sprayed twice, you will be gone. Xiaolong is now flat A is counted as magic damage, and it's no problem to change the bug of Pan Sen taking the dragon without injury, so it's good to change it, but why do you want to weaken Pan Sen's attack speed? Sparta was also shot twice.

If Xiaolong is really important, then the urban management jungler should be on fire. Level 3 to steal, early jungler upgrade is faster than online. It's hard to be disturbed. If it was the previous kind of small dragon with a thousand team economy, if one person could go it alone, it would have been picked a long time ago, which is equivalent to an economy of one blood and two heads. As for the current dragon, that's what is going on, so I don't choose a jungler specifically for him.

In today's bottom lane combinations, there are often cases where the auxiliary player releases the ADC and goes to the middle lane on his own. Generally speaking, if the ADC is an EZ, then it is difficult to kill people in the lower lane, and it is not easy to be killed, regardless of whether there is assistance in the lower lane. EZ can slowly develop on its own, so it seems natural to assist in leaving.

Such an act seems to be the best use. However, there are many cases where the assistant is caught and killed by the opposite side during the wandering. Especially when the enemy is found to be an EZ on the opposite side, and there is nothing to do with him, so I have to make up the economy from the auxiliary side of the blind wandering around. This is also a case of losing the dragon.

This kind of wandering is caught and then thrown the dragon from time to time, and gradually the passerby bureau often appears blind and wandering assistance, and only in very special circumstances in professional competitions will the auxiliary go to the middle lane, and the situation of going to the road is becoming less and less.

The first little dragon HERO smiled, and then they still adopted the old routine, continuing to develop in three ways and looking for opportunities to play gank.

The magic master is actually not strong in the lane, but it is still relatively able to survive, but in the face of the heroes who need to develop in the early stage, it is better not to take her out.

The simplest example is the Master vs. Rambo, and Rambo can rely on the non-consumable WQE to exchange blood with the Master online, and the Master can't change this kind of hero with a shield at all. Although it is no problem to survive, it is easy for Rambo to develop.

Then there are the top single assassins like Akali. Although the Fa Ye restrained the assassins, it was in a team fight. In a one-on-one situation, you still need a jungler to help.

Generally speaking, the jungler of the passerby bureau sees that the opponent has Akali, and it is the wisest choice to go up and fight a set of beatings home when he has the opportunity. As long as the jungler ignores this hero a little, and Akali's lane opponent is not that kind of tank or burst, basically this line will blow up.

What kind of rhythm needs to be used to play a game mainly depends on how many points need to be targeted in the early stage of the lineup.

After returning to the normal line, Bai Xiaobei's Lisandro is still an honest Q-Q soldier under the tower. It stands to reason that the route with Lisandro is the jungler's favorite, and basically every time you go, you will have a harvest.

Plastic Flower looked at the big screen in the venue and wanted to laugh, the praying mantis of the Eternal Clan opened for ten minutes, just squatting on the road and waiting for the spider to come, it took at least two minutes of life.

Nar now crushes Lisandro under the tower, and Lisandro is great. Judging from such a state, it seems that no matter what you think, the spider will come to catch a wave, and the praying mantis's anti-squat is a matter of course. If this situation occurs in the passerby bureau and the jungler does not come to squat, it is definitely the jungler's back.

The situation of losing the blame jungler has been complained by many players, saying that it is a common problem of Chinese trolls, and it is blamed on others for not playing well, but in some cases, the jungler should do something, and if you can't do it, you will naturally be blamed.

Long Xingdu asked Bai Xiaobei a hundred times, if he wanted to come and help give him a look. He knew that someone was squatting in Bai Xiaobei, and he was worried that the praying mantis would not be able to squat for a long time, and people would break the tank and break the tower and kill him.

There is also a set of Nar's things with the tower, and it can be carried a lot after it gets bigger. In addition, the jungler on the opposite side is a praying mantis, and it is difficult to run if you think about it.

Bai Xiaobei was very familiar with the gameplay style of the Eternal Clan, and knew that they would not hurt themselves so much during this time period. He also knew that his own position on the side of the Immortal Clan had basically been labeled with a 'don't cross his tower'. Eternal life is still quite organized and disciplined, as long as there is such an explicit prohibition clause, no one will come to cross the tower.

HERO has a lot of advantages over Eternal Life's match, first of all, Bai Xiaobei and Lu Zhiqiu know this opponent very well. And the opponent doesn't know HERO at all. This guide zhì praying mantis is too much to take care of on the road. A lot of time was wasted. The folding knife looked down on Duan Xiuxiu's enchantress, and chose a little fishman but couldn't kill anyone for a long time.

It's much worse for a little fishman to not be able to kill a person than for a demon queen to not be able to kill a person. The Enchantress has two displacements, and even if she can't do damage, she can keep people in the endgame after the team fight, but if the little fishman can't hit the output, it's basically over.

