Chapter 353: Strengths and Weaknesses Lineup

Under normal circumstances, what is the rhythm of a game, as long as it depends on which one of the two lineups is relatively strong, and there is no hero with OP who has a strong team.

As long as the combat effectiveness of the two teams is not too different, the lineup can basically decide a lot of things, and sometimes you can guess the general direction of the game just by looking at the lineup. Although it is not so easy to guess how to win or lose in this era when Squidward has died of natural causes and made a specimen, it is nothing more than a few fixed situations, which are eliminated one by one as the game develops, and a discerning person can predict the content of the entire game much in advance.

The lineup of Team A is Rambo on the top laner, Fishman and Blind in the middle field, and Obama on the bottom road.

This kind of thing seems to be very strong, the blind man is the ultimate jungler, and the bottom lane hammer stone Obama is a regular strong combination, and it is almost impossible to get it in banpick recently. Plus a restrained tree, and a very popular Rambo. It seems that the breakthrough of Team A this time is the poor seventh brother.

Since the seventh brother joined the A team, it seems that he has been playing the role of a breakthrough. However, a discerning person can see that this guy has eaten all eighteen bans of the enemy in a total of six games against the three teams of GC, HERO, and Peachnoth, and has done it on his own.

How strong is this person so that all teams can permanently ban the hero he is good at, and even not hesitate to release a hard-core combination like Hammerstone Obama?

The strength of a player's combat effectiveness is not only on the field. LOL The game starts with banpick.,At this time, it has an impact on the enemy's ban position.,Naturally, it's also a hero.。

The little fishman is an easy mid laner to target. This is also his low win rate. One reason why the appearance rate is also relatively low.

Pros. Everybody knows how to deal with this fish. Don't waste in the early stage, don't give him the economy outside the knife, just make a magic resistance when you are on the line, and then wait for the middle stage to play a group.

In the face of fish all the time, as long as you have the intention of peaceful development, it is basically difficult to be killed. After all, the opponent is just a small melee hand, and the outfit is slightly targeted, which can definitely ensure online survival.

The means of consumption of the little fishman are very simple. And it's easy to deal with. In general, it is the main E, and the GuòE skill is harassed by the Qing soldiers, and then the Q skill escapes to a safe place. There are also some fishmen who are very fierce and will choose the main Q, which is not a very affordable option, Q under the tower to the enemy's face A, and wait for the tower's attack to hit themselves before E goes.

The second type of player is basically rare in passerby rounds, at least not in high-end rounds. Even the small fish that took the head in the early stage will not be so arrogant to press the middle lane, and more often than not, it will go to the wilderness.

For the jungler, the most annoying enemy midlaner is probably the little fishman. In the passerby game, many small fish are used to giving a vision at the enemy's top buff at one minute and forty-five seconds, waiting for the enemy to hit the jungle to collect the field. He just left the line and went to gank for a wave.

There is EQ plus flash ignition, if the jungler is not very flexible. The chances of being caught dead are still very high.

This kind of midlaner who even has to reverse in the wild area, after having an advantage, naturally will not continue to spend time with the opponent's long mage in the middle lane, and usually goes to the upper and lower lanes.

In fact, in the passerby bureau, the more high-end the scene, the more harmful and unhelpful the three-way wandering. Putting aside the economy and experience of a road, and pursuing the ethereal head and rhythm, not every time you can get the harvest.

The lineup between the Peach North team and the A team is superior or worse, and perhaps in everyone's opinion, the A team is stronger. They have blind men and hammer stones to open a group, and the output is full of front, middle and late stages, and the line is also strong, which can be said to be a kind of perfect lineup. On the other hand, the peach north team, the top single is a big tree by Rambock, the wild area is a widow who has not been seen for a long time, and the gem Jinx on the lower road is a thousand years old, and the online is weak and weak. The worst thing is Marzaha, what kind of hero is this?

