Chapter Seventy-Four: The Great Evolution

With the help of KEY, the speed of evolution of the Zerg under Chu Heng's command is unimaginably fast, and in less than half a year after coming to this world, Chu Heng will develop from a few low-level units to dozens of powerful species of Zerg at the beginning.

Scientific research is a bottomless pit, which Chu Heng feels deeply, even when the war is at its most intense, Chu Heng has never cut off the investment of resources in the Zerg researchers, but the Zerg researchers seem to be sleeping collectively, and there are still many old problems that have not been solved for such a long time.

However, there is always a reward for the effort, and the researchers of the Zerg seemed to have woken up collectively on this day, and one after another major research results were sent to Chu Heng.

β01A10 acid hydrolysate, is the β01A9 dissolve, that is, the acid used by the current blast worm and the 2nd level self-detonating moth after adding a new catalyst to produce nearly a thousand times the previous strong acid, which is a terrifying strong acid that can melt the high-strength alloy of the 4th civilization, and its acidity is equivalent to 10 billion times that of sulfuric acid. But that's not the point, an acid of this strength can be synthesized in a Level 3 civilization, and the important thing is that this strong acid can react with most known inert substances, which is almost an alloy killer.

However, most of the warships of civilizations above level 2 have energy shields that can be immune to most physical and energy damage, so it is a bit whimsical for the Zerg to rely on this weapon made of strong acid to attack the warships of other civilizations, but with Lislan's corrosive energy acid γ07B10 being broken by the Zerg researcher, all the problems have been solved.

After a certain proportion of the two acids were mixed, they were officially named Destruction Type I Acid by the Zerg researchers, and then all the problems that the researchers solved in the new Zerg units were like a bamboo, from the mysterious substances that were discovered and used that did not react to the destruction type I acid, to the biological organs that could secrete this acid, almost no obstacles, and finally sent a new powerful unit data to Chu Heng.

Type bug

Name Marauder

Level 8

The force is 170

Spirit 10

Cells 500

Energy 8000

Incubation takes 20 minutes

Consumes 10 health energy

Skill: Strong acid spores

The 10-point life energy consumption is extremely inconsistent with his level 8 strength, which can be said to be the most cost-effective Zerg unit among all Chu Heng's current troops. The Marauder is the Zerg's second sustained aerial attack unit. What's more, the Marauder was the first unit designed by the Zerg to fight in space. In fact, this success is thanks to the technical help of researchers specializing in Leviathan, although the Leviathan is still a small step away from the research success, but as it overcomes one problem after another, it has also given great help to other Zerg units, such as the centenopod that can survive in a vacuum, and the Marauder who can gain mobility in space.

The Marauder resembles a crab in the Interstellar Zerg, with a U-shaped body and mouthparts on both sides that can fire strong acid spore cannonballs containing Destroying Type I acid. The cannonball is encased in a tough airbag the size of a soccer ball, containing thousands of acid-encapsulated spores. When it is fired, it shatters as soon as it touches the object, quickly corroding the airbag, and the effect from the outside is as if it has exploded, and it has a lot of area attack damage.

Chu Heng had tried it. With the corrosive ability of this strong acid, even the carapace of the Zerg's current hardest ruler can be corroded and penetrated in just 0.2 seconds, and if a mammoth is attacked by such a strong acid spor, it will also cause serious damage, and if the hit position is accurate enough, it can even kill the mammoth on the spot.

In the experiment targeting the Douqi shield of the level 9 Zerg Paladin, it only took 1.5 seconds for the strong acid spores to corrode the Douqi shield cleanly. No matter how much the Zerg paladins increased their energy output, it would only delay the erosion time for a few seconds at most. At this time, all it takes is for the Marauder to replenish one more strong acid spores to cleanly destroy the target.

In fact, most of the parts of the predator's body structure are very simple, except for the slightly complex organs that secrete strong acids and require a lot of energy, and the reason why it is positioned as a level 8 creature is because his real powerful threat lies in the terrifying strong acid spores.

And in order for it to have a strong pursuit and self-protection ability. A lot of energy has been used to construct a new power system for it. This is what Zerg researchers call the mysterious power of ghostly energy. This is the most suitable power system for vacuum combat designed by the researchers for the Zerg. This new powertrain allows the Marauder to move at a terrifying speed of 1,000 km/h at its peak, and this is not the limit of the Spectral Energy, and the Marauder is simply not able to exert one-ten-thousandth of the power of the Spectral Energy.

The Marauder even surpasses the plasma worm in the damage of a single point attack, which undoubtedly makes up for the gap in the Zerg's current assault ability when facing a strong man above level 9, after all, in terms of the movement ability of the plasma worm, it is really not an ordinary difficulty to hunt down a level 9 powerhouse who is bent on escaping.

In addition, after many failures, the Zerg researchers have conducted multiple tests on the genes of the Berserkered Orangutan and the Grueded Berserker. Finally, adrenaline was born that can make the Zerg units go crazy for a long time without affecting the physiological organs, and it only takes a small amount of energy to make all the Zerg units grow new organs to secrete this adrenaline.

The lowest-level Zerg basic unit puppy can be mad for more than 4 hours, and the strength of the Zerg during the frenzy is increased by 2.1 times. The speed is increased by 2.7 times, making it easy for puppies to skip level 3 units. The mammoth can also go berserk for more than 1 hour, and after going berserk, it can increase its strength by 1.6 times and its speed by 1.5 times, so that a strong mammoth can easily overturn even the two mammoths before the madness.

After the Marauder goes berserk, it can increase its movement speed to 1800 kilometers per hour, and the attack speed can be increased from the original 10 seconds to 5 seconds per shot, because of the exciting effect of adrenaline, the Marauder's organs secreting strong acid will also speed up the secretion rate by more than twice the rate, making the Marauder's long-lasting combat ability more powerful.

In general, the birth of ghostly energy, madness, and destruction type I strong acid has made the Zerg develop by leaps and bounds, and all the Zerg have completed the overall great evolution because of the achievements of the Zerg researchers. In Chu Heng's words, the Zerg was already fearless in this world. At this time, Chu Heng would not have the slightest fear even if he faced the attacks of the Thunderbolt Titan and the Temple of the Gods at the same time, because the Zerg was no longer at the same level as this world at this moment. (To be continued.) )