Although Eternal was at a disadvantage from the start of Banpick, he still found an opportunity to organize a perfect attack.

They pinched the point where Bai Xiaobei's teleportation skill was restored, and let the lower lane feint, and Bai Xiaobei teleported over after EQW cleared the tower and discontinued. Prepare to flash a wave of heads to Dana.

It's a pity that Nar and the praying mantis are waiting for Bai Xiaobei at this time. These people know Bai Xiaobei's character very well, and they know that he will definitely hand over the skills to clear the soldiers and pass them on, otherwise the upper road tower will be taken away by Nar.

Now Bai Xiaobei only has one ultimate move left in his hand, and as soon as he started teleporting, Nar and Mantis handed over the displacement skill to hit him in a wave. Bai Xiaobei gave himself a big face, and the two of them retreated slightly, intercepting them one after the other. When the second wave of troops entered the tower, he was naturally hung up.

Little Nar was just not angry, and he didn't transform. There was no stun skill either, but Bai Xiaobei still canceled the teleportation. If Bai Xiaobei just now continues to pass directly. With his opponent's attack power, it is estimated that he will also die.

Bai Xiaobei was calculated, and the plastic flowers applauded in the audience. She never hesitated to praise the enemy, this feint attack tactic was perfect, and it was completely based on Bai Xiaobei's character characteristics.

He is a player who calculates damage very clearly, and he knows that he can kill people as long as he gives a flash to pass this wave, and he doesn't need other skills, so all the stingy ones are thrown out to clear the soldiers and kill themselves.

Plastic Flower understands the character of the national player very well, but does not apply it to actual tactics. Immortal's approach gave her an inspiration, and it seems that she can take out the content of this part in the future and study some small routines for her own team members to try.

Bai Xiaobei's death made his upper road tower also fall, and Nar's thing can be developed for a little time, and now he can come out to hold a group.

If the mid-laner is bad, it has to rely on team battles, and the little fish-man will very much need team battles to mix people's heads, and dismantling the tower is just an opportunity for the Eternal Clan to create zào for their mid-laner gods. If you lose the tower, the chance of a teamfight breaking out will be greatly increased.

For Eternal Life, they have actually given up this game, but they are just testing the combat power of the rookie team, so they dare to use any messy style of play.

After the praying mantis and Nar dismantled the tower, they returned to the city, and Long Yang also organized everyone to return to the city. They knew very well that if they didn't go back to restore their equipment this time, they were afraid that they would be forced to be forced by the other side.

Long Xing's eyes were very wise, and when the team members were preparing to return to the line, they saw the traces of the enemy gathered in the lower road field.

"Do you want to join a group?" Duan Xiuxiu, as a mid laner who didn't have much head, was also happily waiting for the team battle to break out.

Bai Xiaobei spread his hands and said that he could fight, he was never afraid of heaven and earth. Now it is the period when the plane is strong, and he doesn't care that there are three guys on the other side, anyway, he himself is double-summoned, and he is not so easy to die.

Longxing's spider equipment is very slow, after all, the eight hundred pieces with eye stones are dragging down the economy. If he wants to play a group now, all he can do is help fight the front row and control the people who rush in. With his current damage, he basically doesn't have the ability to take the initiative to open a group for E, and if he gives it, it's basically black.

Spider is a very difficult jungler to play, although it is not difficult for heroes to get started, but the positioning of this hero's team fight is very complex, and it can also be said to be more flexible. The Spider Queen has always been an all-rounder, who can open a group, harvest, break through, cut people, and do anything, but not in all cases it is suitable to play these functions of hers. If you choose the wrong way to play, it's okay to be conservative, but if you want to hang people aggressively, it's basically a wave of rhythm.

It's true that the spider is very strong in the early stage, and the damage is enough, even if it doesn't attack it, it's quite powerful. But now it's a group, and there's a team battle of praying mantis and small fish on the opposite side, and there's basically no output space for spiders. Turning into a human form is the best choice, and switching to a spider state is basically a Q and you have to run.

Regarding the spider in the outfit that is also in the penetrating outfit, Long Xing himself also plays this way in the passerby bureau. It's basically a rhythm that sticks to people and bites to death. Actually, you don't need to take a few bites. Every minute, one life.

The passerby bureau is mainly to bully other players, and the support of the team members is also slow, and when the team is played, it may not be possible for someone to return to the defense and protection in time. This is basically not the case in the game, at least not expected, so whole meat is a good choice.

There aren't many things that the jungler itself can provide for the team, at least in the current version, and it's actually a relatively modest option to be a firefighter and not cause trouble for the team.

At this time, the lethality of the spider is average, and the positioning is clear during the team battle. Squeeze the E in your hand firmly, and keep it for the praying mantis or the little fishman who has used the E skill.