There's no doubt that Marzaha is a line tyrant. Grasshoppers have a god-like heads-up move, and their skills are very suitable for line clearing, and their poke consumption ability is also there. However, since he doesn't have the ability to recover, he is more afraid of the kind of heroes with stronger consumption power, such as Jace, cards, etc. In the face of explosiveness, as long as the Q skill is lost well, it can be abused, and if it is not lost, it will be dangerous. As for encountering the development stream, it is basically like a hooligan, whoever looks at him will flash over and take it away, igniting it and taking it away, unreasonable.

Little Fishman This is a typical outbreak hero, a melee. Maybe there can be a back and forth when fighting AP grasshoppers, at least it won't die too badly, but in the face of an AD, if you play well, you may be able to make up a few knives before level six.

In Xile's view, the restraint of AD grasshoppers to the fish-people is so exaggerated. Maybe ordinary players won't think so when they play, but this time it was not Long Yang's second-hand grasshopper messenger who manipulated the grasshopper, but the butterfly knife that started with AD grasshoppers.

Butterfly Knife has two natal heroes.,Except for the recent Lulu who was about to collapse as soon as he appeared on the top lane.,It's okay in the middle lane.,It's the AD grasshopper.。

In fact, Lulu is also a small fish man, and the small fish basically does not have the possibility of zài killing Lulu, and W's sheep and R's getting bigger, for the small fish that can only be output without control, it is basically a blow to ruin miè.

If you hadn't heard Xile talk about their hunting trip to Africa, Butterfly Knife would probably have really chosen Lulu, and the lineup is actually quite complete, Jinx and Lulu have an unknown cooperation, and if you play skillfully, you will have a strong ability in the later stage. With the addition of grasshopper gems and large trees, the lineup with Lulu is a little more complete.

However, she decided today to break the cauldron once, and to carry the game with her own strength and lead it to victory. At this time, the butterfly knife seems to have entered the state of her dominating passerby, no one trusts her, and only making yourself strong is the most important thing. She doesn't need any cooperation with her teammates and the integrity of the lineup, she needs to open the breakthrough in front of her, otherwise she will waste her three bans.

Peach Nos felt the murderous aura from the butterfly knife, and she knew that this tomboy danced with knives and guns all day long, as if he had been molested by a strange Shu when he was a child. Then he began to practice as if he were taking revenge. But tomboys are tomboys. She was the most reliable person on the team. At least it's more reliable than Inkjuice, Working Girl, and Biel. Perhaps this is also the work of her masculine nature. If it weren't for the fact that Peach North likes the pretty big sister type, it is estimated that she would have been an unspoken rule.

Xile determined that compared to Team A, the strange team of the Peach North team has an advantage. First of all, I won't mention the middle road, that is, the father beats his son. A grasshopper with three red AD runes when he goes out, it couldn't be easier to light a small fishman who can't eat the knife. Unless Xiaoyu has a jungler in the early stage and does not hesitate to flash a wave to beat the grasshopper to a dangerous amount of blood, this road will definitely collapse naturally.

After it was determined that the small fish could not develop into a carry point. The front of Team A will be biased towards Rambo and Obama. You must know that the upper, middle and lower three outputs of the A team are all face-to-face masters, and Obama is the farthest away, five hundred.

This pure melee combat is the most popular among the Trees, Gems, and Widows. You must know that the control of the big tree and the gem are relatively close, and the W of the big tree is just such a short distance, and the vertigo of the gem is actually not very long. It's easier to play than to play the first move yourself, or the backhand. And the big tree and the gem can be buffed to each other, one is a damage reduction, and one is a halo little prince. When these two people stand together, their terrifying Cheng dù is extraordinary.

After adding an egg knife and a demon drinking knife, the widow of all kinds of meat stood in front and faced the enemy's lineup. Basically, after selling the first hand with a big open shield, you can wait for the endgame and then reap it by running speed. Extreme widows. The Demon Drinking Knife is too lazy, and the Danshee directly comes to the Anti-Injury Armor, and the days are over, so it can be said that it can be said that it can be sold to sell itself.

