Chapter 242: The "Noble" Man

With the referee's order, Li Xiaoqiang began to take on the work of a notator. The "Ying's Cup" is of a very high standard, and the opening ceremony is held in the Great Hall of the People. Although Li Xiaoqiang is also a "big master", he still doesn't dare to take it lightly in such a job.

In this level of competition, there are generally two notators. This is, of course, also for the sake of prudence. A full-fledged professional game often takes a day to complete. Of course, chess players can move their bodies at any time. If there is only one notator, the job is very difficult. Even if he just went to the bathroom, it was impossible for the chess players to wait for him to come back before he landed. If he played a few more moves on the board, he would be embarrassed to ask others.

In addition to recording chess scores, the notators of major competitions actually have the meaning of preventing disputes. Chess players who have seen "Chess Soul" should have an impression of such a detail. The original Fujiwara Sawei was a Japanese "court chess player", equivalent to the "tutor" of the nobles. The reason why he was "reincarnated" was that he was framed by his opponent. It is estimated that many people do not understand this detail, playing chess is playing chess, and everything is laid out on the bright side. How can the next game of chess be "framed" by others? To be honest, this is actually related to the imperfection of Japanese Go rules.

The Japanese rules of Go are based on the "flounder method", and if you use this rule to calculate the winner or loser, it is very important to have eaten a piece on the board. When playing chess with Japanese rules, the pieces mentioned on the board cannot be left randomly. These pieces must be set aside, as this is useful in the final calculation of the winner.

After a game of chess, take out all the dead sons individually and put them aside, and then add the territory you enclose on the board, which is your total "number of meshes". Fujiwara Sawei was framed by others in this way, and the son he ate was quietly "stolen" by others, and he was at the end of the calculation of the victory. only to find that his "total number of meshes" was not enough, which led to winning and losing.

To be honest, you can't blame Fujiwara Sawei for being too "stupid", so he can be framed by others. Because for a player of a certain level, it is completely superfluous to calculate the victory or defeat in this way. As long as there is the concept of "mentioning one piece equals two meshes", there is no need to use what is outside the chessboard, and the winner and loser can be distinguished on the chessboard. In fact, there is also a reason why the Chinese rules adopted the "number method". Putting all the problems on the board to solve is not only simple, but also effective.

Most of the Japanese Go rules follow the set before the Song Dynasty in China. Even Fujiwara Sawei was framed for this detail. In fact, there are also story "prototypes", and this "story prototype" happened in ancient China. Interestingly, in Japan's "Chess Soul", Fujiwara Sawei is tragic, while the Chinese story prototype is full of joy.

During the Northern Song Dynasty in China, the trend of playing Go was also very popular. There are also people like Fujiwara Sawei, which is what everyone often calls "Hanlin chess to be edicted". There was such a Go master in the Song Dynasty, and his level was very high. is so high that he can control the victory and defeat as he wants, making people unable to figure out his details. No matter who he plays with, he will always only win one son.

In all fairness, if the level is indeed a lot higher. It's not hard to do that. The story of Zhu Yuanzhang's "winning chess building" is a myth, using chess pieces to pose a "long live" shape on the chessboard, this is too difficult, there is no such possibility. There's a similar story. Legend has it that when Zhou Xiaosong and Zeng Guofan played chess, he let Zeng Guofan have 9 pieces and divided Zeng Guofan's chess into 9 pieces on the chessboard. Each piece of chess is just a two-eyed work. It must be admitted that this story may also be false, and it is a little too difficult to do so, and it is basically impossible. But it's okay for a master to control the outcome if he wants to, and people don't want to win so much, this can indeed be done. Of course, the premise is that the level must be much higher.

The Song Dynasty's "Hanlin Chess Edict" was such a chess player, he always only won a little bit in chess, which made people confused about his bottom. Of course, he will still lose when he meets someone, this person is the emperor, he accompanies the emperor to play chess, then he loses every game, of course, he also only loses a little bit in each game of chess. No matter what the situation, he will never lose one.

This emperor was Zhao Guangyi, the second emperor of the Song Dynasty. This man's level of Go is good, he not only likes to play Go, but it is said that he has also created a lot of life-and-death problems. There are many topics that are still in circulation today. If a person can create a Go life-and-death problem, then the level of Go will definitely not be low. Of course, were these topics created by Zhao Guangyi? It is not known now, it is entirely possible that someone else created it and published it in his name.

Of course, if we guess now, Zhao Guangyi's Go level should not be low. This should be more reliable. Why do you say that? Just because this man is self-aware. To be honest, as long as Go reaches a certain level, it will generally have self-knowledge. For example, Zhao Guangyi played chess with this "chess edict", and others would never lose to him by one piece, and he would never think that his level was higher than others. He should know that he can't win against others, and he still has this self-knowledge.

In the same way, people who play Go have a little curiosity, he knows that the level of Taoist people is much higher than his own, but to what extent? He was very curious, so he always wanted to find out what was going on with them. Therefore, he thought of a way, and when he played chess with the "chess edict" again, he "ordered" others to win themselves. To say that the emperor's purpose is very simple, he just wants to "get to the bottom". But the "chess edict" was a little crazy, and he couldn't figure out what it meant for a while. Therefore, in the midst of sincere fear, gains and losses, he played a game of chess with the emperor.

After the chess was played, the result was slightly different from before, and the game was actually a draw. Zhao Guangyi was furious, thinking that this "chess edict" was still violating the yang and yin, and committed the crime of bullying the king. So he ordered the guards to throw him into the pond on the side. At the beginning, this "chess edict" didn't know whether the Emperor of Lu Dao was real or fake. Seeing that the guards around him were really ready to make a move, he was so frightened that he shouted:

"Slow and slow, I actually won this game......"

