Chapter 557: The True Meaning of Supergod (Part 3)
“NICE!”
"Push the tower, push the tower, and take the dragon."
"It's 3 floors, haha."
AS directly took out the two towers in the opposite middle lane in a wave, plus another dragon, Liu Songnian also single-handedly took away half of the blood of the second tower in the opposite lower lane, 23 minutes, 10:6 head ratio, AS finally has some initial advantages in the situation.
AS's tactical thinking is very clear, use Liu Songnian to play a containment, if Liu Songnian can steal a key person on the opposite side, he will decisively start the group in the middle lane, use such a few super team battle AOE lineups, and carry out a brainless group + brainless AOE outbreak of play to instantly kill several people, and then use this kill to push the tower to take the dragon and further expand the advantage. Comparatively speaking, BS's side is a bit chaotic, and it's hard to see how their tactics are trying to play.
PEASE TYPED DOWN THE FLASH CD OF ZELAS ON THE OTHER SIDE: 25:30MID. In this case, he also counts the cooldown reduction of the Zelas talent page. The reason why the CD is accurate to this kind of process is to make the next wave of team battles easier to fight, to avoid miscalculation of a few seconds, so that the opposite side suddenly flashes well, and there is a chance to flash and escape, and the team battle fails. The devil is in the details.
The blue BUFF on the opposite side was brushed, and Liu Songnian was ambushed in this position. Zelas stupidly came to play blue, EWQ was all handed over, Liu Songnian saw that the opportunity was ripe, and went out directly Q, and handed over R at the same time, a clown before and after, and output Zelas together, W was also placed at the feet of Zelas by Liu Songnian, Zelas did not flash and had no skills, and was directly killed by the clown......
Liu Songnian thought to himself. This Zelas must be angry right now.
6/0。
11:6。
Although the hero Zelas is fast in clearing, POKE is strong, and the war of attrition and positional warfare are very strong, the biggest drawback is that it is too easy to be cut, and the skill CD is slightly longer, especially the control skill. Once a set of skills is handed over and the output gap is very long, Liu Songnian found an opportunity and was directly glued to death. It's also a brutal death. Otherwise, if you have all the skills, you actually have a chance to fight back.
At this moment, Liu Songnian is very close to the supergod.
This is the opposite wild area, even Liu Songnian doesn't dare to be too wavery. Go home and make Tiamat directly. At this time, the speed of the sub-belt has been raised by another step.
24 minutes. Liu Songnian came to the lower road again to lead the line, and this time it was basically two general attacks + one Tiamat, and a wave of soldiers was basically gone. The speed of clearing the soldiers is fast.
Liu Songnian now has only one thought in his heart. I want to be super-god.
In fact, many people's understanding of the supergod is only limited to the superficial 8 consecutive kills, but in fact, the core of the supergod mechanism in this game is not to ask you to kill many people, but to require you not to die once. Even if you have 30 heads, if you die a few times, you won't be super-god. But if you can keep it alive, sooner or later you will have a chance to be super-god.
This is the most essential difference between most high-end game players and low-end game players, which is why KDA will be regarded as a very important factor in judging the strength of players in the high-end game, of course, KDA can not represent all, many times on the singles jungler assistant for the team, often need to go in and sell first, sacrifice themselves, in exchange for victory, KDA This kind of thing is generally used to judge the C position, that is, the number of AD and mid laner personal strength.
If you can understand that the essence of this game is not to kill people, but to remain immortal (in fact, the most important thing is to push the tower...... Then, your level will be raised by a big step. Many people often feel that the reason why they keep losing is because their teammates are too pitiful, as if their numbers are gorgeous and beautiful, but in fact, if you are in which wave of team battles, you can hold back, and if you don't die once, will you be able to turn the tables? As the saying goes, the greater the ability, the greatest responsibility, the more heads you have, the more resources you eat, you naturally need to shoulder the role of the core of the team, and it is precisely because of this, if your playing style is not stable enough, it is easy to make some low-level mistakes, and you will be knocked out in seconds, so as to directly guide the team to destroy the dragon or be broken all the way, even so, most people will still think that teammates are too bad to protect themselves, and do not realize that they are too far ahead.
The formula for calculating the number of KDA has proven that one qiē, kills and assists are not the most important criterion for judging, the number of deaths is the one that can determine a qiē, even if you kill more people, if you die the same number of times, or a lot, your KDA is definitely not as good as those players who only have a few heads, but have not died once.
Players who can get five kills in a wave of team battles are not great, and players who can survive several waves of teams in a row are called powerful. This is also a sentence often said by veteran players who play ADC: the most important thing about ADC is not the output, but the real meaning of the output is when you stand up. I'd rather not kill than die, this is what most high-end players think, and many low-end players think that even if I die, it doesn't matter, as long as I can replace it, I won't lose, this kind of thinking is very wrong, because you may not be able to replace the opponent 100%, and of course you may not be 100% dead. But there's no need to take any chances.
Being able to see how many people this player has killed, and feeling that this player is very powerful, is just the lowest standard for judging strength. It's amazing to be able to see this player playing this kind of hero and dying so little! This is a higher-order judgment.
After all, anyone can grab someone's head, and if you're lucky, anyone can kill more than a dozen, but if you want to never die, especially in the long laning period, and the stalemate development period in the middle and late stages, this is extremely dependent on the player's personal awareness and ability to control the vision and enemy movements, so staying immortal is the number of Cheng dù that can really judge the player's understanding of the game.
25 minutes, Liu Songnian single-handedly stole the second tower on the opposite road, after seeing the skateboarding shoes on the opposite side come out to clear the soldiers, Liu Songnian was a little anxious, he wanted to be super godly, and directly Q skills were close to the face and wanted to kill skateboarding shoes, who knew that skateboarding shoes were directly inserted into the ground with a real eye, and then Liu Songnian saw an orange thing flashing out from behind the skateboard shoes, and was directly hit by the skateboarding shoes on himself.
PS: It's been three more, and there will be one later, asking for a monthly pass, asking for a subscription (to be renewed...... to be continued)