Generally speaking, the widow pays attention to a loop, just like the dragon girl. Since this hero's E skill has been changed to physical damage, the Stygian Fire Spike genre has disappeared, and the pursuit of output has been reduced to the limit. As long as you can nibble on an ADC that doesn't have any bispecific antibodies, you don't care about other people at all.

For Obama, it is impossible for him to get rid of a widow with a counter-injury armor, and as long as the widow succeeds in selling, Obama's output will be disturbed at the maximum. Obama is not afraid of that kind of face-struggling assassin, nor is he afraid of endgame desperateness, but he is annoyed by the face.

If you don't consider only watching team battles online, if Team A has a complete three-core here, maybe Peach North can't handle it here, if there are only two output points, as long as these three meat things go forward, the output won't be able to pass at all. There is almost no possibility of the lineup of his own team being scattered by the enemy, it is completely an iron bucket, and only Rambo's ultimate move can pose a threat to the back row.

In this kind of team battle output to be absorbed by the three door gods, it is difficult for Team A to win this game unless it has a big advantage.

As for the online issue, it still goes without saying that the middle lane is still in the middle. Big Tree on the Road...... Xile estimates that his team will not choose to change paths.

Rambo is more restrained in the jungler of the big tree and the widow in a certain situation. As long as Rambo burns the boiler red and turns on Q to the widow and tree A, the tree may live, but the widow is dead.

Although the widow is basically turned into meat after the egg knife, it is very crispy in the early stage. S4's offensive talent is very powerful, but the defensive talent is extremely bad, especially in the early hard fight, and the defensive talent is basically a waste person. In the original S4 version, the defensive talent was very powerful, and then the first bird was weakened to what it is now.

A lot of heroes who need to be fleshed up, in fact, a nine-point defense talent is enough, and there is no need to produce enough twenty-one, and the latter ones are not of much use, and they are not as good as a little general.

The Widow is the kind of hero who needs 21 points on attack, at least most of them do. Rambo's favorite thing to face is the hero who stands and masturbates, so that he can not only masturbate, but also burn, and has strong combat effectiveness. Even the early Rambo, against the crispy little widow in the early stage, is basically the rhythm of a few stabs with a red drill.

The widow jungler can't limit Rambo's output, which is the general situation. If you want to suppress it in the early stage, there is no way, just be diligent in harassment. In fact, to deal with Rambo, as long as the big tree comes up, you will fight and exchange blood with Rambo. Even if you lose, it's okay, Rambo is diligent with his skills, and as soon as he turns around and is passively triggered, the blood will come back. Rambo, who has no blood, can't resist the widow's back, and he can't fight the widow to death. In this way, there is no relationship of restraint.

The focus of this game. From the point of view of the man who understood. Basically, it's all about getting on the road and how to curb Rambo's development. As long as the middle and lower lanes play normally, the grasshoppers should be pressed, and the Jinx and gems should be pressed against the pressure. As long as these two lines are stable, there will be no big accidents on the road.

Xile is very satisfied with the lineup selection of his own players, although the lower road is still a little funny, but these two guys get together, basically there are no four people who can't form a tower. Even if it's four. I guess I'll have to leave one behind. For the sake of the overall situation, if you choose, you will choose, which is not too bad.

Regarding the rhythm of the game, it is more sad, due to the special nature of AD grasshopper, if he wants to play in team battles, he must play until twenty-five minutes later.

AD grasshopper has a lot of core equipment, first of all, there must be a magic cut, which provides the amount of blue and damage increase for summoned pets. Every time the little grasshopper bites, more than a hundred injuries come from Moche.

Secondly, in order to superimpose tears. A Great Holy Grail is also needed to return to blue.

AD grasshoppers are not pretended to be AD at all AP throughout the whole process, and grasshoppers rely on skills and mixed injuries in rune talents in the early game to eat. In fact, it is still very strong, and it can be regarded as a strong hero in the early stage. However, this kind of strength will not exist after the enemy generally finishes the second big piece, and the second piece of equipment of the grasshopper will be an AD outfit, just ask for the AD value of the panel, and the cheap brutality, the Demon Drinking Knife, and the armor-piercing bow are all good choices, and the Blue Drinking Knife may also be able to be taken out.