This "chess edict" spread out his palm, and there was a chess piece hidden in his hand. It turned out that he hid one of the chess pieces he had eaten, so that when calculating the victory and defeat, he let himself count less. Therefore, the real result of this game of chess is that he won the emperor. Zhao Guangyi laughed and thought that he was not "bullying the king". So he let go of this "chess edict", not only let him go. He also gave him a bowl of golden flowers. Of course, Zhao Guangyi also knew that he couldn't find out the bottom of others, and he rarely played chess with this "chess edict" later.

The principle of this story is the same as in "Chess Soul". The difference is that the story of Japan is a tragedy, while the story of China is full of joy. Japan has always used this rule of Go, and it has been a habit to calculate victory and defeat until modern times.

Under normal circumstances, judging a winner doesn't have to be so complicated. In most professional competitions, after the game is played, the player should know the final result. Of course. If the chess is very small, there are a lot of robberies and mentions, and the time is tight, the professional master may not be able to judge the winner immediately. At this time, it is very important to record the game. This may be the basis for judging the winner or loser in the last round.

Especially the professional masters of Japan and South Korea, if they have doubts about the victory or defeat of the last game, they are accustomed to looking at the chess game first. Don't look at these professional chess players as big masters, sometimes they will have the illusion. The final of a "big triple crown" in Japan was played by Mr. Hayashi Haifeng against Mr. Yoshio Ishida. Mr. Ishida has always been Mr. Hayashi's "bitter hand". It was the same with that race. Mr. Ishida won in the end, and interestingly, it was not until after the end game that Mr. Hayashi made a mistake by 1 meku. He thought he had won. It's that the referee reported the result, and he couldn't believe it. He even made an interesting move by looking for a chess piece, thinking that one of the pieces he had eaten had been lost. Less count your own chess. So look everywhere under the table.

Just when everyone was at a loss, it was finally his opponent who knew him best. Mr. Ishida immediately pointed to a place on the chessboard:

"Did you count 1 more move in this place?"

Mr. Lin took a closer look, and he really had an illusion. In the place that Mr. Ishida pointed out, he had counted more chess from the beginning, and he didn't notice it until the end of the day. Mr. Ishida was able to spot the problem quickly because he was fully committed to the game. Go is like that, Go is "hand talk"! That feeling of communicating through a chess piece can only be perceived by a real opponent. Of course, there are other people in the game room, and the ones who can figure things out really quickly are often the players.

It is estimated that Mr. Ishida will be very strange in the game, why does the opponent think that he wants to win when he wins the chess? Mr. Lin's judgment should be felt in the game. Therefore, he can immediately point out after the game that Mr. Lin is most likely to have something wrong.

In later generations, there have been several controversies in international competitions due to such rule issues. And most of the problems happen to Korean chess players. Several controversies occurred in qualifiers, where the game was played at a low level and the game record may not be sound or not recorded at all. That's why such a low-level error happens. To be honest, whenever such a controversy occurs, the problem is basically with the Korean chess players.

To say that South Korea's greatest contribution to Go is the emergence of several peerless geniuses, from Cao Yanzi to Li Shifo, from Liu Changhyuk to Li Shishi. These are all talented Go masters. This often makes Li Xiaoqiang feel depressed, how can South Korea produce so many top masters in the next few decades? There is really no reason. And in other aspects of Go, especially in terms of Go culture, South Korea's contribution is almost zero. They treat Go too much as a competition, and they will do whatever it takes to win. It's certainly not a good thing to do.

According to Li Xiaoqiang's original intention, when he took on the job of this notagrapher, he should be in the history of Go. You can feel the atmosphere. As a spectator, take a closer look at the game of Go masters. Helplessly, it is not his own game after all, and Li Xiaoqiang has never been able to devote himself wholeheartedly.

"I must be a participant in the future, and I must not just be a spectator......"

In the game room, such thoughts grew irrepressibly in Li Xiaoqiang's heart. Of course, this may be his only takeaway.

In this set, Hideyuki Fujisawa played well, defeated Masao Kato Jiudan, and successfully entered the semifinals of the first "Ying Cup".

"Ha Luha, with such a result of the top four, we should Chinese have the best hope for the championship......"

After the top four were produced, the happiest person was Mr. Ying Changqi. Indeed, in the top four that has just been produced, it should be a very good result. In addition to Mr. Hideyuki Fujisawa, Nie Whirlwind defeated Zhao Zhixun and successfully entered the top 4. Mr. Lin Haifeng defeated Jiang Zhujiu, and Cao Yanzi defeated Kobayashi Koji to grab the other two semi-final spots.

Since Mr. Lin represented Taipei City in the competition, it was very coincidental in the semi-finals, one in Chinese mainland, one in Taiwan, one in Japan and one in South Korea. As the most powerful Go player in this era, Japan has only one player in Japan, Hideyuki Fujisawa, who has entered the semifinals.

In Mr. Ying's opinion, although Fujisawa Hideyuki is very powerful, he is already old after all. He's definitely a little easier to deal with than other super-notch players. As for South Korea's Cao Yanzi, in this era, no one takes Korean Go seriously.

Li Xiaoqiang saw all this in his eyes.

"Korean Go is finally coming! No matter what, I will definitely stop the Korean Wave from raging, and whether I can do it or not, I will definitely do my best. I promise! Let me start preparing now......"

At this moment, Li Xiaoqiang suddenly felt that he was very "noble". (To be continued......)