It's also a plus to be able to hold your breath and retain your skills, which is more difficult than hitting the output. Most players want to play as much as possible in team battles, and lose the opportunity when the skill is found. When they start to know about keeping skills, and they realize that many of them are actually worth holding in their hands, it proves that the player has grown again.

The first thing a professional player needs to do when they get started as a hero is to find their own position, which requires experience, so a lot of actual games are a must, and the so-called operation skills are actually very indifferent.

The once-talked about one-second-five-knife and light-speed QA are actually just used as gimmicks. When a very ordinary thing or something that is not useful at all is given a proper noun, such as Trensu in milk. The brain platinum in health care products is already a gimmick. It is one of the types of marketing.

Only when something has his name will it be remembered and spread, and its influence will spread. It wasn't until this thing was rumored to be miraculous and sought after, and then the heat cooled down and became the object of ridicule, that it meant the end of a marketing process. Players will find that it is not the skills that are really useful but the positioning and division of labor.

Long Yang knew that the Eternal Life Team would hold together, so he adopted a three-plus-two approach, with the three of them working together to rearrange the vision destroyed by the enemy, and the other two went together to push the road tower and force the enemy to give up the team battle.

This is also a small trick to deal with the enemy's huddle, as long as the three of them pay attention to grasp the enemy's actions and ensure that they are not forcibly opened, and guard the tower a little, the advance of the duo will soon let the enemy return to the city to rescue.

If the enemy chooses to open forcefully and rely on the numerical advantage of five to three, then it is a pity that Long Yang's Xiaofa is left in the trio, and it is good to give an E to retreat directly. It's a big deal to change the outer tower.

The current version of the inner tower, which is the second tower, is very difficult to overcome, and the shield added to several players in the early stage of the defense tower is very OP, and it is precisely because there is such a thing that is stored zài, and the three-plus-two mode is taken out by Xile as a conventional means.

"I even have to choose to fight hard." Plastic Flower stared at the big screen and noticed that the Immortal Sentai had done something that didn't fit their personality.

Eternal Life is an old powerhouse, and it has always been quite powerful. Such teams actually have one thing in common - stability. Only those who can stay calm for a long time and make conservative choices for a long time can maintain a high winning rate in the league.

Not many people are good at rushing around to kill, Xiaolong has already brushed, in the plastic flower's opinion, Yongsheng should choose one person to return to the city to defend, and four people to fight the dragon, but they actually chose to change the tower, which is a bit unbelievable.

If they take the dragon, the plane and the enchantress on the road can actually push down the tower outside the road, so that it is a team economy of a thousand yuan, even if it is a dragon, it doesn't matter. On the immortal side, he gave up a chance to push the tower, lost a thousand yuan of input, and only got a useless dragon buff, which by the way made the dragon disappear.

In this case, if you go head-to-head again, HERO's advantage will remain the same.

But obviously, the other side probably found that he was a little short of money on his side, so he chose to take the tower, and gave the 100 yuan that the tower exploded to the little fishman.

The plane and the enchantress who went on the road to dismantle the tower also demolished the outer tower and were heading towards the second tower, while the immortal side was posing as if they wanted to change the heights.

Changing the high ground is a more suitable thing for the weak side, and now the weak side is actually the Eternal team. Although they have organized a wave of attacks, the team battle lineup is actually relatively weak in the early stage. The reason why Long Yang didn't choose team battles when he had an advantage was because he felt that it was boring to play that kind of weak advantage such as two-for-three, so he tried to avoid it.

Judging from the current situation, the harvesting ability on HERO's side is slightly poor, and only Duan Xiuxiu, a demon queen, can harvest on a certain distance, which is destined to be difficult to destroy the enemy. If you change a few heads, the small fish and the praying mantis on the opposite side are all hidden dangers, and the same is true for small cannons. On their own side, Lisandro, LeBlanc, Kutch, and even Spider Xiaofa, each of them can't convert their combat power into a small cannon and a praying mantis with high efficiency.

The demon queen has no head to mend the knife and more than one second person, and the master has no head is such a set of control. It's nice to have a lot of heads on the plane, but I don't know how to swap heads at the risk of getting the assassins up.

With this in mind, HERO made the game a bit boring, and the fierce team fights that the audience hoped for did not happen.

Long Yang didn't plan to drag it all the time, he just wanted to drag it back. Purely from the perspective of the lineup, it seems that the Eternal Clan is more powerful in the later stage, with small cannons, mantises, small fish and Nar. However, it should be noted that due to their early huddles, these heroes who need to develop have not been given the development opportunities they deserve. As long as they continue to rub it like this, when the Xiaofa level rises, the spider meat is pretended, and the game enters twenty minutes, their two harvesting assassins will be completely abolished, and that is when HERO will exert his strength. (To be continued......)