With this kind of miscellaneous equipment, the grasshopper's own combat effectiveness will be much weaker, at least in team battles, he rarely has the opportunity to step forward. Until the magic cut is stacked and the panel AD is high enough, you can rely on the grasshopper to deal damage.

Xile doesn't know how to play AD grasshoppers, and they don't know how to operate it, so they never thought that this kind of messy thing could appear in their field of vision again and again. Butterfly Knife naturally knows his natal hero very well. First of all, all the AD grasshoppers rely on are small bugs, so the timing of this bug must be good.

It is necessary to control the appearance of insects, so that they can drill out and collect people's heads when the enemy's skills are exhausted, just like the sword master. If you lose your skills to summon a little grasshopper as soon as you start a group, you will be killed by an unknown AOE in minutes. Only by making sure that the little grasshopper has output, after twenty-five minutes by leaning on the panel attributes, the little grasshopper will become two super ADCs that will not send the economy out if they die, as long as they can bite for two seconds, three or four bites, it will basically return to the original cost. With Grasshopper's suppression ultimate, as long as it is given to Rambo well, the team battle will be easily won.

Long Yang's AD grasshopper is not as good as the butterfly knife at all, the difference is in the release of insects, and the butterfly knife's grasp of the timing of insects is much better than Long Yang's, and it can't be compared at all.

The game began, and the purple peach's Noss team relied on its first-level point control advantage to tentatively go to the enemy's wild area to explore the enemy's situation, and then the battle dispersed separately, almost not delaying the normal jungle activities.

The term first-class team is relatively rare in today's LOL, and on the contrary, alignment has become the most important process in the game. As long as all the way collapses, soon the other roads will be dragged down by this road and collapse. Not being able to pinn an enemy to the line and make them wander around with the jungler is one of the most humiliating things about being an online hero.

The way down the working girl and the ink juice was pressed as soon as it appeared. Hammerstone and Obama went forward, and Jinx only had far more experience, and there was no way to make up for it. God knows if the hammerstone will flash an E and then Obama will pick it up and play a set.

Support may sound like a mild class, but in reality, it's probably the most bloody spot in the game. The ink juice is obviously not enough to withstand the wind and rain, and a gem knight first-level learning Q master adds blood.

You must know that the gem's blood addition is not Soraka and Nami, the effect is very low, but the effect of using it on oneself is stronger. Under normal circumstances, Gem is already difficult to play in the passerby bureau, because he needs a more tough ADC, such as the Obama man.

Gems on the next route, play directly as if you were a Galen. It's okay to chase the enemy ADC and support, anyway, his own flesh is not afraid to fight, while chasing people and harassing, his own ADC needs to keep up with the footsteps of the gem, as long as he has the opportunity to faint, he must ensure that he can receive a shot of damage output.

Most of the players in the passerby bureau will not have such good and smooth communication, and they are basically communicating with simple signals, so it is likely that the gems are being sold, but the ADC is indifferent to mending the knife, and then in turn scolding the gems for being too langful.

There is no way, with a strong aura there is something to give. Now it's back to the online-first version, and the ability to mix lanes is even higher than what can be shown in team fights, which is why Sindra is so popular.

Changes are also taking place in the mid lane, and a large number of heroes at the line hegemony level are preparing to go to this road one after another, including the big bug in the mid lane, the gravedigger in the middle lane, etc., which are all good material for tanks. These heroes who have faded from the top order all have good online combat power, and if the version continues to be left unchecked, the mid lane AP mage will probably become less and less at a certain level.

The pressure of the working girl can be said to live up to expectations. I don't know why, she can also take all the soldiers under the tower with a bazooka, which also shows the nature of Scrooge. Her current blood value is no worse than the butterfly knife who wants to travel, she hopes that her sisters can have a materially rich college life, she is unwilling to be pressed, she wants to fight back! (To be continued......)